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[[Image:Raohportrait. | ==Introduction== | ||
[[Image:Raohportrait.png|left]] | |||
Raoh is slow, powerful, and more than anything else, a combo character. He is likely the hardest character to learn - he has no 'basic' combos, his bread and butters all being 100%'s. Playing Raoh requires a large deal of ad lib, making a solid knowledge of many combo parts and the ability to decide which to use on the fly a must. He has decent normals and is fairly good at applying pressure, but his mixup is lacking due to his slow speed. This, along with his poor defense(no backstep, no reliable reversal, guard lag), is why he is considered in the bottom end of the 'top tier' characters. All in all, Raoh is a very strong character despite his weaknesses, but is not one that can be recommended to beginners. | |||
<br><br> | |||
== | ==Normal Moves== | ||
===Standing=== | |||
===Crouching=== | |||
===Air=== | |||
== | ==Special Moves== | ||
== | ==Combos== | ||
[[Category:Hokuto no Ken]] | |||
Revision as of 06:22, 14 March 2012
Introduction
Raoh is slow, powerful, and more than anything else, a combo character. He is likely the hardest character to learn - he has no 'basic' combos, his bread and butters all being 100%'s. Playing Raoh requires a large deal of ad lib, making a solid knowledge of many combo parts and the ability to decide which to use on the fly a must. He has decent normals and is fairly good at applying pressure, but his mixup is lacking due to his slow speed. This, along with his poor defense(no backstep, no reliable reversal, guard lag), is why he is considered in the bottom end of the 'top tier' characters. All in all, Raoh is a very strong character despite his weaknesses, but is not one that can be recommended to beginners.