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[[File:Kyo97Win.gif|right]] | |||
{{TOClimit}} | |||
= | ==Introduction== | ||
{{ ProConTable | |||
| pros= | |||
* placeholder | |||
| cons= | |||
* placeholder | |||
}} | |||
== | ==Movelist== | ||
<center>'''Move List Showcase''' <br> | |||
<youtube>vmMd2IsKOJw</youtube></center> | |||
=== Normals === | |||
==== Far Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=st.A | |||
|input={{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=Command | |||
|Guard= Mid | |||
|Startup=3 | |||
|active=4 | |||
|recovery=5 | |||
|total=12 | |||
|Hit Adv=+3 | |||
|Block Adv=+1 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=st.B | |||
|input={{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup=7 | |||
|active=6 | |||
|recovery=10 | |||
|total=23 | |||
|Hit Adv=-4 | |||
|Block Adv=-6 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=st.C | |||
|input={{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup=12 | |||
|active=2 | |||
|recovery=17 | |||
|total=31 | |||
|Hit Adv=+1 | |||
|Block Adv=-1 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=st.D | |||
|input={{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Mid | |||
|Startup=14 | |||
|active=5 | |||
|recovery=12 | |||
|total=31 | |||
|Hit Adv=+3 | |||
|Block Adv=+1 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Close Range Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cl.A | |||
|input={{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=command | |||
|Guard= Mid | |||
|Startup=3 | |||
|active=4 | |||
|recovery=5 | |||
|total=12 | |||
|Hit Adv=+3 | |||
|Block Adv=+1 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cl.B | |||
|input={{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=command | |||
|Guard=Low | |||
|Startup=5 | |||
|active=4 | |||
|recovery=8 | |||
|total=17 | |||
|Hit Adv=0 | |||
|Block Adv=-2 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cl.C | |||
|input={{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=command | |||
|Guard= Mid | |||
|Startup=2 | |||
|active=3+9 | |||
|recovery=9 | |||
|total=23 | |||
|Hit Adv=-1 | |||
|Block Adv=-3 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cl.D | |||
|input={{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=command | |||
|Guard= Mid | |||
|Startup=4 | |||
|active=3 | |||
|recovery=22 | |||
|total=29 | |||
|Hit Adv=-5 | |||
|Block Adv=-7 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Crouching Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cr.A | |||
|input={{Motion|2}}{{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=command | |||
|Guard= Mid | |||
|Startup=3 | |||
|active=4 | |||
|recovery=5 | |||
|total=12 | |||
|Hit Adv=+3 | |||
|Block Adv=+1 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cr.B | |||
|input={{Motion|2}}{{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Low | |||
|Startup=3 | |||
|active=4 | |||
|recovery=5 | |||
|total=12 | |||
|Hit Adv=+3 | |||
|Block Adv=+1 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cr.C | |||
|input={{Motion|2}}{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=command | |||
|Guard= Mid | |||
|Startup=4 | |||
|active=3+3 | |||
|recovery=20 | |||
|total=30 | |||
|Hit Adv=-6 | |||
|Block Adv=-8 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=cr.D | |||
|input={{Motion|2}}{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=special | |||
|Guard=Low | |||
|Startup=11 | |||
|active=3 | |||
|recovery=19 | |||
|total=33 | |||
|Hit Adv=KD | |||
|Block Adv=-4 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Neutral Jumping Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=nj.A | |||
|input={{Motion|8}}{{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=5 | |||
|active=8 | |||
|recovery= | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
= | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=nj.B | |||
|input={{Motion|8}}{{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=5 | |||
|active=9 | |||
|recovery= | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
= | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=nj.C | |||
|input={{Motion|8}}{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=6 | |||
|active=9 | |||
|recovery= | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=nj.D | |||
|input={{Motion|8}}{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=7 | |||
|active=8 | |||
|recovery= | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Diagonal Jump Normals ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=dj.A | |||
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=5 | |||
|active=8 | |||
|recovery= | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=dj.B | |||
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=5 | |||
|active=9 | |||
|recovery= | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=dj.C | |||
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=6 | |||
|active=9 | |||
|recovery= | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=dj.D | |||
|input={{Motion|7}}/{{Motion|9}}+{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=9 | |||
|active=5 | |||
|recovery= | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
==== Blowback Attack ==== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=CD | |||
|input={{Icon-SNK|c}}+{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=19 | |||
|active=4 | |||
|recovery=16 | |||
|total=39 | |||
|Hit Adv=KD | |||
|Block Adv=+2 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=jp.CD | |||
|input={{Motion|7}}/{{Motion|8}}/{{Motion|9}}+{{Icon-SNK|c}}+{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=17 | |||
|active=4 | |||
|recovery= | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
=== Throws === | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Hatsugame | |||
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Throw | |||
|Startup=1 | |||
|active=1 | |||
|recovery=0 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Issetsu Seoi Nage | |||
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= Throw | |||
|Startup=1 | |||
|active=1 | |||
|recovery=0 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
=== Command Normals === | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Ge Shiki ~ Goufu You | |||
|input={{Motion|6}}{{Icon-SNK|b}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel=(specials) | |||
|Guard=Overhead | |||
|Startup=11 | |||
|active=7(3)7 | |||
|recovery=18 | |||
|total= | |||
|Hit Adv=-5 | |||
|Block Adv=-7 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=88 Shiki | |||
|input={{Motion|3}}{{Icon-SNK|d}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Low | |||
|Startup=2 | |||
|active=3(12)4 | |||
|recovery=24 | |||
|total= | |||
|Hit Adv=-8 | |||
|Block Adv=-10 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Ge Shiki ~ Naraku Otoshi | |||
|input=Jump {{Motion|2}}{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=6 | |||
|active=5 | |||
|recovery= | |||
|total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
=== Special Moves === | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=114 Shiki | |||
|input={{Motion|236}}{{Icon-SNK|a}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|version=114 Shiki ~ Aragami | |||
|subtitle={{Motion|236}}{{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=11 | |||
|active=8 | |||
|recovery=20 | |||
|total= | |||
|Hit Adv=-8 | |||
|Block Adv=-10 | |||
|invul=autoguard(upper body)(f6-7) | |||
|description=* Follow-ups: {{Motion|236}}{{Icon-SNK|a}} (128 Shiki ~ Kono Kizu) OR {{Motion|63214}}{{Icon-SNK|a}} (127 Shiki ~ Yano Sabi) | |||
}} | |||
{{AttackData-KOF97 | |||
|version=114 > 128 Shiki ~ Kono Kizu | |||
|subtitle={{Motion|236}}{{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=7 | |||
|active=8 | |||
|recovery=21 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-11 | |||
|invul= | |||
|description=*Follow-ups: {{Icon-SNK|a}} (127 Shiki ~ Yano Sabi) OR {{Icon-SNK|b}} (125 Shiki ~ Nanase) | |||
}} | |||
{{AttackData-KOF97 | |||
|version=128 > 127 Shiki ~ Yano Sabi | |||
|subtitle={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=10 | |||
|active=3 | |||
|recovery=22 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv=-7 | |||
|invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=114 > 127 Shiki ~ Yano Sabi | |||
|subtitle={{Motion|63214}}{{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Overhead | |||
|Startup=21 | |||
|active=4 | |||
|recovery=22 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv=-8 | |||
|invul= | |||
|description=*Follow-ups: {{Icon-SNK|a}} (Ge Shiki ~ Migiri Ugachi) OR {{Icon-SNK|b}} (125 Shiki ~ Nanase) | |||
}} | |||
{{AttackData-KOF97 | |||
|version=127 > Ge Shiki ~ Migiri Ugachi | |||
|subtitle={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=23 | |||
|active=14 | |||
|recovery=17 | |||
|total= | |||
|Hit Adv=HKD(OTG) | |||
|Block Adv=-13 | |||
|invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=125 Shiki ~ Nanase | |||
|subtitle={{Icon-SNK|b}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=14 | |||
|active=6 | |||
|recovery=20 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-8 | |||
|invul= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=115 Shiki | |||
|input={{Motion|236}}{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|version=115 Shiki ~ Dokugami | |||
|subtitle={{Motion|236}}{{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=17 | |||
|active=6 | |||
|recovery=17 | |||
|total= | |||
|Hit Adv=-3 | |||
|Block Adv=-5 | |||
|invul=autoguard(upper body)(f8-11) | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=401 Shiki ~ Tsumi Yomi | |||
|subtitle={{Motion|63214}}{{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=10 | |||
|active=3 | |||
|recovery=34 | |||
|total= | |||
|Hit Adv=-17 | |||
|Block Adv=-19 | |||
|invul= | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=402 Shiki ~ Batsu Yomi | |||
|subtitle={{Motion|6}}{{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=10 | |||
|active=5 | |||
|recovery=39 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-25 | |||
|invul= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=100 Shiki ~ Oniyaki | |||
|input={{Motion|623}}[[File:P.png]] | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=5 | |||
|active=4+13 | |||
|recovery=28 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-23 | |||
|invul=inv(f1-2),autoguard(upper body)(f3-5) | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=5 | |||
|active=4+16 | |||
|recovery=35 | |||
|total= | |||
|Hit Adv=-35 | |||
|Block Adv=-37 | |||
|invul=inv(f1-5),autoguard(upper body)(f3-5) | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=212 shiki~kototsuki in | |||
|input={{Motion|63214}}[[File:K.png]] | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|b}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=5 | |||
|active=16 | |||
|recovery=12 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv=-22 | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=5 | |||
|active=27 | |||
|recovery=12 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv=-28 | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=R.E.D. Kick | |||
|input={{Motion|421}}[[File:K.png]] | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|b}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=16 | |||
|active=2,2,2 | |||
|recovery=18 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv=-6[-1] | |||
|invul=- | |||
|description= *if spaced properly, it's possible to make rdp K safe | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Mid | |||
|Startup=26 | |||
|active=3,2,2 | |||
|recovery=19 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv=-3[-2] | |||
|invul=- | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=75 Shiki Kai | |||
|input={{Motion|236}}[[File:K.png]] > [[File:K.png]] | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|b}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=13 | |||
|active=13 | |||
|recovery=19 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-14 | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=17 | |||
|active=13 | |||
|recovery=19 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-14 | |||
|invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=[[File:K.png]](follow-up) | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=7 | |||
|active=9 | |||
|recovery=14 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-5[0-+2] | |||
|invul=- | |||
|description= *if you do the follow-up late, it's possible to make this netural / plus on block. | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=910 shiki~nue tsumi | |||
|input={{Motion|214}}[[File:P.png]] | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=14 | |||
|active=5 | |||
|recovery=24 | |||
|total= | |||
|Hit Adv=KD(HKD) | |||
|Block Adv=-11 | |||
|invul=Autoguard low(f3-8),mid(f11-14) | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=18 | |||
|active=5 | |||
|recovery=24 | |||
|total= | |||
|Hit Adv=KD(HKD) | |||
|Block Adv=-11 | |||
|invul=Autoguard low(f3-12),mid(f15-18) | |||
|description= | |||
}} | |||
}} | |||
=== Super Moves === | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Ura 108 Shiki ~ Orochinagi | |||
|input={{Motion|214}}{{Motion|41236}}[[File:P.png]] (Hold) | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=20 | |||
|active=16 | |||
|recovery=28 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-15 | |||
|invul=inv(f1-7) | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=18 | |||
|active=16 | |||
|recovery=31 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-19 | |||
|invul=inv(f1-7) | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=[[File:P.png]] (SDM) | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=18 | |||
|active=36 | |||
|recovery=16 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv=-1 | |||
|invul=inv(f1-8) | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Saishuu Kessen Ougi~Mu Shiki | |||
|input={{Motion|236}}{{Motion|236}}[[File:P.png]] | |||
|data= | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|a}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=7 | |||
|active=15,5(4)5(4)5,(4)5 | |||
|recovery=45 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-30 | |||
|invul=inv(f1-6) | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=9 | |||
|active=15,5(4)5(4)5,(4)5 | |||
|recovery=48 | |||
|total= | |||
|Hit Adv=KD | |||
|Block Adv=-33 | |||
|invul=inv(f1-8) | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=[[File:P.png]] (SDM) | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=mid | |||
|Startup=9 | |||
|active=87 | |||
|recovery=45 | |||
|total= | |||
|Hit Adv=HKD | |||
|Block Adv=-33 | |||
|invul=inv(f1-8) | |||
|description= | |||
}} | |||
}} | |||
== Combos == | |||
General notes: | |||
* In Max Mode moves have more pushback, so some combos won't work the same. Most notably for Kyo, you cannot do two 2Bs into a 2A, and cl.C into 236D will only work at the corner, at midscreen it will miss even if do a cross-up or you don't do a jump-in. | |||
*It's worth noting that cr.B,clC link is much eaiser in this game compared to KOF98 | |||
==== meterless ==== | |||
''(midscreen)'' | |||
*'''Cr.B,Cr.A, df D / dp.A''' | |||
solid low confirm | |||
*'''Cr.B,Cl.C, qcf C,hcb C,f.C''' | |||
kyo's most damaging meterless low confirm. | |||
*'''cl.C/cl.D,f.B, hcb P / rdp B''' | |||
easy damaging bnb. this combo doesn't work standing on the following characters: benimaru, robert, yuri, leona, ralf, clark, athena, kensou, mai, king, chris, orochi chris. it also only works on tall crouchers (i.e yashiro, daimon) | |||
*'''(j.X), cl.C, qcf C,hcb C,f.C''' | |||
standard kyo bnb combo. | |||
*'''(j.X), cl.C, qcf.D,D, rdp B / hcb P / qcf C,hcb C,f.C''' | |||
after upkicks, kyo has alot of options from it. | |||
hcb P does the most dmg but can be abit inconsistent, | |||
rdp B ends in a hard KND and does alot of stun, | |||
qcf C rekka is the most damaging but must be done near the corner for all the follow-ups to connect | |||
*'''cl.C, qcf.D,D, qcf A~qcf A, qcf A~qcf A, dp A''' | |||
a difficult and situational combo the requires you to be near the corner in order for this to work. does do alot of dmg, but overall it's kinda impractical. | |||
''(corner)'' | |||
*'''(j.X), cl.C/cl.D, qcf.D,D, qcf A, hcb P, P''' | |||
very damaging meterless combo that ends in a hard KND | |||
*'''(j.X), cl.C/cl.D, qcf.D,D, qcf A~qcf A, dp P''' | |||
a variation of the combo above. requires some timming for it to work | |||
*'''(j.X), cl.C/cl.D, qcf.D,D, cr.A, qcf.D,D, cr.A...''' | |||
one of the many infinites in kof 97. kyo's infinites resembles | |||
his infamous infinite from kof 95. to do this infinite you have to do the 'whiff normal into special' trick so the next D upkick you do will connect. this can be rather difficult to get consistently but it's not that hard, just keep in mind that you have to delay the cr.A after the 1st qcfD~D | |||
==== with meter ==== | |||
''(midscreen)'' | |||
*'''(j.X), Cr.B,Cr.B,Cr.A, qcfx2 P''' | |||
if you've played KOF 98, you'll be familiar with this. still an important combo to learn that more eaiser in this game. | |||
*'''Cr.B,cl.A, qcfx2 P''' | |||
eaiser version of the combo above | |||
*'''(j.X), Cr.C, qcb,hcf P''' | |||
combo with other super | |||
*'''(j.X), Cl.C, qcf.D,D, qcb,hcf P''' | |||
the classic upkicks into orochinagi combo. | |||
works midscreen and the corner if your close | |||
enough for the upkicks to connect. | |||
''(corner)'' | |||
*'''(j.X), Cl.C, qcf.D,D, cr.A, qcb,hcf P (SDM) / qcfx2 P (SDM)''' | |||
max mode specific combo. whiff canceling the cr.A will allow supers to connect | |||
after where it otherwise wouldn't. deals alot of dmg. | |||
==Strategy== | |||
[[Category:The King of Fighters '97]] | [[Category:The King of Fighters '97]] | ||
[[Category:Kyo Kusanagi]] | |||
{{The King Of Fighters '97}} |
Latest revision as of 08:48, 23 May 2024
Introduction
Strengths | Weaknesses |
---|---|
|
|
Movelist
Normals
Far Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | Command | 3 | 4 | 5 | 12 | - | +3 | +1 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 7 | 6 | 10 | 23 | - | -4 | -6 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 12 | 2 | 17 | 31 | - | +1 | -1 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 14 | 5 | 12 | 31 | - | +3 | +1 | - | - | - |
Close Range Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 3 | 4 | 5 | 12 | - | +3 | +1 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | command | 5 | 4 | 8 | 17 | - | 0 | -2 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 2 | 3+9 | 9 | 23 | - | -1 | -3 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 4 | 3 | 22 | 29 | - | -5 | -7 | - | - | - |
Crouching Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 3 | 4 | 5 | 12 | - | +3 | +1 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | - | 3 | 4 | 5 | 12 | - | +3 | +1 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | command | 4 | 3+3 | 20 | 30 | - | -6 | -8 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | special | 11 | 3 | 19 | 33 | - | KD | -4 | - | - | - |
Neutral Jumping Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 5 | 8 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 5 | 9 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 6 | 9 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 7 | 8 | - | - | - | - | - | - | - | - |
Diagonal Jump Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 5 | 8 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 5 | 9 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 6 | 9 | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 9 | 5 | - | - | - | - | - | - | - | - |
Blowback Attack
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | 19 | 4 | 16 | 39 | - | KD | +2 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 17 | 4 | - | - | - | KD | - | - | - | - |
Throws
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | 1 | 1 | 0 | - | - | KD | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | 1 | 1 | 0 | - | - | HKD | - | - | - | - |
Command Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | (specials) | 11 | 7(3)7 | 18 | - | - | -5 | -7 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | - | 2 | 3(12)4 | 24 | - | - | -8 | -10 | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | 6 | 5 | - | - | - | - | - | - | - | - |
Special Moves
Super Moves
Combos
General notes:
- In Max Mode moves have more pushback, so some combos won't work the same. Most notably for Kyo, you cannot do two 2Bs into a 2A, and cl.C into 236D will only work at the corner, at midscreen it will miss even if do a cross-up or you don't do a jump-in.
- It's worth noting that cr.B,clC link is much eaiser in this game compared to KOF98
meterless
(midscreen)
- Cr.B,Cr.A, df D / dp.A
solid low confirm
- Cr.B,Cl.C, qcf C,hcb C,f.C
kyo's most damaging meterless low confirm.
- cl.C/cl.D,f.B, hcb P / rdp B
easy damaging bnb. this combo doesn't work standing on the following characters: benimaru, robert, yuri, leona, ralf, clark, athena, kensou, mai, king, chris, orochi chris. it also only works on tall crouchers (i.e yashiro, daimon)
- (j.X), cl.C, qcf C,hcb C,f.C
standard kyo bnb combo.
- (j.X), cl.C, qcf.D,D, rdp B / hcb P / qcf C,hcb C,f.C
after upkicks, kyo has alot of options from it. hcb P does the most dmg but can be abit inconsistent, rdp B ends in a hard KND and does alot of stun, qcf C rekka is the most damaging but must be done near the corner for all the follow-ups to connect
- cl.C, qcf.D,D, qcf A~qcf A, qcf A~qcf A, dp A
a difficult and situational combo the requires you to be near the corner in order for this to work. does do alot of dmg, but overall it's kinda impractical.
(corner)
- (j.X), cl.C/cl.D, qcf.D,D, qcf A, hcb P, P
very damaging meterless combo that ends in a hard KND
- (j.X), cl.C/cl.D, qcf.D,D, qcf A~qcf A, dp P
a variation of the combo above. requires some timming for it to work
- (j.X), cl.C/cl.D, qcf.D,D, cr.A, qcf.D,D, cr.A...
one of the many infinites in kof 97. kyo's infinites resembles his infamous infinite from kof 95. to do this infinite you have to do the 'whiff normal into special' trick so the next D upkick you do will connect. this can be rather difficult to get consistently but it's not that hard, just keep in mind that you have to delay the cr.A after the 1st qcfD~D
with meter
(midscreen)
- (j.X), Cr.B,Cr.B,Cr.A, qcfx2 P
if you've played KOF 98, you'll be familiar with this. still an important combo to learn that more eaiser in this game.
- Cr.B,cl.A, qcfx2 P
eaiser version of the combo above
- (j.X), Cr.C, qcb,hcf P
combo with other super
- (j.X), Cl.C, qcf.D,D, qcb,hcf P
the classic upkicks into orochinagi combo. works midscreen and the corner if your close enough for the upkicks to connect.
(corner)
- (j.X), Cl.C, qcf.D,D, cr.A, qcb,hcf P (SDM) / qcfx2 P (SDM)
max mode specific combo. whiff canceling the cr.A will allow supers to connect after where it otherwise wouldn't. deals alot of dmg.
Strategy