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</noinclude><includeonly>{{#ifeq:{{{storeInCargo|true}}}|true|{{#cargo_store:_table=T3FrameData|chara={{{chara|}}}|cat={{{cat|}}}|name={{{name|}}}|icons={{{icons|}}}|input={{{input|}}}|stance={{{stance|}}}|damage={{{damage|}}}|hitlevel={{{hitlevel|}}}|hits={{{hits|}}}|escape={{{escape|}}}|throw={{{throw|}}}|impact={{{impact|}}}|total={{{total|}}}|recovery={{{recovery|}}}|hitadv={{{hitadv|}}}|blockadv={{{blockadv|}}}|chadv={{{chadv|}}}|notes={{{notes|}}} }} }} | </noinclude><includeonly>{{#ifeq:{{{storeInCargo|true}}}|true|{{#cargo_store:_table=T3FrameData|chara={{{chara|}}}|cat={{{cat|}}}|name={{{name|}}}|icons={{{icons|}}}|input={{{input|}}}|stance={{{stance|}}}|damage={{{damage|}}}|hitlevel={{{hitlevel|}}}|hits={{{hits|}}}|escape={{{escape|}}}|throw={{{throw|}}}|impact={{{impact|}}}|total={{{total|}}}|recovery={{{recovery|}}}|hitadv={{{hitadv|}}}|blockadv={{{blockadv|}}}|chadv={{{chadv|}}}|notes={{{notes|}}} }} }} | ||
{| class="wikitable" style="width:100%; text-align:center; margin:0px;" | {| class="wikitable" style="width:100%; text-align:center; margin:0px;" | ||
! colspan=6 style="text-align: left;" |{{#if:{{{name|}}}|{{{name}}}<br>|}}{{#if:{{{icons|}}}|{{{icons}}} | ! colspan=6 style="text-align: left;" |{{#if:{{{name|}}}|{{{name}}}<br>|}}{{#if:{{{icons|}}}|{{{icons}}} / {{{input}}}|{{{input}}} }} {{#if:{{{stance|}}}|({{{stance}}})|}} {{#if:{{{hitlevel|}}}|- ''Hit Level: {{{hitlevel|}}}''|}} {{#if:{{{hits|}}}|''({{{hits|}}} Hit)''|}} {{#if:{{{damage|}}}|''- {{{damage}}} DMG''|}}<div style="float:right"><small>{{{cat|}}}</small></div> | ||
{{#if:{{{throw|}}}| | {{#if:{{{throw|}}}| | ||
{{!}}- | {{!}}- |
Revision as of 20:55, 19 March 2023
This is the "AttackData-T3" template. It should be called in the following format:
{{AttackData-T3 |chara= |cat= |name= |input= |icons= |stance= |damage= |hitlevel= |hits= |escape= |throw= |impact= |recovery= |hitadv= |blockadv= |chadv= |notes= }}
Note that "input" is the key for lookups.
Edit the page to see the template text. This template defines the table "T3FrameData". View table.
Body Blow d/f+1+2 (LFF) - Hit Level: m (1 Hit) - 10 DMG Strings
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
- |
Pick Pocket 1+3 (1 Hit) - 20,10 DMG Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - 1 Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
- |