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| {{MK9MoveListRow | Leg Lift | u + fk | 0% | Enters Leg Lift Stance for less than a second }} | | {{MK9MoveListRow | Leg Lift | u + fk | 0% | Enters Leg Lift Stance for less than a second }} |
| {{MK9MoveListRow | Toe Kick | bk | ?% | During Leg Lift stance - med knockdown }} | | {{MK9MoveListRow | Toe Kick | bk | ?% | During Leg Lift stance - med knockdown }} |
| {{MK9MoveListRow | Sneaky Kicks | fk, bk | ?% - ?% | During Leg Lift stance - low high }} | | {{MK9MoveListRow | Sneaky Kicks | fk, bk | ?% + ?% | During Leg Lift stance - low high }} |
| {{MoveListFooter}} | | {{MoveListFooter}} |
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Sektor
The son of the Grand Master, it was never in question that Sektor would join
the Lin Kuei. What pleases the Grand Master is the degree to which his son
relishes the life of an assassin. The secretive clan allows Sektor to express
his darker nature, using any means necessary to complete his tasks. Hired by
Shang Tsung, his current assignment is to attend the Mortal Kombat tournament
and eliminate the Earthrealm competitors before they have a chance to compete.
Though this mission will put his clan in good standing with Shao Kahn, Sektor's
ultimate goal is to supplant his father as Grand Master of the Lin Kuei.
Moves
Basic Attacks
Front Punch
fp
3%
high bufferable
Back Punch
bp
5%
high bufferable
Front Kick
fk
7%
high bufferable
Back Kick
bk
7%
high bufferable
Crouching Front Punch
d + fp
2%
high bufferable
Crouching Back Punch
d + bp
12%
high uprcut
Crouching Front Kick
d + fk
1%
low bufferable
Crouching Back Kick
d + bk
3%
low bufferable
Angled Jumping Punch
during angled jump, fp or bp
4%
med
Angled Jumping Kick
during angled jump, fk or bk
7%
high knockdown
Straight Up Jumping Punch
during straight up jump, fp or bp
5%
med groundbounce
Straight Up Jumping Kick
during straight up jump, fk or bk
5%
med knockdown
Command Normals
Afterburn
b + fp
11%
high
Gut Crusher
b + bp
9%
high bufferable
Toe Kick
b + fk
3%
low bufferable
Rising Knee
f + bk
5%
high bufferable knockdown
Charging Elbow
f + bp
5%
high bufferable
Sweep
b + bk
7%
low sweep
Leg Lift
u + fk
0%
Enters Leg Lift Stance for less than a second
Toe Kick
bk
?%
During Leg Lift stance - med knockdown
Sneaky Kicks
fk, bk
?% + ?%
During Leg Lift stance - low high
Throws
Throw (Away)
b or n + fp + fk
1% + 7% + 4%
throw
Throw (Towards)
f + fp + fk
1% + 7% + 4%
throw
Kombo Attacks
Artificial Intelligence
fp --- fp --- b + fp
3% --- 3% --- 8%
high --- high --- high ; 1st and 2nd hit: bufferable
System Overload
fp --- bp --- b + fp
3% --- 5% --- 5%
high --- high --- high ; 1st and 2nd hit: bufferable ; 3rd hit: launch
Hard Crash
fp --- bp --- bp
3% --- 5% --- 10%
high --- high --- med ; 1st and 2nd and 3rd hit: bufferable
Malfunction
f + bp --- b + fp
5% --- 10%
high --- high ; 1st hit: bufferable ; 2nd hit: knockdown
Fusion Force
fp --- bp --- bk
3% --- 5% --- 6%
high --- high --- high ; 1st and 2nd and 3rd hit: bufferable
Access Denied
fp --- fk
3% --- 7%
high --- high ; 1st and 2nd hit: bufferable
Demolition
bp --- fp --- bk
5% --- 3% --- 6%
high --- high --- high ; 1st and 2nd hit: bufferable ; 3rd hit: flatten
Drive Power
b + bp --- fp
9% --- 7%
high --- high ; 1st hit: bufferable ; 2nd hit: knockdown
Run Down
b + fk --- bk
3% --- 9%
low --- high ; 1st and 2nd hit: bufferable ; 2nd hit: knockdown ; 2nd hit is only bufferable into airok Special Attacks
Toe Kick
u + fk --- bk
N/A --- 9%
N/A --- med ; 2nd hit: bufferable ; 2nd hit: knockdown ; 2nd hit is only bufferable into airok Special Attacks
Sneaky Kick
u + fk --- fk --- bk
N/A --- 3% --- 9%
N/A --- low --- high ; 2nd and 3rd hit: bufferable ; 3rd hit is only bufferable into airok Special Attacks
Fast Tags
Intersect
Teleport Uppercut --- tg
N/A
Partition
Metal Uppercut --- tg
N/A
Sets up combo for partner
System Lock
Artificial Intelligence --- tg
N/A
Sets up combo for partner
Tag Kombos
Detached
fp --- bp --- tg
Based on Teammate
Spare Parts
bp --- fp --- tg
Based on Teammate
Branch Off
b + bp --- tg
Based on Teammate
System Backup
f + bk --- tg
Based on Teammate
Tag Kombo Attack
Attack from Teammate's Tag Kombo
8%
high knockdown
Tag Specials
Special Attacks
Flame Burner
b , f + bp
8%
high wkup
Teleport Uppercut
d , f + bk
6%
high launch airok wkup
Straight Missle
b , f + fp
8%
knockdown
Up Missile (Above)
d , b + fk
8%
high
Up Missile (Behind)
d , b , f + fk
8%
high
Up Missile (Front)
d , f , b + fk
8%
high
Enhanced Special Attacks
Flame Thrower
b , f + bp + bl
12%
high wkup
Metal Uppercut
d , f + bk + bl
6% + 6%%
high + high ; 1st hit: knockdown ; 2nd hit: groundbounce ; airok wkup
Double Missile
b , f + fp + bl
13%
high knockdown
Homing Missile
d , b + fk + bl
8%
high
X-Ray Attack
Massive Missile
fk + bk + bl
5% + 15% + 12%
1st hit: high ; knockdown
Finishing Moves
Fatality 1
f d b f + fk
Full Screen
Fatality 2
d d f b + fp
Full Screen
Stage Fatality
d f d + bl
Varies
Babality
b d d d + bk
Jump
Move Analysis
Basic Attacks
N/A
Command Normals
N/A
Kombo Attacks
N/A
Special Attacks
N/A
Enhanced Special Attacks
N/A
X-Ray Attack
Fullscreen, cannot be ducked
Basic Strategy
Advanced Strategy
Combos
Matchups