User:Shiburizu: Difference between revisions

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Tag: Manual revert
 
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{{TourneyNetplay
Administrator. Find me on Discord: shiburizu#7634.
|name=Test Event
|game=FoA
|platform=PC
|region=NA
|date=02/23/2021 7 PM
|bracket=https://google.com
|pot=https://google.com
|chat=https://google.com
|stream=https://google.com
|stream2=https://google.com
|info=https://google.com
}}
 
== SFV Wiki structure draft ==
 
'''Bold''' indicates a top level page. Bullet points below represent headers and subheaders. Contents of each page are unordered at the moment, will be done alphabetically on the page.
 
* '''Controls'''
** Controls
*** Motion Notation
** Japan vs USA Naming
** Input shortcuts
* '''HUD'''
** Life Meter
*** Grey Life
** Critical Art Meter
** V Gauge
** Stun Meter
** Timer
* '''V System'''
** V Shift
** V Skill
** V Trigger
** V Reversal
* '''Movement'''
** Basic Movement
** Forward/Back Dash
** Pre-Jump frames
** Landing Recovery
* '''Offense'''
** Frame Traps
** Meaties
** Counter Hits
** Normals
** Command Normals
** Target combos
** Special moves
** EX Specials
** Critical Arts
** Throws
*** Tech
*** Command throws
*** Air throws
*** Throw ranges
** Projectiles
* '''Defense'''
** Blocking
*** Prox Blocking
** Wake up options
*** Quick
*** Back
*** Delay
*** Throw Invincibility
*** Taunts
** Invincibility
** Reversals
** Armored Moves
* '''Advanced'''
** Hit/Hurtboxes
** Collision boxes
** Option Select
* '''Combos'''
** Combo System
** Juggles
* '''Game Data'''
** Damage Scaling
** Hit Priority
** Input Priority
** Hit/Block Stun/Stop
** Frame data
*** Move stages
 
== Flex attack template sandbox ==
<div class="srkbox">
<div style="display: flex; flex-wrap: wrap; justify-content: space-around; width:100%;">
<center><div class="iconscol" style="min-width:200px; display: flex; flex:2;">
<div>
Far Standing Jab <br>
st.{{LP}}
[[Image:(akumalp).gif|none|180px]]
A punch.
</div>
<div>
Far Standing Jab <br>
st.{{LP}}
[[Image:Ryu_s.lp.png|none|180px]]
A punch.
</div>
</div></center>
<div style="flex:8;">
{{#lst:User:Shiburizu/sandbox|5LP_Data}}
<div style="padding:10px;">
{{#lst:User:Shiburizu/sandbox|5LP_Desc}}
</div>
</div>
</div>
</div>
 
Game agnostic workflow:
#Make a "character page" and a "data" page exclusively for them.
#Write out a section of tables that apply to one move on the data page.
#Set up a move template on the main character page: Add a picture, transclude the section for that move on the data page, and add a description.
#Rinse and repeat for all moves. This separates extensive data sheets from extra fluff related to the presentation, while making both sides easier to edit.
 
Fields:
#Name: move name.
#Input: input notation i.e. st.{{LP}}
#Image: filename of the relevant image.
#Caption: short description below image.
#Desc: longer form description. Could be transcluded from data page?
#Data: Data page section with tables to fill.

Latest revision as of 13:20, 11 October 2024

Administrator. Find me on Discord: shiburizu#7634.