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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Wire Grapple | qcf + atk | 102,000 l <br> 120,000 m <br> | {{MoveListRow | Wire Grapple | qcf + atk | 102,000 l <br> 120,000 m <br> 30,000 h | Followup with an attack }} | ||
{{MoveListRow | Air Wire Grapple | | {{MoveListRow | Smash | Wire Grapple, then l | 102,000 | softknockdown }} | ||
{{MoveListRow | Jaw Breaker | dp + atk | ??? | | {{MoveListRow | Kick | Wire Grapple, then m | 120,000 | wallbounce }} | ||
{{MoveListRow | Armor Piercer | qcf + s | 130,000 | {{MoveListRow | Intercept | Wire Grapple, then h | 30,000 | Pulls your opponent in }} | ||
{{MoveListRow | Air Wire Grapple | In Air qcf + atk | 120,000 | wallbounce <br> m and h otg }} | |||
{{MoveListRow | Wire Pull | Any direction + atk + s | 102,000 l <br> 120,000 m <br> ?????? h | m and h otg }} | |||
{{MoveListRow | Wire Pull | Any direction + atk + s | | Attaches to a player or surface and pull Spencer in }} | |||
{{MoveListRow | Air Wire Pull | In Air, b db d df or f + atk + s | | Attaches to a player or surface and pull Spencer }} | |||
{{MoveListRow | Wire Swing | In Air, ub u or uf + atk + s | | Swing forward }} | |||
{{MoveListRow | Jaw Breaker | dp + atk | 35,000 | throw <br> h is anti air grab }} | |||
{{MoveListRow | Smash Kick | Jaw Breaker, then h | 129,500 | wallbounce }} | |||
{{MoveListRow | Critical Smash | Jaw Breaker, then h with specific timing | ??? | ??? }} | |||
{{MoveListRow | Armor Piercer | qcf + s | far 130,000 <br>mid 150,000 <br>close 180,000 | wallbounce <br> starup speed and damage change based on distance from opponent }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 02:13, 2 February 2011


Adam! I've input all the info from your notes, but need verification that I there are no typos. Please check over the page and remove the "Template:NeedsVerification" line at the top of the wiki page after you've corrected any errors
Spencer
In a nutshell
DESCRIBE SPENCER'S PLAY STYLE
Beginners Video Walkthrough
TODO, insert the correct video here
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Standing Light
l
48,000
Crouching Light
d + l
45,000
low
Standing Medium
m
67,000
Crouching Medium
d + m
70,000
low
Standing Heavy
h
88,000
Crouching Heavy
d + h
80,000
low
Bionic Smash
f + h
90,000
high nocancel
Standing Special
s
90,000
Jumping Light
air l
45,000
high
Jumping Medium
air m
63,000
high
Jumping Heavy
air h
83,000
high
Jumping Special
air s
88,000
high
Special Moves
Wire Grapple
qcf + atk
102,000 l
120,000 m
30,000 h
120,000 m
30,000 h
Followup with an attack
Smash
Wire Grapple, then l
102,000
softknockdown
Kick
Wire Grapple, then m
120,000
wallbounce
Intercept
Wire Grapple, then h
30,000
Pulls your opponent in
Air Wire Grapple
In Air qcf + atk
120,000
wallbounce
m and h otg
m and h otg
Wire Pull
Any direction + atk + s
102,000 l
120,000 m
?????? h
120,000 m
?????? h
m and h otg
Wire Pull
Any direction + atk + s
Attaches to a player or surface and pull Spencer in
Air Wire Pull
In Air, b db d df or f + atk + s
Attaches to a player or surface and pull Spencer
Wire Swing
In Air, ub u or uf + atk + s
Swing forward
Jaw Breaker
dp + atk
35,000
throw
h is anti air grab
h is anti air grab
Smash Kick
Jaw Breaker, then h
129,500
wallbounce
Critical Smash
Jaw Breaker, then h with specific timing
???
???
Armor Piercer
qcf + s
far 130,000
mid 150,000
close 180,000
mid 150,000
close 180,000
wallbounce
starup speed and damage change based on distance from opponent
starup speed and damage change based on distance from opponent
Hyper Moves
Bionic Maneuvers
qcf + atk + atk
304,500
Bionic Lancer
qcb + atk + atk
DON'T UNDERSTAND MOVE NOTE
Strategy
Tips and Tricks
- Tip 1
- Tip 2