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| properties = List (\) of Wikitext String (size=1000) | | properties = List (\) of Wikitext String (size=1000) | ||
}}</noinclude><includeonly>{{#ifeq:{{{StoreInCargo|true}}}|true|{{#cargo_store: | }}</noinclude><includeonly>{{#ifeq:{{{StoreInCargo|true}}}|true|{{#cargo_store: | ||
_table= | _table=UMVC3_FrameData | ||
| moveId = {{{moveId}}} | | moveId = {{{moveId}}} | ||
| chara = {{{chara}}} | | chara = {{{chara}}} | ||
Line 51: | Line 51: | ||
}}}} | }}}} | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|+ style="text-align: center; font-size: | |+ style="text-align: center; font-size: large" | {{{chara}}} -- {{{moveId}}} -- {{{input}}} -- {{{moveType}}} | ||
! colspan="4" | {{#invoke:Parser|parseImages|{{{images|}}}|100x100px|addLineBreaks = false}}<br>{{#invoke:Parser|parseImages|{{{hitboxes|}}}|100x100px|addLineBreaks = false}} | ! colspan="4" | {{#invoke:Parser|parseImages|{{{images|}}}|100x100px|addLineBreaks = false}}<br>{{#invoke:Parser|parseImages|{{{hitboxes|}}}|100x100px|addLineBreaks = false}} | ||
|- | |- | ||
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|- | |- | ||
! colspan="4" | Properties | ! colspan="4" | Properties | ||
| {{{properties|}}} | |- | ||
| colspan="4" | {{{properties|}}} | |||
|}</includeonly><noinclude> | |}</includeonly><noinclude> | ||
[[Category:Cargo Templates]] | [[Category:Cargo Templates]] | ||
{{Documentation}} | {{Documentation}} | ||
</noinclude> | </noinclude> |
Latest revision as of 14:40, 27 March 2024
This template defines the table "UMVC3_FrameData". View table.
Template DocumentationEdit This Documentation
Example
{{FrameData-UMVC3 | moveId = c.viper_5l | chara = C. Viper | input = 5L | moveType = Normal | name = | images = UMVC3 CViper 5L.png | hitboxes = | damage = 40,000 | startup = 5 | active = 3 | recovery = 10 | onBlock = -1 | onHit = 0 | guard = Low | invuln = | cancel = S/SU | attackLevel = | blockstun = | hitstun = | hitstop = | meter = | chip = | properties = }}
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---|---|---|---|
Name | Damage | Startup | Active |
40,000 | 5 | 3 | |
Recovery | On Block | On Hit | Guard |
10 | |||
Invulnerability | Cancel | Attack Level | Blockstun |
S/SU | |||
Hitstun | Hitstop | Meter | Chip |
Properties | |||
This documentation is automatically transcluded from Template:FrameData-UMVC3/Documentation and is not included when this page is transcluded.