Mike spragg (talk | contribs) No edit summary |
Mike spragg (talk | contribs) (→Skills) |
||
Line 34: | Line 34: | ||
{{MoveListRow | Guillotine Axe (boost) | qcb + wa + sa | 180 + 960 <br> 564 (2 hits) | high on 2nd hit <br> groundbounce on 2nd hit <br> can be canceled into any skill }} | {{MoveListRow | Guillotine Axe (boost) | qcb + wa + sa | 180 + 960 <br> 564 (2 hits) | high on 2nd hit <br> groundbounce on 2nd hit <br> can be canceled into any skill }} | ||
{{MoveListRow | Guillotine Aerial (weak) | air qcb + wa | 240 + 240 + 600 <br> 648 (3 hits) | high on solo 2nd hit <br> greater height increases damage of 3rd hit to 800 <br> greater height causes groundbounce on 3rd hit }} | {{MoveListRow | Guillotine Aerial (weak) | air qcb + wa | 240 + 240 + 600 <br> 648 (3 hits) | high on solo 2nd hit <br> greater height increases damage of 3rd hit to 800 <br> greater height causes groundbounce on 3rd hit }} | ||
{{MoveListRow | Guillotine Aerial (strong) | air qcb + sa | 360 + 360 + 600 <br> 828 (3 hits) | high on solo 2nd hit <br> greater height increases damage of 3rd hit to 800 <br> greater height causes groundbounce on 3rd hit }} | {{MoveListRow | Guillotine Aerial (strong) | air qcb + sa | 360 + 360 + 600 <br> 828 (3 hits) | high on solo 2nd hit <br> greater height increases damage of 3rd hit to 800 <br> greater height causes groundbounce on 3rd hit }} | ||
{{MoveListRow | Guillotine Aerial (boost) | air qcb + wa + sa | 300 + 300 + 600 | high on solo 2nd hit <br> greater height increases damage of 3rd hit to 800 <br> greater height causes groundbounce on 3rd hit }} | {{MoveListRow | Guillotine Aerial (boost) | air qcb + wa + sa | 300 + 300 + 600 <br> 738 (3 hits) | high on solo 2nd hit <br> greater height increases damage of 3rd hit to 800 <br> greater height causes groundbounce on 3rd hit }} | ||
{{MoveListRow | Weaver's Art: Sword | d , d + wa or sa or wpa or spa | 410 (2 hits) | button determines sword location <br> can be charged to alter timing <br> causes a capture state }} | {{MoveListRow | Weaver's Art: Sword | d , d + wa or sa or wpa or spa | 410 (2 hits) | button determines sword location <br> can be charged to alter timing <br> causes a capture state }} | ||
{{MoveListFooter}} | {{MoveListFooter}} |
Revision as of 18:56, 6 August 2012

Labrys
TBW
In a nutshell
TBW
Axe Level Math
As Labrys uses her axe, it becomes more powerful - it levels up. All numbers shown are the Base Damage (level one), but her axe's math breaks down as follows:
- Level 1: base damage ( b )
- Level 2: 33.33% increase ( b + b/3 )
- Level 3: 66.66% increase ( b + b/3 + b/3 )
- Level 4: 83.33% increase ( b + b/3 + b/3 + b/6) or ( level3 + 10% )
- Level 5: 100% increase ( 2b )
Furious Action
5th Gen Axe Slash
sa + spa
Axe level 1: 540
Axe level 2: 720
Axe level 3: 900
Axe level 4: 990
Axe level 5: 1080
Axe level 2: 720
Axe level 3: 900
Axe level 4: 990
Axe level 5: 1080
armored
can be charged for additional 10% damage boost
can be charged for additional 10% damage boost
Skills
Chain Knuckle (weak)
qcf + wa
500
Chain Knuckle (strong)
qcf + sa
500
Chain Knuckle (boost)
qcf + wa + sa
500
Winch Dash
Chain Knuckle --- f
0
Brake
Winch Dash --- b
0
Extra Attack (weak)
Winch Dash --- wa
Axe level 1: 480
high
Extra Attack (strong)
Winch Dash --- sa
Axe level 1: 480
low
Extra Attack (boost)
Winch Dash --- wa + sa
Axe level 1: 600
stagger
Guillotine Axe (weak)
qcb + wa
180 + 720
468 (2 hits)
468 (2 hits)
high on 2nd hit
knockdown on 2nd hit
knockdown on 2nd hit
Guillotine Axe (strong)
qcb + sa
180 + 1,200
660 (2 hits)
660 (2 hits)
high on 2nd hit
knockdown on 2nd hit
knockdown on 2nd hit
Guillotine Axe (boost)
qcb + wa + sa
180 + 960
564 (2 hits)
564 (2 hits)
high on 2nd hit
groundbounce on 2nd hit
can be canceled into any skill
groundbounce on 2nd hit
can be canceled into any skill
Guillotine Aerial (weak)
air qcb + wa
240 + 240 + 600
648 (3 hits)
648 (3 hits)
high on solo 2nd hit
greater height increases damage of 3rd hit to 800
greater height causes groundbounce on 3rd hit
greater height increases damage of 3rd hit to 800
greater height causes groundbounce on 3rd hit
Guillotine Aerial (strong)
air qcb + sa
360 + 360 + 600
828 (3 hits)
828 (3 hits)
high on solo 2nd hit
greater height increases damage of 3rd hit to 800
greater height causes groundbounce on 3rd hit
greater height increases damage of 3rd hit to 800
greater height causes groundbounce on 3rd hit
Guillotine Aerial (boost)
air qcb + wa + sa
300 + 300 + 600
738 (3 hits)
738 (3 hits)
high on solo 2nd hit
greater height increases damage of 3rd hit to 800
greater height causes groundbounce on 3rd hit
greater height increases damage of 3rd hit to 800
greater height causes groundbounce on 3rd hit
Weaver's Art: Sword
d , d + wa or sa or wpa or spa
410 (2 hits)
button determines sword location
can be charged to alter timing
causes a capture state
can be charged to alter timing
causes a capture state
SP Skills
Weaver's Art: Beast (weak)
qcf qcf + wpa
1,776 (3 hits)
does not increase Axe Level
Weaver's Art: Beast (strong)
qcf qcf + spa
2,350 (10 hits)
reduces Axe Level to 1
Awakened SP Skills
Weaver's Art: Breaking Wheel
qcb qcb + wpa or spa
180 per hit
1,245 (23 hits)
1,245 (23 hits)
Brutal Impact (weak)
qcb qcb + wa
3,000
unblockable
Brutal Impact (strong)
qcb qcb + sa
4,500
unblockable
can be charged to alter timing
reduces Axe level to 1
can be charged to alter timing
reduces Axe level to 1
Instant Kill
Weaver's Art: Inquisition
d , d , d + wpa + spa
n/a
8,300
8,300
Mission Mode
Strategy
Tips and Tricks
- Many of Labrys' attacks can be charged, including her standing wa , which can be made unblockable through charge.