Line 67: | Line 67: | ||
*Close standing HP > MP+MK (2 hits) | *Close standing HP > MP+MK (2 hits) | ||
**'''Damage''':37 | **'''Damage''':37 | ||
*Jump in LK, Crouching LK | *Jump in LK, Crouching LK x2 > Rolling Attack (4 hits) | ||
**'''Damage''':27 | **'''Damage''':27 | ||
*Jump in MK, Crouching LK | *Jump in MK, Crouching LK x2 > Rolling Attack (4 hits) | ||
**'''Damage''':36 | **'''Damage''':36 | ||
*Jump in HK, Crouching LK | *Jump in HK, Crouching LK x2 > Rolling Attack (4 hits) | ||
**'''Damage''':42 | **'''Damage''':42 | ||
Revision as of 16:36, 18 May 2008
Introduction
Moves List
Normal Moves
Throws
Wild Fang
- LP+LK
- Blanka bites opponents head and kicks them away. Damage:24
Command Moves
Raging Nail
- MP+MK
- Blanka swipes down with both hands. Can combo off a close standing HP for good damage.Damage:17
Rock Rush
- Forward + MP
- Blanka Headbutts opponent. Does 2 hits. Damage:15
Amazon River Run
- Down-Forward + HP
- Blanka slides across the ground with fists held out. Can pass under projectiles. Knocks down. Damage:18
Surprise Forward
- All three Kicks
- Blanka leaps forward. Does not build any meter. Good for applying pressure after a knockdown.
Surprise Back
- Back + All three Kicks
- Blanka leaps backwards. Does not build any meter. Good for evasion.
Special Moves
Electric Thunder
- Press Punch rapidly
Rolling Attack
- Charge Back, Forward + Punch
Vertical Rolling Attack
- Charge Down, Up + Kick
Back-Step Rolling
- Charge Back, Forward + Kick
- Press Punch to cancel
Aerial Rolling
- (In Air)Quarter Circle Forward + Punch
Super Moves
Ground Shave Rolling
- Charge Back, Forward, Back, Forward + Punch
Beast Hurricane
- (In Air)Double Quarter Circle Forward + Punch
Jungle Beat
- Charge Back, Forward, Back, Forward + Kick
Meteor Combo
Super Electric Thunder
- Double Quarter Circle Forward + All three Kicks
Meteor Tag Combo
With Dhalsim
- Charge Back, Forward, Back, Forward + All three Punches
The Basics
Basic Combos
- Close standing HP > MP+MK (2 hits)
- Damage:37
- Jump in LK, Crouching LK x2 > Rolling Attack (4 hits)
- Damage:27
- Jump in MK, Crouching LK x2 > Rolling Attack (4 hits)
- Damage:36
- Jump in HK, Crouching LK x2 > Rolling Attack (4 hits)
- Damage:42