Marvel vs Capcom 3/Taskmaster: Difference between revisions

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{{MvC3HyperGuideCharacterHeader}}
{{MvC3Header}}
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== Taskmaster ==
== Taskmaster ==
{{MvC3HyperGuideCharacterBox | taskmasterface.jpg }}
{{MvC3HyperGuideCharacterBox | taskmasterface.jpg }}
 
{{Nutshell|
TODO, insert a paragraph or two briefly describing the character
DESCRIBE TASKMASTER'S PLAY STYLE
 
}}


== Beginners Video Walkthrough ==
== Beginners Video Walkthrough ==
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{{MvC3CharacterAssists
{{MvC3CharacterAssists
   | AlphaName | {{#motion: }} | |
   | Air Master (Horizontal Shot) | shot front | 60,000 x 3 |
   | BetaName  | {{#motion: }} | |  
   | Air Master (Parabolic Shot) | shot tiltup | 60,000 x 3 |  
   | GammaName | {{#motion: }} | |  
   | Air Master (Vertical Shot) | shot upward | 60,000 x 3 | otg
}}
}}


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{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | InsertMovesHere | {{#motion: }} |  | }}
{{MoveListRow | Standing Light | l | 48,000 | }}
{{MoveListRow | Crouching Light |  d + l | 45,000 | low }}
{{MoveListRow | Standing Medium |  m | 40,000 + 40,000 | }}
{{MoveListRow | Crouching Medium |  d + m | 65,000 | low }}
{{MoveListRow | Standing Heavy |  h | 90,000 | }}
{{MoveListRow | Crouching Heavy | d + h | 80,000 | low}}
{{MoveListRow | Web Swing | f + h | 80,000 | chipdamage }}
{{MoveListRow | Charging Star | b + h | 95,000 | chipdamage }}
{{MoveListRow | Standing Special |  s | 90,000 | }}
{{MoveListRow | Jumping Light |  air l | 50,000 | high }}
{{MoveListRow | Jumping Medium |  air m | 68,000 | high }}
{{MoveListRow | Jumping Heavy air h | 50,000 + 50,000 | high }}
{{MoveListRow | Jumping Web Wing |  air f + h | 80,000 | }}
{{MoveListRow | Jumping Special | air s | 90,000 | high }}
{{MoveListFooter}}
{{MoveListFooter}}


=== Special Moves ===
=== Special Moves ===


{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | InsertMovesHere | {{#motion: }} |  | }}
{{MoveListRow | Air Master | qcf + atk | 60,000 per hit | air ok Hold button for more hits <br> m and h versions otg }}
{{MoveListRow | Guard Master | qcb + atk | 100,000 l <br> 100,000 m <br> 40,000 h | l counters high <br> m counters low <br> h counters projectiles  }}
{{MoveListRow | Light Sword Master | dp + l | 50,000 | Followup on block }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Combo Followup | After blocked Light Sword Master, h , qcf + h | 89,000 | 1st hit is unblockable }}
{{MoveListRow | Medium Sword Master | dp + m | 50,000 | Followup on block }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Combo Followup | After blocked Medium Sword Master, h , m , h , qcf + h  | 146,000 | 1st hit is unblockable }}
{{MoveListRow | Heavy Sword Master | dp + h | 50,000 | Followup on block }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Combo Followup | After blocked Heavy Sword Master, h , m , h , h , m , qcf + h  | 193,800 | 1st hit is unblockable }}
{{MoveListFooter}}
{{MoveListFooter}}


===Hyper Moves===
===Hyper Moves===
{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | InsertMovesHere | {{#motion: qcf + atk + atk}} | | }}
{{MoveListRow | Legion Arrow | qcf + atk + atk | 296,000 |air ok <br> atk buttons determine angle <br>Air m + h version otg }}
{{MoveListRow | InsertMovesHere | {{#motion: qcf + atk + atk}} | | }}
{{MoveListRow | Aegis Counter | qcb + atk + atk | 250,000 | counter }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 16:15, 31 January 2011

Marvel vs Capcom 3MvC3Logo.png
Marvel vs Capcom 3/System GuideMarvel vs Capcom 3#Game ElementsMarvel vs Capcom 3#CharactersMarvel vs Capcom 3/SystemsMarvel vs Capcom 3#Fun Stuff.21Marvel vs Capcom 3/StrategyMvC3HeaderButtons.png

Adam! I've input all the info from your notes, but need verification that I there are no typos. Please check over the page and remove the "Template:NeedsVerification" line at the top of the wiki page after you've corrected any errors

Taskmaster

Taskmasterface.jpg

In a nutshell

DESCRIBE TASKMASTER'S PLAY STYLE


Beginners Video Walkthrough

TODO, insert the correct video here

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Air Master (Horizontal Shot)
shot front
60,000 x 3
{{{AlphaSuper}}}
Beta.png Air Master (Parabolic Shot)
shot tiltup
60,000 x 3
{{{BetaSuper}}}
Gamma.png Air Master (Vertical Shot)
shot upward
60,000 x 3
otg
{{{GammaSuper}}}

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
l
48,000
Crouching Light
d + l
45,000
low
Standing Medium
m
40,000 + 40,000
Crouching Medium
d + m
65,000
low
Standing Heavy
h
90,000
Crouching Heavy
d + h
80,000
low
Web Swing
f + h
80,000
chipdamage
Charging Star
b + h
95,000
chipdamage
Standing Special
s
90,000
Jumping Light
air l
50,000
high
Jumping Medium
air m
68,000
high
Jumping Heavy
air h
50,000 + 50,000
high
Jumping Web Wing
air f + h
80,000
Jumping Special
air s
90,000
high


Special Moves

Name
Command
Damage
Special Properties (glossary)
Air Master
qcf + atk
60,000 per hit
air ok Hold button for more hits
m and h versions otg
Guard Master
qcb + atk
100,000 l
100,000 m
40,000 h
l counters high
m counters low
h counters projectiles
Light Sword Master
dp + l
50,000
Followup on block
    Combo Followup
After blocked Light Sword Master, h , qcf + h
89,000
1st hit is unblockable
Medium Sword Master
dp + m
50,000
Followup on block
    Combo Followup
After blocked Medium Sword Master, h , m , h , qcf + h
146,000
1st hit is unblockable
Heavy Sword Master
dp + h
50,000
Followup on block
    Combo Followup
After blocked Heavy Sword Master, h , m , h , h , m , qcf + h
193,800
1st hit is unblockable

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Legion Arrow
qcf + atk + atk
296,000
air ok
atk buttons determine angle
Air m + h version otg
Aegis Counter
qcb + atk + atk
250,000
counter

Strategy

Tips and Tricks

  • Tip 1
  • Tip 2

Basic Strategy

Advanced Strategy