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* Best jump-ins in the | * Best jump-ins in the game | ||
* Splash and knee are both incredibly difficult to anti-air consistently for most characters. As a result, Gief can often bulldog his way to victory with stubborn offense | * Splash and knee are both incredibly difficult to anti-air consistently for most characters. As a result, Gief can often bulldog his way to victory with stubborn offense | ||
* Jab SPD has good range and decent damage | * Jab SPD has good range and decent damage |
Revision as of 18:18, 16 September 2022
Introduction
Fearing the dangerous power of Shadaloo, the president of Russia sends out their national hero Zangief to combat the threat. Along the way, he befriended rivals like E. Honda and R. Mika who aided him on his journey.
Pros | Cons |
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