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A. C. Glass (talk | contribs) m (moved Zelda (SSBM) to Super Smash Bros. Melee/Zelda) |
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Revision as of 12:18, 10 February 2012
Introduction
Zelda is 18th on the tier list, in the F tier. Zelda's positive attributes include an effective killer with her Lightning Kick, as well as powerful attacks with transcendent priority. Additionally, Zelda has a somewhat long recovery, though it has few options that allow it to be extended. Zelda's primary weakness is her poor movement, due to having the lowest dash speed in the game, slow falling, and air speed, resulting in a short, slow wavedash. Zelda also lacks effective combos due to her high knockback moves, preventing her from easily racking up damage; Zelda's throwing ability is also very disappointing, with a poor chaingrabbing ability. This contributes to Zelda having poor matchups against others, though she does have a few even matchups against those higher than her, such as the Ice Climbers.
"A" Moves Analysis
"B" Moves List
Move Analysis
Combos
Frame Data
Strategies
Overview
Zoning
Character Specific
Additional Note
Match-ups
Serious Advantage Match-ups
None
Advantage Match-ups
Yoshi, G&W, Ness, Bowser, Kirby, Pichu
Fair Match-ups
IC, Roy
Disadvantage Match-ups
Puff, Peach, C.Falcon, Doc, Ganon, Samus, Pikachu, Mario, Luigi, DK, Link, Y.Link, Mew2
Serious Disadvantage Match-ups
Fox, Falco, Sheik, Marth