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These numbers aren't accurate. Copy'd pasted from Hibiki's section. Anyone with accurate data or anyone know which site to refer me to please do, or feel free to update yourself. As for command Normals, Iori's got a bunch so I gotta re-figure the format again vs Hibiki's 1 command normal. | These numbers aren't accurate. Copy'd pasted from Hibiki's section. Anyone with accurate data or anyone know which site to refer me to please do, or feel free to update yourself. As for command Normals, Iori's got a bunch so I gotta re-figure the format again vs Hibiki's 1 command normal. | ||
Replced Hibiki's frame data for the punchs with Iori's, will do the kicks when I get home from work. A 'Neutral' state means that the close and far versions are the exact same move. Cancelability or damage with slashs in it (ex. y/n or 1200/1100) refer to when the move hits early in the active frames compared to when it hits late. Frame data acquired from Buktooth's N-Iori Guide at http://db.gamefaqs.com/coinop/arcade/file/capcom_vs_snk_2_iori_n_groove.txt | |||
-DonQuixote | |||
<table style="width:400px;border:1px solid silver" cellborder="1"> | <table style="width:400px;border:1px solid silver" cellborder="1"> | ||
Line 33: | Line 37: | ||
<td>y</td> | <td>y</td> | ||
<td>y</td> | <td>y</td> | ||
<td>+ | <td>+7</td> | ||
<td>+ | <td>+7</td> | ||
<td> | <td>2</td> | ||
<td>4</td> | <td>4</td> | ||
<td> | <td>6</td> | ||
<td> | <td>400</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 46: | Line 50: | ||
<td>+5</td> | <td>+5</td> | ||
<td>+5</td> | <td>+5</td> | ||
<td> | <td>2</td> | ||
<td>4</td> | <td>4</td> | ||
<td>8</td> | <td>8</td> | ||
<td> | <td>300</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 57: | Line 61: | ||
<td>+3</td> | <td>+3</td> | ||
<td>+3</td> | <td>+3</td> | ||
<td>3</td> | |||
<td>4</td> | <td>4</td> | ||
<td> | <td>8</td> | ||
<td> | <td>300</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 69: | Line 73: | ||
<td>-</td> | <td>-</td> | ||
<td>3</td> | <td>3</td> | ||
<td> | <td>22</td> | ||
<td>-</td> | <td>-</td> | ||
<td> | <td>600</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="border:1px solid navy" rowspan= | <td style="border:1px solid navy" rowspan=3>Strong</td> | ||
<td> | <td>Neutral</td> | ||
<td>y</td> | <td>y</td> | ||
<td>y</td> | <td>y</td> | ||
<td> | <td>-5</td> | ||
<td> | <td>-5</td> | ||
<td> | <td>7</td> | ||
<td> | <td>3</td> | ||
<td> | <td>25</td> | ||
<td>800</td> | <td>800</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> | <td>Crouch</td> | ||
<td>y</td> | <td>y</td> | ||
<td>y</td> | <td>y</td> | ||
<td>+ | <td>+5</td> | ||
<td>+ | <td>+5</td> | ||
<td>4</td> | <td>4</td> | ||
<td> | <td>6</td> | ||
<td> | <td>9</td> | ||
<td>900</td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 113: | Line 106: | ||
<td>-</td> | <td>-</td> | ||
<td>-</td> | <td>-</td> | ||
<td> | <td>4</td> | ||
<td> | <td>7</td> | ||
<td>-</td> | <td>-</td> | ||
<td> | <td>900</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="border:1px solid navy" rowspan=5>Fierce</td> | <td style="border:1px solid navy" rowspan=5>Fierce</td> | ||
<td>Close</td> | <td>Close</td> | ||
<td>n</td> | <td>y/n</td> | ||
<td>y</td> | <td>y/y</td> | ||
<td> | <td>+0</td> | ||
<td> | <td>+0</td> | ||
<td>3</td> | <td>3</td> | ||
<td> | <td>6</td> | ||
<td> | <td>24</td> | ||
<td> | <td>1200/1100</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Far</td> | <td>Far</td> | ||
<td>n</td> | <td>y/n</td> | ||
<td>n</td> | <td>y/n</td> | ||
<td>- | <td>-5</td> | ||
<td>- | <td>-5</td> | ||
<td>7</td> | <td>7</td> | ||
<td> | <td>5</td> | ||
<td> | <td>26</td> | ||
<td> | <td>1300/1400</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Crouch</td> | <td>Crouch</td> | ||
<td> | <td>y</td> | ||
<td> | <td>y</td> | ||
<td>- | <td>-1</td> | ||
<td>- | <td>-1</td> | ||
<td>4</td> | |||
<td>5</td> | <td>5</td> | ||
<td> | <td>20</td> | ||
<td>1100</td> | <td>1100</td> | ||
</tr> | </tr> | ||
Line 158: | Line 151: | ||
<td>-</td> | <td>-</td> | ||
<td>-</td> | <td>-</td> | ||
<td> | <td>11</td> | ||
<td> | <td>3</td> | ||
<td>-</td> | <td>-</td> | ||
<td> | <td>1300</td> | ||
</tr> | </tr> | ||
<tr> | <tr> |
Revision as of 17:55, 25 February 2006
Introduction
This is Iori. He IS stylin.
Moves List
Normal Moves
These numbers aren't accurate. Copy'd pasted from Hibiki's section. Anyone with accurate data or anyone know which site to refer me to please do, or feel free to update yourself. As for command Normals, Iori's got a bunch so I gotta re-figure the format again vs Hibiki's 1 command normal.
Replced Hibiki's frame data for the punchs with Iori's, will do the kicks when I get home from work. A 'Neutral' state means that the close and far versions are the exact same move. Cancelability or damage with slashs in it (ex. y/n or 1200/1100) refer to when the move hits early in the active frames compared to when it hits late. Frame data acquired from Buktooth's N-Iori Guide at http://db.gamefaqs.com/coinop/arcade/file/capcom_vs_snk_2_iori_n_groove.txt
-DonQuixote
Name | State | Spc | Sup | Hit | Blk | Sta | Act | Rec | Dmg |
---|---|---|---|---|---|---|---|---|---|
Jab | Close | y | y | +7 | +7 | 2 | 4 | 6 | 400 |
Far | y | y | +5 | +5 | 2 | 4 | 8 | 300 | |
Crouch | y | y | +3 | +3 | 3 | 4 | 8 | 300 | |
Jump | - | - | - | - | 3 | 22 | - | 600 | |
Strong | Neutral | y | y | -5 | -5 | 7 | 3 | 25 | 800 |
Crouch | y | y | +5 | +5 | 4 | 6 | 9 | 900 | |
Jump | - | - | - | - | 4 | 7 | - | 900 | |
Fierce | Close | y/n | y/y | +0 | +0 | 3 | 6 | 24 | 1200/1100 |
Far | y/n | y/n | -5 | -5 | 7 | 5 | 26 | 1300/1400 | |
Crouch | y | y | -1 | -1 | 4 | 5 | 20 | 1100 | |
Jump | - | - | - | - | 11 | 3 | - | 1300 | |
Cl. Hold | - | - | -8 | -8 | 8 | 2 | 35 | 1000 | |
Short | Close | y | y | +2 | +2 | 5 | 8 | 7 | 300 |
Far | y | y | +2 | +2 | 5 | 8 | 7 | 300 | |
Crouch | y | y | +3 | +3 | 3 | 4 | 10 | 200 | |
Jump | - | - | - | - | 4 | 14 | - | 400 | |
Forward | Close | n | n | +6 | +6 | 5 | 6 | 11 | 800 |
Far | n | n | DWN | -8 | 13 | 3 | 28 | 700 | |
Crouch | n | y | -6 | -6 | 5 | 6 | 20 | 700 | |
Jump | - | - | - | - | 5 | 8 | - | 700 | |
Roundhouse | Close | y | y | -9 | -9 | 8 | 6 | 27 | 1300 |
Far | n | n | -8 | -8 | 12 | 4 | 40 | 1100 | |
Crouch | n | n | DWN | -8 | 8 | 4 | 34 | 1100 | |
Jump | - | - | - | - | 9 | 4 | - | 1100 |