The King of Fighters XIII/Game Elements/Hyperdrive Meter: Difference between revisions

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==Hyperdrive Meter==
==Hyper Drive Meter==


New to The King of Fighters XIII is the Hyper Drive Meter (HD Meter), the thin cyan bar sitting atop of the orange [[The King of Fighters XIII/Game Elements/Super Meter| Super Meter]] gauge.<br><br>
New to The King of Fighters XIII is the Hyper Drive Meter (HD Meter), the thin cyan bar sitting atop of the orange [[The King of Fighters XIII/Game Elements/Super Meter| Super Meter]] gauge.<br><br>

Revision as of 23:08, 6 November 2011

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Hyper Drive Meter

New to The King of Fighters XIII is the Hyper Drive Meter (HD Meter), the thin cyan bar sitting atop of the orange Super Meter gauge.

  • A player's HD Meter is independent of the Super Meter, although both fill when hitting the opponent, having attacks blocked, whiffing special moves, and while getting hit or blocking attacks.

  • HD Meter has three uses; using half a bar for Drive Cancels, using the entire bar to enter Hyper Drive Mode, and using the entire bar or remaining bar when in Hyper Drive Mode to use a Neomax.

Because of the many uses for a player's HD meter, managing it for the appropriate situation is a vital part of KOF XIII's metagame.