Super Street Fighter IV/Sagat: Difference between revisions

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(Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...')
 
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{{SSFIVHeader}}
{{SSFIVHeader}}


= NAME =
== Sagat ==
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
Background Info Here.
Background Info Here.
Line 38: Line 38:
== Frame Data ==
== Frame Data ==
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 40 | 50 | 20 | sp/su | 6 | 3 | 4 | +4 | +7 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 85 | 100 | 40 | sp/su | 7 | 4 | 11 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 110 | 200 | 60 | - | 10 | 3 | 15 | 0 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 30*10 | 30*50 | 20*20 | sp/su | 4 | 1*3 | 9 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 60*60 | 50*50 | 40*40 | sp/su | 7 | 2*2 | 12 | 0 | +3 | - | - | 1st hit cancellable}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 80*40 | 100*100 | 60*20 | sp/su | 5 | 2*3 | 18 | -3 | +1 | - | - | Forces stand, 1st hit cancellable}}


{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 40 | 50 | 20 | sp/su | 5 | 3 | 5 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 90 | 100 | 40 | - | 10 | 4 | 9 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 120 | 200 | 60 | - | 10 | 3 | 15 | 0 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 30*10 | 30*50 | 20*20 | sp/su | 5 | 1*3 | 9 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 80 | 100 | 40 | - | 9 | 3 | 11 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 80*40 | 100*100 | 60*20 | su | 5 | 2*3 | 18 | -3 | +1 | - | - | Forces stand, 1st hit cancellable}}
 
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}


{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 30 | 50 | 20 | sp/su | 3 | 2 | 9 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | sp/su | 5 | 3 | 10 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 110 | 200 | 60 | - | 8 | 3 | 15 | 0 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | L | 30 | 50 | 20 | sp/su | 5 | 3 | 5 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 65 | 100 | 40 | sp/su | 7 | 3 | 15 | -4 | -1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 100 | 100 | 60 | - | 8 | 3 | 21 | -6 | - | - | - | cannot fast recover}}


{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | 50 | 20 | - | 5 | 12 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 90 | 100 | 40 | - | 6 | 4 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 140 | 200 | 60 | - | 7 | 5 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 50 | 20 | - | 7 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 90 | 100 | 40 | - | 5 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 130 | 200 | 60 | - | 7 | 6 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Forward / Back Jump Attacks}}
{{SSFIVFrameDataSubHeader | Angled Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | 50 | 20 | - | 7 | 7 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 90 | 100 | 40 | - | 11 | 10 | - | - | - | - | - | Pursuit property}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 120 | 200 | 60 | - | 7 | 5 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 50 | 20 | - | 7 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 90 | 100 | 40 | - | 7 | 11 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 120 | 200 | 60 | - | 7 | 4 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Fierce.gif]] | H | 100 | 150 | 60 | - | 20 | 5 | 16 | -3 | +2 | - | - |}}
 
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Short.gif]] | L | 50 | 50 | 20 | sp/su | 16 | 3 | 16 | -1 | +3 | - | - | Forces stand}}
{{SSFIVFrameDataSubHeader | Target Combos}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Roundhouse.gif]] | HL | 100 | 200 | 60 | sp/su | 13 | 3 | 16 | -1 | +3 | - | - | Pursuit property}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] -> [[File:Strong.gif]] -> [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Fake Kick | - | - | - | - | - | - | - | 16 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus attack LVL 2 | HL | 90 | 150 | 40 | - | 17+12 | 2 | 35 | -15 | - | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus attack LVL 3 | - | 150 | 200 | 60 | - | 64 | 2 | 35 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Normal Throws}}
{{SSFIVFrameDataSubHeader | Throws}}
{{SSFIVFrameDataRow | Forward Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Forward Throw | 0.9 | 140 | 160 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}
{{SSFIVFrameDataRow | Back Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Back throw | 0.9 | 140 | 120 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataRow | Move Name [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | High Tiger Shot | HL | 65 | 100 | 10/20 | su | 11 | - | 39 (total duration) | -2 | +2 | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | High Tiger Shot [[File:EX.gif]] | HL | 70*50 | 50*50 | -250/0 | su | 11 | - | 39 (total duration) | +1 | - | - | - | Pursuit property}}
{{SSFIVFrameDataRow | Move Name [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Low Tiger Shot | HL | 60 | 100 | 10/20 | su | 12 | - | 45 (total duration) | -7 | -3 | - | - | Pursuit property}}
{{SSFIVFrameDataRow | Move Name [[File:EX.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Low Tiger Shot [[File:EX.gif]] | HL | 70*50 | 50*50 | -250/0 | su | 12 | - | 45 (total duration) | -4 | - | - | - | Pursuit property}}
{{SSFIVFrameDataRow | Tiger Uppercut [[File:Jab.gif]] | HL | 100[130](AC140) | 200[100] | 30/40 | su | 5 | 8 | 28+16 | -31 | - | - | - | 1~5f invincible, 6~7f cannot be thrown}}
{{SSFIVFrameDataRow | Tiger Uppercut [[File:Strong.gif]] | HL | 100[140](AC160 | 200[100] | 30/40 | su | 5 | 10 | 28+16 | -33 | - | - | - | 1~5f invincible, 6~7f cannot be thrown}}
{{SSFIVFrameDataRow | Tiger Uppercut [[File:Fierce.gif]] | HL | 100[160](AC180) | 200[100] | 30/40 | su | 5 | 12 | 27+16 | -34 | - | - | - | 1~5f invincible, 6~7f cannot be thrown}}
{{SSFIVFrameDataRow | Tiger Uppercut [[File:EX.gif]] | HL | 120*20x4 | 150*20x4 | -250/0 | su | 5 | 5*2x4 | 30+17 | -39 | - | - | - | 1~11f invincible, 2~5th hit Pursuit property, 1st hit cancellable}}
{{SSFIVFrameDataRow | Tiger Knee [[File:Short.gif]] | HL | 90*30 | 100*100 | 20/16*16 | su | 7 | 2*12 | 3+13 | -10 | - | - | - | 2nd hit Pursuit property, Armor break}}
{{SSFIVFrameDataRow | Tiger Knee [[File:Forward.gif]] | HL | 100*40 | 100*100 | 20/16*16 | su | 7 | 2*14 | 3+14 | -13 | - | - | - | 2nd hit Pursuit property, Armor break}}
{{SSFIVFrameDataRow | Tiger Knee [[File:Roundhouse.gif]] | HL | 110*50 | 100*100 | 20/16*16 | su | 7 | 2*12 | 8+16 | -18 | - | - | - | 2nd hit Pursuit property, Armor break}}
{{SSFIVFrameDataRow | Tiger Knee [[File:EX.gif]] | HL | 100*40*40 | 100*50*50 | -250/0 | su | 7 | 3*6*6 | 3+10 | -1 | - | - | - | 2nd~3rd hit Pursuit property, 1st hit cancellable, Armor break}}
{{SSFIVFrameDataRow | Angry Scar | - | - | - | -250/- | - | 1+0 | - | 13 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Super Combos}}
{{SSFIVFrameDataSubHeader | Super Combo}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Super Combo [[File:Short.gif]] | HL | 50x7 | 0 | -1000/0 | - | 1+0 | 3(1)3(2)3(16)2(1)3(1)2(1)2 | 43+14 | -38 | - | - | - | 1~4f invincible, Pursuit property}}
{{SSFIVFrameDataRow | Super Combo [[File:Forward.gif]] | HL | 50x7 | 0 | -1000/0 | - | 1+1 | 3(1)3(2)3(16)2(1)3(1)2(1)2 | 39+14 | -34 | - | - | - | 1~2f invincible, Pursuit property}}
{{SSFIVFrameDataRow | Super Combo [[File:Roundhouse.gif]] | HL | 50x7 | 0 | -1000/0 | - | 1+2 | 3(1)3(2)3(16)2(1)3(1)2(1)2 | 45+15 | -42 | - | - | - | 1f invincible, Pursuit property}}


{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 1 | HL | 45x7*45x6 | 0 | 0/0 | - | 1+9 | 5x4(12)3(2)3*10 | 15+36 | -48 | - | - | - | 1~13f invincible, Pursuit property}}
{{SSFIVFrameDataRow | Move Name |  | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 2 |  | 48x8 | 0 | 0/0 | - | 1+10 | - | 104 (total duration) | -25 | - | - | - | 1~9f invincible}}


{{SSFIVFrameDataFooter}}
{{SSFIVFrameDataFooter}}

Revision as of 23:23, 2 March 2011

Super Street Fighter IVSSFIVLogo.png



Sagat

Akumaface.jpg

Background Info Here.

In a nutshell
General Usage of Character here.



Moves

Unique Attacks

Name
Command
Notes
Move Name
{{#motion: f + hp}}

Special Moves

Name
Command
Notes
Move Name
{{#motion: qcf + p}}

Super Combo

Name
Command
Notes
Move Name
{{#motion: qcf qcf + p}}

Ultra Combos

Name
Command
Notes
Move Name
{{#motion: qcf qcf + 3p}}
Move Name
{{#motion: qcf qcf + 3k}}


Frame Data

Move Values Frame Count Frame Advantage
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Standing Close Attacks
Jab.gif HL 40 50 20 sp/su 6 3 4 +4 +7 - -
Strong.gif HL 85 100 40 sp/su 7 4 11 -1 +2 - -
Fierce.gif HL 110 200 60 - 10 3 15 0 +4 - -
Short.gif HL 30*10 30*50 20*20 sp/su 4 1*3 9 -1 +2 - -
Forward.gif HL 60*60 50*50 40*40 sp/su 7 2*2 12 0 +3 - - 1st hit cancellable
Roundhouse.gif HL 80*40 100*100 60*20 sp/su 5 2*3 18 -3 +1 - - Forces stand, 1st hit cancellable
Standing Far Attacks
Jab.gif HL 40 50 20 sp/su 5 3 5 +3 +6 - -
Strong.gif HL 90 100 40 - 10 4 9 +1 +4 - -
Fierce.gif HL 120 200 60 - 10 3 15 0 +4 - -
Short.gif HL 30*10 30*50 20*20 sp/su 5 1*3 9 -1 +2 - -
Forward.gif HL 80 100 40 - 9 3 11 0 +3 - -
Roundhouse.gif HL 80*40 100*100 60*20 su 5 2*3 18 -3 +1 - - Forces stand, 1st hit cancellable
Crouching Attacks
Jab.gif HL 30 50 20 sp/su 3 2 9 0 +3 - -
Strong.gif HL 70 100 40 sp/su 5 3 10 +1 +4 - -
Fierce.gif HL 110 200 60 - 8 3 15 0 +4 - -
Short.gif L 30 50 20 sp/su 5 3 5 +3 +6 - -
Forward.gif L 65 100 40 sp/su 7 3 15 -4 -1 - -
Roundhouse.gif L 100 100 60 - 8 3 21 -6 - - - cannot fast recover
Straight Up Jump Attacks
Jab.gif H 50 50 20 - 5 12 - - - - -
Strong.gif H 90 100 40 - 6 4 - - - - -
Fierce.gif H 140 200 60 - 7 5 - - - - -
Short.gif H 50 50 20 - 7 7 - - - - -
Forward.gif H 90 100 40 - 5 6 - - - - -
Roundhouse.gif H 130 200 60 - 7 6 - - - - -
Angled Jump Attacks
Jab.gif H 50 50 20 - 7 7 - - - - -
Strong.gif H 90 100 40 - 11 10 - - - - - Pursuit property
Fierce.gif H 120 200 60 - 7 5 - - - - -
Short.gif H 50 50 20 - 7 6 - - - - -
Forward.gif H 90 100 40 - 7 11 - - - - -
Roundhouse.gif H 120 200 60 - 7 4 - - - - -
Unique Attacks
Right.gif + Fierce.gif H 100 150 60 - 20 5 16 -3 +2 - -
Right.gif + Short.gif L 50 50 20 sp/su 16 3 16 -1 +3 - - Forces stand
Right.gif + Roundhouse.gif HL 100 200 60 sp/su 13 3 16 -1 +3 - - Pursuit property
Fake Kick - - - - - - - 16 - - - -
Focus Attacks
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21 - -
Focus attack LVL 2 HL 90 150 40 - 17+12 2 35 -15 - - -
Focus attack LVL 3 - 150 200 60 - 64 2 35 - - - -
Throws
Forward Throw 0.9 140 160 40 - 3 2 20 - - - -
Back throw 0.9 140 120 40 - 3 2 20 - - - -
Special Moves
High Tiger Shot HL 65 100 10/20 su 11 - 39 (total duration) -2 +2 - -
High Tiger Shot EX.gif HL 70*50 50*50 -250/0 su 11 - 39 (total duration) +1 - - - Pursuit property
Low Tiger Shot HL 60 100 10/20 su 12 - 45 (total duration) -7 -3 - - Pursuit property
Low Tiger Shot EX.gif HL 70*50 50*50 -250/0 su 12 - 45 (total duration) -4 - - - Pursuit property
Tiger Uppercut Jab.gif HL 100[130](AC140) 200[100] 30/40 su 5 8 28+16 -31 - - - 1~5f invincible, 6~7f cannot be thrown
Tiger Uppercut Strong.gif HL 100[140](AC160 200[100] 30/40 su 5 10 28+16 -33 - - - 1~5f invincible, 6~7f cannot be thrown
Tiger Uppercut Fierce.gif HL 100[160](AC180) 200[100] 30/40 su 5 12 27+16 -34 - - - 1~5f invincible, 6~7f cannot be thrown
Tiger Uppercut EX.gif HL 120*20x4 150*20x4 -250/0 su 5 5*2x4 30+17 -39 - - - 1~11f invincible, 2~5th hit Pursuit property, 1st hit cancellable
Tiger Knee Short.gif HL 90*30 100*100 20/16*16 su 7 2*12 3+13 -10 - - - 2nd hit Pursuit property, Armor break
Tiger Knee Forward.gif HL 100*40 100*100 20/16*16 su 7 2*14 3+14 -13 - - - 2nd hit Pursuit property, Armor break
Tiger Knee Roundhouse.gif HL 110*50 100*100 20/16*16 su 7 2*12 8+16 -18 - - - 2nd hit Pursuit property, Armor break
Tiger Knee EX.gif HL 100*40*40 100*50*50 -250/0 su 7 3*6*6 3+10 -1 - - - 2nd~3rd hit Pursuit property, 1st hit cancellable, Armor break
Angry Scar - - - -250/- - 1+0 - 13 - - - -
Super Combo
Super Combo Short.gif HL 50x7 0 -1000/0 - 1+0 3(1)3(2)3(16)2(1)3(1)2(1)2 43+14 -38 - - - 1~4f invincible, Pursuit property
Super Combo Forward.gif HL 50x7 0 -1000/0 - 1+1 3(1)3(2)3(16)2(1)3(1)2(1)2 39+14 -34 - - - 1~2f invincible, Pursuit property
Super Combo Roundhouse.gif HL 50x7 0 -1000/0 - 1+2 3(1)3(2)3(16)2(1)3(1)2(1)2 45+15 -42 - - - 1f invincible, Pursuit property
Ultra Combos
Ultra Combo 1 HL 45x7*45x6 0 0/0 - 1+9 5x4(12)3(2)3*10 15+36 -48 - - - 1~13f invincible, Pursuit property
Ultra Combo 2 48x8 0 0/0 - 1+10 - 104 (total duration) -25 - - - 1~9f invincible
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Move Values Frame Count Frame Advantage


Move Analysis

Normal Moves

Text text text blah blah blah text text text blah blah blah.

Normal Throws

Text text text blah blah blah text text text blah blah blah.


Focus Attack

Text text text blah blah blah text text text blah blah blah.


Special Moves

Text text text blah blah blah text text text blah blah blah.


Super Combos

Text text text blah blah blah text text text blah blah blah.


Ultra Combos

Text text text blah blah blah text text text blah blah blah.


The Basics

Text text text blah blah blah text text text blah blah blah.


Advanced Strategy

Text text text blah blah blah text text text blah blah blah.


Combos

Bread and Butters

  • Combo 1
  • Combo 2

Advanced Combos

  • Combo 1

Combos Into Supers

  • Combo 1

Combos Into Ultras

  • Combo 1


Matchups

Vs. Abel

To Be Written (TBW)

Vs. Adon

TBW

Vs. Akuma

TBW

Vs. Balrog

TBW

Vs. Blanka

TBW

Vs. C. Viper

TBW

Vs. Cammy

TBW

Vs. Chun Li

TBW

Vs. Cody

TBW

Vs. Dan

TBW

Vs. Dee Jay

TBW

Vs. Dhalsim

TBW

Vs. Dudley

TBW

Vs. E. Honda

TBW

Vs. El Fuerte

TBW

Vs. Fei Long

TBW

Vs. Gen

TBW

Vs. Gouken

TBW

Vs. Guile

TBW

Vs. Guy

TBW

Vs. Hakan

TBW

Vs. Ibuki

TBW

Vs. Juri

TBW

Vs. Ken

TBW

Vs. M. Bison

TBW

Vs. Makoto

TBW

Vs. Rose

TBW

Vs. Rufus

TBW

Vs. Ryu

TBW

Vs. Sagat

TBW

Vs. Sakura

TBW

Vs. Seth

TBW

Vs. T. Hawk

TBW

Vs. Vega

TBW

Vs. Zangief

TBW