The King of Fighters '97/Yashiro: Difference between revisions

From SuperCombo Wiki
m (moved move list showcase)
 
(11 intermediate revisions by 2 users not shown)
Line 3: Line 3:


==Introduction==
==Introduction==
{{ ProConTable
{{ ProConTable
| pros=
| pros=
* placeholder
* TBA
| cons=
| cons=
* placeholder
* TBA
}}
}}


==Movelist==
==Movelist==
<center>'''Move List Showcase''' <br>
<youtube>L0mati-OkD8</youtube></center>
=== Normals ===
=== Normals ===
==== Far Normals ====
==== Far Normals ====
Line 16: Line 21:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.A.png
|caption=
|caption=
|name=st.A
|name=st.A
Line 25: Line 30:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=3
  |Active=
  |active=4
  |Recovery=
  |recovery=7
  |Total=
  |total=14
  |Hit Adv=
  |Hit Adv=+1
  |Block Adv=
  |Block Adv=-1
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 41: Line 46:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.B.png
|caption=
|caption=
|name=st.B
|name=st.B
Line 50: Line 55:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=-
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=6
  |Active=
  |active=7
  |Recovery=
  |recovery=12
  |Total=
  |total=25
  |Hit Adv=
  |Hit Adv=-7
  |Block Adv=
  |Block Adv=-9
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 66: Line 71:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.C.png
|caption=
|caption=
|name=st.C
|name=st.C
Line 75: Line 80:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=-
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=10
  |Active=
  |active=4
  |Recovery=
  |recovery=29
  |Total=
  |total=43
  |Hit Adv=
  |Hit Adv=-13
  |Block Adv=
  |Block Adv=-15
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 91: Line 96:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.D.png
|caption=
|caption=
|name=st.D
|name=st.D
Line 102: Line 107:
  |Cancel=
  |Cancel=
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=8
  |Active=
  |active=4
  |Recovery=
  |recovery=29
  |Total=
  |total=41
  |Hit Adv=
  |Hit Adv=-13
  |Block Adv=
  |Block Adv=-15
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 117: Line 122:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cl.A.png
|caption=
|caption=
|name=cl.A
|name=cl.A
Line 126: Line 131:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=3
  |Active=
  |active=4
  |Recovery=
  |recovery=4
  |Total=
  |total=11
  |Hit Adv=
  |Hit Adv=+4
  |Block Adv=
  |Block Adv=+2
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 142: Line 147:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cl.B.png
|caption=
|caption=
|name=cl.B
|name=cl.B
Line 151: Line 156:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=5
  |Active=
  |active=5
  |Recovery=
  |recovery=7
  |Total=
  |total=19
  |Hit Adv=
  |Hit Adv=0
  |Block Adv=
  |Block Adv=-2
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 167: Line 172:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cl.C(1).png
|image2=KOF97 Yashiro cl.C(2).png
|caption=
|caption=
|name=cl.C
|name=cl.C
Line 176: Line 182:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=6
  |Active=
  |active=3,4
  |Recovery=
  |recovery=31
  |Total=
  |total=44
  |Hit Adv=
  |Hit Adv=-18
  |Block Adv=
  |Block Adv=-20
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 192: Line 198:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cl.D.png
|caption=
|caption=Wow! what a 50/50
|name=cl.D
|name=cl.D
|input={{Icon-SNK|d}}
|input={{Icon-SNK|d}}
Line 201: Line 207:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard=Overhead
  |Startup=
  |Startup=3
  |Active=
  |active=5
  |Recovery=
  |recovery=23
  |Total=
  |total=31
  |Hit Adv=
  |Hit Adv=-8
  |Block Adv=
  |Block Adv=-10
  |Invul=-
  |invul=-
  |description=
  |description= *for some reason, this button is an overhead
  }}
  }}
}}
}}
Line 218: Line 224:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cr.A.png
|caption=
|caption=
|name=cr.A
|name=cr.A
Line 227: Line 233:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=3
  |Active=
  |active=4
  |Recovery=
  |recovery=6
  |Total=
  |total=13
  |Hit Adv=
  |Hit Adv=+2
  |Block Adv=
  |Block Adv=0
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 243: Line 249:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cr.B.png
|caption=
|caption=
|name=cr.B
|name=cr.B
Line 254: Line 260:
  |Cancel=
  |Cancel=
  |Guard= Low
  |Guard= Low
  |Startup=
  |Startup=3
  |Active=
  |active=4
  |Recovery=
  |recovery=9
  |Total=
  |total=16
  |Hit Adv=
  |Hit Adv=-1
  |Block Adv=
  |Block Adv=-3
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 268: Line 274:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cr.C.png
|caption=
|caption=
|name=cr.C
|name=cr.C
Line 277: Line 283:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=None
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=
  |Startup=5
  |Active=
  |active=8
  |Recovery=
  |recovery=26
  |Total=
  |total=39
  |Hit Adv=
  |Hit Adv=-14
  |Block Adv=
  |Block Adv=-16
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 293: Line 299:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro cr.D(1).png
|image2=KOF97 Yashiro cr.D(2).png
|caption=
|caption=
|name=cr.D
|name=cr.D
Line 302: Line 309:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Low
  |Guard= Low
  |Startup=
  |Startup=9(3)
  |Active=
  |active=3,5
  |Recovery=
  |recovery=22
  |Total=
  |total=42
  |Hit Adv=KD
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-9
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 319: Line 326:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.A.png
|caption=
|caption=
|name=nj.A
|name=nj.A
Line 330: Line 337:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=8
  |Active=
  |active=9
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 344: Line 351:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.B.png
|caption=
|caption=
|name=nj.B
|name=nj.B
Line 355: Line 362:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=6
  |Active=
  |active=13
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 369: Line 376:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.C.png
|caption=
|caption=
|name=nj.C
|name=nj.C
Line 380: Line 387:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=9
  |Active=
  |active=10
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 394: Line 401:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.D.png
|caption=
|caption=
|name=nj.D
|name=nj.D
Line 405: Line 412:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=9
  |Active=
  |active=7
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 420: Line 427:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.A.png
|caption=
|caption=
|name=dj.A
|name=dj.A
Line 431: Line 438:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=8
  |Active=
  |active=9
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 445: Line 452:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.B.png
|caption=
|caption=
|name=dj.B
|name=dj.B
Line 456: Line 463:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=6
  |Active=
  |active=13
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 470: Line 477:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.C.png
|caption=
|caption=
|name=dj.C
|name=dj.C
Line 481: Line 488:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=9
  |Active=
  |active=10
  |Recovery=-
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 495: Line 502:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.D.png
|caption=
|caption=
|name=dj.D
|name=dj.D
Line 506: Line 513:
  |Cancel=
  |Cancel=
  |Guard=Overhead
  |Guard=Overhead
  |Startup=
  |Startup=9
  |Active=
  |active=7
  |Recovery=
  |recovery=
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 521: Line 528:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro st.CD.png
|caption=
|caption=
|name=CD
|name=CD
Line 530: Line 537:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=
  |Cancel=command
  |Guard= Mid
  |Guard= Mid
  |Startup=-
  |Startup=11
  |Active=-
  |active=5
  |Recovery=-
  |recovery=24
  |Total=
  |total=40
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-6
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 546: Line 553:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro jp.CD.png
|caption=
|caption=
|name=jp.CD
|name=jp.CD
Line 557: Line 564:
  |Cancel=
  |Cancel=
  |Guard= Overhead
  |Guard= Overhead
  |Startup=-
  |Startup=11
  |Active=-
  |active=4
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 572: Line 579:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro C throw.png
|caption=
|caption=
|name=Lever Blow  
|name=Lever Blow  
Line 583: Line 590:
  |Cancel=
  |Cancel=
  |Guard= Throw
  |Guard= Throw
  |Startup=-
  |Startup=1
  |Active=-
  |active=1
  |Recovery=-
  |recovery=0
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 597: Line 604:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro D throw.png
|caption=
|caption=
|name=Hatchet Throw
|name=Hatchet Throw
Line 608: Line 615:
  |Cancel=
  |Cancel=
  |Guard= Throw
  |Guard= Throw
  |Startup=-
  |Startup=1
  |Active=-
  |active=1
  |Recovery=-
  |recovery=0
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=HKD
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |description=
  |description=
  }}
  }}
Line 624: Line 631:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro f.B.png
|caption=
|caption=
|name=Step Side Kick
|name=Step Side Kick
Line 634: Line 641:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=11
  |Active=-
  |active=5
  |Recovery=-
  |recovery=28
  |Total=
  |total=44
  |Hit Adv=
  |Hit Adv=-13
  |Block Adv=
  |Block Adv=-15
  |Invul=-
  |invul=-
  |descrtption=
  |description=
  }}
  }}
}}
}}
Line 651: Line 658:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro DP(1).png
|image2=KOF97 Yashiro DP(2).png
|caption=
|caption=
|name=Upper Duel
|name=Upper Duel
Line 661: Line 669:
  |G. Damage=
  |G. Damage=
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=-
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=7
  |Active=-
  |active=4[12]
  |Recovery=-
  |recovery=27[28]
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-44
  |Invul=-
  |invul=f1-2(full body),
  |descrtption=
f3-5(upper body armor)
  |description=
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 678: Line 687:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=11
  |Active=-
  |active=4[15]
  |Recovery=-
  |recovery=32[30]
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-51
  |Invul=-
  |invul=f1-2(full body),
  |descrtption=
f3-9(upper body armor)
  |description=
  }}
  }}
}}
}}
Line 693: Line 703:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro QCB P.png
|caption=
|caption=
|name=Sledgehammer
|name=Sledgehammer
Line 704: Line 714:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Overhead
  |Startup=
  |Startup=25
  |Active=-
  |active=1
  |Recovery=-
  |recovery=23
  |Total=
  |total=48
  |Hit Adv=
  |Hit Adv=HKD
  |Block Adv=
  |Block Adv=-5
  |Invul=-
  |invul=f1-13(full body)
  |descrtption=
  |description=
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 720: Line 730:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Overhead
  |Startup=
  |Startup=27
  |Active=-
  |active=1
  |Recovery=-
  |recovery=26
  |Total=
  |total=53
  |Hit Adv=
  |Hit Adv=HKD
  |Block Adv=
  |Block Adv=-9
  |Invul=-
  |invul=f1-11(full body)
  |descrtption=
  |description=
  }}
  }}
}}
}}
Line 735: Line 745:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro hcb.P.png
|image2=KOF97 Yashiro hcb.P(2).png
|image3=KOF97 Yashiro hcb.P(3).png
|image4=KOF97 Yashiro hcb.P(4).png
|caption=
|caption=
|name=Missle Might Bash
|name=Missle Might Bash
Line 746: Line 759:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=14
  |Active=-
  |active=3,3,3,9
  |Recovery=-
  |recovery=32
  |Total=
  |total=64
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-23
  |Invul=-
  |invul=-
  |descrtption=
  |description=
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 762: Line 775:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=16
  |Active=-
  |active=3,3,3,9
  |Recovery=-
  |recovery=34
  |Total=
  |total=68
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-25
  |Invul=-
  |invul=-
  |descrtption=
  |description=
  }}
  }}
}}
}}
Line 777: Line 790:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro hcf P.png
|caption=
|caption=
|name=Jet Counter
|name=Jet Counter
Line 788: Line 801:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=15
  |Active=-
  |active=10
  |Recovery=-
  |recovery=20
  |Total=
  |total=45
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-12
  |Invul=-
  |invul=f6-20(low body)
  |descrtption=
  |description=
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 804: Line 817:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=18
  |Active=-
  |active=10
  |Recovery=-
  |recovery=25
  |Total=
  |total=53
  |Hit Adv=
  |Hit Adv=KD
  |Block Adv=
  |Block Adv=-17
  |Invul=-
  |invul=f8-13(full body)
  |descrtption=
  |description=
  }}
  }}
}}
}}
Line 831: Line 844:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |descrtption=
  |description=It has a shorter range than the HP version.
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 847: Line 860:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |descrtption=
  |description=It has more range than the LP version.
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 863: Line 876:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=
  |Block Adv=
  |Block Adv=
  |Invul=-
  |ynvul=-
  |descrtption=
  |description=
  }}
  }}
}}
}}
Line 878: Line 891:
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
|image=
|image=KOF97 Yashiro qcf qcfP.png
|caption=
|caption=
|name=Final Impact
|name=Final Impact
Line 889: Line 902:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |descrtption=
  |description=It has a shorter range than the HP version. Hold LP for more damage.
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 905: Line 918:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=
  |Invul=-
  |invul=-
  |descrtption=
  |description=It has more range than the LP version. Hold HP for more damage.
  }}
  }}
  {{AttackData-KOF97
  {{AttackData-KOF97
Line 921: Line 934:
  |Stun=-
  |Stun=-
  |Cancel=  
  |Cancel=  
  |Guard=  
  |Guard=Mid
  |Startup=
  |Startup=
  |Active=-
  |active=-
  |Recovery=-
  |recovery=-
  |Total=
  |total=
  |Hit Adv=
  |Hit Adv=-
  |Block Adv=
  |Block Adv=
  |Invul=-
  |ynvul=-
  |descrtption=
  |description=It has a greater range if done with HP. Hold the punch for more damage.
  }}
  }}
}}
}}
Line 949: Line 962:
   
   
''(corner)''
''(corner)''
*'''(Cr.B,Cr.A)/(Cr.Ax2-3)/(cl.A,cl.B), dp A'''
*'''(Cr.B,Cr.A)/(Cr.Ax2-3), dp A'''
due to the lacking range on the 2nd hit of dp A, you have to do it in the corner.
due to the lacking range on the 2nd hit of dp A, you have to do it in the corner.


Line 962: Line 975:
==Strategy==
==Strategy==


[[Category:Yashiro Nanakase]]
[[Category:The King of Fighters '97]]
[[Category:The King of Fighters '97]]
{{The King Of Fighters '97}}
{{The King Of Fighters '97}}

Latest revision as of 08:21, 23 May 2024

Yashiro97Win.gif

Introduction

Strengths Weaknesses
  • TBA
  • TBA

Movelist

Move List Showcase

Normals

Far Normals

st.A
Kof.lp.png
KOF97 Yashiro st.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 3 4 7 14 - +1 -1 - - -

st.B
Kof.lk.png
KOF97 Yashiro st.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 6 7 12 25 - -7 -9 - - -

st.C
Kof.sp.png
KOF97 Yashiro st.C.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 10 4 29 43 - -13 -15 - - -

st.D
Kof.sk.png
KOF97 Yashiro st.D.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 8 4 29 41 - -13 -15 - - -

Close Range Normals

cl.A
Kof.lp.png
KOF97 Yashiro cl.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 3 4 4 11 - +4 +2 - - -

cl.B
Kof.lk.png
KOF97 Yashiro cl.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 5 5 7 19 - 0 -2 - - -

cl.C
Kof.sp.png
KOF97 Yashiro cl.C(1).png
KOF97 Yashiro cl.C(2).png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 6 3,4 31 44 - -18 -20 - - -

cl.D
Kof.sk.png
KOF97 Yashiro cl.D.png
Wow! what a 50/50
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead command 3 5 23 31 - -8 -10 - - -
  • for some reason, this button is an overhead

Crouching Normals

cr.A
D.pngKof.lp.png
KOF97 Yashiro cr.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 3 4 6 13 - +2 0 - - -

cr.B
D.pngKof.lk.png
KOF97 Yashiro cr.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low - 3 4 9 16 - -1 -3 - - -

cr.C
D.pngKof.sp.png
KOF97 Yashiro cr.C.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 5 8 26 39 - -14 -16 - - -

cr.D
D.pngKof.sk.png
KOF97 Yashiro cr.D(1).png
KOF97 Yashiro cr.D(2).png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Low command 9(3) 3,5 22 42 - KD -9 - - -

Neutral Jumping Normals

nj.A
U.pngKof.lp.png
KOF97 Yashiro jp.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 8 9 - - - - - - - -

nj.B
U.pngKof.lk.png
KOF97 Yashiro jp.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 6 13 - - - - - - - -

nj.C
U.pngKof.sp.png
KOF97 Yashiro jp.C.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 9 10 - - - - - - - -

nj.D
U.pngKof.sk.png
KOF97 Yashiro jp.D.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 9 7 - - - - - - - -

Diagonal Jump Normals

dj.A
Ub.png/Uf.png+Kof.lp.png
KOF97 Yashiro jp.A.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 8 9 - - - - - - - -

dj.B
Ub.png/Uf.png+Kof.lk.png
KOF97 Yashiro jp.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 6 13 - - - - - - - -

dj.C
Ub.png/Uf.png+Kof.sp.png
KOF97 Yashiro jp.C.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 9 10 - - - - - - - -

dj.D
Ub.png/Uf.png+Kof.sk.png
KOF97 Yashiro jp.D.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 9 7 - - - - - - - -

Blowback Attack

CD
Kof.sp.png+Kof.sk.png
KOF97 Yashiro st.CD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid command 11 5 24 40 - KD -6 - - -

jp.CD
Ub.png/U.png/Uf.png+Kof.sp.png+Kof.sk.png
KOF97 Yashiro jp.CD.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Overhead - 11 4 - - - KD - - - -

Throws

Lever Blow
B.png/F.png+Kof.sp.png
KOF97 Yashiro C throw.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - 1 1 0 - - KD - - - -

Hatchet Throw
B.png/F.png+Kof.sk.png
KOF97 Yashiro D throw.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Throw - 1 1 0 - - HKD - - - -


Command Normals

Step Side Kick
F.pngKof.lk.png
KOF97 Yashiro f.B.png
Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Mid - 11 5 28 44 - -13 -15 - - -

Special Moves

Upper Duel
Dp.pngP.png
KOF97 Yashiro DP(1).png
KOF97 Yashiro DP(2).png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 7 4[12] 27[28] - f1-2(full body),

f3-5(upper body armor)

KD -44 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 11 4[15] 32[30] - f1-2(full body),

f3-9(upper body armor)

KD -51 - - -

Sledgehammer
Qcb.pngP.png
KOF97 Yashiro QCB P.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Overhead - 25 1 23 48 f1-13(full body) HKD -5 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Overhead - 27 1 26 53 f1-11(full body) HKD -9 - - -

Missle Might Bash
Hcb.pngP.png
KOF97 Yashiro hcb.P.png
KOF97 Yashiro hcb.P(2).png
KOF97 Yashiro hcb.P(3).png
KOF97 Yashiro hcb.P(4).png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 14 3,3,3,9 32 64 - KD -23 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 16 3,3,3,9 34 68 - KD -25 - - -

Jet Counter
Hcf.pngP.png
KOF97 Yashiro hcf P.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - 15 10 20 45 f6-20(low body) KD -12 - - -
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - 18 10 25 53 f8-13(full body) KD -17 - - -

Super Moves

Million Bash Stream
Qcb.pngHcf.pngP.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - - - - - - - - - - -

It has a shorter range than the HP version.

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - - - - - - - - - - -

It has more range than the LP version.

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
P.png(SDM) Mid - - - - - - - - - - -

Final Impact
Qcf.pngQcf.pngP.png (hold)
KOF97 Yashiro qcf qcfP.png
Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.lp.png Mid - - - - - - - - - - -

It has a shorter range than the HP version. Hold LP for more damage.

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
Kof.sp.png Mid - - - - - - - - - - -

It has more range than the LP version. Hold HP for more damage.

Version Guard Cancel Properties Startup Active Recovery Total Invulnerability Hit Advantage Block Advantage Stun Guard Damage Damage
P.png(SDM) Mid - - - - - - - - - - -

It has a greater range if done with HP. Hold the punch for more damage.

Combos

General notes:

  • In Max Mode moves have more pushback, so some combos won't work the same.

meterless

(midscreen)

  • (Cr.B,Cr.A)/(Cr.Ax2-3)/(cl.A,cl.B), (st.A,st.B)

good and easy poke string. it's slightly easier to link from cr.B to cr.A compared to kof 98.

  • (J.X), cl.C / cl.D, hcb+C / f.B / hcf.P

main BnB combo. if you want stun, then do f.B or hcf P

  • Standing CD(CH), qcb+P / hcf P

combo from a CH st.CD. qcb P is the most reliable option as it will always connect.

(corner)

  • (Cr.B,Cr.A)/(Cr.Ax2-3), dp A

due to the lacking range on the 2nd hit of dp A, you have to do it in the corner.

with meter

  • (Cr.B,Cr.A)/(Cr.Ax3), qcb,hcf+A

great light conversion. does almost about 50% dmg

  • (J.X), cl.C / cl.D, qcb,hcf P
  • Standing CD(CH), qcfx2 P

Strategy

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Benimaru
Billy
Blue Mary
Chang
Chin
Chizuru
Choi
Chris
Clark
Daimon
Iori
Joe
Kensou
Kim
King
Kyo
Leona
Mai
Ralf
Robert
Ryo
Shermie
Shingo
Terry
Yamazaki
Yashiro
Yuri
EX/Boss Characters
EX Kyo
Orochi Chris
Orochi Shermie
Orochi Yashiro
Orochi Iori
Orochi Leona
Orochi