Mortal Kombat 9/Mileena: Difference between revisions

From SuperCombo Wiki
Line 149: Line 149:
'''Sai Blast'''
'''Sai Blast'''


Standard projectile, punishable upclose. Can be done in the air. Like Kitana's fan, mastering air sai's is crucial to her game. If the opponent jumps in and gets tagged by a air sai Mileena can start combo's with the Ball Roll.
Standard projectile, punishable upclose. Can be done in the air. Like Kitana's fan, mastering instant air sai's is crucial to her game. If the opponent jumps in and gets tagged by a air sai Mileena can start combo's with the Ball Roll.





Revision as of 07:33, 8 June 2011

MK9Logo.png

Mileena

MK9-Mileena Face.jpg

Shang Tsung has created many abominable creatures in his Flesh Pits, but none so twisted as Mileena. A fusion of Edenian flesh and Tarkatan blood, Mileena is both beauty and beast. This dichotomy has made her mind unstable; she is prone to fits of madness and savagery. Though she has the appearance of a mature woman, she is more child than adult--a blank slate conformed to Shao Kahn's will. Devoid of conscience or remorse, Mileena will butcher anyone to appease her beloved father.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
fp
3%
high bufferable
Back Punch
bp
5%
high bufferable
Front Kick
fk
5%
high bufferable
Back Kick
bk
7%
high bufferable
Crouching Front Punch
d + fp
2%
high bufferable
Crouching Back Punch
d + bp
12%
high uprcut
Crouching Front Kick
d + fk
1%
low bufferable
Crouching Back Kick
d + bk
3%
low bufferable
Angled Jumping Punch
during angled jump, fp or bp
4%
med
Angled Jumping Kick
during angled jump, fk or bk
7%
high knockdown
Straight Up Jumping Punch
during straight up jump, fp or bp
5%
med groundbounce
Straight Up Jumping Kick
during straight up jump, fk or bk
5%
med knockdown

Command Normals

Name
Command
Damage
Notes
Side Chop
b + fp
5%
high bufferable
Leaping Sai
b + bp
9%
med otg
Sai Impale
f + bp
7%
high bufferable
Lunge Kick
f + fk
5%
high bufferable
Sneaky Kick
b + fk
3%
low bufferable
Splits
u + bk
7%
med groundbounce
Sweep
b + bk
7%
low sweep

Throws

Name
Command
Damage
Notes
Throw (Away)
b or n + fp + fk
1% + 5% + 6%
throw
Throw (Towards)
f + fp + fk
1% + 5% + 6%
throw

Kombo Attacks

Name
Command
Damage
Notes
Smacked Around
fp --- fp --- bp
3% --- 2% --- 6%
high --- high --- high ; 1st and 2nd and 3rd hit: bufferable
Boot Down
b + fp --- bk
5% --- 7%
high --- med ; 1st and 2nd hit: bufferable ; 2nd hit: groundbounce
Bones
bp --- fk --- bk
5% --- 5% --- 5%
high --- high --- high ; 1st and 2nd and 3rd hit: bufferable
Pretty Slasher
f + fk --- fp + bp
5% --- 7%
high --- high ; 1st and 2nd hit: bufferable
Killer Heels
fk --- bk
5% --- 5%
high --- high ; 1st and 2nd hit: bufferable
Getaway Sticks
b + fk --- b + bk
3% --- 7%
low --- low ; 1st hit: bufferable ; 2nd hit: sweep
Fiendly Kiss
bk --- bp
7% --- 5%
high --- high ; 1st and 2nd hit: bufferable ; 2nd hit: knockdown

Fast Tags

Name
Command
Damage
Notes
Malice
Splits --- tg
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
Malevolence
fp --- fp --- tg
Based on Teammate
Fiendish
bp --- fk --- tg
Based on Teammate
Tag Kombo Attack
Attack from Teammate's Tag Kombo
8%
med otg

Tag Specials

Name
Command
Damage
Notes
Tag Assist
d , b + tg
6% + 4%
Performs Sai Bursts ; high + high
Tag Attack
d , f + tg
5% + 5%
Performs Tricky Teleport ; high + high

Special Attacks

Name
Command
Damage
Notes
Sai Blast
b , f + fp
6%
high airok
Teleport Drop
f , f + fk
7%
high airok stagger wkup ; Can perform Sai Blast or Sai Burst after kick
Leaping Neckbite
b , f + bp
1% + 2% + 1% + 1% + 2%
high + high + high + high + high ; wkup
Ball Roll
b , d + bk
5%
high launch wkup

Enhanced Special Attacks

Name
Command
Damage
Notes
Sai Bursts
b , f + fp + bl
6% + 4% ( in air: 6% + 6% )
high + high ; airok
Tricky Teleport
f , f + fk + bl
5% + 5%
high + high ; airok wkup
Leaping Lunch
b , f + bp + bl
1% + 2% + 1% + 1% + 2% + 4%
high + high + high + high + high + high ; 6th hit: flatten ; wkup
Smashing Roll
b , d + bk + bl
2% + 1% + 1% + 4%
med + med + med + high ; 4th hit: launch ; wkup

X-Ray Attack

Name
Command
Damage
Notes
Femme Fatale
fk + bk + bl
5% + 2% + 2% + 2% + 2% + 11% + 9%
1st hit: high ; knockdown

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
b f b f + bp
Jump
Fatality 2
b f b d + fk
Jump
Stage Fatality
d d d + fp
Varies
Babality
d d f b + bp
Jump

Move Analysis

Basic Attacks

Crouching Kicks

Great poke tools.


Command Normals

U.png + Bk.png

Fairly safe overhead launcher. Has some range.


B.png + Fk.png

Bufferable low. Use in mixups.


Kombo Attacks

B.png + Fp.png , Bk.png

High-mid launcher string. Fairly safe on block.


Special Attacks

Sai Blast

Standard projectile, punishable upclose. Can be done in the air. Like Kitana's fan, mastering instant air sai's is crucial to her game. If the opponent jumps in and gets tagged by a air sai Mileena can start combo's with the Ball Roll.


Ball Roll

Goes under most projectiles in the game, except ice clone. Can sometimes be used as anti-air. Fully punishable on block. Juggles when landed.


Teleport Drop

Another unsafe on block move. Can be done in the air and after a Jump kick. On block you can add a air sai to mix-up opponents. When landed, this move staggers, important for her mixup game.


Leaping Neck Bite:

from Forums:

Goofing around with Mileena I noticed something about her command normal, Leaping Sai.

It leaves a sai stuck in your opponents back, . If you do any other attack that involves the sai, the one in their back disappears.

But if there's a sai in their back, and you do Mileena's Leaping Neckbite, she pulls the sai out, stabs them with it, then bites them. It adds 4% damage to both the normal and EX versions.

While that's not a lot, it's a cool little visual touch. :D


Enhanced Special Attacks

N/A


X-Ray Attack

N/A


Basic Strategy

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

3-Hits: Bk.png ---.png Bp.png ---.png Teleport Kick

8-Hits: Splits ---.png Dash ---.png Fk.png ---.png Bk.png ---.png Leaping Neckbite

Jump-in Combos

3-Hits: Jump Kick ---.png Air Sai Blast ---.png Dash ---.png Uppercut

37%: Straight Up Jump Punch ---.png Dash ---.png B.png + Fp.png , Bk.png ---.png B.png + Fp.png , Bk.png ---.png Bk.png ---.png Ball ---.png B.png + Fp.png ---.png Bk.png ---.png Neckbite

Combos With Enhanced Specials

9-Hits: Splits ---.png F.png + Fk.png ---.png Fp.png + Bp.png ---.png Ball Roll ---.png Jump Kick ---.png Tricky Teleport ---.png Sai Burst

14-Hits: Bp.png ---.png Fk.png ---.png Ball Roll ---.png Splits ---.png Dash ---.png Fp.png ---.png Fp.png ---.png Bp.png ---.png Leaping Lunch

40%: Bp.png , Fk.png ---.png Enhance Ball ---.png B.png + Fp.png , Bk.png ---.png B.png + Fp.png , Bk.png ---.png Bk.png ---.png Ball ---.png B.png + Fp.png , Bk.png ---.png Neckbite

Combos With X-Ray Attacks

  • N/A

Corner-Only Combos

  • N/A

Style

Zoner, mix up.

Matchups

N/A