Street Fighter EX2 Plus/Area/Introduction: Difference between revisions

From SuperCombo Wiki
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
<br>
<br>
==STORY==
==Story==
<br>
<br>
Area is the daughter of a very wealthy and creative inventor, and is in fact testing two of his latest inventions: rocket skates and a giant mechanical arm, codenamed Cancer (キャンサー Kyansā?). She enters fighting tournaments in order to obtain data on various different martial artist's fighting styles, as well as to attract attention to her father's inventions. Dismayed by his daughter's penchant for martial arts combat, her father figures if he cannot dissuade her from entering tournaments, the least he can do is equip her with the latest in technological design to give her an edge.
Area is the daughter of a very wealthy and creative inventor, and is in fact testing two of his latest inventions: rocket skates and a giant mechanical arm, codenamed Cancer (キャンサー Kyansā?). She enters fighting tournaments in order to obtain data on various different martial artist's fighting styles, as well as to attract attention to her father's inventions. Dismayed by his daughter's penchant for martial arts combat, her father figures if he cannot dissuade her from entering tournaments, the least he can do is equip her with the latest in technological design to give her an edge.
<br>
<br>
==OVERVIEW==
 
==Overview==


{{ ProConTable
{{ ProConTable
| pros=  
| pros=  
* Place Holder
* Terrifying Setplay
*  
* Great Movement
* Command Throw
*  
*  
*  
*  
| cons=
*  
*  
| cons=
* Place Holder
*  
*  
*  
*  
*  
*  
}}
}}

Latest revision as of 09:35, 6 May 2023


Story


Area is the daughter of a very wealthy and creative inventor, and is in fact testing two of his latest inventions: rocket skates and a giant mechanical arm, codenamed Cancer (キャンサー Kyansā?). She enters fighting tournaments in order to obtain data on various different martial artist's fighting styles, as well as to attract attention to her father's inventions. Dismayed by his daughter's penchant for martial arts combat, her father figures if he cannot dissuade her from entering tournaments, the least he can do is equip her with the latest in technological design to give her an edge.

Overview

Strengths Weaknesses
  • Terrifying Setplay
  • Great Movement
  • Command Throw