The King of Fighters XIII/Game Elements/Hyperdrive Meter: Difference between revisions

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New to The King of Fighters XIII is the Hyperdrive Meter (HD Meter), the thin green bar sitting atop of the orange [[The King of Fighters XIII/Game Elements/Super Meter| Super Meter]] gauge. A player's HD Meter is independent of the Super Meter, although both fill when hitting the opponent, having attacks blocked, and whiffing special moves, getting hit or blocking attacks.  
New to The King of Fighters XIII is the Hyperdrive Meter (HD Meter), the thin green bar sitting atop of the orange [[The King of Fighters XIII/Game Elements/Super Meter| Super Meter]] gauge. A player's HD Meter is independent of the Super Meter, although both fill when hitting the opponent, having attacks blocked, and whiffing special moves, getting hit or blocking attacks.  


HD Meter has three uses; using half a bar for [[The King of Fighters XIII/Systems/Meter Attacks: Drive Cancels| Drive Cancels]], using the entire bar to enter [[The King of Fighters XIII/Systems/Meter Attacks: Hyperdrive Mode| Hyperdrive Mode]], and using the entire bar or remaining bar when in Hyperdrive Mode to use a [[The King of Fighters XIII/Systems/Meter Attacks: Neomax | Neomax ]].
HD Meter has three uses; using half a bar for [[The King of Fighters XIII/Systems/Meter Attacks: Drive Cancels| Drive Cancels]], using the entire bar to enter [[The King of Fighters XIII/Systems/Meter Attacks: Hyperdrive Mode| Hyperdrive Mode]], and using the entire bar or remaining bar when in Hyperdrive Mode to use a [[The King of Fighters XIII/Systems/Meter Attacks: Neomax | Neomax]].

Revision as of 04:02, 3 July 2011

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Hyperdrive Meter

New to The King of Fighters XIII is the Hyperdrive Meter (HD Meter), the thin green bar sitting atop of the orange Super Meter gauge. A player's HD Meter is independent of the Super Meter, although both fill when hitting the opponent, having attacks blocked, and whiffing special moves, getting hit or blocking attacks.

HD Meter has three uses; using half a bar for Drive Cancels, using the entire bar to enter Hyperdrive Mode, and using the entire bar or remaining bar when in Hyperdrive Mode to use a Neomax.