Marvel vs Capcom 2/Gambit: Difference between revisions

From SuperCombo Wiki
Line 79: Line 79:
= The Basics =
= The Basics =


Keep up pressure with the Kinetic Card and the jab Slash if you can.  Run away with super jump Kinetic Cards if you need to rest, chip, or let your team recover.
Keep up pressure with the Kinetic Card and the jab Slash if you can.  If they superjump, throw a Trick Card.  If you hit them with an AAA, throw a Trick Card at them on their way down.
Run away with super jump Kinetic Cards if you need to rest, chip, or let your team recover.


You can otg off his throw in the corner.
You can otg off his throw in the corner.
== Combos ==
jHK, cLK, cMK, Morrigan antiair, Trick Card, HP Kinetic Card, LP Kinectic Card, Royal Flush


= Advanced Strategy =
= Advanced Strategy =


[[Category:Marvel Vs. Capcom 2]]
[[Category:Marvel Vs. Capcom 2]]

Revision as of 15:34, 21 October 2011

Introduction

Remy "Gambit" LeBeau is a mutant thief with the ability to charge items with kinetic energy. In MvC2 he's firmly low tier, and is pretty fun.

Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-gambit.png

Moves List

Normal Moves

Special Moves

Name
Command
Damage
Special Properties (glossary)
Kinetic Card
qcf + p
airok Stuns: follow up with a jab slash.
Trick Card
qcb + p
Stuns.
Cajun Slash
df + p or df + lk + hp
Jab version is incredibly quick.
Cajun Escape
Charge d , u + p
Press b or f + p to give direction.
Cajun Strike
Charge d , u + k

Super Moves

Name
Command
Damage
Special Properties (glossary)
Royal Flush
qcf + pp
His staff flies up first and can knock down characters into. Terrible recovery, but you can DHC out even after he's done.
Cajun Explosion
qcf or qcb + kk
He's vulnerable on the way up, and if they're superjumping outside the lances they're safe. Pretty safe way to DHC him in.

Assist Moves

Name
Damage
Cross-Over Combination
Alpha Counter
Notes
Alpha.pngHp.png Kinetic Card
Royal Flush
Hp.png Kinetic Card
His best assist. Great for combos.
Beta.pngLp.png Cajun Slash
Royal Flush
Lp.png Cajun Slash
Gamma.pngcrouching Hp.png
Royal Flush
crouching Hp.png
Launch.png The launcher assist. There's no reason to pick this.

The Basics

Keep up pressure with the Kinetic Card and the jab Slash if you can. If they superjump, throw a Trick Card. If you hit them with an AAA, throw a Trick Card at them on their way down. Run away with super jump Kinetic Cards if you need to rest, chip, or let your team recover.

You can otg off his throw in the corner.

Combos

jHK, cLK, cMK, Morrigan antiair, Trick Card, HP Kinetic Card, LP Kinectic Card, Royal Flush

Advanced Strategy