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==Special Moves== | ==Special Moves== | ||
*QCF+A/B/C (Can also be done in the air) - Fireball - Weak version travels slow, medium version travels in moderate speed, and the strong version travels pretty fast. | |||
*QCB+A/B/C (Can also be done in the air) - Spin kick - Weak version does 2 hits, medium version does 3 hits, and strong version does 4 hits. | |||
*DP+A/B/C - Shoryuken (Dragon Punch) - Weak version does 1 hit, medium version does 2 hits and launches them mid-screen, and the strong version does 2 hits, but launches them 3/4ths of the screen. | |||
*RDP+A/B/C - Sharp powerful kick - All three version kicks the enemy into the wall, causing a wall bounce. | |||
==Super Moves== | ==Super Moves== | ||
=The Basics= | =The Basics= | ||
=Advanced Strategy= | =Advanced Strategy= | ||
=Match=Ups= | =Match=Ups= |
Revision as of 23:16, 14 December 2008
Introduction
TvC says that Ryu originates from the first Street Fighter (which is true).
Moves List
Normal Moves
- F+B - Two Punch Overhead, or a two hit punch. It's very useful for crouching opponents. If you do this on a crouching opponent, you can link it with his QCF+AB super.
- F+C - A roundhouse kick. This can be used in a combo. It can also be cancelled into a super (example, F+C xx QCF+AB super).
Special Moves
- QCF+A/B/C (Can also be done in the air) - Fireball - Weak version travels slow, medium version travels in moderate speed, and the strong version travels pretty fast.
- QCB+A/B/C (Can also be done in the air) - Spin kick - Weak version does 2 hits, medium version does 3 hits, and strong version does 4 hits.
- DP+A/B/C - Shoryuken (Dragon Punch) - Weak version does 1 hit, medium version does 2 hits and launches them mid-screen, and the strong version does 2 hits, but launches them 3/4ths of the screen.
- RDP+A/B/C - Sharp powerful kick - All three version kicks the enemy into the wall, causing a wall bounce.