Line 28: | Line 28: | ||
Hk-roundhouse | Hk-roundhouse | ||
3P-dash (lp+mp+hp) | 3P-dash (lp+mp+hp) or f, f | ||
3K-super jump (default) (lk+mk+hk) | 3K-super jump (default) (lk+mk+hk) |
Revision as of 19:21, 8 January 2009
Introduction
Moves List
U-up
D-down
L-left
R-right
J-jump
Sj-super jump
Otg-off the ground
Lp-jab
Mp-strong
Hp-fierce
Lk-short
Mk-foward
Hk-roundhouse
3P-dash (lp+mp+hp) or f, f
3K-super jump (default) (lk+mk+hk)
D, D, Start-taunt
Normal Moves
Anti air- d.mk
Launcher- mp
Launcher- hk, (after down mk, or as anti-air, or relaunch after otg)
Special Moves
Web ball- d, f, any punch
Web swing- d, b, any kick
Spider sting- f, d, f, any punch