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==Introduction== | ==Introduction== | ||
First introduced in [[Darkstalkers]], Felicia is a cat monster in the form of a human. | |||
==Colors== | ==Colors== | ||
1-white fur, blue hair | |||
2-white fur, blond hair | |||
3-red fur, black hair | |||
4-black fur, pink hair | |||
==Moves== | ==Moves== | ||
===Normal Moves=== | ===Normal Moves=== | ||
D/F + M ground slash, OTG attack. | |||
===Special Moves=== | ===Special Moves=== | ||
* '''''Rolling Buckler''''' - QCF + Attack | |||
: Rolling charge followed by finisher based on button: | |||
: -'''Neko Punch''' - L (middle, safe attack) | |||
: -'''Slide Kick''' - M (low attack) | |||
: -'''Upward attack''' - H (unsafe, higher damage) | |||
* '''''Cat Spike''''' - DP + Attack | |||
: Throws out a ball and pops it with a forward jumping attack; Height determined by button pressed, Hard attack causes ground bounce, can cross up based on height, can be combo'd into or out of. *Overhead? | |||
* '''''Delta Kick''''' - RDP + Attack | |||
: Jump up into the air and go forward with a dive kick. Can be performed in the air. *overhead? | |||
* '''''Sand Splash''''' - B,F + Attack | |||
: Short ranged 'wave' projectile. Seems to beat most other projectiles within it's range. | |||
* '''''Hellkitty''''' - HCB + Attack | |||
: Command throw, she spind around them, easy to follow up with OTG. | |||
* '''''Cat Run''''' - Exchange + Attack | |||
: Runs out of axis and forward, invulnerable for the duration. Essentially a slow teleport akin to [[Akuma]]'s *Check if L,M,H changes distance traveled. | |||
* '''''Cat Charge''''' D,D + Attack | |||
: Charges super meter, can be canceled at any time. | |||
===Hyper Moves=== | ===Hyper Moves=== | ||
* '''''Dancing Flash''''' QCF + 2 Attacks | |||
: Felicia Rolls forward as in Rolling buckler, but does a damaging autocombo on hit. Fairly Safe | |||
* '''''Kitty Helper''''' DP + 2 Attacks | |||
: Calls an assistant to help for 15-20 seconds. The assistant is invulnerable and does jumping overhead attacks. To make her attack, press any attack button. | |||
* '''''Please Help Me!''''' HCB + 2 Attacks (Level 3 hyper) | |||
: Short range attack, goes into a canned animation on hit. Seems to have some invulnerability. | |||
===Assists=== | ===Assists=== | ||
* α = Rolling Buckler (Direct, Front) *low version | |||
* β = Sand Splash (Shot, Front) | |||
* γ = Cat Spike (Direct, Front) *causes bounce, possible overhead | |||
==The Basics== | ==The Basics== | ||
Her basic strategies seem to be based around a ground rushdown/mixup strategy. Use Cat spike/Delta Kick/Cat Run/Hellkitty to mix-up, and use Cat spike or Delta Kick immediately to close distance if Pushblocked. | |||
Her Antiair seems fairly weak, so consider using a character with a good [[AAA]] | |||
As for synergy she works as a potential battery, and her α assist hits low, setting up some potential unblockables. | |||
==Advanced Strategy== | ==Advanced Strategy== | ||
Revision as of 22:16, 24 January 2011
Introduction
First introduced in Darkstalkers, Felicia is a cat monster in the form of a human.
Colors
1-white fur, blue hair 2-white fur, blond hair 3-red fur, black hair 4-black fur, pink hair
Moves
Normal Moves
D/F + M ground slash, OTG attack.
Special Moves
- Rolling Buckler - QCF + Attack
- Rolling charge followed by finisher based on button:
- -Neko Punch - L (middle, safe attack)
- -Slide Kick - M (low attack)
- -Upward attack - H (unsafe, higher damage)
- Cat Spike - DP + Attack
- Throws out a ball and pops it with a forward jumping attack; Height determined by button pressed, Hard attack causes ground bounce, can cross up based on height, can be combo'd into or out of. *Overhead?
- Delta Kick - RDP + Attack
- Jump up into the air and go forward with a dive kick. Can be performed in the air. *overhead?
- Sand Splash - B,F + Attack
- Short ranged 'wave' projectile. Seems to beat most other projectiles within it's range.
- Hellkitty - HCB + Attack
- Command throw, she spind around them, easy to follow up with OTG.
- Cat Run - Exchange + Attack
- Runs out of axis and forward, invulnerable for the duration. Essentially a slow teleport akin to Akuma's *Check if L,M,H changes distance traveled.
- Cat Charge D,D + Attack
- Charges super meter, can be canceled at any time.
Hyper Moves
- Dancing Flash QCF + 2 Attacks
- Felicia Rolls forward as in Rolling buckler, but does a damaging autocombo on hit. Fairly Safe
- Kitty Helper DP + 2 Attacks
- Calls an assistant to help for 15-20 seconds. The assistant is invulnerable and does jumping overhead attacks. To make her attack, press any attack button.
- Please Help Me! HCB + 2 Attacks (Level 3 hyper)
- Short range attack, goes into a canned animation on hit. Seems to have some invulnerability.
Assists
- α = Rolling Buckler (Direct, Front) *low version
- β = Sand Splash (Shot, Front)
- γ = Cat Spike (Direct, Front) *causes bounce, possible overhead
The Basics
Her basic strategies seem to be based around a ground rushdown/mixup strategy. Use Cat spike/Delta Kick/Cat Run/Hellkitty to mix-up, and use Cat spike or Delta Kick immediately to close distance if Pushblocked.
Her Antiair seems fairly weak, so consider using a character with a good AAA
As for synergy she works as a potential battery, and her α assist hits low, setting up some potential unblockables.