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{{MK9MoveListRow | Roll Toss | b , f + bk | ?% | }} | {{MK9MoveListRow | Roll Toss | b , f + bk | ?% | throw }} | ||
{{MK9MoveListRow | Baton Sweep | d , b + bk | ?% | low }} | {{MK9MoveListRow | Baton Sweep | d , b + bk | ?% | low }} | ||
{{MoveListFooter}} | {{MoveListFooter}} |
Revision as of 19:43, 30 April 2011
Stryker
koming soon
Moves
Basic Attacks
Name
Command
Damage
Notes
Front Punch
fp
Back Punch
bp
Front Kick
fk
Back Kick
bk
Crouching Front Punch
d + fp
Crouching Back Punch
d + bp
Crouching Front Kick
d + fk
Crouching Back Kick
d + bk
Angled Jumping Punch
during angled jump, fp or bp
Angled Jumping Kick
during angled jump, fk or bk
Straight Up Jumping Punch
during straight up jump, fp or bp
?%
med groundbounce
Straight Up Jumping Kick
during straight up jump, fk or bk
?%
med knockdown
Command Normals
Name
Command
Damage
Notes
Cross Hook
b + fp
?%
Baton Twirl
b + bp
?%
Sweep
b + bk
?%
low sweep
Throws
Name
Command
Damage
Notes
Throw (Away)
b or n + fp + fk
throw
Throw (Towards)
f + fp + fk
throw
Kombo Attacks
Name
Command
Damage
Notes
Cop Out
fp --- bp
?% --- ?%
Dispatched
fp --- fp --- bk
?% --- ?% --- ?%
Beatdown
b + fp --- bp --- bp
?% --- ?% --- ?%
Last hit: launch
Pain Patrol
fk --- bk --- bp
?% --- ?% --- ?%
2nd hit: low
The Heat
b + bp --- fp
?% --- ?% --- ?%
Last hit: low
Aggravated Assault
b + bp --- f + bp
?% --- ?% --- ?%
Last hit: launch
Spread em
b + fp --- b + bk
?% --- ?%
Come with me
b + fk --- bp
?% --- ?%
1st hit: low 2nd hit: med launch
Fast Tags
Name
Command
Damage
Notes
Serve and Protect
b + fp --- bp --- bp --- tg
N/A
Sets up combo for partner
Remain Silent
b + bp --- f + bp --- tg
N/A
Sets up combo for partner
Affirmative
b + fk --- bp --- tg
N/A
Sets up combo for partner
Tag Kombos
Name
Command
Damage
Notes
We Aim to Please
fp --- fp --- tg
Based on Teammate
Officer Friendly
b + fp --- bp --- tg
Based on Teammate
Don't Move!
bp --- fk --- tg
Based on Teammate
Assault & Battery
b + bp --- tg
Based on Teammate
Tag Specials
Name
Command
Damage
Notes
Special Attacks
Name
Command
Damage
Notes
High Grenade Toss
d , b + bp
?%
Low Grenade Toss
d , b + fp
?%
Baton Sweep
d , b + bk
?%
low
Gun Shot
b , f + fp
?%
high can be canceled by holding fp or dashing
Roll Toss
b , f + bk
?%
throw
Enhanced Special Attacks
Name
Command
Damage
Notes
Baton Bash
d , b + bk + bl
?%
1st hit: low
High Double Grenade
d , b + bp + bl
?%
Low Double Grenade
d , b + fp + bl
?%
Bang Bang
b , f + fp + bl
?%
high , Juggle starter
Roll Out
b , f + bk + bl
?%
Wake Up Moves
Name
Command
Damage
Notes
Roll Toss
b , f + bk
?%
throw
Baton Sweep
d , b + bk
?%
low
X-Ray Attack
Name
Command
Damage
Notes
Busted
fk + bk + bl
short ranged, can sometimes be used as anti-air
Finishing Moves
Fatality
Kode
Distance From Opponent
Fatality 1
f d f + fk
Sweep
Fatality 2
d f d f + bl
Sweep
Stage Fatality
f u u + bk
Varies
Babality
d f d b + bp
Jump
Move Analysis
Basic Attacks
N/A
Command Normals
N/A
Kombo Attacks
N/A
Special Attacks
N/A
Enhanced Special Attacks
N/A
X-Ray Attack
N/A
Basic Strategy
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
Jump-in Combos
4-Hits: Jump in Punch
+
Dash
Uppercut
Combos With Enhanced Specials
11-Hits: +
Dash
Bang Bang
Dash
Roll Out
14-Hits: Jump in Punch
+
Straight Up Jumping Punch
Dash
Bang Bang
Dash
Roll Out
16-Hits: +
Gunshot
Dash
Bang Bang
Dash
Bang Bang
Combos With X-Ray Attacks
- N/A
Corner-Only Combos
- N/A
Style
- N/A
Matchups
N/A