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'''Teleport Punch''' | '''Teleport Punch''' | ||
Good for punish in projectile wars. After a hit you can get a free jump for mixups. | Good for punish in projectile wars. After a hit you can get a free jump for mixups. Punishable on block. | ||
<br> | <br> |
Revision as of 20:22, 30 May 2011
Ermac
As punishment for resisting Shao Kahn’s claim to the realm of Edenia, the souls of the vanquished were torn from their bodies and fused together to form the being now known as Ermac. Bent to Shao Kahn’s will, Ermac is his foremost enforcer. The essences of so many souls bound together give Ermac immense telekinetic power--an advantage that will destroy Earthrealm’s resistance to Shao Kahn’s rule.
Moves
Basic Attacks
Command Normals
Throws
Kombo Attacks
Fast Tags
Tag Kombos
Tag Specials
Special Attacks
Enhanced Special Attacks
X-Ray Attack
Finishing Moves
Move Analysis
Basic Attacks
N/A
Command Normals
N/A
Kombo Attacks
N/A
Special Attacks
Force Push
Best punisher tool. Relatively safe outside of sweep range and chips well. Use it to punish any forward movement or jumps.
Teleport Punch
Good for punish in projectile wars. After a hit you can get a free jump for mixups. Punishable on block.
Enhanced Special Attacks
N/A
X-Ray Attack
N/A
Basic Strategy
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
4-Hits: +
Force Port
Dash
Uppercut
6-Hits: Force Lift Dash
Force Ball
7-Hits:
Force Lift
Force Port
Force Push
Jump-in Combos
12-Hits: Jump in Punch
Force Lift
Jump Punch
Force Port
Dash
Force Lift
14-Hits: Jump in Punch Fusion
Force Lift
Jump Kick
Force Port
Jump Kick
Force Port
crouch
Force Push
Combos With Enhanced Specials
9-Hits: +
+
Dash
Force Lift
Jump Punch
Enhanced Teleport
15-Hits: +
+
Teleport
Dash
Force Lift
Jump Punch
Force Port
crouching
Telepush
Combos With X-Ray Attacks
- N/A
Corner-Only Combos
- N/A
Style
- N/A
Matchups
N/A