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== Special Moves == | == Special Moves == | ||
Dashing Straight: Hold Back for | Dashing Straight: Hold Back for at least 1 second, then Forward + Punch (Hold at 4 for at least 1 second, then 6 + Punch) | ||
Dashing Uppercut: Hold Back for | Dashing Uppercut: Hold Back for at least 1 second, then Forward + Kick (Hold at 4 for for at least 1 second, then 6 + Punch) | ||
Turn Punch: Hold all 3 Punch or Kick buttons at the same time, then let go... the longer you hold the 3 Punch or Kick buttons, the more damage the move will deal if it connects. | Turn Punch: Hold all 3 Punch or Kick buttons at the same time, then let go... the longer you hold the 3 Punch or Kick buttons, the more damage the move will deal if it connects. |
Revision as of 16:51, 20 February 2006
Introduction
Moves List
Normal Moves
Special Moves
Dashing Straight: Hold Back for at least 1 second, then Forward + Punch (Hold at 4 for at least 1 second, then 6 + Punch)
Dashing Uppercut: Hold Back for at least 1 second, then Forward + Kick (Hold at 4 for for at least 1 second, then 6 + Punch)
Turn Punch: Hold all 3 Punch or Kick buttons at the same time, then let go... the longer you hold the 3 Punch or Kick buttons, the more damage the move will deal if it connects.