Mortal Kombat 9/Stryker: Difference between revisions

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Line 46: Line 46:
{{MK9MoveListRow | Cop Out | fp --- bp | ?% --- ?% |  }}
{{MK9MoveListRow | Cop Out | fp --- bp | ?% --- ?% |  }}
{{MK9MoveListRow | Dispatched | fp --- fp --- bk | ?% --- ?% --- ?% |  }}
{{MK9MoveListRow | Dispatched | fp --- fp --- bk | ?% --- ?% --- ?% |  }}
{{MK9MoveListRow | Beatdown | b + fp --- bp --- bp | ?% --- ?% --- ?% | }}
{{MK9MoveListRow | Beatdown | b + fp --- bp --- bp | ?% --- ?% --- ?% | Last hit: launch }}
{{MK9MoveListRow | Pain Patrol | fk --- bk --- bp | ?% --- ?% --- ?% | }}
{{MK9MoveListRow | Pain Patrol | fk --- bk --- bp | ?% --- ?% --- ?% | }}
{{MK9MoveListRow | The Heat | b + bp --- fp | ?% --- ?% --- ?% | Last hit: med }}
{{MK9MoveListRow | The Heat | b + bp --- fp | ?% --- ?% --- ?% | Last hit: med }}

Revision as of 14:52, 27 April 2011

MK9Logo.png

Stryker

MK9-Stryker Face.jpg

koming soon


Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
fp
Back Punch
bp
Front Kick
fk
Back Kick
bk
Crouching Front Punch
d + fp
Crouching Back Punch
d + bp
Crouching Front Kick
d + fk
Crouching Back Kick
d + bk
Angled Jumping Punch
during angled jump, fp or bp
Angled Jumping Kick
during angled jump, fk or bk
Straight Up Jumping Punch
during straight up jump, fp or bp
Straight Up Jumping Kick
during straight up jump, fk or bk

Command Normals

Name
Command
Damage
Notes
Cross Hook
b + fp
 ?%
Baton Twirl
b + bp
 ?%
Sweep
b + bk
 ?%
low sweep

Throws

Name
Command
Damage
Notes
Throw (Away)
b or n + fp + fk
throw
Throw (Towards)
f + fp + fk
throw

Kombo Attacks

Name
Command
Damage
Notes
Cop Out
fp --- bp
 ?% --- ?%
Dispatched
fp --- fp --- bk
 ?% --- ?% --- ?%
Beatdown
b + fp --- bp --- bp
 ?% --- ?% --- ?%
Last hit: launch
Pain Patrol
fk --- bk --- bp
 ?% --- ?% --- ?%
The Heat
b + bp --- fp
 ?% --- ?% --- ?%
Last hit: med
Aggravated Assault
b + bp --- f + bp
 ?% --- ?% --- ?%
Spread em
b + fp --- b + bk
 ?% --- ?%
Come with me
b + fk --- bp
 ?% --- ?%
Last hit: med launch

Fast Tags

Name
Command
Damage
Notes
Serve and Protect
b + fp --- bp --- bp --- tg
N/A
Sets up combo for partner
Remain Silent
b + bp --- f + bp --- tg
N/A
Sets up combo for partner
Affirmative
b + fk --- bp --- tg
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
We Aim to Please
fp --- fp --- tg
Based on Teammate
Officer Friendly
b + fp --- bp --- tg
Based on Teammate
Don't Move!
bp --- fk --- tg
Based on Teammate
Assault & Battery
b + bp --- tg
Based on Teammate

Tag Specials

Name
Command
Damage
Notes

Special Attacks

Name
Command
Damage
Notes
High Grenade Toss
d , b + bp
 ?%
Low Grenade Toss
d , b + fp
 ?%
Baton Sweep
d , b + bk
 ?%
low
Gun Shot
b , f + fp
 ?%
can be canceled by holding fp or dashing
Roll Toss
b , f + bk
 ?%

Enhanced Special Attacks

Name
Command
Damage
Notes
Baton Bash
d , b + bk + bl
 ?%
low
High Double Grenade
d , b + bp + bl
 ?%
Low Double Grenade
d , b + fp + bl
 ?%
Bang Bang
b , f + fp + bl
 ?%
Juggle
Roll Out
b , f + bk + bl
 ?%

X-Ray Attack

Name
Command
Damage
Notes
Busted
fk + bk + bl
short ranged, can sometimes be used as anti-air

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
f d f + fk
Sweep
Fatality 2
d f d f + bl
Sweep
Stage Fatality
f u u + bk
Varies
Babality
d f d b + bp
Jump

Move Analysis

Basic Attacks

N/A


Command Normals

N/A


Kombo Attacks

N/A


Special Attacks

N/A


Enhanced Special Attacks

N/A


X-Ray Attack

N/A


Basic Strategy

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

  • N/A

Jump-in Combos

  • N/A

Combos With Enhanced Specials

  • N/A

Combos With X-Ray Attacks

  • N/A

Corner-Only Combos

  • N/A

Style

  • N/A


Matchups

N/A