Galaxy Fight: Universal Warriors/Musafar/Move List: Difference between revisions

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(Created page with "===Standing Normals=== {{MoveData |name = '''f.5A''' |image = Galaxy Fight Musafar f.5A.png |image2 = Galaxy Fight Musafar 66 5A.png |caption2 = Regular version on top and da...")
 
No edit summary
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|image = Galaxy Fight Musafar f.5A.png
|image = Galaxy Fight Musafar f.5A.png
|image2 = Galaxy Fight Musafar 66 5A.png
|image2 = Galaxy Fight Musafar 66 5A.png
|caption2 = Regular version on top and dash version on bottom.  
|caption2 = Regular version on top and dash version on bottom.
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7
  |Damage  = 7
  |Startup = -
  |Startup, Active, and Recovery = -
|Active   = -
  |Recovery = -
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10/11
  |Dash Damage  = 10/11
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 37: Line 33:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 24
  |Damage  = 24
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 36
  |Dash Damage  = 36
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 63: Line 55:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 34
  |Damage  = 34
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 51
  |Dash Damage  = 51
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 87: Line 75:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7
  |Damage  = 7
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10/11
  |Dash Damage  = 10/11
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 115: Line 99:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 24
  |Damage  = 24
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 36
  |Dash Damage  = 36
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 142: Line 122:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 34
  |Damage  = 34
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 51
  |Dash Damage  = 51
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 169: Line 145:
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 7
  |Damage      = 7
  |Startup     =-
  |Startup, Active, and Recovery     =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
Line 189: Line 163:
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 24
  |Damage      = 24
  |Startup     = -
  |Startup, Active, and Recovery     = -
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
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  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 34
  |Damage      = 34
  |Startup     =-
  |Startup, Active, and Recovery     =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
Line 228: Line 198:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7
  |Damage  = 7
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10/11
  |Dash Damage  = 10/11
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 252: Line 218:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 24
  |Damage  = 24
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 36
  |Dash Damage  = 36
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 276: Line 238:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 34
  |Damage  = 34
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 51
  |Dash Damage  = 51
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 301: Line 259:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7
  |Damage  = 7
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10/11
  |Dash Damage  = 10/11
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 325: Line 279:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 24
  |Damage  = 24
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 36
  |Dash Damage  = 36
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 350: Line 300:
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 34
  |Damage  = 34
  |Startup = -
  |Startup, Active, and Recovery = -
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 51
  |Dash Damage  = 51
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 375: Line 321:
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage  = 10/11
  |Damage  = 10/11
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  =
  |Dash Damage  =
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
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  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage  = 36
  |Damage  = 36
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
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  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage  = 51
  |Damage  = 51
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
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  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 10
  |Damage      = 10
  |Startup     =-
  |Startup, Active, and Recovery     =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
Line 458: Line 394:
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 36
  |Damage      = 36
  |Startup     =-
  |Startup, Active, and Recovery     =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
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  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 51
  |Damage      = 51
  |Startup     =-
  |Startup, Active, and Recovery     =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
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  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 21
  |Damage      = 21
  |Startup     =-
  |Startup, Active, and Recovery     =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
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  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 34
  |Damage      = 34
  |Startup     =-
  |Startup, Active, and Recovery     =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
Line 542: Line 470:
  |Startup    = 1
  |Startup    = 1
  |Active      = 1
  |Active      = 1
  |Recovery    =  
  |Recovery    =
  |description =   
  |description =   
Properties:
Properties:
* Great recovery.  
* Great recovery.
* Allows for okizeme.
* Allows for okizeme.
  }}
  }}
Line 561: Line 489:
  |Startup    = 1
  |Startup    = 1
  |Active      = 1
  |Active      = 1
  |Recovery    =  
  |Recovery    =
  |description =   
  |description =   
Properties:
Properties:
Line 580: Line 508:
  |Startup    = 1
  |Startup    = 1
  |Active      = 1
  |Active      = 1
  |Recovery    =  
  |Recovery    =
  |description =   
  |description =   
Properties:
Properties:
Line 599: Line 527:
  |Startup    = 1
  |Startup    = 1
  |Active      = 1
  |Active      = 1
  |Recovery    =  
  |Recovery    =
  |description =   
  |description =   
Properties:
Properties:
Line 618: Line 546:
  |version  = A
  |version  = A
  |Damage  = 34
  |Damage  = 34
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 45
  |Dash Damage  = 45
  |Dash Startup = -
  |Dash Startup, Active, and Recovery = -
|Dash Active   = -
|Dash Recovery = -
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
Line 637: Line 561:
  |version  = B
  |version  = B
  |Damage  = 34
  |Damage  = 34
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 45
  |Dash Damage  = 45
  |Dash Startup = -
  |Dash Startup, Active, and Recovery = -
|Dash Active   = -
|Dash Recovery = -
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
Line 656: Line 576:
  |version  = C
  |version  = C
  |Damage  = 34
  |Damage  = 34
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 45
  |Dash Damage  = 45
  |Dash Startup = -
  |Dash Startup, Active, and Recovery = -
|Dash Active   = -
|Dash Recovery = -
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
Line 684: Line 600:
  |version  = A
  |version  = A
  |Damage  = 45
  |Damage  = 45
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
Line 698: Line 612:
  |version  = B
  |version  = B
  |Damage  = 51
  |Damage  = 51
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
Line 712: Line 624:
  |version=C
  |version=C
  |Damage = 56
  |Damage = 56
  |Startup=-
  |Startup, Active, and Recovery=-
|Active=-
|Recovery=-
  |On Hit=
  |On Hit=
  |On Block=
  |On Block=
Line 722: Line 632:




Universal Properties:  
Universal Properties:
* Knocks down opponent on hit.
* Knocks down opponent on hit.
* Cannot be performed during a dash.
  }}
  }}
}}
}}
Line 737: Line 648:
  |version  = A
  |version  = A
  |Damage  = 48
  |Damage  = 48
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 54
  |Dash Damage  = 54
  |Dash Startup = -
  |Dash Startup, Active, and Recovery = -
|Dash Active   = -
|Dash Recovery = -
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
Line 757: Line 664:
  |version  = B
  |version  = B
  |Damage  = 54
  |Damage  = 54
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 59
  |Dash Damage  = 59
  |Dash Startup = -
  |Dash Startup, Active, and Recovery = -
|Dash Active   = -
|Dash Recovery = -
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
Line 777: Line 680:
  |version  = C
  |version  = C
  |Damage  = 59
  |Damage  = 59
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 69
  |Dash Damage  = 69
  |Dash Startup = -
  |Dash Startup, Active, and Recovery = -
|Dash Active   = -
|Dash Recovery = -
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
Line 794: Line 693:


Universal Properties:
Universal Properties:
* The dash version has much quicker startup and recovery.
* The dash version has much quicker startup and recovery.
* The increased startup and recovery makes the move near instantaneous.  
* Hitting a grounded opponent twice will cause them to tumble.
* Hitting a grounded opponent twice will cause them to tumble.
  }}
  }}
Line 809: Line 709:
  |version  = All <br> Versions
  |version  = All <br> Versions
  |Damage  = 79
  |Damage  = 79
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |description =  
  |description =
Universal Properties:
Universal Properties:
* Knocks down opponent on hit.
* Knocks down opponent on hit.
* Hits high.


  }}
  }}
}}
}}
[[Category:Galaxy Fight: Universal Warriors]]

Revision as of 10:59, 12 October 2022

Standing Normals

f.5A
Galaxy Fight Musafar f.5A.png
Galaxy Fight Musafar 66 5A.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
7 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
10/11 - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


f.5B
Galaxy Fight Musafar f.5B.png
Galaxy Fight Musafar 66 5B.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:

  • Regular and dash versions are juggle extenders.


f.5C
Galaxy Fight Musafar f.5C.png
Galaxy Fight Musafar 66 5C.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
51 - - -

Properties:

  • Regular and dash versions are juggle extenders.


c.5A
Galaxy Fight Musafar c.5A.png
Damage Startup, Active, and Recovery On Hit On Block
7 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
10/11 - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.
  • Shares the same dash attack as f.5A.


c.5B
Galaxy Fight Musafar c.5B 1.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:

  • Regular version knocks down opponent on hit.
  • Dash version is a juggle extender.
  • Regular version launches opponent after landing the move twice. They cannot be juggled.
  • Shares the same dash attack as f.5B


c.5C
Galaxy Fight Musafar c.5C.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
51 - - -

Properties:

  • Regular and dash versions are juggle extenders.
  • Regular version launches opponent after landing the move twice. They cannot be juggled.
  • Shares the same dash attack as f.5C.


Crouching Normals

2A
Galaxy Fight Musafar 2A.png
Damage Startup, Active, and Recovery On Hit On Block
7 - - -

Properties:

  • Hits low.
  • Can be special and dash canceled.
  • Juggle extender.


2B
Galaxy Fight Musafar 2B.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -

Properties:

  • Hits low.
  • Juggle extender.


2C
Galaxy Fight Musafar 2C.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Jumping Normals

8A
Galaxy Fight Musafar 8A.png
Damage Startup, Active, and Recovery On Hit On Block
7 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
10/11 - - -

Properties:

  • Regular and dash versions are juggle extenders.


8B
Galaxy Fight Musafar 8B.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:

  • Regular and dash versions are juggle extenders.


8C
Galaxy Fight Musafar 8C.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
51 - - -

Properties:

  • Regular version is a juggle extender.
  • The entire body is the hitbox for the dash version.


7A/9A
Galaxy Fight Musafar 7A or 9A.png
Damage Startup, Active, and Recovery On Hit On Block
7 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
10/11 - - -

Properties:

  • Regular and dash version are juggle extenders.


7B/9B
Galaxy Fight Musafar 7B or 9B.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:

  • Regular and dash versions are juggle extenders.
  • Regular version has a hitbox on the back leg.


7C/9C
Galaxy Fight Musafar 7C or 9C.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
51 - - -

Properties:

  • Regular version is a juggle extender.
  • The entire body is the hitbox for the dash version.


66 7A/8A/9A
(Dash Only)
Galaxy Fight Musafar 66 789A.png
Damage Startup, Active, and Recovery On Hit On Block
10/11 - - -

Properties:

  • Juggle extender.


66 7B/8B/9B
(Dash Only)
Galaxy Fight Musafar 66 789B 2.png
Damage Startup, Active, and Recovery On Hit On Block
36 - - -

Properties:

  • Juggle extender.


66 7C/8C/9C
(Dash Only)
Galaxy Fight Musafar 66 789C.png
Damage Startup, Active, and Recovery On Hit On Block
51 - - -

Properties:

  • The entire body is a hit box.


Command Normals

Head Upper
66 2A
(Dash Only)
Galaxy Fight Musafar Head Upper.png
Damage Startup, Active, and Recovery On Hit On Block
10 - - -

Properties:

  • Juggle extender.
  • Launches grounded opponents.


Sliding Kick
66 2B
(Dash Only)
Galaxy Fight Musafar Sliding Kick.png
Damage Startup, Active, and Recovery On Hit On Block
36 - - -

Properties:

  • Juggle extender.
  • Launchers grounded opponents.


Head Sliding
66 2C
(Dash Only)
Galaxy Fight Musafar Head Sliding.png
Damage Startup, Active, and Recovery On Hit On Block
51 - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Reverse Spin Kick
6C
(Guard Cancel Only)
Galaxy Fight Musafar Reverse Spin Kick.png
Damage Startup, Active, and Recovery On Hit On Block
21 - - -

Properties:

  • Knocks down opponent on hit.


Reverse Back Knuckle
3C
(Guard Cancel Only)
Galaxy Fight Musafar Reverse Back Knuckle.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Throws

Face to Knee Kick
4/6B
Galaxy Fight Musafar Face to Knee Kick 1.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • Great recovery.
  • Allows for okizeme.


Hard Slam
4/6C
Galaxy Fight Musafar Hard Slam 2.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • Puts the opponent in a juggle state.
  • The best grab in the game.


Air Throw
4/6B
(Air Only)
Galaxy Fight Musafar Air Throw 2.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • You can grab the opponent when they're behind you.
  • Cannot be performed during a dash jump.


Head Crusher
4/6C
(Air Only)
Galaxy Fight Musafar Head Crusher.png
Damage Startup Active Recovery
68 1 1 -

Properties:

  • You can grab the opponent when they're behind you.
  • Cannot be performed during a dash jump.


Special Moves

Musafar Missile
[4]6+A/B/C
Galaxy Fight Musafar Missile.png
A Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
45 - - -

A Version Properties:

  • The projectile travels at the slowest speed.
B Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
45 - - -

B Version Properties:

  • The projectile travels at an average speed.
C Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
45 - - -

C Version Properties:

  • The projectile travels at the fastest speed.
  • Knocks down the opponent on hit.


Musafar Kick
[2]8+A/B/C
Galaxy Fight Musafar Kick.png
A Damage Startup, Active, and Recovery On Hit On Block
45 - - -

A Version Properties:

  • Musafar travels at the lowest height and distance.
B Damage Startup, Active, and Recovery On Hit On Block
51 - - -

B Version Properties:

  • Musafar travels at an average height and distance.
C Damage Startup, Active, and Recovery On Hit On Block
56 - - -

C Version Properties:

  • Musafar travels at the highest height and distance.


Universal Properties:

  • Knocks down opponent on hit.
  • Cannot be performed during a dash.


Musafar Punch
41236+A/B/C
Galaxy Fight Musafar Punch.png
A Damage Startup, Active, and Recovery On Hit On Block
48 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
54 - - -

A Version Properties:

  • Musafar travels at the shortest distance before attacking.
B Damage Startup, Active, and Recovery On Hit On Block
54 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
59 - - -

B Version Properties:

  • Musafar travels at an average distance before attacking.
C Damage Startup, Active, and Recovery On Hit On Block
59 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
69 - - -

C Version Properties:

  • Musafar travels at the furthest distance before attacking.


Universal Properties:

  • The dash version has much quicker startup and recovery.
  • The increased startup and recovery makes the move near instantaneous.
  • Hitting a grounded opponent twice will cause them to tumble.


Moon Spiral Leg Hammer
360+A/B/C
Galaxy Fight Musafar Moon Spiral Leg Hammer 2.png
All
Versions
Damage Startup, Active, and Recovery On Hit On Block
79 - - -

Universal Properties:

  • Knocks down opponent on hit.
  • Hits high.