|
|
(5 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
| ==AnalysisBox Testing==
| |
|
| |
|
|
| |
| <span class="mw-collapsible mw-collapsed"> <evlplayer id="player1" w="480" h="360" service="youtube" defaultid="fq3EIXNFwG8"/></span>
| |
|
| |
| {{#evl:HOs3XxE2OqA|RayRay vs CrazyJoe||||start=1800|player=player1}}
| |
|
| |
|
| |
|
| |
|
| |
| ==Nova Incoming Mix==
| |
|
| |
| ; After Spencer Bionic Maneuvers
| |
| : Raw Tag, Javelin, dash 2L/5L crossup? What's the sameside? Seems like they may be able to mash? Can def use air movement to get out unless I meaty with j.M?
| |
| ; Mixscreen Snap Setup
| |
| : 214H Slump, Plink Backwardsx3, 214M(?), 2M > Snap. Can then 2M or double dash to be just underneath them solo or with an assist to mix.
| |
| ; Raw Tag Meaty + Assist > Airdash mixup
| |
| : Raw Tag dash dash 2M + Doom Beam > H+S jump 1L+M j.L vs 2L+M 2M
| |
| ; After corner Snap
| |
| : Javelin > dash 2L crossup vs dash 5L Sameside
| |
| : Meaty Option: Javelin jump forward j.MM > j.H. If Meaty hits Javelin ground bounces and you can pickup with 2M or 5M.
| |
|
| |
| ==Spencer Stuff==
| |
| ; Nova Extension
| |
| : In Low HSD only I think, like magic series > air series > zipx3 > S, or maybe one j.M loop into that.
| |
| : tk.H Grapple > Zip Zip > 5S + Nova > tk. H Grapple > slight delay L, dash, 5S > tk. H Grapple
| |