Tekken 5/Mokujin: Difference between revisions

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| Strengths =  
| Strengths =  
   * Versatile move set, mimicking other characters' attacks
   Versatile move set, mimicking other characters' attacks <br>
   * Unpredictable fighting style due to random move selection
   Unpredictable fighting style due to random move selection <br>
   * Can surprise opponents with unexpected attacks
   Can surprise opponents with unexpected attacks <br>
   * Excellent adaptability in battle
   Excellent adaptability in battle <br>
   * Useful for confusing opponents who rely on pattern recognition
   Useful for confusing opponents who rely on pattern recognition <br>
    
    
| Weaknesses =  
| Weaknesses =  
   * Random move selection can lead to unreliable attacks
   Random move selection can lead to unreliable attacks <br>
   * Limited ability to master any one character's move set
   Limited ability to master any one character's move set <br>
   * Vulnerable to opponents who can easily exploit patterns
   Vulnerable to opponents who can easily exploit patterns <br>
   * Can be unpredictable in a negative way, leaving openings
   Can be unpredictable in a negative way, leaving openings <br>
   * Lack of consistent pressure or strong neutral game
   Lack of consistent pressure or strong neutral game <br>
}}
}}



Revision as of 00:12, 24 April 2025


Overview

Mokujin in Tekken 5 is a unique character who functions as a training dummy, copying the moves of other fighters. His unpredictability comes from his ability to mimic attacks from a random selection of characters, providing both a versatile move set and the potential for surprise. However, this randomness can also be a double-edged sword, as Mokujin lacks consistent attack patterns. This makes him a challenging fighter to master, requiring players to quickly adapt to his ever-changing abilities. Mokujin’s style is ideal for players who thrive on unpredictability and adaptability.

Strengths

    • Versatile move set, mimicking other characters' attacks
    • Unpredictable fighting style due to random move selection
    • Can surprise opponents with unexpected attacks
    • Excellent adaptability in battle
    • Useful for confusing opponents who rely on pattern recognition

Weaknesses

    • Random move selection can lead to unreliable attacks
    • Limited ability to master any one character's move set
    • Vulnerable to opponents who can easily exploit patterns
    • Can be unpredictable in a negative way, leaving openings
    • Lack of consistent pressure or strong neutral game

Mokujin

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Archetype{{{Archetype}}}
Stances{{{Stances}}}
Fastest Launch{{{Fastestlaunch}}}
CH Launch{{{FastestCHlaunch}}}
Wall Splat{{{Fastestwallsplat}}}
Parry{{{Parry}}}
Archetypal Moves
Mid Check{{{MidCheck}}}
Magic 4{{{Magic4}}}
Generic Moves
Remapped Moves{{{remappedmoves}}}
Missing Moves{{{missingmoves}}}

Key Techniques

    {{{KeyTechniques}}}

Key Moves

    {{{KeyMoves}}}

Outfits

    {{{Outfits}}}

Lore

    {{{Lore}}}

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