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(Show a usage of attack data template) |
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|- style="line-height:1em" | |- style="line-height:1em" | ||
{{#if: {{{version|}}} | ! style="min-width:70px; | {{#if: {{{version|}}} | ! style="min-width:70px;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
! colspan=2 | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.
(X).}} | ! colspan=2 | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.
(X).}} | ||
! style="width:16.7%" | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}} | ! style="width:16.7%" | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}} | ||
Line 16: | Line 16: | ||
! {{Tooltip | text=Adv. Hit | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}} | ! {{Tooltip | text=Adv. Hit | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}} | ||
! {{Tooltip | text=Adv. Guard | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ! {{Tooltip | text=Adv. Guard | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ||
|- | |- | ||
| {{#if:{{{Startup|}}}|{{{Startup|}}}|-}} | | {{#if:{{{Startup|}}}|{{{Startup|}}}|-}} | ||
| {{#if:{{{Active|}}}|{{{Active|}}}|-}} | | {{#if:{{{Active|}}}|{{{Active|}}}|-}} | ||
Line 23: | Line 23: | ||
| {{#if:{{{Adv. Guard|}}}|{{{Adv. Guard|}}}|-}} | | {{#if:{{{Adv. Guard|}}}|{{{Adv. Guard|}}}|-}} | ||
|- | |- | ||
{{#if: {{{description|}}} | {{!}} style="width:100% | {{#if: {{{description|}}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}} | ||
{{{description}}} }} | {{{description}}} }} | ||
{{!}}- }} | {{!}}- }} | ||
<noinclude> | <noinclude> | ||
==Usage== | ==Usage== | ||
{{MoveData | |||
|image=WW7_Slash_5A_sprite.png | |||
|caption= | |||
|name=5A | |||
|linkname=5A | |||
|input= | |||
|data= | |||
{{AttackData-WW7 | |||
|Damage=13 | |||
|Guard= Mid | |||
|Dizzy= 5 | |||
|Cancel= y | |||
|Startup= 5 | |||
|Active= 2 | |||
|Recovery= 15 | |||
|Adv. Hit= -2 | |||
|Adv. Guard= -6 | |||
|description= *This is your crouch cancel button. If you want to pressure someone with any button up close, this would be it. Be mindful that it'll whiff on a crouching opponent. | |||
*5A can be crouch canceled to combo into 2D or A Slash Barrier. A Slash Barrier is the easier link. | |||
}} | |||
}} | |||
</noinclude> | </noinclude> | ||
[[Category: Waku Waku 7]] |
Latest revision as of 15:55, 6 December 2022
|- style="line-height:1em"
! colspan=2 | Damage ! style="width:16.7%" | Guard ! style="width:16.6%" | Dizzy ! style="width:16.6%" | Cancel |- | colspan=2 | - | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Startup ! style="width:16.6%" | Active ! Recovery ! Adv. Hit ! Adv. Guard |- | - | - | - | - | - |-
|- }}
Usage
Damage | Guard | Dizzy | Cancel | ||
---|---|---|---|---|---|
13 | Mid | 5 | y | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
5 | 2 | 15 | -2 | -6 | |
|