SSBM/Gecko Codes: Difference between revisions

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=== <big><big><big>⚠</big></big> ''It should be noted that '''Gecko Codes''' may or may not cause '''De-synchronizations''' when playing Online. Use with Caution!'' <big><big>⚠</big></big></big> ===
=== <big><big><big>⚠</big></big> ''It should be noted that '''Gecko Codes''' may or may not cause '''De-synchronizations''' when playing Online. Use with Caution!'' <big><big>⚠</big></big></big> ===


== Quality-Of-Life Codes ==
== Codes for a Competitive Setting ==


<div class="mw-collapsible mw-collapsed" data-expandtext="Enable OSReport Print on Crash" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Visual Buffer & Polling Drift Fixes (Lag Reduction Codes)" data-collapsetext="Click to collapse">


This will print onscreen exactly why the game crashed! Gone are the days of being in the dark. This functionality was present in Melee, just locked behind a button combo.


$Polling Drift Fix - GameCube or Wii [Dan Salvato]
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
*For Use on a GameCube or Wii with a CRT Screen.
*Removes polling drift phenomenon causing variable input lag.
*Video Lag reduced by ~4.17 milliseconds.
C21A4DA0 00000003 #Polling Drift Fix [Dan Salvato]
901C0000 3D808001
618C95FC 7D8903A6
4E800421 00000000
041A4DB4 60000000
04019860 4BFFFD9D


  $Enable OSReport Print on Crash (1.00) [UnclePunch]
  $Polling Drift and Half Visual Buffer Fixes - GameCube or Wii [tauKhan, UnclePunch]
  043959B4 4800020C
  *Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
 
*For Use on a GameCube or Wii with a Non-CRT Screen.
  $Enable OSReport Print on Crash (1.01) [UnclePunch]
  *Removes polling drift phenomenon causing variable input lag.
  04396B98 4800020C
*Prevents visual buffer from accruing 1/2 frame of lag.
 
*Video Lag reduced by ~12.5 milliseconds.
  $Enable OSReport Print on Crash (1.02) [UnclePunch]
C21A4D98 00000007 #Polling Drift Fix + Half Visual Buffer [tauKhan]
  8062A6F4 2C030001
40820028 8062A6F0
2C030002 4182001C
386DBD88 3D808034
618CBA14 7D8803A6
4E800021 4BFFFFD4
60000000 00000000
C21A5050 0000000B
8062A6F4 2C030001
40820044 8062A6F0
2C030002 40820038
4800001C 8062A6F0
2C030002 41820028
8062A6F4 2C030001
4082001C 386DBD88
3D808034 618CBA14
7D8803A6 4E800021
4BFFFFD4 38600000
60000000 00000000
C21A4BEC 00000015
4800007D 7C0802A6
90010004 9421FFF8
386DBD88 8082A6F0
38840001 9082A6F0
2C040001 40820014
3D808001 618C95FC
7D8803A6 4E800021
8082A6F0 2C040002
40820014 3D808034
618CBB00 7D8803A6
4E800021 38600001
9062A6F4 38604000
38635624 3C808043
B0642A42 8001000C
38210008 7C0803A6
4E800020 7C6802A6
3D808034 618CE894
7D8803A6 4E800021
3C608048 3C80801A
380446F4 38800000
60000000 00000000
04158268 C82280A0
C234EB60 00000007
8062A6F0 2C030001
4080001C 38600000
9062A6F4 3C608043
38804000 388455FC
B0832A42 38600000
  9062A6F0 386DBD88
60000000 00000000
  04397878 4800020C
  04397878 4800020C
C21A4570 00000006 #External/Lag Reduction/Force HD/480pDeflickerOff.asm
3C608046 6063B0F0
38800001 90830008
38600000 3D808015
618CF588 7D8903A6
4E800421 38600000
60000000 00000000


  $Enable OSReport Print on Crash (PAL) [UnclePunch]
  $Polling Drift and Full Visual Buffer Fixes - Wii Only [tauKhan]
  043977A0 4800020C
  *Only have 1 "Visual Buffer & Polling Drift Fix" code enabled at a time.
 
*For Use on a Wii with a Non-CRT Screen.
  Button combo to display in vanilla melee:
*Removes polling drift phenomenon causing variable input lag.
  ZRL
*Prevents visual buffer from accruing a full frame of lag.
  Y + Pad up
*Video Lag reduced by ~20.83 milliseconds.
  A + Pad down
041A4C24 C0429A7C
  B + Pad left
0401985C 3C60804C
  X + pad right
04019860 91231F5C
C2376200 00000003
2C1DFFFF 41820008
48000008 93A2C150
60000000 00000000
C21A5018 00000005
3B5A0001 8002C150
  2C00FFFF 38000000
  9002C150 3D80801A
  618C5078 7D8903A6
  4D820420 00000000
  04218D68 C8228000
  04397878 4800020C


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Graphics-Downgrade-for-Performance Codes" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Universal Controller Fix v0.8" data-collapsetext="Click to collapse">




  $Low-Poly v2 [UnclePunch,Yakult]
  $UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
  *Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
  *Non-Stealth - Indicator of UCF version on Character Select Screen
  C20748DC 0000000E
  C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
  3A26FA14 89D10007
  D01F002C 7C0802A6
  2C0E0009 41820010
  90010004 9421FF20
  2C0E0017 4182001C
  BE8100B0 48000121
  48000014 89D10619
  7FC802A6 C03F0894
  2C0E0001 40820008
  C05E0000 FC011040
  48000008 38800000
  40820118 808DAEB4
  7C8F2378 7DDF782E
  C03F0620 FC200A10
  39EF0004 7E1F782E
  C044003C FC011040
  7C0E8000 41820024
  41800100 887F0670
  7C8F2378 7DDF782E
  2C030002 408000F4
  39EF000C 7DDF792E
  887F221F 54600739
  39EFFFF8 7DDF782E
  408200E8 3C60804C
  39EFFFFC 7DDF792E
  60631F78 8BA30001
  7C1F202E 00000000
  387DFFFE 889F0618
 
4800008D 7C7C1B78
  $No Character Shadows [Altimor]
  7FA3EB78 889F0618
  040872f8 38600000
  4800007D 7C7C1850
 
  7C6319D6 2C0315F9
  $Force Simple Background and Stage Geometry [Punkline]
  408100B0 38000001
  *Makes the Stages only show Collision Geometry to save Processing Power
  901F2358 901F2340
  04028d64 60000010
  809F0004 2C04000A
  0405a2e8 60000000
  40A20098 887F000C
 
  38800001 3D808003
  $Disable Player Reflections on FoD [UnclePunch]
  618C418C 7D8903A6
  04081148 38000000
  4E800421 2C030000
  C21CBB90 00000005 #Lagless FoD [Achilles, Myougi, Dan Salvato]
  41820078 8083002C
  9421FFF8 3CC0804A
  80841ECC C03F002C
  80C6ED78 3CA00002
  D0240018 C05E0004
  60A5AE44 7CA53050
  FC011040 4181000C
  88C50000 60C60004
  38600080 48000008
  98C50000 00000000
  3860007F 98640006
  041CC8AC FC000028
  48000048 7C852378
  041CBE9C 60000000
  3863FFFF 2C030000
  041CBEF0 60000000
  40800008 38630005
  041CBF54 60000000
  3C808046 6084B108
  04390838 60000000
  1C630030 7C841A14
  041CD250 60000000
  1C65000C 7C841A14
  041CCDCC 480000B4
  88640002 7C630774
 
  4E800020 4E800021
  $Disable Pokemon Stadium Screen [UnclePunch]
  40000000 00000000
  *Makes the Jumbotron on Pokemon Stadium Invisible
  BA8100B0 800100E4
  041D2AC8 38800000 #0 Chance for Close-up View.asm
  382100E0 7C0803A6
  041D2AC0 38A00000 #0 Chance for Full View.asm
  60000000 00000000
  041D2B98 48000018 #Allow Duplicate Screen States.asm
  C20998A4 00000026 #External/UCF 0.8/Logic/UCF SD.asm
 
  $Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
  0421AAE4 60000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Rumble" data-collapsetext="Click to collapse">
 
 
$Disable Rumble
043D4A70 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Friendlies QoL" data-collapsetext="Click to collapse">
 
 
$Full friendlies codes [Achilles, UnclePunch]
*Friendlies mods to improve fair competition and speed up sessions
  C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
  7C0802A6 90010004
  7C0802A6 90010004
  9421FF20 BE8100B0
  9421FF20 BE8100B0
  3D808016 618CB41C
  7C7E1B78 83FE002C
480000DD 7FA802A6
C03F063C 806DAEB4
C0030314 FC010040
408100E4 C03F0620
48000071 D0210090
C03F0624 48000065
C0410090 EC4200B2
EC210072 EC21102A
C05D000C FC011040
418000B4 889F0670
2C040003 408100A8
C01D0010 C03F0624
FC000840 40800098
BA8100B0 800100E4
382100E0 7C0803A6
8061001C 83E10014
38210018 38630008
7C6803A6 4E800020
FC000A10 C03D0000
EC000072 C03D0004
EC000828 FC00001E
D8010080 80610084
38630002 3C004330
C85D0014 6C638000
90010080 90610084
C8210080 EC011028
C03D0000 EC200824
4E800020 4E800021
42A00000 37270000
43300000 3F800000
BF4CCCCD 43300000
80000000 7FC3F378
7FE4FB78 BA8100B0
800100E4 382100E0
7C0803A6 00000000
C20908F4 00000017 #External/UCF 0.8/Logic/UCF Tumble.asm
7C0802A6 90010004
9421FF20 BE8100B0
2C030001 4082008C
C03F0628 FC200A10
806DAEB4 C0430210
FC011040 40800074
3F80804C 639C1F78
8BDC0001 387EFFFE
889F0618 48000029
7C7D1B78 7FC3F378
889F0618 48000019
7C7D1850 7C6319D6
388015F9 7C041800
48000038 7C852378
3863FFFF 2C030000
40800008 38630005
809C0008 1C630030
7C841A14 1C65000C
7C841A14 88640002
7C630774 4E800020
BA8100B0 800100E4
382100E0 7C0803A6
60000000 00000000
C22662D0 0000001A #External/UCF 0.8/Indicator/UCF Text.asm
7C0802A6 90010004
9421FF20 BE8100B0
48000089 7FC802A6
38600000 38800000
3D80803A 618C6754
  7D8903A6 4E800421
  7D8903A6 4E800421
  2C030000 40820480
  7C7F1B78 38800001
  2C1C0005 40800478
  989F0049 38800001
  3C608048 80639D30
  989F004A C03E000C
  5463443E 2C03021C
  D03F0024 D03F0028
  41820464 3C608048
  7FE3FB78 48000059
  80639D30 5463443E
  7C8802A6 C03E0000
  2C03010F 41820450
  C05E0004 3D80803A
  887F24D0 2C030001
  618C6B98 7D8903A6
  41820054 3B200000
  4E800421 7C641B78
  3B400000 7F43D378
  7FE3FB78 C03E0008
  3D808003 618C241C
  C05E0008 3D80803A
  7D8903A6 4E800421
  618C7548 7D8903A6
  2C030003 41820010
4E800421 48000024
  7C1CD000 41820014
4E800021 42180000
  3B390001 3B5A0001
C3898000 3EE66666
  2C1A0004 4081FFD0
3DCCCCCD 4E800021
  7F83E378 7F24CB78
55434620 302E3800
  88BF24D0 48000115
  BA8100B0 800100E4
  480003F4 3B400000
  382100E0 7C0803A6
  3B000000 3B200000
  38980000 00000000
  7F23CB78 3D808003
 
  618C241C 7D8903A6
</div>
  4E800421 2C030003
 
  41820024 7F23CB78
<div class="mw-collapsible mw-collapsed" data-expandtext="Stealth UCF v0.8" data-collapsetext="Click to collapse">
  3D808003 618C3370
 
  7D8903A6 4E800421
 
  7C03D000 40820008
  $UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
  3B180001 3B390001
  *Stealth - Does not show indicator of UCF on Character Select Screen
  2C190004 4180FFBC
  C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
  2C180001 41820398
  D01F002C 7C0802A6
  2C180002 41810390
  90010004 9421FF20
  3B5A0001 2C1A0003
  BE8100B0 48000121
  4180FF98 3B200000
7FC802A6 C03F0894
  3B410080 3B000000
C05E0000 FC011040
  3AC00000 3AE00000
40820118 808DAEB4
  7EE3BB78 3D808003
C03F0620 FC200A10
  618C241C 7D8903A6
C044003C FC011040
  4E800421 2C030003
  41800100 887F0670
  41820028 7EE3BB78
  2C030002 408000F4
  3D808003 618C3370
  887F221F 54600739
  7D8903A6 4E800421
  408200E8 3C60804C
  7C03C800 4082000C
  60631F78 8BA30001
  7EF8D1AE 3B180001
  387DFFFE 889F0618
  3AF70001 2C170004
  4800008D 7C7C1B78
  4180FFB8 3B390001
  7FA3EB78 889F0618
  2C190003 4180FFA4
  4800007D 7C7C1850
  3B200000 7C79D0AE
  7C6319D6 2C0315F9
  7C03E000 41820010
  408100B0 38000001
  3B390001 2C190004
  901F2358 901F2340
  4180FFEC 7F83E378
  809F0004 2C04000A
  7F24CB78 88BF24D0
  40A20098 887F000C
  48000009 480002E8
  38800001 3D808003
  618C418C 7D8903A6
  4E800421 2C030000
  41820078 8083002C
  80841ECC C03F002C
D0240018 C05E0004
FC011040 4181000C
38600080 48000008
3860007F 98640006
48000048 7C852378
  3863FFFF 2C030000
  40800008 38630005
  3C808046 6084B108
  1C630030 7C841A14
  1C65000C 7C841A14
  88640002 7C630774
  4E800020 4E800021
  40000000 00000000
  BA8100B0 800100E4
  382100E0 7C0803A6
  60000000 00000000
  C20998A4 00000026 #External/UCF 0.8/Logic/UCF SD.asm
  7C0802A6 90010004
  7C0802A6 90010004
  9421FF20 BE8100B0
  9421FF20 BE8100B0
  7C7F1B78 7C9E2378
  7C7E1B78 83FE002C
  7CBD2B78 48000121
  480000DD 7FA802A6
  7F8802A6 80CD9348
  C03F063C 806DAEB4
  38A00000 807C0000
  C0030314 FC010040
  2C03FFFF 4182005C
408100E4 C03F0620
  7C033000 4182000C
48000071 D0210090
  3B9C0044 4BFFFFE8
C03F0624 48000065
  3B9C0004 1C7D0020
C0410090 EC4200B2
  7F9C1A14 1C7E0008
EC210072 EC21102A
  7F9C1A14 38810080
C05D000C FC011040
  C03C0000 D0240000
418000B4 889F0670
  C03C0004 D0240004
2C040003 408100A8
  38600000 90640008
C01D0010 C03F0624
  7FE3FB78 3D808003
FC000840 40800098
  618C2768 7D8903A6
BA8100B0 800100E4
  4E800421 48000054
  382100E0 7C0803A6
  2C1D0001 4182000C
  8061001C 83E10014
  7FC3F378 48000014
  38210018 38630008
  4800023D 7C6802A6
  7C6803A6 4E800020
  7C63F0AE 48000004
  FC000A10 C03D0000
  38810080 3D808022
  EC000072 C03D0004
  618C4E64 7D8903A6
  EC000828 FC00001E
  4E800421 7FE3FB78
  D8010080 80610084
  38810080 3D808003
  38630002 3C004330
  618C2768 7D8903A6
  C85D0014 6C638000
  4E800421 48000004
  90010080 90610084
  7FE3FB78 38810080
  C8210080 EC011028
  3D808003 618C26CC
  C03D0000 EC200824
  7D8903A6 4E800421
  4E800020 4E800021
  C0210080 C002A8E8
42A00000 37270000
  FC010040 4081000C
43300000 3F800000
  C022A8F8 48000008
BF4CCCCD 43300000
  C022A8CC 7FE3FB78
80000000 7FC3F378
  3D808003 618C3094
  7FE4FB78 BA8100B0
  7D8903A6 4E800421
800100E4 382100E0
  7C0803A6 00000000
  C20908F4 00000017 #External/UCF 0.8/Logic/UCF Tumble.asm
  7C0802A6 90010004
  9421FF20 BE8100B0
  2C030001 4082008C
  C03F0628 FC200A10
  806DAEB4 C0430210
  FC011040 40800074
  3F80804C 639C1F78
  8BDC0001 387EFFFE
  889F0618 48000029
  7C7D1B78 7FC3F378
889F0618 48000019
7C7D1850 7C6319D6
388015F9 7C041800
48000038 7C852378
3863FFFF 2C030000
40800008 38630005
  809C0008 1C630030
  7C841A14 1C65000C
  7C841A14 88640002
  7C630774 4E800020
  BA8100B0 800100E4
  BA8100B0 800100E4
  382100E0 7C0803A6
  382100E0 7C0803A6
  4E800020 4E800021
  60000000 00000000
00000020 C2700000
 
41200000 42700000
</div>
41200000 C1A00000
 
41200000 41A00000
 
41200000 C2700000
<div class="mw-collapsible mw-collapsed" data-expandtext="Tournament QoL" data-collapsetext="Click to collapse">
41200000 C1A00000
 
41200000 42700000
 
41200000 41A00000
  $Full tournament codes [Achilles, UnclePunch]
41200000 0000001F
  *Tournament mods to improve fair competition
C21B3333 420CCCCD
  C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
421B3333 420CCCCD
  7C0802A6 90010004
00000000 41000000
  9421FF20 BE8100B0
00000000 4279999A
  3D808016 618CB41C
C21B3333 420CCCCD
C21B3333 40A00000
421B3333 420CCCCD
421B3333 40A00000
00000008 C2280000
41D4CCCD 42280000
41E00000 00000000
423B999A 00000000
409CCCCD C2280000
41D4CCCD C2280000
40A00000 42280000
41E00000 42280000
40A00000 0000001C
C23A6666 4214CCCD
423D999A 42153333
00000000 40E00000
00000000 426A0000
C23A6666 4214CCCD
C23A6666 40A00000
  423D999A 42153333
  423D999A 40A00000
  00000002 C2250000
41A80000 42250000
41D80000 00000000
40A80000 00000000
42400000 C2250000
41A80000 C2250000
40A00000 42250000
41D80000 42250000
40A00000 00000003
C2200000 42000000
42200000 42000000
428C0000 40E00000
C28C0000 40E00000
C2200000 42000000
C2200000 40A00000
42200000 42000000
42200000 40A00000
FFFFFFFF 4E800021
00030102 BA8100B0
800100E4 382100E0
7C0803A6 881F24D0
60000000 00000000
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
  3C608046 6063B6A0
886324D0 2C030001
  41820050 887F0000
  3D808003 618C4110
  7D8903A6 4E800421
  7D8903A6 4E800421
  8083002C 80640004
  2C030000 40820480
2C030010 40820010
  2C1C0005 40800478
80640010 2C0300EC
  3C608048 80639D30
41820010 8864221E
  5463443E 2C03021C
54630631 41820014
  41820464 3C608048
3D80802F 618CCCC8
  80639D30 5463443E
7D8903A6 4E800420
  2C03010F 41820450
281E0000 00000000
  887F24D0 2C030001
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
  41820054 3B200000
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
  3B400000 7F43D378
042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm
  3D808003 618C241C
044DC47C C0200000 #External/CSS Player Hands Default to HMN Button/Change Default Hand Position.asm
C2261A6C 00000005 #External/CSS Player Hands Default to HMN Button/Fix A Button Buffer When Exiting Name Entry.asm
88BF0005 2C050002
40820014 3D808026
618C1B6C 7D8903A6
4E800420 1C130024
60000000 00000000
  C2266CE0 0000000C #External/Disable FoD During Doubles/Disable FoD During Doubles.asm
  80CD8840 38C61CB0
  80A60018 3C60E700
  606300B0 7C632A79
  41820010 2C030020
  41820008 48000034
806DB610 88630018
  2C030001 41820014
38600001 50652EB4
90A60018 48000014
38600000 50652EB4
90A60018 48000004
38600001 00000000
C22608D8 0000001D #External/Toggle Rumble From CSS/Toggle Rumble From CSS.asm
887F0007 2C030000
40820090 889F0004
7C972378 800D8840
7C602214 88A31CC0
57800739 40820010
5780077B 4082003C
480000AC 28050001
418200A4 7EE3BB78
  38800000 38A0000E
  38C00000 38ED9950
  3D808037 618C8430
  7D8903A6 4E800421
  7D8903A6 4E800421
  38800001 48000010
  2C030003 41820010
  28050000 41820070
  7C1CD000 41820014
  38800000 7EE3BB78
  3B390001 3B5A0001
  3D808015 618CED4C
  2C1A0004 4081FFD0
7F83E378 7F24CB78
88BF24D0 48000115
480003F4 3B400000
3B000000 3B200000
7F23CB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820024 7F23CB78
3D808003 618C3370
  7D8903A6 4E800421
  7D8903A6 4E800421
  38800001 989F0007
  7C03D000 40820008
3C80C040 909F0014
  3B180001 3B390001
C03F0014 C0428E0C
  2C190004 4180FFBC
C01F000C EC01002A
  2C180001 41820398
D01F000C FC600850
  2C180002 41810390
FC030840 41810008
  3B5A0001 2C1A0003
EC6300B2 D07F0014
  4180FF98 3B200000
4180001C C0828258
  3B410080 3B000000
FC032040 41810010
  3AC00000 3AE00000
38800000 909F0014
  7EE3BB78 3D808003
989F0007 889F0004
  618C241C 7D8903A6
60000000 00000000
  4E800421 2C030003
C2259B84 00000008 #External/Stage Striking/Random_Stage_Fix.asm
  41820028 7EE3BB78
5460063F 41820038
  3D808003 618C3370
1C9E001C 38040008
7C1F00AE 2C000000
40820024 3800001D
7C0903A6 38600000
389F0000 90640004
3884001C 4200FFF8
2C030000 00000000
C2259C40 0000001F #External/Stage Striking/Stage_Striking.asm
39600000 3D408045
614AC388 38600000
3C80803F 608406D0
28000013 4082000C
39600001 48000010
28000000 408200C0
48000034 2C03001D
408000B4 2C0B0002
4182004C 1CA3001C
7CA52214 88C5000A
80AA0000 7CA53430
54A507FF 40820088
4800002C 806DB600
5460056B 4082001C
546006F7 40820008
  48000074 39600002
  38600000 4BFFFFB0
  886DB60E 2C03001D
  4080005C 1CA3001C
  7CA52214 38C00000
2C0B0002 40820008
38C00002 98C50008
80A50000 2C030016
41800008 80A50010
3CC04400 2C0B0002
40820008 38C00000
  90C50038 38C0001E
  98CDB60E 2C0B0000
  4182000C 38630001
  4BFFFF4C 28000000
  60000000 00000000
  C21A5B14 0000000A #External/Salty Runback/Salty Runback.asm
  3BA00000 7FA3EB78
  3D80801A 618C3680
  7D8903A6 4E800421
  7D8903A6 4E800421
  548005EF 4182000C
  7C03C800 4082000C
  548005AD 40820014
7EF8D1AE 3B180001
  3BBD0001 2C1D0004
3AF70001 2C170004
  4180FFD4 4800000C
4180FFB8 3B390001
  3B600002 48000008
2C190003 4180FFA4
  3B600000 3BA00000
3B200000 7C79D0AE
  60000000 00000000
7C03E000 41820010
  C2265220 00000028 #Common/Winners Names are Gold on CSS/Change Name Color.asm
3B390001 2C190004
  7FA3EB78 48000039
4180FFEC 7F83E378
  2C030000 4182012C
7F24CB78 88BF24D0
  807B0000 38800000
  48000009 480002E8
  3CA0FFD7 60A50000
  7C0802A6 90010004
  90A10100 38A10100
  9421FF20 BE8100B0
  3D80803A 618C74F0
  7C7F1B78 7C9E2378
  7D8903A6 4E800421
  7CBD2B78 48000121
  48000100 7C0802A6
  7F8802A6 80CD9348
  90010004 9421FF20
  38A00000 807C0000
  BE8100B0 7C7D1B78
  2C03FFFF 4182005C
  3FE08047 63FF9DA4
  7C033000 4182000C
  1FDD00A8 7FDEFA14
  3B9C0044 4BFFFFE8
  887F0004 2C030000
  3B9C0004 1C7D0020
  418200B0 3C608046
  7F9C1A14 1C7E0008
  6063B6A0 886324D0
  7F9C1A14 38810080
  889F0006 7C032000
  C03C0000 D0240000
  40820098 887E0058
  C03C0004 D0240004
  2C030003 4182008C
  38600000 90640008
  887F0004 2C030007
  7FE3FB78 3D808003
  40820040 887F0006
  618C2768 7D8903A6
  2C030001 40820024
  4E800421 48000054
  887F0000 1C6300A8
  2C1D0001 4182000C
  7C63FA14 8863005F
  7FC3F378 48000014
  889E005F 7C032000
  4800023D 7C6802A6
  41820058 4800005C
  7C63F0AE 48000004
  887F0000 7C03E800
  38810080 3D808022
  41820048 4800004C
  618C4E64 7D8903A6
  887F0006 2C030001
  4E800421 7FE3FB78
  40820028 7FE3FB78
  38810080 3D808003
  3D808016 618C54A0
  618C2768 7D8903A6
  4E800421 48000004
  7FE3FB78 38810080
  3D808003 618C26CC
  7D8903A6 4E800421
  C0210080 C002A8E8
  FC010040 4081000C
  C022A8F8 48000008
  C022A8CC 7FE3FB78
  3D808003 618C3094
  7D8903A6 4E800421
  7D8903A6 4E800421
  889E005F 7C032000
  BA8100B0 800100E4
  41820020 48000014
382100E0 7C0803A6
  887E005D 2C030000
4E800020 4E800021
  41820010 48000004
00000020 C2700000
  38600000 48000008
41200000 42700000
  38600001 BA8100B0
41200000 C1A00000
  800100E4 382100E0
41200000 41A00000
  7C0803A6 4E800020
41200000 C2700000
  880DB655 00000000
41200000 C1A00000
  C216EA30 00000004 #Common/Winners Names are Gold on CSS/Remember Who LRA Started.asm
41200000 42700000
  981E0010 2C000007
41200000 41A00000
  40820014 3C808046
41200000 0000001F
  6084B6A0 88840001
C21B3333 420CCCCD
  989E000C 00000000
421B3333 420CCCCD
  C216EBAC 0000000C #Common/CSS KO Stars/Asign KO Stars Upon Exiting Dairantou.asm
00000000 41000000
  3C608047 60639D30
00000000 4279999A
  88630000 2C030002
  C21B3333 420CCCCD
  40820040 3C60803D
  C21B3333 40A00000
  6063DA00 3D80801A
  421B3333 420CCCCD
  618C5F00 7D8903A6
  421B3333 40A00000
  4E800421 3C60803D
  00000008 C2280000
  6063DA00 808D8840
41D4CCCD 42280000
  38840590 38A00001
41E00000 00000000
  3D80801A 618C5F64
423B999A 00000000
409CCCCD C2280000
41D4CCCD C2280000
40A00000 42280000
41E00000 42280000
40A00000 0000001C
C23A6666 4214CCCD
  423D999A 42153333
  00000000 40E00000
  00000000 426A0000
C23A6666 4214CCCD
  C23A6666 40A00000
423D999A 42153333
423D999A 40A00000
  00000002 C2250000
  41A80000 42250000
  41D80000 00000000
  40A80000 00000000
  42400000 C2250000
41A80000 C2250000
40A00000 42250000
41D80000 42250000
40A00000 00000003
C2200000 42000000
42200000 42000000
428C0000 40E00000
C28C0000 40E00000
C2200000 42000000
C2200000 40A00000
42200000 42000000
42200000 40A00000
FFFFFFFF 4E800021
  00030102 BA8100B0
  800100E4 382100E0
  7C0803A6 881F24D0
  60000000 00000000
  C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
  3C608046 6063B6A0
  886324D0 2C030001
  41820050 887F0000
  3D808003 618C4110
  7D8903A6 4E800421
  7D8903A6 4E800421
  8001001C 83E10014
  8083002C 80640004
  60000000 00000000
  2C030010 40820010
 
80640010 2C0300EC
</div>
41820010 8864221E
 
54630631 41820014
<div class="mw-collapsible mw-collapsed" data-expandtext="Tournament QoL" data-collapsetext="Click to collapse">
3D80802F 618CCCC8
 
7D8903A6 4E800420
 
281E0000 00000000
  $Full tournament codes [Achilles, UnclePunch]
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
  *Tournament mods to improve fair competition
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
  C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm
  7C0802A6 90010004
044DC47C C0200000 #External/CSS Player Hands Default to HMN Button/Change Default Hand Position.asm
  9421FF20 BE8100B0
C2261A6C 00000005 #External/CSS Player Hands Default to HMN Button/Fix A Button Buffer When Exiting Name Entry.asm
  3D808016 618CB41C
88BF0005 2C050002
  40820014 3D808026
  618C1B6C 7D8903A6
4E800420 1C130024
60000000 00000000
C2266CE0 0000000C #External/Disable FoD During Doubles/Disable FoD During Doubles.asm
80CD8840 38C61CB0
80A60018 3C60E700
606300B0 7C632A79
41820010 2C030020
41820008 48000034
806DB610 88630018
2C030001 41820014
38600001 50652EB4
90A60018 48000014
38600000 50652EB4
90A60018 48000004
38600001 00000000
  C22608D8 0000001D #External/Toggle Rumble From CSS/Toggle Rumble From CSS.asm
  887F0007 2C030000
40820090 889F0004
7C972378 800D8840
7C602214 88A31CC0
57800739 40820010
5780077B 4082003C
480000AC 28050001
418200A4 7EE3BB78
38800000 38A0000E
  38C00000 38ED9950
  3D808037 618C8430
  7D8903A6 4E800421
  7D8903A6 4E800421
  2C030000 40820480
  38800001 48000010
  2C1C0005 40800478
  28050000 41820070
  3C608048 80639D30
  38800000 7EE3BB78
  5463443E 2C03021C
  3D808015 618CED4C
41820464 3C608048
80639D30 5463443E
2C03010F 41820450
887F24D0 2C030001
41820054 3B200000
3B400000 7F43D378
3D808003 618C241C
  7D8903A6 4E800421
  7D8903A6 4E800421
  2C030003 41820010
38800001 989F0007
  7C1CD000 41820014
3C80C040 909F0014
  3B390001 3B5A0001
C03F0014 C0428E0C
  2C1A0004 4081FFD0
C01F000C EC01002A
  7F83E378 7F24CB78
D01F000C FC600850
  88BF24D0 48000115
FC030840 41810008
  480003F4 3B400000
EC6300B2 D07F0014
4180001C C0828258
FC032040 41810010
38800000 909F0014
989F0007 889F0004
60000000 00000000
C2259B84 00000008 #External/Stage Striking/Random_Stage_Fix.asm
5460063F 41820038
1C9E001C 38040008
7C1F00AE 2C000000
40820024 3800001D
7C0903A6 38600000
389F0000 90640004
3884001C 4200FFF8
2C030000 00000000
C2259C40 0000001F #External/Stage Striking/Stage_Striking.asm
39600000 3D408045
614AC388 38600000
3C80803F 608406D0
28000013 4082000C
39600001 48000010
28000000 408200C0
48000034 2C03001D
408000B4 2C0B0002
4182004C 1CA3001C
7CA52214 88C5000A
80AA0000 7CA53430
54A507FF 40820088
4800002C 806DB600
5460056B 4082001C
546006F7 40820008
48000074 39600002
38600000 4BFFFFB0
886DB60E 2C03001D
4080005C 1CA3001C
7CA52214 38C00000
2C0B0002 40820008
38C00002 98C50008
80A50000 2C030016
41800008 80A50010
3CC04400 2C0B0002
40820008 38C00000
90C50038 38C0001E
98CDB60E 2C0B0000
4182000C 38630001
4BFFFF4C 28000000
60000000 00000000
 
$Stealth tournament codes [Achilles, UnclePunch]
*Tournament mods to improve fair competition
C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
7C0802A6 90010004
9421FF20 BE8100B0
3D808016 618CB41C
7D8903A6 4E800421
2C030000 40820480
2C1C0005 40800478
3C608048 80639D30
5463443E 2C03021C
41820464 3C608048
80639D30 5463443E
2C03010F 41820450
887F24D0 2C030001
41820054 3B200000
3B400000 7F43D378
3D808003 618C241C
7D8903A6 4E800421
  2C030003 41820010
  7C1CD000 41820014
  3B390001 3B5A0001
  2C1A0004 4081FFD0
  7F83E378 7F24CB78
  88BF24D0 48000115
  480003F4 3B400000
  3B000000 3B200000
  3B000000 3B200000
  7F23CB78 3D808003
  7F23CB78 3D808003
Line 638: Line 834:
  04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
  04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
  042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm
  042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm
044DC47C C0200000 #External/CSS Player Hands Default to HMN Button/Change Default Hand Position.asm
 
  C2261A6C 00000005 #External/CSS Player Hands Default to HMN Button/Fix A Button Buffer When Exiting Name Entry.asm
</div>
  88BF0005 2C050002
 
  40820014 3D808026
<div class="mw-collapsible mw-collapsed" data-expandtext="Neutral Spawns for 1v1 and 2v2" data-collapsetext="Click to collapse">
  618C1B6C 7D8903A6
 
  4E800420 1C130024
 
  60000000 00000000
$Neutral Spawns for 1v1 and 2v2 (1.02) [Achilles, Jorgasms]
  C2266CE0 0000000C #External/Disable FoD During Doubles/Disable FoD During Doubles.asm
  *All players/teams spawn in Neutral Stage Positions regardless of Port Permutations.
  80CD8840 38C61CB0
  C2263058 00000030
  80A60018 3C60E700
39E00000 3A000000
  606300B0 7C632A79
3E408048 625307FD
  41820010 2C030020
91F206D8 91F206DC
  41820008 48000034
8A3207C8 625206D7
  806DB610 88630018
2C110001 4182004C
  2C030001 41820014
39EF0001 8E930024
  38600001 50652EB4
2C140003 4182000C
  90A60018 48000014
9A130004 3A100001
  38600000 50652EB4
2C0F0004 41A0FFE4
  90A60018 48000004
  48000130 39E00000
  38600001 00000000
  3A0000FF 3E408048
  C22608D8 0000001D #External/Toggle Rumble From CSS/Toggle Rumble From CSS.asm
  62520801 39EF0001
  887F0007 2C030000
  9E120024 2C0F0004
  40820090 889F0004
  41A0FFF4 4800010C
  7C972378 800D8840
  3E208048 623106DC
  7C602214 88A31CC0
  39EF0001 3A520001
  57800739 40820010
  8E930024 89D30008
  5780077B 4082003C
  2C140003 41A2FFC0
  480000AC 28050001
  2C0E0000 40820010
  418200A4 7EE3BB78
  3A000000 8A910000
  38800000 38A0000E
  48000024 2C0E0001
  38C00000 38ED9950
  40820010 3A000001
  3D808037 618C8430
  8E910001 48000010
  7D8903A6 4E800421
  3A000002 8E910002
  38800001 48000010
  48000004 3A940001
  28050000 41820070
2C140003 40A0FF80
  38800000 7EE3BB78
9A910000 9A120000
  3D808015 618CED4C
2C0F0004 41A0FF94
  7D8903A6 4E800421
39E00000 3E208048
  38800001 989F0007
623106DB 3AA00000
  3C80C040 909F0014
39EF0001 8E910001
  C03F0014 C0428E0C
2C140001 40800008
  C01F000C EC01002A
  48000010 3AB50001
  D01F000C FC600850
  2C150003 40A0FF40
  FC030840 41810008
  2C0F0003 41A0FFDC
  EC6300B2 D07F0014
  39E00000 3A310127
  4180001C C0828258
  39C000FF 3A8000FF
  FC032040 41810010
  39EF0001 8E110024
  38800000 909F0014
  2C0E00FF 40820010
  989F0007 889F0004
  7E128378 39C00000
  60000000 00000000
  4800002C 7C109000
  C2259B84 00000008 #External/Stage Striking/Random_Stage_Fix.asm
  4082000C 39C00003
  5460063F 41820038
  4800001C 2C1400FF
  1C9E001C 38040008
  40820010 39C00001
  7C1F00AE 2C000000
  3A800000 48000008
  40820024 3800001D
  39C00002 99D1FFFC
  7C0903A6 38600000
2C0F0004 41A0FFB4
  389F0000 90640004
38840001 00000000
  3884001C 4200FFF8
  C21C0A48 0000001A
  2C030000 00000000
  3DE0801B 61EFFFA8
  C2259C40 0000001F #External/Stage Striking/Stage_Striking.asm
  7C0F6000 418200BC
  39600000 3D408045
  3DC08048 A1CE0686
  614AC388 38600000
  3DE08049 61EFED70
  3C80803F 608406D0
  81EF0000 2C0E001F
  28000013 4082000C
  4082001C 3E00C242
  39600001 48000010
  3E204242 3E404230
  28000000 408200C0
  3A600000 960F0598
  48000034 2C03001D
  4800002C 2C0E001C
  408000B4 2C0B0002
  40820040 3E00C23A
  4182004C 1CA3001C
  62106666 3E20423D
  7CA52214 88C5000A
  62318E70 3E404214
  80AA0000 7CA53430
  3A600000 960F0854
  54A507FF 40820088
  48000004 924F0004
  4800002C 806DB600
  962F0040 924F0004
  5460056B 4082001C
  962F0040 926F0004
  546006F7 40820008
  960F0040 926F0004
  48000074 39600002
  2C0E0020 40820014
  38600000 4BFFFFB0
  3A000041 9E0F0650
  886DB60E 2C03001D
  3A0000C1 9A0F0040
  4080005C 1CA3001C
  2C0E0008 40820024
  7CA52214 38C00000
  3E004270 3E20C270
  2C0B0002 40820008
3A400000 39EF4748
  38C00002 98C50008
  960F4748 924F0004
  80A50000 2C030016
  962F0040 924F0004
  41800008 80A50010
  7D8803A6 00000000
  3CC04400 2C0B0002
 
  40820008 38C00000
</div>
  90C50038 38C0001E
 
  98CDB60E 2C0B0000
 
  4182000C 38630001
<div class="mw-collapsible mw-collapsed" data-expandtext="Tournament Safety Codes" data-collapsetext="Click to collapse">
  4BFFFF4C 28000000
 
 
$Tournament safety codes [Fizzi]
*Codes to ensure integrity of tournament matches
  C222F958 00000004 #External/FixedDamageRatio/SkipInputHandling.asm
  2C050003 40820014
  3D808022 618CFB68
  7D8903A6 4E800420
  28050005 00000000
  C2167F40 00000005 #External/PreventPauseSoftLocks/ForcePauseOn.asm
  881E0002 2C000001
  40820018 881E0004
  2C000004 4181000C
  881E000A 48000008
  38000001 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hold Start to Pause" data-collapsetext="Click to collapse">
 
 
  $Hold to Pause [UnclePunch]
  *Hold start for 30 frames to pause
  C21A12A4 00000002
  38600000 906DB5C0
  80010024 00000000
  C216BDEC 0000000F
  38ADB5C0 80030000
  540004E7 41820048
  7C9E28AE 2C040000
  40820010 80030008
  540004E7 41820030
  7C7E28AE 38630001
  7C7E29AE 2C03001E
  41800028 38600000
  90650000 3D808016
  618CBDFC 7D8903A6
  4E800420 38600000
  7C7E29AE 48000004
  3D808016 618CBE54
  7D8903A6 4E800420
  60000000 00000000
  60000000 00000000


  $Stealth tournament codes [Achilles, UnclePunch]
</div>
  *Tournament mods to improve fair competition
 
  C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
<div class="mw-collapsible mw-collapsed" data-expandtext="LRAStart Resets Game While Pause Off" data-collapsetext="Click to collapse">
  7C0802A6 90010004
  9421FF20 BE8100B0
  3D808016 618CB41C
$L+R+A+Start Resets Game While Pause Is Off [Sickolas]
  7D8903A6 4E800421
C2050D68 0000000E
  2C030000 40820480
3E808045 6294BF18
  2C1C0005 40800478
82B40000 56B305EF
  3C608048 80639D30
40A20058 3AA00000
  5463443E 2C03021C
3E808046 6294B108
  41820464 3C608048
82740000 567201CF
  80639D30 5463443E
4182001C 567200C7
  2C03010F 41820450
41820014 56720253
887F24D0 2C030001
4182000C 56720295
41820054 3B200000
40820018 3AB50001
3B400000 7F43D378
2C150004 4080001C
  3D808003 618C241C
3A94000C 4BFFFFCC
3D80801A 618C4510
7D8903A6 4E800421
7C0802A6 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Wobbling" data-collapsetext="Click to collapse">
  $Disable Wobbling [UnclePunch]
  *Break out of grab after three Nana hits
  C20DA9DC 00000003 #External/PreventWobbling/1.asm
  38600000 987C2350
  3860FFFF B07C2352
  7F43D378 00000000
  C208F090 0000001D #External/PreventWobbling/2.asm
  807B0010 2C0300DF
  418000D4 2C0300E4
  418100CC 807B1A58
  2C030000 418200C0
  8063002C 88832222
  5484077B 418200B0
  8863000C 38800001
  3D808003 618C418C
  7D8903A6 4E800421
  7D8903A6 4E800421
  2C030003 41820010
  2C030000 41820090
  7C1CD000 41820014
809B1868 7C032000
  3B390001 3B5A0001
41820034 A0A40000
  2C1A0004 4081FFD0
2C050006 40820078
  7F83E378 7F24CB78
80A4002C 80850518
  88BF24D0 48000115
7C032000 40820068
  480003F4 3B400000
A0650DA8 A09B2352
  3B000000 3B200000
  7C032000 41820058
  7F23CB78 3D808003
  48000018 80A3002C
  618C241C 7D8903A6
  A0652088 A09B2352
  4E800421 2C030003
  7C032000 41820040
  41820024 7F23CB78
  B07B2352 887B2350
  3D808003 618C3370
  38630001 987B2350
  2C030003 41800028
  807B1A58 3D80800D
  618CA698 7D8903A6
  4E800421 3D808008
618CF0C8 7D8903A6
4E800420 801B0010
60000000 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Ledge-Grab Limit" data-collapsetext="Click to collapse">
 
 
$Ledge Grab Limit [UnclePunch]
*Enforces ledge grab limit
C21A5E90 00000002 #Ledge Grab Limit
386000B4 907F0010
7FE3FB78 00000000
0416EBD8 60000000
041B0498 60000000
041B05CC 38000000
041B05C8 38C00001
C2165C48 00000066
7C0802A6 90010004
9421FF00 BC610008
7C7F1B78 887F0004
2C030001 408202F8
3BC10080 3BA00000
38600000 907E0000
907E0004 1C7D00A8
7C83FA14 88640058
2C030003 41820028
8864005D 2C030000
4082001C 887E0000
38630001 987E0000
389E0001 3863FFFF
7FA321AE 3BBD0001
2C1D0006 4180FFC0
887E0000 2C030001
40810118 3BA00000
  387E0001 7C63E8AE
  3D808003 618C42B4
  7D8903A6 4E800421
  7D8903A6 4E800421
  7C03D000 40820008
  7C7C1B78 3B600000
  3B180001 3B390001
  7C1BE800 4182002C
  2C190004 4180FFBC
  387E0001 7C63D8AE
2C180001 41820398
  3D808003 618C42B4
2C180002 41810390
3B5A0001 2C1A0003
4180FF98 3B200000
3B410080 3B000000
3AC00000 3AE00000
7EE3BB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820028 7EE3BB78
  3D808003 618C3370
  7D8903A6 4E800421
  7D8903A6 4E800421
  7C03C800 4082000C
  7C03E000 4080000C
  7EF8D1AE 3B180001
7F7DDB78 4BFFFFB4
  3AF70001 2C170004
  3B7B0001 887E0000
  4180FFB8 3B390001
  7C1B1800 4180FFC4
  2C190003 4180FFA4
  4800000C 3BBD0001
  3B200000 7C79D0AE
4BFFFF98 3B600000
  7C03E000 41820010
  387E0001 7C83D8AE
  3B390001 2C190004
  1C6400A8 7C63FA14
  4180FFEC 7F83E378
  38BE0001 7CA5E8AE
  7F24CB78 88BF24D0
  7C042800 4182000C
  48000009 480002E8
  38800001 48000008
  7C0802A6 90010004
  38800000 9883005D
  9421FF20 BE8100B0
  9883005E 3B7B0001
  7C7F1B78 7C9E2378
  887E0000 7C1B1800
  7CBD2B78 48000121
  4180FFC0 3B600000
  7F8802A6 80CD9348
  387E0001 7F43D8AE
  38A00000 807C0000
  387E0001 7C63E8AE
  2C03FFFF 4182005C
  7C1A1800 41820034
  7C033000 4182000C
  7F43D378 3D808003
  3B9C0044 4BFFFFE8
  618C42B4 7D8903A6
  3B9C0004 1C7D0020
  4E800421 7C03E000
  7F9C1A14 1C7E0008
  40820018 1C7A00A8
  7F9C1A14 38810080
  7C63FA14 38800000
  C03C0000 D0240000
  9883005D 9883005E
  C03C0004 D0240004
  3B7B0001 887E0000
  38600000 90640008
  7C1B1800 4180FFAC
  7FE3FB78 3D808003
  807F0008 3880003C
  618C2768 7D8903A6
  7C6323D6 7C8323D6
  4E800421 48000054
  38600000 3D808032
  2C1D0001 4182000C
  618C2DA0 7D8903A6
  7FC3F378 48000014
  4E800421 48000151
  4800023D 7C6802A6
  7C6802A6 C0430000
  7C63F0AE 48000004
EC2100B2 FC20081E
  38810080 3D808022
D8210080 83A10084
  618C4E64 7D8903A6
3B800000 3B600000
  4E800421 7FE3FB78
1C7C00A8 7C83FA14
  38810080 3D808003
  88640058 2C030003
  618C2768 7D8903A6
  41820030 8864005D
  4E800421 48000004
  2C030000 40820024
  7FE3FB78 38810080
  7F83E378 3D808004
  3D808003 618C26CC
  618C0AF0 7D8903A6
  4E800421 7C03E800
  40810008 3B7B0001
3B9C0001 2C1C0006
4180FFB8 2C1B0001
418100E4 2C1B0000
418200DC 3B800000
1C7C00A8 7C83FA14
88640058 2C030003
4182004C 8864005D
  2C030000 41820010
  2C030001 41820008
  48000034 7F83E378
  3D808004 618C0AF0
  7D8903A6 4E800421
  7D8903A6 4E800421
  C0210080 C002A8E8
  7C03E800 41810018
  FC010040 4081000C
  1C7C00A8 7C83FA14
  C022A8F8 48000008
  38600000 9864005D
  C022A8CC 7FE3FB78
  9864005E 3B9C0001
  3D808003 618C3094
  2C1C0006 4180FF9C
3B800000 1C7C00A8
7C83FA14 88640058
2C030003 41820040
8864005D 2C030000
40820034 7F83E378
3D808004 618C0AF0
  7D8903A6 4E800421
  7D8903A6 4E800421
  BA8100B0 800100E4
  7C03E800 40810018
  382100E0 7C0803A6
  1C7C00A8 7C83FA14
  4E800020 4E800021
  38600001 9864005D
  00000020 C2700000
  9864005E 3B9C0001
  41200000 42700000
  2C1C0006 4180FFA8
  41200000 C1A00000
  4800000C 4E800021
  41200000 41A00000
  40B6DABA B8610008
  41200000 C2700000
  80010104 38210100
  41200000 C1A00000
  7C0803A6 8803000F
41200000 42700000
  60000000 00000000
41200000 41A00000
 
41200000 0000001F
</div>
C21B3333 420CCCCD
 
421B3333 420CCCCD
 
  00000000 41000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Split Audio Channels 2.0" data-collapsetext="Click to collapse">
00000000 4279999A
 
C21B3333 420CCCCD
 
C21B3333 40A00000
  $Split Audio Channels 2.0 (v1.02) [UnclePunch]
421B3333 420CCCCD
  *This code splits the game music onto the left channel, and the game sounds onto right channel.
421B3333 40A00000
  *Game must be set to Mono to take effect, stereo is preserved
00000008 C2280000
  C238A984 00000009
41D4CCCD 42280000
  800DC0B4 2C000000
  41E00000 00000000
  40820034 887A000B
  423B999A 00000000
  2C030001 40820018
  409CCCCD C2280000
  38600000 B07F0228
  41D4CCCD C2280000
  B07F0230 B07F0238
  40A00000 42280000
  48000014 38600000
  41E00000 42280000
  B07F0224 B07F022C
  40A00000 0000001C
  B07F0234 807A000C
C23A6666 4214CCCD
  389F0224 00000000
423D999A 42153333
  C238A80C 00000009
  00000000 40E00000
  800DC0B4 2C000000
  00000000 426A0000
  40820034 887A000B
  C23A6666 4214CCCD
  2C030001 40820018
  C23A6666 40A00000
  38600000 B07F0228
  423D999A 42153333
  B07F0230 B07F0238
  423D999A 40A00000
  48000014 38600000
00000002 C2250000
  B07F0224 B07F022C
41A80000 42250000
  B07F0234 807A000C
41D80000 00000000
  389F0224 00000000
  40A80000 00000000
42400000 C2250000
41A80000 C2250000
40A00000 42250000
41D80000 42250000
40A00000 00000003
C2200000 42000000
42200000 42000000
428C0000 40E00000
C28C0000 40E00000
C2200000 42000000
C2200000 40A00000
  42200000 42000000
42200000 40A00000
FFFFFFFF 4E800021
00030102 BA8100B0
800100E4 382100E0
7C0803A6 881F24D0
60000000 00000000
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
  3C608046 6063B6A0
  886324D0 2C030001
  41820050 887F0000
3D808003 618C4110
7D8903A6 4E800421
8083002C 80640004
2C030010 40820010
  80640010 2C0300EC
  41820010 8864221E
  54630631 41820014
  3D80802F 618CCCC8
  7D8903A6 4E800420
281E0000 00000000
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Tournament Safety Codes" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (Offline Only)" data-collapsetext="Click to collapse">


$Tournament safety codes [Fizzi]
*Codes to ensure integrity of tournament matches
C222F958 00000004 #External/FixedDamageRatio/SkipInputHandling.asm
2C050003 40820014
3D808022 618CFB68
7D8903A6 4E800420
28050005 00000000
C2167F40 00000005 #External/PreventPauseSoftLocks/ForcePauseOn.asm
881E0002 2C000001
40820018 881E0004
2C000004 4181000C
881E000A 48000008
38000001 00000000


</div>
$Swap Z and X for Port 1 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190002
60000000 00000000
$Swap Z and Y for Port 1 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190002
60000000 00000000


$Swap Z and X for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190003
60000000 00000000
$Swap Z and Y for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190003
60000000 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Unlock All Characters, Stages, & Random Stage Select" data-collapsetext="Click to collapse">
$Swap Z and X for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190004
60000000 00000000
$Swap Z and Y for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190004
60000000 00000000


 
$Swap Z and X for Port 4 on LAN [Altimor]
  $Unlock All Characters, Stages, & Random Stage Select [standardtoaster]
*Offline Only. Causes Desyncs Online
  041648C8 38A007FF
*Only enable One "Swap Z" code per desired Z-Jump port.
  041644BC 38A007FF
C23775D8 00000005
  04173580 38A007FF
2C180003 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190005
60000000 00000000
  $Swap Z and Y for Port 4 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D8 00000005
2C180003 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
  901A0000 88190005
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="All 51 Event Matches Open But Not Completed" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (Online Only)" data-collapsetext="Click to collapse">




  $All 51 Event Matches Open But Not Completed [Achilles]
  $Swap X/Z - Netplay Safe [Altimor]
  0424cec4 48000058
  *Online only - does nothing in VS. Mode
  04162ee8 60000000
  *Swaps the X and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000B56A
500056F6 00000000
 
$Swap Y/Z - Netplay Safe [Altimor]
*Online only - does nothing in VS. Mode
*Swaps the Y and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000BD28
50004EF6 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Infinite Lotto Coins" data-collapsetext="Click to collapse">


== Quality-Of-Life Codes ==
<div class="mw-collapsible mw-collapsed" data-expandtext="Enable OSReport Print on Crash" data-collapsetext="Click to collapse">
This will print onscreen exactly why the game crashed! Gone are the days of being in the dark. This functionality was present in Melee, just locked behind a button combo.
$Enable OSReport Print on Crash (1.00) [UnclePunch]
043959B4 4800020C
$Enable OSReport Print on Crash (1.01) [UnclePunch]
04396B98 4800020C
$Enable OSReport Print on Crash (1.02) [UnclePunch]
04397878 4800020C
$Enable OSReport Print on Crash (PAL) [UnclePunch]
043977A0 4800020C


  $Infinite Lotto Coins
  Button combo to display in vanilla melee:
  0245A142 00002706
  ZRL
Y + Pad up
A + Pad down
B + Pad left
X + pad right


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Universal Controller Fix v0.8" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Visual Buffer & Polling Drift Fixes (Lag Reduction Codes)" data-collapsetext="Click to collapse">




  $UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
  $Polling Drift Fix - GameCube or Wii [Dan Salvato]
  *Non-Stealth - Indicator of UCF version on Character Select Screen
  *Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
  *For Use on a GameCube or Wii with a CRT Screen.
  D01F002C 7C0802A6
  *Removes polling drift phenomenon causing variable input lag.
  90010004 9421FF20
  *Video Lag reduced by ~4.17 milliseconds.
  BE8100B0 48000121
  C21A4DA0 00000003 #Polling Drift Fix [Dan Salvato]
  7FC802A6 C03F0894
  901C0000 3D808001
C05E0000 FC011040
  618C95FC 7D8903A6
40820118 808DAEB4
  4E800421 00000000
C03F0620 FC200A10
  041A4DB4 60000000
C044003C FC011040
  04019860 4BFFFD9D
41800100 887F0670
 
  2C030002 408000F4
  $Polling Drift and Half Visual Buffer Fixes - GameCube or Wii [tauKhan, UnclePunch]
  887F221F 54600739
  *Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
408200E8 3C60804C
  *For Use on a GameCube or Wii with a Non-CRT Screen.
60631F78 8BA30001
  *Removes polling drift phenomenon causing variable input lag.
387DFFFE 889F0618
  *Prevents visual buffer from accruing 1/2 frame of lag.
4800008D 7C7C1B78
  *Video Lag reduced by ~12.5 milliseconds.
7FA3EB78 889F0618
  C21A4D98 00000007 #Polling Drift Fix + Half Visual Buffer [tauKhan]
4800007D 7C7C1850
  8062A6F4 2C030001
7C6319D6 2C0315F9
  40820028 8062A6F0
408100B0 38000001
  2C030002 4182001C
901F2358 901F2340
  386DBD88 3D808034
809F0004 2C04000A
  618CBA14 7D8803A6
40A20098 887F000C
  4E800021 4BFFFFD4
38800001 3D808003
618C418C 7D8903A6
  4E800421 2C030000
  41820078 8083002C
  80841ECC C03F002C
D0240018 C05E0004
  FC011040 4181000C
  38600080 48000008
  3860007F 98640006
  48000048 7C852378
  3863FFFF 2C030000
  40800008 38630005
  3C808046 6084B108
  1C630030 7C841A14
  1C65000C 7C841A14
  88640002 7C630774
4E800020 4E800021
  40000000 00000000
  BA8100B0 800100E4
  382100E0 7C0803A6
  60000000 00000000
  60000000 00000000
  C20998A4 00000026 #External/UCF 0.8/Logic/UCF SD.asm
  C21A5050 0000000B
  7C0802A6 90010004
  8062A6F4 2C030001
  9421FF20 BE8100B0
  40820044 8062A6F0
  7C7E1B78 83FE002C
  2C030002 40820038
  480000DD 7FA802A6
  4800001C 8062A6F0
  C03F063C 806DAEB4
  2C030002 41820028
  C0030314 FC010040
  8062A6F4 2C030001
408100E4 C03F0620
  4082001C 386DBD88
48000071 D0210090
  3D808034 618CBA14
C03F0624 48000065
  7D8803A6 4E800021
C0410090 EC4200B2
  4BFFFFD4 38600000
  EC210072 EC21102A
  C05D000C FC011040
  418000B4 889F0670
2C040003 408100A8
C01D0010 C03F0624
FC000840 40800098
BA8100B0 800100E4
382100E0 7C0803A6
8061001C 83E10014
38210018 38630008
7C6803A6 4E800020
FC000A10 C03D0000
EC000072 C03D0004
EC000828 FC00001E
D8010080 80610084
38630002 3C004330
C85D0014 6C638000
90010080 90610084
C8210080 EC011028
C03D0000 EC200824
4E800020 4E800021
  42A00000 37270000
43300000 3F800000
BF4CCCCD 43300000
80000000 7FC3F378
7FE4FB78 BA8100B0
800100E4 382100E0
7C0803A6 00000000
C20908F4 00000017 #External/UCF 0.8/Logic/UCF Tumble.asm
7C0802A6 90010004
9421FF20 BE8100B0
2C030001 4082008C
C03F0628 FC200A10
806DAEB4 C0430210
FC011040 40800074
3F80804C 639C1F78
8BDC0001 387EFFFE
889F0618 48000029
7C7D1B78 7FC3F378
889F0618 48000019
7C7D1850 7C6319D6
388015F9 7C041800
48000038 7C852378
3863FFFF 2C030000
40800008 38630005
809C0008 1C630030
7C841A14 1C65000C
7C841A14 88640002
7C630774 4E800020
BA8100B0 800100E4
382100E0 7C0803A6
  60000000 00000000
  60000000 00000000
  C22662D0 0000001A #External/UCF 0.8/Indicator/UCF Text.asm
  C21A4BEC 00000015
  7C0802A6 90010004
4800007D 7C0802A6
  9421FF20 BE8100B0
90010004 9421FFF8
  48000089 7FC802A6
386DBD88 8082A6F0
  38600000 38800000
38840001 9082A6F0
  3D80803A 618C6754
2C040001 40820014
  7D8903A6 4E800421
3D808001 618C95FC
  7C7F1B78 38800001
7D8803A6 4E800021
  989F0049 38800001
8082A6F0 2C040002
  989F004A C03E000C
40820014 3D808034
  D03F0024 D03F0028
618CBB00 7D8803A6
  7FE3FB78 48000059
4E800021 38600001
  7C8802A6 C03E0000
9062A6F4 38604000
  C05E0004 3D80803A
38635624 3C808043
  618C6B98 7D8903A6
B0642A42 8001000C
  4E800421 7C641B78
38210008 7C0803A6
  7FE3FB78 C03E0008
4E800020 7C6802A6
  C05E0008 3D80803A
3D808034 618CE894
  618C7548 7D8903A6
7D8803A6 4E800021
  4E800421 48000024
3C608048 3C80801A
  4E800021 42180000
380446F4 38800000
  C3898000 3EE66666
60000000 00000000
  3DCCCCCD 4E800021
04158268 C82280A0
  55434620 302E3800
C234EB60 00000007
  BA8100B0 800100E4
8062A6F0 2C030001
  382100E0 7C0803A6
4080001C 38600000
  38980000 00000000
9062A6F4 3C608043
38804000 388455FC
B0832A42 38600000
9062A6F0 386DBD88
60000000 00000000
04397878 4800020C
C21A4570 00000006 #External/Lag Reduction/Force HD/480pDeflickerOff.asm
  3C608046 6063B0F0
38800001 90830008
  38600000 3D808015
  618CF588 7D8903A6
  4E800421 38600000
  60000000 00000000
 
  $Polling Drift and Full Visual Buffer Fixes - Wii Only [tauKhan]
  *Only have 1 "Visual Buffer & Polling Drift Fix" code enabled at a time.
  *For Use on a Wii with a Non-CRT Screen.
  *Removes polling drift phenomenon causing variable input lag.
  *Prevents visual buffer from accruing a full frame of lag.
  *Video Lag reduced by ~20.83 milliseconds.
  041A4C24 C0429A7C
  0401985C 3C60804C
  04019860 91231F5C
  C2376200 00000003
  2C1DFFFF 41820008
  48000008 93A2C150
  60000000 00000000
  C21A5018 00000005
  3B5A0001 8002C150
  2C00FFFF 38000000
  9002C150 3D80801A
  618C5078 7D8903A6
  4D820420 00000000
  04218D68 C8228000
  04397878 4800020C


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Stealth UCF v0.8" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Universal Controller Fix v0.8" data-collapsetext="Click to collapse">




  $UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
  $UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
  *Stealth - Does not show indicator of UCF on Character Select Screen
  *Non-Stealth - Indicator of UCF version on Character Select Screen
  C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
  C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
  D01F002C 7C0802A6
  D01F002C 7C0802A6
Line 1,207: Line 1,534:
  382100E0 7C0803A6
  382100E0 7C0803A6
  60000000 00000000
  60000000 00000000
C22662D0 0000001A #External/UCF 0.8/Indicator/UCF Text.asm
7C0802A6 90010004
9421FF20 BE8100B0
48000089 7FC802A6
38600000 38800000
3D80803A 618C6754
7D8903A6 4E800421
7C7F1B78 38800001
989F0049 38800001
989F004A C03E000C
D03F0024 D03F0028
7FE3FB78 48000059
7C8802A6 C03E0000
C05E0004 3D80803A
618C6B98 7D8903A6
4E800421 7C641B78
7FE3FB78 C03E0008
C05E0008 3D80803A
618C7548 7D8903A6
4E800421 48000024
4E800021 42180000
C3898000 3EE66666
3DCCCCCD 4E800021
55434620 302E3800
BA8100B0 800100E4
382100E0 7C0803A6
38980000 00000000


</div>
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (Offline Only)" data-collapsetext="Click to collapse">
 


$Swap Z and X for Port 1 on LAN [Altimor]
<div class="mw-collapsible mw-collapsed" data-expandtext="Stealth UCF v0.8" data-collapsetext="Click to collapse">
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190002
60000000 00000000
$Swap Z and Y for Port 1 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190002
60000000 00000000


$Swap Z and X for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190003
60000000 00000000
$Swap Z and Y for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190003
60000000 00000000


  $Swap Z and X for Port 3 on LAN [Altimor]
  $UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
  *Offline Only. Causes Desyncs Online
  *Stealth - Does not show indicator of UCF on Character Select Screen
  *Only enable One "Swap Z" code per desired Z-Jump port.
C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
  C23775D0 00000005
D01F002C 7C0802A6
  2C180002 40820018
90010004 9421FF20
  801A0000 7C030378
BE8100B0 48000121
  5060356A 5060D6F6 # X/Z
7FC802A6 C03F0894
  901A0000 88190004
C05E0000 FC011040
40820118 808DAEB4
C03F0620 FC200A10
C044003C FC011040
41800100 887F0670
2C030002 408000F4
887F221F 54600739
408200E8 3C60804C
60631F78 8BA30001
387DFFFE 889F0618
  4800008D 7C7C1B78
7FA3EB78 889F0618
4800007D 7C7C1850
7C6319D6 2C0315F9
408100B0 38000001
901F2358 901F2340
809F0004 2C04000A
40A20098 887F000C
38800001 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820078 8083002C
80841ECC C03F002C
D0240018 C05E0004
FC011040 4181000C
38600080 48000008
3860007F 98640006
48000048 7C852378
3863FFFF 2C030000
40800008 38630005
3C808046 6084B108
1C630030 7C841A14
1C65000C 7C841A14
  88640002 7C630774
  4E800020 4E800021
  40000000 00000000
  BA8100B0 800100E4
  382100E0 7C0803A6
  60000000 00000000
  60000000 00000000
   
  C20998A4 00000026 #External/UCF 0.8/Logic/UCF SD.asm
  $Swap Z and Y for Port 3 on LAN [Altimor]
7C0802A6 90010004
  *Offline Only. Causes Desyncs Online
9421FF20 BE8100B0
  *Only enable One "Swap Z" code per desired Z-Jump port.
7C7E1B78 83FE002C
  C23775D0 00000005
480000DD 7FA802A6
  2C180002 40820018
C03F063C 806DAEB4
  801A0000 7C030378
C0030314 FC010040
  50603D28 5060CEF6 # Y/Z
408100E4 C03F0620
  901A0000 88190004
48000071 D0210090
  60000000 00000000
C03F0624 48000065
 
C0410090 EC4200B2
  $Swap Z and X for Port 4 on LAN [Altimor]
EC210072 EC21102A
  *Offline Only. Causes Desyncs Online
C05D000C FC011040
  *Only enable One "Swap Z" code per desired Z-Jump port.
418000B4 889F0670
  C23775D8 00000005
2C040003 408100A8
  2C180003 40820018
C01D0010 C03F0624
  801A0000 7C030378
FC000840 40800098
  BA8100B0 800100E4
382100E0 7C0803A6
8061001C 83E10014
38210018 38630008
7C6803A6 4E800020
FC000A10 C03D0000
EC000072 C03D0004
EC000828 FC00001E
D8010080 80610084
38630002 3C004330
C85D0014 6C638000
90010080 90610084
C8210080 EC011028
C03D0000 EC200824
4E800020 4E800021
42A00000 37270000
43300000 3F800000
  BF4CCCCD 43300000
  80000000 7FC3F378
  7FE4FB78 BA8100B0
  800100E4 382100E0
  7C0803A6 00000000
  C20908F4 00000017 #External/UCF 0.8/Logic/UCF Tumble.asm
7C0802A6 90010004
9421FF20 BE8100B0
2C030001 4082008C
C03F0628 FC200A10
806DAEB4 C0430210
FC011040 40800074
3F80804C 639C1F78
8BDC0001 387EFFFE
889F0618 48000029
7C7D1B78 7FC3F378
889F0618 48000019
7C7D1850 7C6319D6
388015F9 7C041800
48000038 7C852378
3863FFFF 2C030000
40800008 38630005
809C0008 1C630030
7C841A14 1C65000C
7C841A14 88640002
7C630774 4E800020
BA8100B0 800100E4
  382100E0 7C0803A6
  60000000 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (Offline Only)" data-collapsetext="Click to collapse">
 
 
  $Swap Z and X for Port 1 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775C0 00000005
  2C180000 40820018
  801A0000 7C030378
  5060356A 5060D6F6 # X/Z
  5060356A 5060D6F6 # X/Z
  901A0000 88190005
  901A0000 88190002
  60000000 00000000
  60000000 00000000
   
   
  $Swap Z and Y for Port 4 on LAN [Altimor]
  $Swap Z and Y for Port 1 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775D8 00000005
  C23775C0 00000005
  2C180003 40820018
  2C180000 40820018
  801A0000 7C030378
  801A0000 7C030378
  50603D28 5060CEF6 # Y/Z
  50603D28 5060CEF6 # Y/Z
  901A0000 88190005
  901A0000 88190002
  60000000 00000000
  60000000 00000000


</div>
$Swap Z and X for Port 2 on LAN [Altimor]
 
*Offline Only. Causes Desyncs Online
<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (Online Only)" data-collapsetext="Click to collapse">
*Only enable One "Swap Z" code per desired Z-Jump port.
 
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190003
60000000 00000000
$Swap Z and Y for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190003
60000000 00000000
 
$Swap Z and X for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190004
60000000 00000000
$Swap Z and Y for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190004
60000000 00000000
 
$Swap Z and X for Port 4 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D8 00000005
2C180003 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190005
60000000 00000000
$Swap Z and Y for Port 4 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D8 00000005
2C180003 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190005
60000000 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (Online Only)" data-collapsetext="Click to collapse">
 


  $Swap X/Z - Netplay Safe [Altimor]
  $Swap X/Z - Netplay Safe [Altimor]
Line 1,314: Line 1,783:
</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Rumble" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Visual Buffer & Polling Drift Fixes (Lag Reduction Codes)" data-collapsetext="Click to collapse">


$Disable Rumble
043D4A70 00000000


$Polling Drift Fix [Dan Salvato]
</div>
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
 
*Removes polling drift phenomenon causing variable input lag.
<div class="mw-collapsible mw-collapsed" data-expandtext="Graphics-Downgrade-for-Performance Codes" data-collapsetext="Click to collapse">
*Video Lag reduced by ~4.17 milliseconds.
C21A4DA0 00000003 #Polling Drift Fix [Dan Salvato]
901C0000 3D808001
618C95FC 7D8903A6
4E800421 00000000
041A4DB4 60000000
04019860 4BFFFD9D


$Polling Drift + Half Visual Buffer Fixes [tauKhan, UnclePunch]
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
*Removes polling drift phenomenon causing variable input lag.
*Prevents visual buffer from accruing 1/2 frame of lag.
*Video Lag reduced by ~12.5 milliseconds.
C21A4D98 00000007 #Polling Drift Fix + Half Visual Buffer [tauKhan]
8062A6F4 2C030001
40820028 8062A6F0
2C030002 4182001C
386DBD88 3D808034
618CBA14 7D8803A6
4E800021 4BFFFFD4
60000000 00000000
C21A5050 0000000B
8062A6F4 2C030001
40820044 8062A6F0
2C030002 40820038
4800001C 8062A6F0
2C030002 41820028
8062A6F4 2C030001
4082001C 386DBD88
3D808034 618CBA14
7D8803A6 4E800021
4BFFFFD4 38600000
60000000 00000000
C21A4BEC 00000015
4800007D 7C0802A6
90010004 9421FFF8
386DBD88 8082A6F0
38840001 9082A6F0
2C040001 40820014
3D808001 618C95FC
7D8803A6 4E800021
8082A6F0 2C040002
40820014 3D808034
618CBB00 7D8803A6
4E800021 38600001
9062A6F4 38604000
38635624 3C808043
B0642A42 8001000C
38210008 7C0803A6
4E800020 7C6802A6
3D808034 618CE894
7D8803A6 4E800021
3C608048 3C80801A
380446F4 38800000
60000000 00000000
04158268 C82280A0
C234EB60 00000007
8062A6F0 2C030001
4080001C 38600000
9062A6F4 3C608043
38804000 388455FC
B0832A42 38600000
9062A6F0 386DBD88
60000000 00000000
04397878 4800020C
C21A4570 00000006 #External/Lag Reduction/Force HD/480pDeflickerOff.asm
3C608046 6063B0F0
38800001 90830008
38600000 3D808015
618CF588 7D8903A6
4E800421 38600000
60000000 00000000


  $Polling Drift + Full Visual Buffer Fixes [tauKhan]
  $Low-Poly v2 [UnclePunch,Yakult]
  *Only have 1 "Visual Buffer & Polling Drift Fix" code enabled at a time.
  *Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
  *Removes polling drift phenomenon causing variable input lag.
C20748DC 0000000E
  *Prevents visual buffer from accruing a full frame of lag.
3A26FA14 89D10007
  *Video Lag reduced by ~20.83 milliseconds.
2C0E0009 41820010
  041A4C24 C0429A7C
2C0E0017 4182001C
  0401985C 3C60804C
48000014 89D10619
  04019860 91231F5C
2C0E0001 40820008
  C2376200 00000003
48000008 38800000
  2C1DFFFF 41820008
7C8F2378 7DDF782E
  48000008 93A2C150
39EF0004 7E1F782E
  60000000 00000000
7C0E8000 41820024
  C21A5018 00000005
7C8F2378 7DDF782E
  3B5A0001 8002C150
  39EF000C 7DDF792E
  2C00FFFF 38000000
  39EFFFF8 7DDF782E
  9002C150 3D80801A
  39EFFFFC 7DDF792E
  618C5078 7D8903A6
  7C1F202E 00000000
  4D820420 00000000
 
  04218D68 C8228000
  $No Character Shadows [Altimor]
  04397878 4800020C
  040872f8 38600000
 
  $Force Simple Background and Stage Geometry [Punkline]
  *Makes the Stages only show Collision Geometry to save Processing Power
  04028d64 60000010
  0405a2e8 60000000
 
$Disable Player Reflections on FoD [UnclePunch]
04081148 38000000
  C21CBB90 00000005 #Lagless FoD [Achilles, Myougi, Dan Salvato]
  9421FFF8 3CC0804A
  80C6ED78 3CA00002
  60A5AE44 7CA53050
  88C50000 60C60004
  98C50000 00000000
  041CC8AC FC000028
  041CBE9C 60000000
041CBEF0 60000000
041CBF54 60000000
04390838 60000000
041CD250 60000000
041CCDCC 480000B4
 
$Disable Pokemon Stadium Screen [UnclePunch]
*Makes the Jumbotron on Pokemon Stadium Invisible
041D2AC8 38800000 #0 Chance for Close-up View.asm
041D2AC0 38A00000 #0 Chance for Full View.asm
041D2B98 48000018 #Allow Duplicate Screen States.asm
 
$Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
0421AAE4 60000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Hold Start to Pause" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Tournament QoL" data-collapsetext="Click to collapse">




  $Hold to Pause [UnclePunch]
  $Full tournament codes [Achilles, UnclePunch]
  *Hold start for 30 frames to pause
  *Tournament mods to improve fair competition
  C21A12A4 00000002
  C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
  38600000 906DB5C0
  7C0802A6 90010004
  80010024 00000000
  9421FF20 BE8100B0
  C216BDEC 0000000F
  3D808016 618CB41C
  38ADB5C0 80030000
  7D8903A6 4E800421
  540004E7 41820048
  2C030000 40820480
  7C9E28AE 2C040000
  2C1C0005 40800478
  40820010 80030008
  3C608048 80639D30
  540004E7 41820030
  5463443E 2C03021C
  7C7E28AE 38630001
  41820464 3C608048
  7C7E29AE 2C03001E
  80639D30 5463443E
  41800028 38600000
  2C03010F 41820450
  90650000 3D808016
  887F24D0 2C030001
  618CBDFC 7D8903A6
  41820054 3B200000
  4E800420 38600000
  3B400000 7F43D378
  7C7E29AE 48000004
  3D808003 618C241C
  3D808016 618CBE54
  7D8903A6 4E800421
  7D8903A6 4E800420
  2C030003 41820010
  60000000 00000000
  7C1CD000 41820014
 
3B390001 3B5A0001
</div>
2C1A0004 4081FFD0
 
7F83E378 7F24CB78
<div class="mw-collapsible mw-collapsed" data-expandtext="LRA Start Uses Held Buttons" data-collapsetext="Click to collapse">
88BF24D0 48000115
 
480003F4 3B400000
 
3B000000 3B200000
  $LRA Start Uses Held Buttons [UnclePunch]
  7F23CB78 3D808003
  0416D1C0 480364C1
  618C241C 7D8903A6
 
4E800421 2C030003
</div>
41820024 7F23CB78
 
3D808003 618C3370
<div class="mw-collapsible mw-collapsed" data-expandtext="No Delay On Unpausing" data-collapsetext="Click to collapse">
7D8903A6 4E800421
 
7C03D000 40820008
 
3B180001 3B390001
  $No Delay On Unpausing [UnclePunch]
  2C190004 4180FFBC
  0416cc10 60000000
  2C180001 41820398
 
2C180002 41810390
</div>
3B5A0001 2C1A0003
 
4180FF98 3B200000
<div class="mw-collapsible mw-collapsed" data-expandtext="No Delay on Pausing" data-collapsetext="Click to collapse">
3B410080 3B000000
 
3AC00000 3AE00000
 
7EE3BB78 3D808003
  $No Delay on Pausing [UnclePunch]
  618C241C 7D8903A6
  0416ca90 60000000
  4E800421 2C030003
 
41820028 7EE3BB78
</div>
3D808003 618C3370
 
7D8903A6 4E800421
<div class="mw-collapsible mw-collapsed" data-expandtext="No Delay on LRA Start Input" data-collapsetext="Click to collapse">
7C03C800 4082000C
 
7EF8D1AE 3B180001
 
  3AF70001 2C170004
  $No Delay on LRA Start Input [UnclePunch]
  4180FFB8 3B390001
  0416d1ac 60000000
  2C190003 4180FFA4
 
  3B200000 7C79D0AE
</div>
  7C03E000 41820010
 
  3B390001 2C190004
 
  4180FFEC 7F83E378
<div class="mw-collapsible mw-collapsed" data-expandtext="Random Stages Set to Tournament Illegal Stages Only" data-collapsetext="Click to collapse">
  7F24CB78 88BF24D0
 
  48000009 480002E8
 
  7C0802A6 90010004
  $Random Stages Set to Illegal Stages Only [Krohnos]
  9421FF20 BE8100B0
  043D4A48 00340101
  7C7F1B78 7C9E2378
  043D4A4C 04000A00
  7CBD2B78 48000121
  043D4A50 08010000
  7F8802A6 80CD9348
  043D4A60 FF000000
  38A00000 807C0000
  043D4A70 00000000
  2C03FFFF 4182005C
  043D4A74 3C010000
  7C033000 4182000C
  043D4A78 F8FFFF4F
  3B9C0044 4BFFFFE8
 
  3B9C0004 1C7D0020
</div>
  7F9C1A14 1C7E0008
 
  7F9C1A14 38810080
 
  C03C0000 D0240000
<div class="mw-collapsible mw-collapsed" data-expandtext="Neutral Spawns for Singles and Doubles" data-collapsetext="Click to collapse">
  C03C0004 D0240004
 
  38600000 90640008
 
  7FE3FB78 3D808003
  $Neutral Spawns for Singles and Doubles (1.02) [Achilles, Jorgasms]
  618C2768 7D8903A6
  C2263058 00000030
  4E800421 48000054
  39E00000 3A000000
  2C1D0001 4182000C
  3E408048 625307FD
  7FC3F378 48000014
  91F206D8 91F206DC
  4800023D 7C6802A6
  8A3207C8 625206D7
  7C63F0AE 48000004
  2C110001 4182004C
  38810080 3D808022
  39EF0001 8E930024
  618C4E64 7D8903A6
  2C140003 4182000C
  4E800421 7FE3FB78
  9A130004 3A100001
  38810080 3D808003
  2C0F0004 41A0FFE4
  618C2768 7D8903A6
  48000130 39E00000
  4E800421 48000004
  3A0000FF 3E408048
  7FE3FB78 38810080
  62520801 39EF0001
  3D808003 618C26CC
  9E120024 2C0F0004
  7D8903A6 4E800421
  41A0FFF4 4800010C
  C0210080 C002A8E8
  3E208048 623106DC
  FC010040 4081000C
  39EF0001 3A520001
  C022A8F8 48000008
  8E930024 89D30008
  C022A8CC 7FE3FB78
  2C140003 41A2FFC0
  3D808003 618C3094
  2C0E0000 40820010
  7D8903A6 4E800421
  3A000000 8A910000
  BA8100B0 800100E4
  48000024 2C0E0001
  382100E0 7C0803A6
  40820010 3A000001
  4E800020 4E800021
  8E910001 48000010
  00000020 C2700000
  3A000002 8E910002
  41200000 42700000
  48000004 3A940001
  41200000 C1A00000
  2C140003 40A0FF80
  41200000 41A00000
  9A910000 9A120000
  41200000 C2700000
  2C0F0004 41A0FF94
  41200000 C1A00000
  39E00000 3E208048
  41200000 42700000
  623106DB 3AA00000
  41200000 41A00000
  39EF0001 8E910001
  41200000 0000001F
  2C140001 40800008
  C21B3333 420CCCCD
  48000010 3AB50001
  421B3333 420CCCCD
  2C150003 40A0FF40
  00000000 41000000
  2C0F0003 41A0FFDC
  00000000 4279999A
  39E00000 3A310127
  C21B3333 420CCCCD
  39C000FF 3A8000FF
  C21B3333 40A00000
  39EF0001 8E110024
  421B3333 420CCCCD
  2C0E00FF 40820010
  421B3333 40A00000
  7E128378 39C00000
  00000008 C2280000
  4800002C 7C109000
  41D4CCCD 42280000
  4082000C 39C00003
  41E00000 00000000
  4800001C 2C1400FF
  423B999A 00000000
  40820010 39C00001
  409CCCCD C2280000
  3A800000 48000008
  41D4CCCD C2280000
  39C00002 99D1FFFC
  40A00000 42280000
  2C0F0004 41A0FFB4
  41E00000 42280000
  38840001 00000000
  40A00000 0000001C
  C21C0A48 0000001A
  C23A6666 4214CCCD
  3DE0801B 61EFFFA8
  423D999A 42153333
  7C0F6000 418200BC
  00000000 40E00000
  3DC08048 A1CE0686
  00000000 426A0000
  3DE08049 61EFED70
  C23A6666 4214CCCD
  81EF0000 2C0E001F
  C23A6666 40A00000
  4082001C 3E00C242
  423D999A 42153333
  3E204242 3E404230
  423D999A 40A00000
  3A600000 960F0598
  00000002 C2250000
  4800002C 2C0E001C
  41A80000 42250000
  40820040 3E00C23A
  41D80000 00000000
  62106666 3E20423D
  40A80000 00000000
  62318E70 3E404214
42400000 C2250000
  3A600000 960F0854
41A80000 C2250000
  48000004 924F0004
40A00000 42250000
  962F0040 924F0004
  41D80000 42250000
  962F0040 926F0004
  40A00000 00000003
  960F0040 926F0004
  C2200000 42000000
  2C0E0020 40820014
  42200000 42000000
  3A000041 9E0F0650
  428C0000 40E00000
  3A0000C1 9A0F0040
  C28C0000 40E00000
  2C0E0008 40820024
  C2200000 42000000
  3E004270 3E20C270
  C2200000 40A00000
  3A400000 39EF4748
  42200000 42000000
  960F4748 924F0004
  42200000 40A00000
  962F0040 924F0004
  FFFFFFFF 4E800021
  7D8803A6 00000000
  00030102 BA8100B0
 
  800100E4 382100E0
</div>
  7C0803A6 881F24D0
 
  60000000 00000000
 
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
<div class="mw-collapsible mw-collapsed" data-expandtext="Start Vs. With only 1 Player" data-collapsetext="Click to collapse">
  3C608046 6063B6A0
 
  886324D0 2C030001
 
  41820050 887F0000
  $Start Vs. With only 1 Player [UnclePunch]
  3D808003 618C4110
  *set TIME to NONE
  7D8903A6 4E800421
  c2263064 0000000c
  8083002C 80640004
  7c0802a6 90010004
  2C030010 40820010
  9421ff00 be810008
  80640010 2C0300EC
  7c9f2378 3d808015
  41820010 8864221E
  618ccc34 7d8903a6
  54630631 41820014
  4e800421 88830002
  3D80802F 618CCCC8
  2c040000 40820018
  88830003 2c040000
  4082000c 2c1f0001
  48000008 2c1f0002
  ba810008 80010104
  38210100 7c0803a6
  60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Spoof Controller Plugins" data-collapsetext="Click to collapse">
 
 
$Spoof Controller Plugins (1.02) [Achilles]
  *This makes the game think there are additional controller plugged in.
  *By default, all ports are spoofed, but you can comment out lines for the
  *various ports in the text file library to specify which are spoofed.
  *For revision 1.02
  04376BD4 38000000 #(spoof P1)
  04376BDC 38000000 #(spoof P2)
  04376BF0 380000D8 #(spoof P3)
04376C04 38000001 #(spoof P4)
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Skip Memcard Prompt" data-collapsetext="Click to collapse">
 
 
  $Skip Memcard Prompt [UnclePunch]
  C21AF6F4 00000004
  2C1D000F 40820014
  3D80801B 618C01AC
  7D8903A6 4E800420
  7D8903A6 4E800420
  2C1D0000 00000000
  281E0000 00000000
 
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
</div>
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
 
  042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm
 
  044DC47C C0200000 #External/CSS Player Hands Default to HMN Button/Change Default Hand Position.asm
== Graphics/Audio Configuration Codes ==
  C2261A6C 00000005 #External/CSS Player Hands Default to HMN Button/Fix A Button Buffer When Exiting Name Entry.asm
 
  88BF0005 2C050002
<div class="mw-collapsible mw-collapsed" data-expandtext="Force 480p" data-collapsetext="Click to collapse">
  40820014 3D808026
 
  618C1B6C 7D8903A6
 
  4E800420 1C130024
  $Force 480p 4:3 [UnclePunch]
  C21A4570 00000006
  3C608046 6063B0F0
  38800001 90830008
  38600000 3D808015
  618CF588 7D8903A6
  4E800421 38600000
  60000000 00000000
  60000000 00000000
 
C2266CE0 0000000C #External/Disable FoD During Doubles/Disable FoD During Doubles.asm
</div>
80CD8840 38C61CB0
 
80A60018 3C60E700
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Widescreen 16:9" data-collapsetext="Click to collapse">
606300B0 7C632A79
 
41820010 2C030020
 
41820008 48000034
  $Widescreen 16:9 [Dan Salvato, mirrorbender, Achilles1515, UnclePunch]
806DB610 88630018
  *Set Aspect Ratio to "Force 16:9" in Graphics for 16:9 monitors
2C030001 41820014
  *Will not cause desyncs when playing online
38600001 50652EB4
  043BB05C 3EB00000 #External/Widescreen/Fix Screen Flash.asm
90A60018 48000014
  C236A4A8 00000006 #External/Widescreen/Overwrite CObj Values.asm
  38600000 50652EB4
  C03F0034 4800001D
  90A60018 48000004
  7C6802A6 C0430000
  38600001 00000000
  C0630004 EC2100B2
  C22608D8 0000001D #External/Toggle Rumble From CSS/Toggle Rumble From CSS.asm
  EC211824 48000010
  887F0007 2C030000
  4E800021 43A00000
40820090 889F0004
  435B0000 00000000
7C972378 800D8840
  044DDB58 3E4CCCCD #External/Widescreen/Adjust Offscreen Scissor/Adjust Bubble Zoom.asm
7C602214 88A31CC0
  04086B24 60000000 #External/Widescreen/Adjust Offscreen Scissor/Draw High Poly Models.asm
57800739 40820010
  04030C7C 38000064 #External/Widescreen/Adjust Offscreen Scissor/Left Camera Bound.asm
5780077B 4082003C
  04030C88 3800021C #External/Widescreen/Adjust Offscreen Scissor/Right Camera Bound.asm
480000AC 28050001
  044DDB30 3F666666 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Adjust Corner Value 1.asm
418200A4 7EE3BB78
  044DDB34 BF666666 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Adjust Corner Value 2.asm
38800000 38A0000E
  044DDB2C C3660000 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Extend Negative Vertical Bound.asm
  38C00000 38ED9950
  044DDB28 43660000 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Extend Positive Vertical Bound.asm
  3D808037 618C8430
  044DDB4C 3D916873 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Widen Bubble Region.asm
  7D8903A6 4E800421
  C22FCFC4 00000004 #External/Widescreen/Nametag Fixes/Adjust Nametag Background X Scale.asm
  38800001 48000010
  48000011 7C6802A6
  28050000 41820070
  C0030000 4800000C
  38800000 7EE3BB78
  4E800021 40DC7AE1
  3D808015 618CED4C
  7D8903A6 4E800421
  38800001 989F0007
  3C80C040 909F0014
  C03F0014 C0428E0C
  C01F000C EC01002A
  D01F000C FC600850
  FC030840 41810008
  EC6300B2 D07F0014
  4180001C C0828258
  FC032040 41810010
  38800000 909F0014
  989F0007 889F0004
  60000000 00000000
  60000000 00000000
  044DDB84 3E89FEFA #External/Widescreen/Nametag Fixes/Adjust Nametag Text X Scale.asm
  C2259B84 00000008 #External/Stage Striking/Random_Stage_Fix.asm
 
5460063F 41820038
</div>
1C9E001C 38040008
 
7C1F00AE 2C000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Ultrawidescreen 21:9" data-collapsetext="Click to collapse">
40820024 3800001D
 
7C0903A6 38600000
 
389F0000 90640004
  $Ultrawide Moniter Hack
3884001C 4200FFF8
  C2021ABC 00000002
2C030000 00000000
  39C00001 38600006
C2259C40 0000001F #External/Stage Striking/Stage_Striking.asm
39600000 3D408045
614AC388 38600000
3C80803F 608406D0
28000013 4082000C
39600001 48000010
28000000 408200C0
48000034 2C03001D
408000B4 2C0B0002
4182004C 1CA3001C
7CA52214 88C5000A
80AA0000 7CA53430
54A507FF 40820088
4800002C 806DB600
5460056B 4082001C
546006F7 40820008
48000074 39600002
38600000 4BFFFFB0
886DB60E 2C03001D
4080005C 1CA3001C
7CA52214 38C00000
2C0B0002 40820008
38C00002 98C50008
80A50000 2C030016
41800008 80A50010
3CC04400 2C0B0002
40820008 38C00000
90C50038 38C0001E
  98CDB60E 2C0B0000
  4182000C 38630001
  4BFFFF4C 28000000
  60000000 00000000
  60000000 00000000
C236A4A8 00000007
C03F0034 2C0E0001
41820024 3C0043D2
90010030 3C00435B
90010034 C0010030
EC210032 C0010034
EC210024 39C00000
281E0000 00000000


</div>
$Stealth tournament codes [Achilles, UnclePunch]
 
*Tournament mods to improve fair competition
 
C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
<div class="mw-collapsible mw-collapsed" data-expandtext="Deflicker Off By Default" data-collapsetext="Click to collapse">
7C0802A6 90010004
 
9421FF20 BE8100B0
 
3D808016 618CB41C
  $Deflicker Off By Default [UnclePunch]
7D8903A6 4E800421
  *Only overrides default settings (no memcard / create save file)
2C030000 40820480
  043d4a74 00000000
2C1C0005 40800478
 
3C608048 80639D30
</div>
5463443E 2C03021C
 
41820464 3C608048
 
80639D30 5463443E
<div class="mw-collapsible mw-collapsed" data-expandtext="Split Audio Channels 2.0" data-collapsetext="Click to collapse">
2C03010F 41820450
 
887F24D0 2C030001
 
41820054 3B200000
  $Split Audio Channels 2.0 (v1.02) [UnclePunch]
3B400000 7F43D378
  *This code splits the game music onto the left channel, and the game sounds onto right channel.
3D808003 618C241C
  *Game must be set to Mono to take effect, stereo is preserved
7D8903A6 4E800421
  C238A984 00000009
2C030003 41820010
  800DC0B4 2C000000
7C1CD000 41820014
  40820034 887A000B
3B390001 3B5A0001
  2C030001 40820018
2C1A0004 4081FFD0
  38600000 B07F0228
7F83E378 7F24CB78
  B07F0230 B07F0238
88BF24D0 48000115
  48000014 38600000
480003F4 3B400000
  B07F0224 B07F022C
3B000000 3B200000
  B07F0234 807A000C
7F23CB78 3D808003
  389F0224 00000000
618C241C 7D8903A6
  C238A80C 00000009
4E800421 2C030003
  800DC0B4 2C000000
  41820024 7F23CB78
  40820034 887A000B
  3D808003 618C3370
  2C030001 40820018
  7D8903A6 4E800421
  38600000 B07F0228
7C03D000 40820008
  B07F0230 B07F0238
3B180001 3B390001
  48000014 38600000
2C190004 4180FFBC
  B07F0224 B07F022C
2C180001 41820398
  B07F0234 807A000C
2C180002 41810390
  389F0224 00000000
3B5A0001 2C1A0003
 
4180FF98 3B200000
</div>
  3B410080 3B000000
 
  3AC00000 3AE00000
 
  7EE3BB78 3D808003
<div class="mw-collapsible mw-collapsed" data-expandtext="Sound Slider Defaults to 100% Game Sounds" data-collapsetext="Click to collapse">
  618C241C 7D8903A6
 
  4E800421 2C030003
 
  41820028 7EE3BB78
  $Sound Slider Defaults to 100% Game Sounds [UnclePunch]
  3D808003 618C3370
  *Also lets the Slider be adjusted to turn back on the music in the menus
  7D8903A6 4E800421
  043D4A74 64000000
  7C03C800 4082000C
 
  7EF8D1AE 3B180001
</div>
  3AF70001 2C170004
 
  4180FFB8 3B390001
<div class="mw-collapsible mw-collapsed" data-expandtext="Game Music ON" data-collapsetext="Click to collapse">
  2C190003 4180FFA4
 
  3B200000 7C79D0AE
 
  7C03E000 41820010
  $Game Music ON [UnclePunch]
  3B390001 2C190004
  *Keep checked if you want music ON. Uncheck "Game Music OFF".
  4180FFEC 7F83E378
  04023FFC 3880007F
  7F24CB78 88BF24D0
 
  48000009 480002E8
</div>
  7C0802A6 90010004
 
  9421FF20 BE8100B0
<div class="mw-collapsible mw-collapsed" data-expandtext="Game Music OFF" data-collapsetext="Click to collapse">
  7C7F1B78 7C9E2378
 
  7CBD2B78 48000121
 
7F8802A6 80CD9348
  $Game Music OFF [UnclePunch]
38A00000 807C0000
  *Keep checked if you want music OFF. Uncheck "Game Music ON".
2C03FFFF 4182005C
  04023FFC 38800000
7C033000 4182000C
 
3B9C0044 4BFFFFE8
</div>
3B9C0004 1C7D0020
 
7F9C1A14 1C7E0008
 
  7F9C1A14 38810080
== Debug Menu, DEVELOP Mode, Crash-Prevents, and Camera Codes ==
  C03C0000 D0240000
 
  C03C0004 D0240004
=== Debug Menu Codes ===
38600000 90640008
 
7FE3FB78 3D808003
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
618C2768 7D8903A6
 
4E800421 48000054
<div class="mw-collapsible mw-collapsed" data-expandtext="Always access debug menu from title screen with Y" data-collapsetext="Click to collapse">
2C1D0001 4182000C
 
7FC3F378 48000014
 
  4800023D 7C6802A6
  $Always access debug menu from title screen with Y [UnclePunch]
  7C63F0AE 48000004
  041a1cc4 60000000
  38810080 3D808022
  041b08b4 60000000
618C4E64 7D8903A6
 
4E800421 7FE3FB78
</div>
38810080 3D808003
 
618C2768 7D8903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Debug Menu Replaces Tournament Mode" data-collapsetext="Click to collapse">
4E800421 48000004
 
7FE3FB78 38810080
 
  3D808003 618C26CC
  $Debug Menu Replaces Tournament Mode (1.02) [Magus, donny2112]
  7D8903A6 4E800421
  0422D638 38000006
  C0210080 C002A8E8
 
FC010040 4081000C
  $Debug Menu Replaces Tournament Mode (1.01) [Magus, donny2112]
C022A8F8 48000008
  0422CEB0 38000006
C022A8CC 7FE3FB78
 
3D808003 618C3094
  $Debug Menu Replaces Tournament Mode (1.00) [Magus, donny2112]
7D8903A6 4E800421
  0422C340 38000006
BA8100B0 800100E4
 
382100E0 7C0803A6
  $Debug Menu Replaces Tournament Mode (PAL) [Magus, donny2112]
4E800020 4E800021
  0422F4A4 38000006
00000020 C2700000
 
41200000 42700000
</div>
41200000 C1A00000
 
41200000 41A00000
<div class="mw-collapsible mw-collapsed" data-expandtext="All Players Can Control the Debug Menu" data-collapsetext="Click to collapse">
41200000 C2700000
 
  41200000 C1A00000
 
  41200000 42700000
  $All Players Can Control the Debug Menu (1.02) [wParam]
  41200000 41A00000
  *Hold R or use C-Stick to turbo menu selections.
41200000 0000001F
  C23039A4 00000016
C21B3333 420CCCCD
  39400000 39000000
421B3333 420CCCCD
  38E00008 3C80804C
00000000 41000000
  608420BC 1CAA0044
00000000 4279999A
  7D242A14 80690008
C21B3333 420CCCCD
  70631F10 7D081B78
  C21B3333 40A00000
  80690000 70600020
  421B3333 420CCCCD
  41820008 38E00000
421B3333 40A00000
  5460C8C6 5060D884
  00000008 C2280000
  5060F002 7D080378
  41D4CCCD 42280000
  54606006 7D080378
41E00000 00000000
  54604007 4182000C
  423B999A 00000000
  38E00000 7D080378
  409CCCCD C2280000
  394A0001 2C0A0004
41D4CCCD C2280000
  4180FFA4 7500F000
  40A00000 42280000
  41820028 886DB7AC
  41E00000 42280000
  2C030000 41820014
40A00000 0000001C
  3863FFFF 986DB7AC
C23A6666 4214CCCD
  5508013E 48000014
423D999A 42153333
  98EDB7AC 4800000C
00000000 40E00000
  38600000 986DB7AC
00000000 426A0000
  7D034378 4E800020
C23A6666 4214CCCD
  C23A6666 40A00000
  423D999A 42153333
  423D999A 40A00000
  00000002 C2250000
  41A80000 42250000
  41D80000 00000000
  40A80000 00000000
  42400000 C2250000
  41A80000 C2250000
  40A00000 42250000
  41D80000 42250000
  40A00000 00000003
  C2200000 42000000
  42200000 42000000
  428C0000 40E00000
  C28C0000 40E00000
  C2200000 42000000
  C2200000 40A00000
  42200000 42000000
  42200000 40A00000
  FFFFFFFF 4E800021
  00030102 BA8100B0
  800100E4 382100E0
  7C0803A6 881F24D0
  60000000 00000000
  60000000 00000000
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
3C608046 6063B6A0
886324D0 2C030001
41820050 887F0000
3D808003 618C4110
7D8903A6 4E800421
8083002C 80640004
2C030010 40820010
80640010 2C0300EC
41820010 8864221E
54630631 41820014
3D80802F 618CCCC8
7D8903A6 4E800420
281E0000 00000000
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Neutral Spawns for 1v1 and 2v2" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Submenus Resemble Normal Menus" data-collapsetext="Click to collapse">


  $Submenus Resemble Normal Menus (1.02) [Dan Salvato]
  $Neutral Spawns for 1v1 and 2v2 (1.02) [Achilles, Jorgasms]
  0430425c 38A00006
  *All players/teams spawn in Neutral Stage Positions regardless of Port Permutations.
  04304254 38600000
  C2263058 00000030
  043030dc 3C000000
  39E00000 3A000000
  04303158 3C000000
  3E408048 625307FD
  043031d4 3C000000
  91F206D8 91F206DC
  04303244 3C000000
  8A3207C8 625206D7
 
2C110001 4182004C
</div>
39EF0001 8E930024
 
2C140003 4182000C
<div class="mw-collapsible mw-collapsed" data-expandtext="Additional Debug Background Colors" data-collapsetext="Click to collapse">
9A130004 3A100001
 
2C0F0004 41A0FFE4
 
48000130 39E00000
  $Additional Debug Background Colors [UnclePunch]
3A0000FF 3E408048
  C2227784 0000000D
62520801 39EF0001
  2C000003 4081005C
9E120024 2C0F0004
  2C000004 41810014
  41A0FFF4 4800010C
  386000FF 38800000
  3E208048 623106DC
  38A000FF 48000034
  39EF0001 3A520001
  2C000005 41810014
  8E930024 89D30008
  38600000 388000FF
  2C140003 41A2FFC0
  38A00000 4800001C
  2C0E0000 40820010
  2C000006 41810024
  3A000000 8A910000
  38600000 38800000
  48000024 2C0E0001
  38A000FF 48000004
  40820010 3A000001
  3D808022 618C77BC
  8E910001 48000010
  7D8903A6 4E800420
  3A000002 8E910002
  60000000 00000000
  48000004 3A940001
  0422877c 2C000006
2C140003 40A0FF80
 
9A910000 9A120000
</div>
2C0F0004 41A0FF94
 
39E00000 3E208048
<div class="mw-collapsible mw-collapsed" data-expandtext="Submenus Resemble Normal Menus" data-collapsetext="Click to collapse">
623106DB 3AA00000
 
39EF0001 8E910001
 
2C140001 40800008
  $Leaving Debug Menu Loads CSS (1.02) [Achilles]
48000010 3AB50001
  041b0a14 38600002
2C150003 40A0FF40
 
2C0F0003 41A0FFDC
</div>
  39E00000 3A310127
 
  39C000FF 3A8000FF
<div class="mw-collapsible mw-collapsed" data-expandtext="Always Spawn Items in Debug" data-collapsetext="Click to collapse">
  39EF0001 8E110024
 
2C0E00FF 40820010
 
7E128378 39C00000
  $Always Spawn Items in Debug
4800002C 7C109000
  0422632c 48000010
4082000C 39C00003
 
4800001C 2C1400FF
</div>
40820010 39C00001
 
3A800000 48000008
<div class="mw-collapsible mw-collapsed" data-expandtext="Full Stage Selector in Debug Mode" data-collapsetext="Click to collapse">
39C00002 99D1FFFC
 
2C0F0004 41A0FFB4
 
38840001 00000000
  $Full Stage Selector (Debug Mode)
  C21C0A48 0000001A
  043FB2E8 00000003
3DE0801B 61EFFFA8
  043FB300 438E8000
7C0F6000 418200BC
  043FB304 3F800000
3DC08048 A1CE0686
3DE08049 61EFED70
81EF0000 2C0E001F
4082001C 3E00C242
  3E204242 3E404230
  3A600000 960F0598
4800002C 2C0E001C
40820040 3E00C23A
62106666 3E20423D
62318E70 3E404214
3A600000 960F0854
48000004 924F0004
  962F0040 924F0004
  962F0040 926F0004
960F0040 926F0004
2C0E0020 40820014
3A000041 9E0F0650
3A0000C1 9A0F0040
2C0E0008 40820024
3E004270 3E20C270
  3A400000 39EF4748
  960F4748 924F0004
  962F0040 924F0004
  7D8803A6 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Debug sound test menu" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Tournament Safety Codes" data-collapsetext="Click to collapse">




  $Debug sound test menu
  $Tournament safety codes [Fizzi]
  024D68BC 00000702
  *Codes to ensure integrity of tournament matches
C222F958 00000004 #External/FixedDamageRatio/SkipInputHandling.asm
2C050003 40820014
3D808022 618CFB68
7D8903A6 4E800420
28050005 00000000
C2167F40 00000005 #External/PreventPauseSoftLocks/ForcePauseOn.asm
881E0002 2C000001
40820018 881E0004
2C000004 4181000C
881E000A 48000008
38000001 00000000


</div>
</div>


</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Hold Start to Pause" data-collapsetext="Click to collapse">




=== DEVELOP Mode Codes ===
$Hold to Pause [UnclePunch]
*Hold start for 30 frames to pause
C21A12A4 00000002
38600000 906DB5C0
80010024 00000000
C216BDEC 0000000F
38ADB5C0 80030000
540004E7 41820048
7C9E28AE 2C040000
40820010 80030008
540004E7 41820030
7C7E28AE 38630001
7C7E29AE 2C03001E
41800028 38600000
90650000 3D808016
618CBDFC 7D8903A6
4E800420 38600000
7C7E29AE 48000004
3D808016 618CBE54
7D8903A6 4E800420
60000000 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Enable Develop Mode" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="LRA Start Uses Held Buttons" data-collapsetext="Click to collapse">




  $Enable Develop Mode [UnclePunch]
  $LRA Start Uses Held Buttons [UnclePunch]
  *Turns develop (debug) mode on. Allows access to frame advance, hit/hurtbox display, and alternate camera angles
  0416D1C0 480364C1
  0415FDBC 480000AC #External/Enable Develop Mode/Enable Develop Mode.asm
 
  04089250 48000008 #External/Enable Develop Mode/Enable Stale Moves.asm
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="LRAStart Resets Game While Pause Off" data-collapsetext="Click to collapse">
$L+R+A+Start Resets Game While Pause Is Off [Sickolas]
C2050D68 0000000E
3E808045 6294BF18
82B40000 56B305EF
40A20058 3AA00000
3E808046 6294B108
82740000 567201CF
4182001C 567200C7
41820014 56720253
4182000C 56720295
40820018 3AB50001
2C150004 4080001C
3A94000C 4BFFFFCC
3D80801A 618C4510
  7D8903A6 4E800421
  7C0802A6 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Normal C-Stick Functionality in Develop Mode" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="No Delay On Unpausing" data-collapsetext="Click to collapse">




  $Normal C-Stick Functionality in DEVELOP Mode (1.02) [Magus, Achilles]
  $No Delay On Unpausing [UnclePunch]
  0406AE90 38000000
  0416cc10 60000000
040300A4 38000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Enable Damage Staling in Develop Mode" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="No Delay on Pausing" data-collapsetext="Click to collapse">




  $Enable Damage Staling in Develop Mode (1.02) [Achilles]
  $No Delay on Pausing [UnclePunch]
  0408924C 2C000005
  0416ca90 60000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Display Animation Name For Special Moves In Develop Mode" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="No Delay on LRA Start Input" data-collapsetext="Click to collapse">




  $Display Animation Name For Special Moves In Develop Mode [UnclePunch]
  $No Delay on LRA Start Input [UnclePunch]
  C2226ACC 00000013
  0416d1ac 60000000
7F83E378 809C0014
3D808008 618C5FD4
7D8903A6 4E800421
80630000 8C830001
2C04004E 4082FFF8
8C830001 2C04005F
4082FFEC 38630001
48000035 7CA802A6
3885FFFF 3863FFFF
8CC30001 2C06005F
4182000C 9CC40001
4BFFFFF0 38600000
9C640001 7CA42B78
48000024 4E800021
00000000 00000000
00000000 00000000
00000000 00000000
00000000 7FE3FB78
4CC63182 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="D-Pad Controls Damage" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Friendlies QoL" data-collapsetext="Click to collapse">




  $D-Pad Controls Damage [Dan Salvato]
  $Full friendlies codes [Achilles, UnclePunch]
  C206D1EC 0000001E
  *Friendlies mods to improve fair competition and speed up sessions
  3DE08047 61EF9C3F
C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
  8A0F0000 2C100000
  7C0802A6 90010004
  41A200D8 3E60805A
  9421FF20 BE8100B0
  62737000 3A400000
  3D808016 618CB41C
  2C100001 4082000C
  7D8903A6 4E800421
  3E40FFFF 3E80BF80
  2C030000 40820480
  2C100002 4082000C
2C1C0005 40800478
  3E400001 3E803F80
3C608048 80639D30
  2C100004 4082000C
5463443E 2C03021C
  3E40FFF6 3E80C120
41820464 3C608048
  2C100008 4082000C
80639D30 5463443E
  3E40000A 3E804120
2C03010F 41820450
  92530000 92930008
887F24D0 2C030001
  3E000000 9A0F0000
  41820054 3B200000
  3E200000 3DE08045
  3B400000 7F43D378
  61EF30E0 820F0000
  3D808003 618C241C
  7E109214 2C100000
  7D8903A6 4E800421
  40800008 3A000000
  2C030003 41820010
  920F0000 39EF0E90
  7C1CD000 41820014
  3A310001 2C110004
  3B390001 3B5A0001
  4180FFDC 3DE080BD
  2C1A0004 4081FFD0
  61EFA4A0 81EF0000
  7F83E378 7F24CB78
  3E000000 C0130008
  88BF24D0 48000115
  C02F1890 EC21002A
  480003F4 3B400000
  C0130004 FC010000
  3B000000 3B200000
  4080000C D00F1890
  7F23CB78 3D808003
  48000008 D02F1890
  618C241C 7D8903A6
  81EF0008 2C0F0000
  4E800421 2C030003
  41820008 4BFFFFCC
  41820024 7F23CB78
  7C0802A6 00000000
  3D808003 618C3370
 
  7D8903A6 4E800421
</div>
  7C03D000 40820008
 
  3B180001 3B390001
</div>
  2C190004 4180FFBC
 
  2C180001 41820398
 
  2C180002 41810390
=== Crash-Prevent/Related Codes ===
  3B5A0001 2C1A0003
 
  4180FF98 3B200000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
3B410080 3B000000
 
3AC00000 3AE00000
<div class="mw-collapsible mw-collapsed" data-expandtext="Enable OSReport Print on Crash" data-collapsetext="Click to collapse">
7EE3BB78 3D808003
 
618C241C 7D8903A6
This will print onscreen exactly why the game crashed! Gone are the days of being in the dark. This functionality was present in Melee, just locked behind a button combo.
4E800421 2C030003
 
41820028 7EE3BB78
 
3D808003 618C3370
  $Enable OSReport Print on Crash (1.00) [UnclePunch]
7D8903A6 4E800421
  043959B4 4800020C
7C03C800 4082000C
 
7EF8D1AE 3B180001
  $Enable OSReport Print on Crash (1.01) [UnclePunch]
3AF70001 2C170004
  04396B98 4800020C
4180FFB8 3B390001
 
2C190003 4180FFA4
  $Enable OSReport Print on Crash (1.02) [UnclePunch]
3B200000 7C79D0AE
  04397878 4800020C
7C03E000 41820010
 
3B390001 2C190004
  $Enable OSReport Print on Crash (PAL) [UnclePunch]
  4180FFEC 7F83E378
  043977A0 4800020C
  7F24CB78 88BF24D0
 
48000009 480002E8
  Button combo to display in vanilla melee:
  7C0802A6 90010004
  ZRL
  9421FF20 BE8100B0
  Y + Pad up
7C7F1B78 7C9E2378
  A + Pad down
  7CBD2B78 48000121
  B + Pad left
  7F8802A6 80CD9348
  X + pad right
38A00000 807C0000
 
  2C03FFFF 4182005C
</div>
  7C033000 4182000C
 
3B9C0044 4BFFFFE8
<div class="mw-collapsible mw-collapsed" data-expandtext="6-player match crash prevent" data-collapsetext="Click to collapse">
  3B9C0004 1C7D0020
 
  7F9C1A14 1C7E0008
 
  7F9C1A14 38810080
  $6-player match crash prevent
  C03C0000 D0240000
  01C43642 08000000
  C03C0004 D0240004
  0430009C 38000003
  38600000 90640008
  043001B4 4839FE9C
7FE3FB78 3D808003
  046A0050 7C0902A6
618C2768 7D8903A6
  046A0054 807F002C
4E800421 48000054
  046A0058 7C030214
2C1D0001 4182000C
  046A005C 2C000003
7FC3F378 48000014
  046A0060 4182002C
4800023D 7C6802A6
  046A0064 2C000002
  7C63F0AE 48000004
  046A0068 40820020
  38810080 3D808022
  046A006C 801F0164
  618C4E64 7D8903A6
  046A0070 98060061
  4E800421 7FE3FB78
  046A0074 98060085
  38810080 3D808003
  046A0078 801F0150
  618C2768 7D8903A6
  046A007C 98060060
  4E800421 48000004
  046A0080 801F0134
  7FE3FB78 38810080
  046A0084 98060084
  3D808003 618C26CC
  046A0088 38A50008
  7D8903A6 4E800421
  046A008C 4BC6012C
  C0210080 C002A8E8
  04179188 2C1B0004
  FC010040 4081000C
  0416EA2C 38000007
  C022A8F8 48000008
  04167A84 38600006
  C022A8CC 7FE3FB78
  043FA56C 803FB538
  3D808003 618C3094
  043FA578 42080000
  7D8903A6 4E800421
  043FA564 00000000
  BA8100B0 800100E4
  043FA5B0 803FA154
  382100E0 7C0803A6
 
  4E800020 4E800021
</div>
  00000020 C2700000
 
  41200000 42700000
<div class="mw-collapsible mw-collapsed" data-expandtext="Mushroom Kingdom / Underground Maze Crash Prevent" data-collapsetext="Click to collapse">
  41200000 C1A00000
 
  41200000 41A00000
 
  41200000 C2700000
  $Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
  41200000 C1A00000
  01C415E2 08000000
  41200000 42700000
  0446B4A4 3F800000
  41200000 41A00000
  0446B4A0 3F800000
41200000 0000001F
  0446B49C 3F800000
C21B3333 420CCCCD
 
421B3333 420CCCCD
</div>
00000000 41000000
 
00000000 4279999A
<div class="mw-collapsible mw-collapsed" data-expandtext="Trophy Collector Crash Prevent" data-collapsetext="Click to collapse">
C21B3333 420CCCCD
 
  C21B3333 40A00000
 
  421B3333 420CCCCD
  $Trophy Collector Crash Prevent (Debug Mode)
  421B3333 40A00000
  01C43D24 08000000
  00000008 C2280000
  042199FC 60000000
  41D4CCCD 42280000
 
41E00000 00000000
</div>
423B999A 00000000
 
409CCCCD C2280000
<div class="mw-collapsible mw-collapsed" data-expandtext="DUMMY / ICETOP Crash Prevent" data-collapsetext="Click to collapse">
41D4CCCD C2280000
 
40A00000 42280000
 
41E00000 42280000
  $DUMMY / ICETOP Crash Prevent (Debug Mode)
  40A00000 0000001C
  01C41CBD 08000000
  C23A6666 4214CCCD
  041C2AAC 48000018
  423D999A 42153333
  041C284C 38600000
00000000 40E00000
  041C2850 48000048
00000000 426A0000
 
C23A6666 4214CCCD
</div>
C23A6666 40A00000
 
423D999A 42153333
<div class="mw-collapsible mw-collapsed" data-expandtext="Extra Characters on Victory Screen Crash Prevent" data-collapsetext="Click to collapse">
423D999A 40A00000
 
  00000002 C2250000
 
  41A80000 42250000
  $Extra characters doesn't crash the game at Victory Screen (1.02) [flieskiller]
  41D80000 00000000
  C21776C0 00000009
  40A80000 00000000
  7C630774 2C03001B
  42400000 C2250000
  4082000C 38600000
41A80000 C2250000
  48000030 2C03001C
40A00000 42250000
  4082000C 38600012
41D80000 42250000
  48000020 2C03001D
40A00000 00000003
  4082000C 38600005
C2200000 42000000
  48000010 2C030020
42200000 42000000
  40820008 3860000E
  428C0000 40E00000
  C28C0000 40E00000
  C2200000 42000000
  C2200000 40A00000
  42200000 42000000
  42200000 40A00000
  FFFFFFFF 4E800021
  00030102 BA8100B0
  800100E4 382100E0
  7C0803A6 881F24D0
  60000000 00000000
  60000000 00000000
 
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
</div>
3C608046 6063B6A0
 
886324D0 2C030001
<div class="mw-collapsible mw-collapsed" data-expandtext="Giga Bowser & Sandbag Always Fall On Match Start" data-collapsetext="Click to collapse">
41820050 887F0000
 
3D808003 618C4110
 
7D8903A6 4E800421
  $Giga Bowser & Sandbag Always Fall On Match Start [Achilles]
8083002C 80640004
  C2069328 00000006
2C030010 40820010
  807E0004 2C03001F
80640010 2C0300EC
  4182000C 2C030020
41820010 8864221E
  40820014 3C608006
54630631 41820014
  60639350 7C6903A6
3D80802F 618CCCC8
  4E800420 887E000C
7D8903A6 4E800420
281E0000 00000000
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
  04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
  042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm
  044DC47C C0200000 #External/CSS Player Hands Default to HMN Button/Change Default Hand Position.asm
C2261A6C 00000005 #External/CSS Player Hands Default to HMN Button/Fix A Button Buffer When Exiting Name Entry.asm
  88BF0005 2C050002
  40820014 3D808026
  618C1B6C 7D8903A6
  4E800420 1C130024
  60000000 00000000
  60000000 00000000
 
C2266CE0 0000000C #External/Disable FoD During Doubles/Disable FoD During Doubles.asm
</div>
80CD8840 38C61CB0
 
80A60018 3C60E700
<div class="mw-collapsible mw-collapsed" data-expandtext="BTT Intangibility Glitch Fix" data-collapsetext="Click to collapse">
606300B0 7C632A79
 
41820010 2C030020
 
41820008 48000034
  $Break the Targets Intangibility Glitch Fix [UnclePunch]
806DB610 88630018
  C21B65AC 00000005
2C030001 41820014
  9003000C 3C608046
38600001 50652EB4
  6063B488 388001C0
90A60018 48000014
  3D808000 618CC160
38600000 50652EB4
90A60018 48000004
38600001 00000000
C22608D8 0000001D #External/Toggle Rumble From CSS/Toggle Rumble From CSS.asm
887F0007 2C030000
40820090 889F0004
7C972378 800D8840
7C602214 88A31CC0
57800739 40820010
5780077B 4082003C
480000AC 28050001
418200A4 7EE3BB78
38800000 38A0000E
38C00000 38ED9950
3D808037 618C8430
  7D8903A6 4E800421
  38800001 48000010
  28050000 41820070
  38800000 7EE3BB78
  3D808015 618CED4C
  7D8903A6 4E800421
  7D8903A6 4E800421
38800001 989F0007
3C80C040 909F0014
C03F0014 C0428E0C
C01F000C EC01002A
D01F000C FC600850
FC030840 41810008
EC6300B2 D07F0014
4180001C C0828258
FC032040 41810010
38800000 909F0014
989F0007 889F0004
  60000000 00000000
  60000000 00000000
 
C2259B84 00000008 #External/Stage Striking/Random_Stage_Fix.asm
</div>
5460063F 41820038
 
1C9E001C 38040008
<div class="mw-collapsible mw-collapsed" data-expandtext="Fix Samus Extender Crash" data-collapsetext="Click to collapse">
7C1F00AE 2C000000
 
40820024 3800001D
 
7C0903A6 38600000
  $Fix Samus Extender Crash [UnclePunch]
389F0000 90640004
  042B9D28 48000078
3884001C 4200FFF8
 
2C030000 00000000
</div>
C2259C40 0000001F #External/Stage Striking/Stage_Striking.asm
 
39600000 3D408045
<div class="mw-collapsible mw-collapsed" data-expandtext="Extra Chars Don't Reset Port If Unavailable" data-collapsetext="Click to collapse">
614AC388 38600000
 
3C80803F 608406D0
 
28000013 4082000C
  $Extra Chars Don't Reset Port If Unavailable [Achilles]
  39600001 48000010
  C2264EEC 0000001B
  28000000 408200C0
  7C801A14 88840001
48000034 2C03001D
  2C040003 418200C0
408000B4 2C0B0002
  7C8300AE 2C040012
4182004C 1CA3001C
  41820084 2C040013
7CA52214 88C5000A
  4182007C 2C040000
80AA0000 7CA53430
  4182006C 2C04001B
54A507FF 40820088
  41820064 2C04000C
4800002C 806DB600
  41820054 2C04001C
5460056B 4082001C
  4182004C 2C040005
546006F7 40820008
  4182003C 2C04001D
48000074 39600002
  41820034 2C04000E
38600000 4BFFFFB0
  4182004C 2C040020
886DB60E 2C03001D
  41820044 2C040018
4080005C 1CA3001C
  41820044 2C04001A
7CA52214 38C00000
  4182003C 2C04000D
2C0B0002 40820008
  4182003C 2C04001E
38C00002 98C50008
  41820034 3A200003
80A50000 2C030016
  48000034 3A200004
41800008 80A50010
  4800002C 3A200007
3CC04400 2C0B0002
  48000024 3A20000F
40820008 38C00000
  4800001C 3A20000C
90C50038 38C0001E
  48000014 3A200012
98CDB60E 2C0B0000
  4800000C 3A200013
4182000C 38630001
  48000004 3C808026
4BFFFF4C 28000000
  60844F14 7C8803A6
60000000 00000000
  4E800020 3880001A
C21A5B14 0000000A #External/Salty Runback/Salty Runback.asm
3BA00000 7FA3EB78
3D80801A 618C3680
7D8903A6 4E800421
548005EF 4182000C
  548005AD 40820014
  3BBD0001 2C1D0004
  4180FFD4 4800000C
3B600002 48000008
3B600000 3BA00000
60000000 00000000
C2265220 00000028 #Common/Winners Names are Gold on CSS/Change Name Color.asm
7FA3EB78 48000039
2C030000 4182012C
807B0000 38800000
3CA0FFD7 60A50000
90A10100 38A10100
3D80803A 618C74F0
7D8903A6 4E800421
48000100 7C0802A6
90010004 9421FF20
BE8100B0 7C7D1B78
3FE08047 63FF9DA4
1FDD00A8 7FDEFA14
  887F0004 2C030000
  418200B0 3C608046
  6063B6A0 886324D0
  889F0006 7C032000
  40820098 887E0058
  2C030003 4182008C
  887F0004 2C030007
  40820040 887F0006
  2C030001 40820024
  887F0000 1C6300A8
  7C63FA14 8863005F
  889E005F 7C032000
  41820058 4800005C
  887F0000 7C03E800
  41820048 4800004C
  887F0006 2C030001
  40820028 7FE3FB78
  3D808016 618C54A0
  7D8903A6 4E800421
  889E005F 7C032000
  41820020 48000014
  887E005D 2C030000
  41820010 48000004
  38600000 48000008
38600001 BA8100B0
800100E4 382100E0
  7C0803A6 4E800020
880DB655 00000000
C216EA30 00000004 #Common/Winners Names are Gold on CSS/Remember Who LRA Started.asm
981E0010 2C000007
40820014 3C808046
6084B6A0 88840001
989E000C 00000000
C216EBAC 0000000C #Common/CSS KO Stars/Asign KO Stars Upon Exiting Dairantou.asm
3C608047 60639D30
88630000 2C030002
40820040 3C60803D
6063DA00 3D80801A
618C5F00 7D8903A6
4E800421 3C60803D
6063DA00 808D8840
38840590 38A00001
3D80801A 618C5F64
7D8903A6 4E800421
8001001C 83E10014
  60000000 00000000
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Clone (Nana Type) Down-B Freeze Fix" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Random Stages Set to Tournament Illegal Stages Only" data-collapsetext="Click to collapse">




  $Clone (Nana Type) Down-B Freeze Fix [Achilles]
  $Random Stages Set to Illegal Stages Only [Krohnos]
  C20B0BAC 00000003
  043D4A48 00340101
  38000000 80A30004
  043D4A4C 04000A00
  2C05000B 40820008
  043D4A50 08010000
  38000001 00000000
  043D4A60 FF000000
043D4A70 00000000
043D4A74 3C010000
043D4A78 F8FFFF4F


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Freeze Glitch Fix" data-collapsetext="Click to collapse">
$Freeze glitch fix [tauKhan]
041239A8 60000000


</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Unlock All Characters, Stages, & Random Stage Select" data-collapsetext="Click to collapse">
 


<div class="mw-collapsible mw-collapsed" data-expandtext="Invisible Ceiling Glitch Fix" data-collapsetext="Click to collapse">
  $Unlock All Characters, Stages, & Random Stage Select [standardtoaster]
   
  041648C8 38A007FF
   
  041644BC 38A007FF
  $Invisible ceiling glitch fix [tauKhan]
  04173580 38A007FF
  0406BB14 D01D0004


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Crazy Hand Tag Team Fix" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="All 51 Event Matches Open But Not Completed" data-collapsetext="Click to collapse">




  $Crazy Hand Tag Team Fix [Odante]
  $All 51 Event Matches Open But Not Completed [Achilles]
  C215C2F8 00000003
  0424cec4 48000058
28030000 40820008
  04162ee8 60000000
38000000 28000001
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Crazy Hand Disable DPadUp+B Fix" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Infinite Lotto Coins" data-collapsetext="Click to collapse">




  $CrazyHand - Disable D-Pad Up+B  Attack [Achilles]
  $Infinite Lotto Coins
  04156CE0 4800006c
  0245A142 00002706


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Skip Memcard Prompt" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Force Crash Mid-Match" data-collapsetext="Click to collapse">


 
  $Skip Memcard Prompt [UnclePunch]
  $Force Crash Mid-Match [UnclePunch, DRGN]
  C21AF6F4 00000004
  C21A507C 00000008
  2C1D000F 40820014
3DE08047 61EF9D30
  3D80801B 618C01AC
89CF0000 2C0E0002
  7D8903A6 4E800420
40A20024 89CF0003
  2C1D0000 00000000
2C0E0002 40A20018
  81CF002C 2C0E00B4
  41A0000C 8000000C
  48000008 8019000C
  60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Character Data Struct Custom Flag Init" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Start Vs. With only 1 Player" data-collapsetext="Click to collapse">




  $Character Data Struct Custom Flag Init [Achilles]
  $Start Vs. With only 1 Player [UnclePunch]
  C2068EEC 00000005
  *set TIME to NONE
  38800000 909F0020
  c2263064 0000000c
  909F0024 9883000D
  7c0802a6 90010004
  B083000E 988321FD
  9421ff00 be810008
  B08321FE 3C808046
  7c9f2378 3d808015
618ccc34 7d8903a6
4e800421 88830002
2c040000 40820018
88830003 2c040000
4082000c 2c1f0001
48000008 2c1f0002
ba810008 80010104
38210100 7c0803a6
  60000000 00000000
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Nana Always Throws Debug Option" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Spoof Controller Plugins" data-collapsetext="Click to collapse">


$Nana Always Throws Debug Option [Achilles]
C20DD368 00000006
389E0000 83DF0004
2C1E000B 4082001C
3FC08040 83DEA32C
2C1E0000 4182000C
388000DA 7C84F214
60000000 00000000


</div>
$Spoof Controller Plugins (1.02) [Achilles]
*This makes the game think there are additional controller plugged in.
*By default, all ports are spoofed, but you can comment out lines for the
*various ports in the text file library to specify which are spoofed.
*For revision 1.02
04376BD4 38000000 #(spoof P1)
04376BDC 38000000 #(spoof P2)
04376BF0 380000D8 #(spoof P3)
04376C04 38000001 #(spoof P4)


</div>
</div>




=== Camera Codes ===
== Graphics/Audio Configuration Codes ==


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Visual Buffer & Polling Drift Fixes (Lag Reduction Codes)" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Unrestricted Camera while Paused" data-collapsetext="Click to collapse">


$Polling Drift Fix [Dan Salvato]
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
*Removes polling drift phenomenon causing variable input lag.
*Video Lag reduced by ~4.17 milliseconds.
C21A4DA0 00000003 #Polling Drift Fix [Dan Salvato]
901C0000 3D808001
618C95FC 7D8903A6
4E800421 00000000
041A4DB4 60000000
04019860 4BFFFD9D


  $Unrestricted Camera while Paused [strikebowler585]
  $Polling Drift + Half Visual Buffer Fixes [tauKhan, UnclePunch]
  04452F54 42000000
  *Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
  04452F58 42000000
*Removes polling drift phenomenon causing variable input lag.
  04452F5C 42000000
*Prevents visual buffer from accruing 1/2 frame of lag.
  04452F60 40200000
*Video Lag reduced by ~12.5 milliseconds.
  04452F64 47000000
C21A4D98 00000007 #Polling Drift Fix + Half Visual Buffer [tauKhan]
 
8062A6F4 2C030001
</div>
40820028 8062A6F0
 
2C030002 4182001C
<div class="mw-collapsible mw-collapsed" data-expandtext="C-Stick Panning while Paused" data-collapsetext="Click to collapse">
386DBD88 3D808034
 
618CBA14 7D8803A6
 
4E800021 4BFFFFD4
  $C-Stick Panning while Paused [Achilles]
60000000 00000000
  C202CB34 0000000C
C21A5050 0000000B
  7C040774 3E00804C
8062A6F4 2C030001
  62101FD4 1DE00044
40820044 8062A6F0
  7E107A14 C022C3D8
2C030002 40820038
  FE200850 C1F00000
4800001C 8062A6F0
  FC0F0840 4081000C
2C030002 41820028
  FC0F8840 41800010
8062A6F4 2C030001
  C21F0314 FE0F802A
4082001C 386DBD88
  D21F0314 C1F00004
3D808034 618CBA14
  FC0F0840 4081000C
7D8803A6 4E800021
  FC0F8840 41800010
4BFFFFD4 38600000
  C21F0318 FE0F802A
60000000 00000000
  D21F0318 00000000
C21A4BEC 00000015
4800007D 7C0802A6
90010004 9421FFF8
386DBD88 8082A6F0
38840001 9082A6F0
2C040001 40820014
3D808001 618C95FC
7D8803A6 4E800021
8082A6F0 2C040002
40820014 3D808034
618CBB00 7D8803A6
4E800021 38600001
9062A6F4 38604000
  38635624 3C808043
  B0642A42 8001000C
  38210008 7C0803A6
  4E800020 7C6802A6
3D808034 618CE894
7D8803A6 4E800021
3C608048 3C80801A
380446F4 38800000
60000000 00000000
04158268 C82280A0
C234EB60 00000007
8062A6F0 2C030001
  4080001C 38600000
  9062A6F4 3C608043
  38804000 388455FC
  B0832A42 38600000
  9062A6F0 386DBD88
  60000000 00000000
  04397878 4800020C
  C21A4570 00000006 #External/Lag Reduction/Force HD/480pDeflickerOff.asm
  3C608046 6063B0F0
  38800001 90830008
  38600000 3D808015
  618CF588 7D8903A6
  4E800421 38600000
  60000000 00000000  


</div>
$Polling Drift + Full Visual Buffer Fixes [tauKhan]
 
*Only have 1 "Visual Buffer & Polling Drift Fix" code enabled at a time.
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Camera and Item Spawn Overlay" data-collapsetext="Click to collapse">
*Removes polling drift phenomenon causing variable input lag.
 
*Prevents visual buffer from accruing a full frame of lag.
 
*Video Lag reduced by ~20.83 milliseconds.
  $Disable Camera and Item Spawn Overlay
041A4C24 C0429A7C
  040304c4 60000000
0401985C 3C60804C
  0405a634 48000094
04019860 91231F5C
C2376200 00000003
2C1DFFFF 41820008
  48000008 93A2C150
  60000000 00000000
C21A5018 00000005
3B5A0001 8002C150
2C00FFFF 38000000
9002C150 3D80801A
618C5078 7D8903A6
4D820420 00000000
04218D68 C8228000
  04397878 4800020C


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Unrestricted Camera in Camera Mode" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Force 480p" data-collapsetext="Click to collapse">


$Unrestricted Camera in Camera Mode [UnclePunch]
C202FE24 00000005
38600000 907E02F8
3C604700 907E02E8
907E02EC 907E02F0
907E02F4 907E02FC
BB610014 00000000
8002c62c 60000000
0402c6d0 60000000
0402c614 60000000
0402c6bc 60000000
0402c600 60000000
0402c6a8 60000000


</div>
$Force 480p 4:3 [UnclePunch]
C21A4570 00000006
3C608046 6063B0F0
38800001 90830008
38600000 3D808015
618CF588 7D8903A6
4E800421 38600000
60000000 00000000


</div>
</div>


 
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Widescreen 16:9" data-collapsetext="Click to collapse">
== Information Display Codes ==




<div class="mw-collapsible mw-collapsed" data-expandtext="SFX on Successful V-Cancel" data-collapsetext="Click to collapse">
$Widescreen 16:9 [Dan Salvato, mirrorbender, Achilles1515, UnclePunch]
 
*Set Aspect Ratio to "Force 16:9" in Graphics for 16:9 monitors
 
*Will not cause desyncs when playing online
  $Play "Menu Forward" SFX on Successful V-Cancel Gecko code, SSBM v1.02 [Achilles]
043BB05C 3EB00000 #External/Widescreen/Fix Screen Flash.asm
  C208DEF0 00000003
C236A4A8 00000006 #External/Widescreen/Overwrite CObj Values.asm
  3C608017 60634338
C03F0034 4800001D
  7C6803A6 4E800021
7C6802A6 C0430000
  806DAEB4 00000000
C0630004 EC2100B2
EC211824 48000010
4E800021 43A00000
435B0000 00000000
044DDB58 3E4CCCCD #External/Widescreen/Adjust Offscreen Scissor/Adjust Bubble Zoom.asm
04086B24 60000000 #External/Widescreen/Adjust Offscreen Scissor/Draw High Poly Models.asm
04030C7C 38000064 #External/Widescreen/Adjust Offscreen Scissor/Left Camera Bound.asm
04030C88 3800021C #External/Widescreen/Adjust Offscreen Scissor/Right Camera Bound.asm
044DDB30 3F666666 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Adjust Corner Value 1.asm
044DDB34 BF666666 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Adjust Corner Value 2.asm
044DDB2C C3660000 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Extend Negative Vertical Bound.asm
044DDB28 43660000 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Extend Positive Vertical Bound.asm
044DDB4C 3D916873 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Widen Bubble Region.asm
  C22FCFC4 00000004 #External/Widescreen/Nametag Fixes/Adjust Nametag Background X Scale.asm
  48000011 7C6802A6
  C0030000 4800000C
  4E800021 40DC7AE1
  60000000 00000000
044DDB84 3E89FEFA #External/Widescreen/Nametag Fixes/Adjust Nametag Text X Scale.asm


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Force Ultrawidescreen 21:9" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="DI Draw Codes" data-collapsetext="Click to collapse">


$Ultrawide Moniter Hack
C2021ABC 00000002
39C00001 38600006
60000000 00000000
C236A4A8 00000007
C03F0034 2C0E0001
41820024 3C0043D2
90010030 3C00435B
90010034 C0010030
EC210032 C0010034
EC210024 39C00000
281E0000 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Deflicker Off By Default" data-collapsetext="Click to collapse">
$Deflicker Off By Default [UnclePunch]
*Only overrides default settings (no memcard / create save file)
043d4a74 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Split Audio Channels 2.0" data-collapsetext="Click to collapse">


  $DI Draw - GX Call, v1.1 [Achilles, tauKhan]
 
  C20304C8 00000085
  $Split Audio Channels 2.0 (v1.02) [UnclePunch]
  9421FFC0 BE810008
  *This code splits the game music onto the left channel, and the game sounds onto right channel.
  3C608048 80639D5C
  *Game must be set to Mono to take effect, stereo is preserved
  2C030000 4082002C
  C238A984 00000009
  3C608000 606334F0
  800DC0B4 2C000000
  80830000 2C040000
  40820034 887A000B
  41820018 38800000
  2C030001 40820018
  9083000C 98830000
  38600000 B07F0228
  38630014 4BFFFFE4
  B07F0230 B07F0238
  3C608040 8063A3D8
  48000014 38600000
  2C030000 418203AC
  B07F0224 B07F022C
  3BE00000 3C608000
  B07F0234 807A000C
  606334F0 1C9F0014
  389F0224 00000000
  7C841A14 8064000C
  C238A80C 00000009
  2C030000 4082004C
  800DC0B4 2C000000
  2C1F0000 4082000C
  40820034 887A000B
  386000C8 48000018
  2C030001 40820018
  2C1F0001 4082000C
  38600000 B07F0228
  38600010 48000008
  B07F0230 B07F0238
  386007F0 3D808037
  48000014 38600000
  618CF1E4 7D8803A6
  B07F0224 B07F022C
  4E800021 3CA08000
  B07F0234 807A000C
60A534F0 1C9F0014
  389F0224 00000000
7C842A14 9064000C
 
3BFF0001 2C1F0004
</div>
41A0FF94 3BE00000
 
7FE3FB78 48000305
 
2C030800 40820038
<div class="mw-collapsible mw-collapsed" data-expandtext="Sound Slider Defaults to 100% Game Sounds" data-collapsetext="Click to collapse">
2C040002 40820030
 
  48000311 7C6802A6
 
  38A00000 80830000
  $Sound Slider Defaults to 100% Game Sounds [UnclePunch]
  2C040001 41820010
  *Also lets the Slider be adjusted to turn back on the music in the menus
38A000AD 90ADB4F4
  043D4A74 64000000
38A00001 90A30000
 
48000010 3BFF0001
</div>
2C1F0004 40A2FFB4
 
480002D9 7C6802A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Game Music ON" data-collapsetext="Click to collapse">
80630000 2C030000
 
  418200A4 3BE00000
 
  3C608000 606334F0
  $Game Music ON [UnclePunch]
  1C9F0014 7C641A14
  *Keep checked if you want music ON. Uncheck "Game Music OFF".
88830000 2C040000
  04023FFC 3880007F
41820078 80A30004
 
3C808040 8084AF50
</div>
2C04FFFF 41820024
 
7CA52214 3C808047
<div class="mw-collapsible mw-collapsed" data-expandtext="Game Music OFF" data-collapsetext="Click to collapse">
8084B6C4 7C042800
 
  41800010 38800000
 
  98830000 48000044
  $Game Music OFF [UnclePunch]
  3C808047 8084B6C4
  *Keep checked if you want music OFF. Uncheck "Game Music ON".
80A30010 7C042800
  04023FFC 38800000
41A0FFE4 2C1F0000
 
40A20024 7C852050
</div>
38840001 88A30001
 
7C042800 40800010
 
98830001 38840001
== Debug Menu, DEVELOP Mode, Crash-Prevents, and Camera Codes ==
98830000 48000015
 
3BFF0001 2C1F0004
=== Debug Menu Codes ===
41A0FF68 4800023C
 
7C0802A6 90010004
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
9421FF24 906100DC
 
DBE100D0 DBC100C8
<div class="mw-collapsible mw-collapsed" data-expandtext="Always access debug menu from title screen with Y" data-collapsetext="Click to collapse">
DBA100C0 DB8100B8
 
  93E100B4 93C100B0
 
  3D808036 618CA288
  $Always access debug menu from title screen with Y [UnclePunch]
  7D8803A6 4E800021
  041a1cc4 60000000
3D808036 618C5F28
  041b08b4 60000000
7D8803A6 4E800021
 
38600000 3D808033
</div>
618CD350 7D8803A6
 
4E800021 3D808033
<div class="mw-collapsible mw-collapsed" data-expandtext="Debug Menu Replaces Tournament Mode" data-collapsetext="Click to collapse">
618CC3C8 7D8803A6
 
  4E800021 38600009
 
  38800001 3D808033
  $Debug Menu Replaces Tournament Mode (1.02) [Magus, donny2112]
618CBF00 7D8803A6
  0422D638 38000006
  4E800021 38600000
 
  38800009 38A00001
  $Debug Menu Replaces Tournament Mode (1.01) [Magus, donny2112]
38C00004 38E00000
  0422CEB0 38000006
  3D808033 618CC414
 
  7D8803A6 4E800021
  $Debug Menu Replaces Tournament Mode (1.00) [Magus, donny2112]
3D808036 618CA288
  0422C340 38000006
  7D8803A6 4E800021
 
  3881007C 3D808036
  $Debug Menu Replaces Tournament Mode (PAL) [Magus, donny2112]
618C95F0 7D8803A6
  0422F4A4 38000006
4E800021 38600000
 
3D808034 618C1510
</div>
7D8803A6 4E800021
 
3861007C 38800000
<div class="mw-collapsible mw-collapsed" data-expandtext="All Players Can Control the Debug Menu" data-collapsetext="Click to collapse">
3D808034 618C1494
 
  7D8803A6 4E800021
 
  80828764 806100DC
  $All Players Can Control the Debug Menu (1.02) [wParam]
  80030008 88630003
  *Hold R or use C-Stick to turbo menu selections.
  2C030000 4182000C
  C23039A4 00000016
  3C60FF00 60600000
  39400000 39000000
  3861002C 90810040
  38E00008 3C80804C
  9001002C 3D808005
  608420BC 1CAA0044
  618C8ACC 7D8803A6
  7D242A14 80690008
  4E800021 38600001
  70631F10 7D081B78
  38800003 38A00000
  80690000 70600020
  3D808034 618C0DC0
  41820008 38E00000
  7D8803A6 4E800021
  5460C8C6 5060D884
  806100DC 88630002
  5060F002 7D080378
  38800000 3D808033
  54606006 7D080378
  618CD240 7D8803A6
  54604007 4182000C
  4E800021 386000B0
  38E00000 7D080378
  38800000 80A100DC
  394A0001 2C0A0004
  88A50000 3D808033
  4180FFA4 7500F000
  618CD0DC 7D8803A6
  41820028 886DB7AC
  4E800021 806100DC
  2C030000 41820014
  88830000 7C8903A6
  3863FFFF 986DB7AC
  8063000C 3863FFF8
  5508013E 48000014
  38630008 C0230000
  98EDB7AC 4800000C
C0430004 3FE0CC01
  38600000 986DB7AC
D03F8000 D05F8000
  7D034378 4E800020
C0028874 D01F8000
4200FFE0 3860FFFF
3D808036 618C1FC4
  7D8803A6 4E800021
800100E0 CBE100D0
CBC100C8 CBA100C0
CB8100B8 83E100B4
83C100B0 382100DC
7C0803A6 4E800020
1CA30044 3C80804C
60841FAC 7C842A14
A0640002 A084000A
7C632278 4E800020
4E800021 00000000
4BFFFFF9 7C6802A6
38800000 90830000
BA810008 38210040
3D808036 618C8608
7D8803A6 4E800021
  60000000 00000000
  60000000 00000000
 
$DI Draw - Various DI Vert Writing [Achilles]
</div>
C208E500 0000001F
 
9421FFF4 90610008
 
8803221A 5400DFFF
<div class="mw-collapsible mw-collapsed" data-expandtext="Submenus Resemble Normal Menus" data-collapsetext="Click to collapse">
418200D4 3C608040
 
  8063A3D8 2C030000
  $Submenus Resemble Normal Menus (1.02) [Dan Salvato]
  418200C4 3C808000
  0430425c 38A00006
  608434F0 8064000C
  04304254 38600000
  2C030000 418200B0
  043030dc 3C000000
  80610008 C0232340
  04303158 3C000000
  FC20081E D8220000
  043031d4 3C000000
  80A20004 C023195C
  04303244 3C000000
FC20081E D8220000
 
80C20004 7CA62A14
</div>
38A5FFFF 3CC08047
 
80C6B6C4 7CA53214
<div class="mw-collapsible mw-collapsed" data-expandtext="Additional Debug Background Colors" data-collapsetext="Click to collapse">
80C40004 90A40004
 
7C053000 4182001C
 
  38A00000 98A40001
  $Additional Debug Background Colors [UnclePunch]
  98A40000 3CA08047
  C2227784 0000000D
  80A5B6C4 90A40010
  2C000003 4081005C
  80A4000C 88C40001
  2C000004 41810014
  2C060018 40800040
  386000FF 38800000
  1CC60008 7CA53214
  38A000FF 48000034
  80C300B0 90C50000
  2C000005 41810014
  80C300B4 90C50004
  38600000 388000FF
  88C40001 2C060000
  38A00000 4800001C
  40820010 88C40000
  2C000006 41810024
  38C60001 98C40000
  38600000 38800000
  88C40001 38C60001
  38A000FF 48000004
  98C40001 80610008
  3D808022 618C77BC
  3821000C 8803221A
  7D8903A6 4E800420
  60000000 00000000
  60000000 00000000
  C208E594 0000000E
  0422877c 2C000006
881F221A 5400DFFF
 
4182005C 3C608040
</div>
8063A3D8 2C030000
 
4182004C 3C608000
<div class="mw-collapsible mw-collapsed" data-expandtext="Submenus Resemble Normal Menus" data-collapsetext="Click to collapse">
606334F0 8083000C
 
2C040000 41820038
 
  88830000 2C040018
  $Leaving Debug Menu Loads CSS (1.02) [Achilles]
  4080002C 38840001
  041b0a14 38600002
98830000 88830001
 
1C840008 80A3000C
</div>
7C842A14 80BF00B0
 
90A40000 80BF00B4
<div class="mw-collapsible mw-collapsed" data-expandtext="Always Spawn Items in Debug" data-collapsetext="Click to collapse">
90A40004 8001000C
 
60000000 00000000
 
  C208E738 0000000F
  $Always Spawn Items in Debug
  3C608040 8063A3D8
  0422632c 48000010
2C030000 41820060
 
3C608000 60633504
</div>
8083000C 2C040000
 
4182004C 3CA08047
<div class="mw-collapsible mw-collapsed" data-expandtext="Full Stage Selector in Debug Mode" data-collapsetext="Click to collapse">
80A5B6C4 90A30010
 
38A00002 98A30000
 
  80BF00B0 90A40000
  $Full Stage Selector (Debug Mode)
  80BF00B4 90A40004
  043FB2E8 00000003
  C03F2340 FC20081E
  043FB300 438E8000
  D8220000 80820004
  043FB304 3F800000
3884FFFF 3CA08047
 
80A5B6C4 7C842A14
</div>
90830004 806DAEB4
 
60000000 00000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Debug sound test menu" data-collapsetext="Click to collapse">
C208E7F4 00000008
 
3C608040 8063A3D8
 
  2C030000 41820028
  $Debug sound test menu
  3C608000 60633504
  024D68BC 00000702
8083000C 2C040000
 
41820014 80BF00B0
</div>
90A40008 80BF00B4
 
90A4000C 801F2344
</div>
60000000 00000000
 
C208E5C4 0000005E
 
9421FFC0 BE810008
=== DEVELOP Mode Codes ===
7C7F1B78 3C608040
 
8063A3D8 2C030000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
418202C4 3C808000
 
60843518 8064000C
<div class="mw-collapsible mw-collapsed" data-expandtext="Enable Develop Mode" data-collapsetext="Click to collapse">
2C030000 418202B0
 
807F00E0 2C030000
 
  418202A4 9421FF28
  $Enable Develop Mode [UnclePunch]
  807F00B0 90610020
  *Turns develop (debug) mode on. Allows access to frame advance, hit/hurtbox display, and alternate camera angles
  807F00B4 90610024
  0415FDBC 480000AC #External/Enable Develop Mode/Enable Develop Mode.asm
  807F0080 90610010
  04089250 48000008 #External/Enable Develop Mode/Enable Stale Moves.asm
807F0084 90610014
 
C03F0090 D021001C
</div>
C05F008C D0410018
 
3D808002 618C2C30
<div class="mw-collapsible mw-collapsed" data-expandtext="Normal C-Stick Functionality in Develop Mode" data-collapsetext="Click to collapse">
7D8803A6 4E800021
 
FFE00890 3D808032
 
  618C6240 7D8803A6
  $Normal C-Stick Functionality in DEVELOP Mode (1.02) [Magus, Achilles]
  4E800021 D0210008
  0406AE90 38000000
  FC20F890 3D808032
  040300A4 38000000
618C63D4 7D8803A6
 
4E800021 D021000C
</div>
C03F2340 FC20081E
 
D8220000 83C20004
<div class="mw-collapsible mw-collapsed" data-expandtext="Enable Damage Staling in Develop Mode" data-collapsetext="Click to collapse">
2C1E0001 41810018
 
3C808000 60843518
 
  3BC00000 9BC40000
  $Enable Damage Staling in Develop Mode (1.02) [Achilles]
  48000200 3BDEFFFF
  0408924C 2C000005
806DC198 2C030000
 
4182002C 80630010
</div>
809F0000 7C032000
 
41A2001C 8063002C
<div class="mw-collapsible mw-collapsed" data-expandtext="Display Animation Name For Special Moves In Develop Mode" data-collapsetext="Click to collapse">
8883000C 88BF000C
 
7C052000 41810008
 
  3BDE0001 2C1E00FD
  $Display Animation Name For Special Moves In Develop Mode [UnclePunch]
  41800008 3BC000FD
  C2226ACC 00000013
  7FC903A6 3C808000
  7F83E378 809C0014
  60843518 38600000
  3D808008 618C5FD4
  98640003 7FC3F378
  7D8903A6 4E800421
  38630001 98640000
  80630000 8C830001
  3C608047 8063B6C4
  2C04004E 4082FFF8
  90640010 7C63F214
  8C830001 2C04005F
  90640004 8084000C
  4082FFEC 38630001
  80610020 90640000
  48000035 7CA802A6
  80610024 90640004
  3885FFFF 3863FFFF
  3BC00001 806DAEB4
  8CC30001 2C06005F
  C0210018 EC410072
  4182000C 9CC40001
  C021001C EC61107A
  4BFFFFF0 38600000
  C0430204 FC031040
  9C640001 7CA42B78
  40800014 38800000
  48000024 4E800021
  90810018 9081001C
  00000000 00000000
  4800002C C0210008
  00000000 00000000
  C0010018 C0430204
  00000000 00000000
  EC02007C D0010018
  00000000 7FE3FB78
  C021000C C001001C
  4CC63182 00000000
C0430204 EC02007C
 
D001001C C0210014
</div>
C05F016C FC211028
 
C05F0170 FC401050
<div class="mw-collapsible mw-collapsed" data-expandtext="D-Pad Controls Damage" data-collapsetext="Click to collapse">
FC011040 40800008
 
FC201090 D0210014
 
  C0210020 C0010018
  $D-Pad Controls Damage [Dan Salvato]
  FC21002A C0010010
  C206D1EC 0000001E
  FC21002A D0210020
  3DE08047 61EF9C3F
  C0210024 C001001C
  8A0F0000 2C100000
  FC21002A C0010014
  41A200D8 3E60805A
  FC21002A D0210024
  62737000 3A400000
  3C808000 60843518
  2C100001 4082000C
  8084000C 1CBE0008
  3E40FFFF 3E80BF80
  7C852214 C0210020
  2C100002 4082000C
  D0240000 C0210024
  3E400001 3E803F80
  D0240004 3D808022
  2C100004 4082000C
  618C4B38 7D8803A6
  3E40FFF6 3E80C120
  4E800021 C0010020
  2C100008 4082000C
  FC000840 4181006C
  3E40000A 3E804120
  3D808022 618C4B50
  92530000 92930008
  7D8803A6 4E800021
  3E000000 9A0F0000
  C0010020 FC000840
  3E200000 3DE08045
  41800050 3D808022
  61EF30E0 820F0000
  618C4B80 7D8803A6
  7E109214 2C100000
  4E800021 C0010024
  40800008 3A000000
  FC000840 41800034
  920F0000 39EF0E90
  3D808022 618C4B68
  3A310001 2C110004
  7D8803A6 4E800021
  4180FFDC 3DE080BD
  C0010024 FC000840
  61EFA4A0 81EF0000
  40810028 806DAEB4
  3E000000 C0130008
  C00304F0 C021001C
  C02F1890 EC21002A
  FC010040 40810014
  C0130004 FC010000
  38600001 3C808000
  4080000C D00F1890
  60843518 98640003
  48000008 D02F1890
  3BDE0001 4200FE98
  81EF0008 2C0F0000
  382100D8 7FE3FB78
  41820008 4BFFFFCC
  BA810008 38210040
  7C0802A6 00000000
7C7F1B78 00000000
 
C208E6F0 0000005D
</div>
9421FFC0 BE810008
 
3C608040 8063A3D8
</div>
2C030000 418202C4
 
3C808000 6084352C
 
8064000C 2C030000
=== Crash-Prevent/Related Codes ===
418202B0 807F00E0
 
2C030000 418202A4
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
9421FF28 807F00B0
 
90610020 807F00B4
<div class="mw-collapsible mw-collapsed" data-expandtext="Enable OSReport Print on Crash" data-collapsetext="Click to collapse">
90610024 807F0080
 
90610010 807F0084
This will print onscreen exactly why the game crashed! Gone are the days of being in the dark. This functionality was present in Melee, just locked behind a button combo.
90610014 C03F0090
 
D021001C C05F008C
 
D0410018 3D808002
  $Enable OSReport Print on Crash (1.00) [UnclePunch]
618C2C30 7D8803A6
  043959B4 4800020C
  4E800021 FFE00890
 
  3D808032 618C6240
  $Enable OSReport Print on Crash (1.01) [UnclePunch]
7D8803A6 4E800021
  04396B98 4800020C
  D0210008 FC20F890
 
  3D808032 618C63D4
  $Enable OSReport Print on Crash (1.02) [UnclePunch]
7D8803A6 4E800021
  04397878 4800020C
  D021000C C03F2340
 
  FC20081E D8220000
  $Enable OSReport Print on Crash (PAL) [UnclePunch]
83C20004 2C1E0001
  043977A0 4800020C
  41810018 3C808000
 
  6084352C 3BC00000
  Button combo to display in vanilla melee:
9BC40000 48000200
  ZRL
  3BDEFFFF 806DC198
  Y + Pad up
  2C030000 4182002C
  A + Pad down
  80630010 809F0000
  B + Pad left
  7C032000 41A2001C
  X + pad right
  8063002C 8883000C
 
  88BF000C 7C052000
</div>
41810008 3BDE0001
 
2C1E00FD 41800008
<div class="mw-collapsible mw-collapsed" data-expandtext="6-player match crash prevent" data-collapsetext="Click to collapse">
3BC000FD 7FC903A6
 
3C808000 6084352C
 
38600000 98640003
  $6-player match crash prevent
7FC3F378 38630001
  01C43642 08000000
98640000 3C608047
  0430009C 38000003
  8063B6C4 90640010
  043001B4 4839FE9C
  7C63F214 90640004
  046A0050 7C0902A6
  8084000C 80610020
  046A0054 807F002C
  90640000 80610024
  046A0058 7C030214
  90640004 3BC00001
  046A005C 2C000003
  806DAEB4 C0210018
  046A0060 4182002C
  EC410072 C021001C
  046A0064 2C000002
  EC61107A C0430204
  046A0068 40820020
  FC031040 40800014
  046A006C 801F0164
  38800000 90810018
  046A0070 98060061
  9081001C 4800002C
  046A0074 98060085
  C0210008 C0010018
  046A0078 801F0150
  C0430204 EC02007C
  046A007C 98060060
  D0010018 C021000C
  046A0080 801F0134
  C001001C C0430204
  046A0084 98060084
  EC02007C D001001C
  046A0088 38A50008
  C0210014 C05F016C
  046A008C 4BC6012C
  FC211028 C05F0170
  04179188 2C1B0004
  FC401050 FC011040
  0416EA2C 38000007
  40800008 FC201090
  04167A84 38600006
  D0210014 C0210020
  043FA56C 803FB538
  C0010018 FC21002A
  043FA578 42080000
  C0010010 FC21002A
  043FA564 00000000
  D0210020 C0210024
  043FA5B0 803FA154
  C001001C FC21002A
  C0010014 FC21002A
  D0210024 3C808000
6084352C 8084000C
1CBE0008 7C852214
C0210020 D0240000
C0210024 D0240004
3D808022 618C4B38
7D8803A6 4E800021
C0010020 FC000840
4181006C 3D808022
618C4B50 7D8803A6
4E800021 C0010020
FC000840 41800050
3D808022 618C4B80
7D8803A6 4E800021
C0010024 FC000840
41800034 3D808022
618C4B68 7D8803A6
4E800021 C0010024
FC000840 40810028
806DAEB4 C00304F0
C021001C FC010040
40810014 38600001
3C808000 6084352C
98640003 3BDE0001
4200FE98 382100D8
BA810008 38210040
8001005C 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Mushroom Kingdom / Underground Maze Crash Prevent" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="RNG int makes a sound" data-collapsetext="Click to collapse">
 
 
  $Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
 
  01C415E2 08000000
  $RNG int makes a sound [212 Degrees]
  0446B4A4 3F800000
C23805A0 00000007
  0446B4A0 3F800000
  7C0802A6 90010004
  0446B49C 3F800000
  3821FFF4 90610008
 
  3D208017 61294338
</div>
  7D2903A6 4E800421
 
80610008 80010010
<div class="mw-collapsible mw-collapsed" data-expandtext="Trophy Collector Crash Prevent" data-collapsetext="Click to collapse">
3821000C 7C0803A6
808DA8F4 00000000
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Display last RNG call" data-collapsetext="Click to collapse">




  $Display last RNG call [212 Degrees]
  $Trophy Collector Crash Prevent (Debug Mode)
  0416CE0C 38630000
  01C43D24 08000000
  C23805AC 00000002
  042199FC 60000000
7CC63278 1CC3003C
7C0301D6 00000000
C23805B8 00000003
7CC61A14 3CE08046
60E7B6C8 90C70000
4E800020 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="DUMMY / ICETOP Crash Prevent" data-collapsetext="Click to collapse">
$DUMMY / ICETOP Crash Prevent (Debug Mode)
01C41CBD 08000000
041C2AAC 48000018
041C284C 38600000
041C2850 48000048
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Display Time at Top Right of CSS 1.1" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Extra Characters on Victory Screen Crash Prevent" data-collapsetext="Click to collapse">




  $Display Time at Top Right of CSS 1.1 [UnclePunch]
  $Extra characters doesn't crash the game at Victory Screen (1.02) [flieskiller]
  C225C00C 00000004
  C21776C0 00000009
  2C05004C 4082000C
  7C630774 2C03001B
3863FFDE 48000008
  4082000C 38600000
  38600000 9062FDB0
  48000030 2C03001C
  80010014 00000000
  4082000C 38600012
  C226339C 00000032
  48000020 2C03001D
8062FDB0 2C030000
  4082000C 38600005
4182017C 3DC08000
  48000010 2C030020
61CEAFBC 7DC903A6
  40820008 3860000E
4E800421 38810014
3DC08016 61CE92E8
7DC903A6 4E800421
38810014 48000125
7CC802A6 88640004
2C03000C 4080000C
38A00000 4800000C
3863FFF4 38A00001
2C03000A 41800010
3863FFF6 38E02001
48000024 2C030000
40820018 2C050000
40820010 38E02001
38600002 48000008
38E02000 B0E60018
38E00020 98E6001A
9866001B 88640005
2C030009 4081002C
2C030013 4081002C
  2C03001D 40810030
2C030027 40810034
  2C030031 40810038
2C03003B 4081003C
38E02000 4800003C
38E02001 3863FFF6
48000030 38E02002
3863FFEC 48000024
38E02003 3863FFE2
48000018 38E02004
3863FFD8 4800000C
38E02005 3863FFCE
B0E6001E 38E00020
98E60020 98660021
2C050000 4082000C
  38E0200A 48000008
38E02019 B0E60022
8062FDB0 7CC43378
38A00028 3DC08000
61CE31F4 7DC903A6
4E800421 48000030
4E800021 201C2037
20322026 202E2036
20EC1A1A 1A1A1A1A
1A1A1A1A 20002008
20E92004 20052019
  20160000 8001001C
  60000000 00000000
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Giga Bowser & Sandbag Always Fall On Match Start" data-collapsetext="Click to collapse">
$Giga Bowser & Sandbag Always Fall On Match Start [Achilles]
C2069328 00000006
807E0004 2C03001F
4182000C 2C030020
40820014 3C608006
60639350 7C6903A6
4E800420 887E000C
60000000 00000000
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="L Cancel % in Results Screen" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="BTT Intangibility Glitch Fix" data-collapsetext="Click to collapse">




  $L Cancel % in Results Screen (version 1.02) [Wooggle]
  $Break the Targets Intangibility Glitch Fix [UnclePunch]
  C208D600 00000009
  C21B65AC 00000005
  8A830678 3DC08000
  9003000C 3C608046
  61CE45D4 1EB40008
  6063B488 388001C0
  7DCEAA14 81EE0000
  3D808000 618CC160
  39EF0001 91EE0000
  7D8903A6 4E800421
  3A0EFFFC 82300000
  60000000 00000000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
3880FFFF 00000000
C208D6A4 00000009
8A830678 3DC08000
61CE45D4 1EB40008
7DCEAA14 81EE0000
3A0EFFFC 82300000
3A310064 92300000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
EC010024 00000000
04040BBC 60000000
20C61DB8 16200D20
06C61DB8 00000014
1620151A 200C2024
20312026 2028202F
1A210300 00000000
020045D0 000F0000
E2000001 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Fix Samus Extender Crash" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="L-Cancel Frame Timer Display v1.0" data-collapsetext="Click to collapse">
 
$Fix Samus Extender Crash [UnclePunch]
042B9D28 48000078
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Extra Chars Don't Reset Port If Unavailable" data-collapsetext="Click to collapse">




  $L-Cancel Frame Timer Display v1.0 [UnclePunch]
  $Extra Chars Don't Reset Port If Unavailable [Achilles]
  C208D770 00000058
  C2264EEC 0000001B
  9421FF00 BC610008
  7C801A14 88840001
  7C0802A6 900100FC
  2C040003 418200C0
  83FE002C 48000261
  7C8300AE 2C040012
  7F8802A6 3C60804A
  41820084 2C040013
  60631F5C 80630004
  4182007C 2C040000
  2C030000 41820014
  4182006C 2C04001B
  3D808039 618C0228
  41820064 2C04000C
  7D8903A6 4E800421
  41820054 2C04001C
  3860000E 38800015
  4182004C 2C040005
  38A00000 3D808039
  4182003C 2C04001D
  618C01F0 7D8903A6
  41820034 2C04000E
  4E800421 480001E5
  4182004C 2C040020
  7FC802A6 93C30010
  41820044 2C040018
  3C80804A 60841F5C
  41820044 2C04001A
  90640004 48000139
  4182003C 2C04000D
  7C8802A6 38A00000
  4182003C 2C04001E
  3D808038 618CFD54
  41820034 3A200003
  7D8903A6 4E800421
  48000034 3A200004
  889F000C 1C840008
  4800002C 3A200007
  7C84F214 80640000
  48000024 3A20000F
  2C030000 41820014
  4800001C 3A20000C
  3D80803A 618C5CC4
  48000014 3A200012
  7D8903A6 4E800421
  4800000C 3A200013
  38600002 3C80804A
  48000004 3C808026
  60841F58 80840000
  60844F14 7C8803A6
  3D80803A 618C6754
  4E800020 3880001A
  7D8903A6 4E800421
  60000000 00000000
7C7D1B78 889F000C
 
1C840008 7C64F12E
</div>
38840004 3860003C
 
7C64F12E 38600001
<div class="mw-collapsible mw-collapsed" data-expandtext="Clone (Nana Type) Down-B Freeze Fix" data-collapsetext="Click to collapse">
987D004A 987D0049
 
88BF000C 6CA58000
 
  3CC04330 90C100F0
  $Clone (Nana Type) Down-B Freeze Fix [Achilles]
  90A100F4 C82100F0
  C20B0BAC 00000003
  C8428B90 EC611028
  38000000 80A30004
  C03C0000 C05C0008
  2C05000B 40820008
  EC4200F2 EC21102A
  38000001 00000000
C05C0004 D03D0000
 
D05D0004 C03C000C
</div>
D03D0024 D03D0028
 
88BF067F 2C050007
<div class="mw-collapsible mw-collapsed" data-expandtext="Freeze Glitch Fix" data-collapsetext="Click to collapse">
  4180000C 806D94C4
   
  907D0030 7FA3EB78
   
  48000129 7C8802A6
  $Freeze glitch fix [tauKhan]
C022C84C C042C84C
  041239A8 60000000
  3D80803A 618C6B98
 
7D8903A6 4E800421
</div>
7FA3EB78 48000115
 
7C8802A6 88BF067F
<div class="mw-collapsible mw-collapsed" data-expandtext="Invisible Ceiling Glitch Fix" data-collapsetext="Click to collapse">
C022C84C C042C850
   
  3D80803A 618C6B98
   
  7D8903A6 4E800421
  $Invisible ceiling glitch fix [tauKhan]
  48000100 4E800021
  0406BB14 D01D0004
9421FF00 BC610008
7C0802A6 900100FC
7C7F1B78 3BA00000
  83C30010 1C9D0008
7C84F214 80640000
2C030000 41820040
80640004 2C030000
4181002C 80640000
3D80803A 618C5CC4
7D8903A6 4E800421
38600000 1C9D0008
7C84F214 90640000
4800000C 3863FFFF
90640004 3BBD0001
2C1D0006 41820008
4BFFFFA4 800100FC
7C0803A6 B8610008
38210100 4E800020
4E800021 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 4E800021
C1A80000 41100000
41600000 3D23D70A
4E800021 4C2D4361
6E63656C 00000000
4E800021 54696D65
723A2025 64000000
800100FC 7C0803A6
B8610008 38210100
80010034 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Crazy Hand Tag Team Fix" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Subseconds = Frames" data-collapsetext="Click to collapse">


 
  $Crazy Hand Tag Team Fix [Odante]
  $Subseconds = Frames [UnclePunch]
  C215C2F8 00000003
  *Turns the subseconds part of the Timer into the Number of Frames Elapsed
28030000 40820008
  044DA298 426C0000
38000000 28000001
  60000000 00000000


</div>
</div>


 
<div class="mw-collapsible mw-collapsed" data-expandtext="Crazy Hand Disable DPadUp+B Fix" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Nametag = Player's Percent v2.0" data-collapsetext="Click to collapse">




  $Nametag = Player's Percent v2.0 [UnclePunch]
  $CrazyHand - Disable D-Pad Up+B  Attack [Achilles]
  C22FCEEC 00000013
  04156CE0 4800006c
3C608045 60633080
7DC32214 806DB6D8
7FC4F378 4800006D
7CA802A6 A8CE0060
3D80803A 618C70A0
7D8903A6 4E800421
806DB6D8 8063005C
7FC4F378 38A00000
3D80803A 618C6FEC
7D8903A6 4E800421
A88E0060 38A000FF
2C0400FA 40800030
5486F87E 7CC62850
98A30006 7CC42850
98C30007 7CC42850
98C30008 48000010
4E800021 25642081
93000000 889F0000
60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Permanent Display Number = Nana % damage" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Crash Mid-Match" data-collapsetext="Click to collapse">




  $Permanent Display Number = Nana % damage (1.02) [flieskiller]
  $Force Crash Mid-Match [UnclePunch, DRGN]
  *Adds a number display of each Player's Nana's Percent on the HUD
  C21A507C 00000008
  044ddc28 40c00000
  3DE08047 61EF9D30
  0416597c 480000CC
  89CF0000 2C0E0002
  C2165A64 0000000C
  40A20024 89CF0003
  3E208046 6231B6A0
  2C0E0002 40A20018
  8A310000 2C110000
  81CF002C 2C0E00B4
  40820014 3E208045
  41A0000C 8000000C
  623130E2 3A000E90
  48000008 8019000C
  48000010 3E20804A
  60000000 00000000
623113CE 3A000050
 
7F53D378 2C130000
</div>
41820010 3A73FFFF
 
7E318214 4BFFFFF0
 
A0110000 3E208016
<div class="mw-collapsible mw-collapsed" data-expandtext="Character Data Struct Custom Flag Init" data-collapsetext="Click to collapse">
62315AA4 7E2903A6
 
4E800420 00000000
 
  C22F65CC 00000006
  $Character Data Struct Custom Flag Init [Achilles]
  1DFF0E90 3E008045
  C2068EEC 00000005
  62103080 7E0F8214
  38800000 909F0020
  8A300007 2C11000E
  909F0024 9883000D
  4082000C 38000080
  B083000E 988321FD
  48000008 38000000
  B08321FE 3C808046
  60000000 00000000
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Nana Always Throws Debug Option" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Debug Game-Side Latency v2" data-collapsetext="Click to collapse">


$Nana Always Throws Debug Option [Achilles]
C20DD368 00000006
389E0000 83DF0004
2C1E000B 4082001C
3FC08040 83DEA32C
2C1E0000 4182000C
388000DA 7C84F214
60000000 00000000
</div>


$Debug Game-Side Latency (v2) [Fizzi]
</div>
*Shows latency information on screen while in-game
 
C216E774 00000093 #External/Debug Inputs/InitOnGameStart.asm
 
48000410 4E800021
=== Camera Codes ===
00000000 43480000
 
41C80000 000000FF
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
000000B4 E2E2E2FF
 
41200000 41880000
<div class="mw-collapsible mw-collapsed" data-expandtext="Unrestricted Camera while Paused" data-collapsetext="Click to collapse">
546F7461 6C204761
 
6D65204C 61673A20
 
25752075 730A0A00
  $Unrestricted Camera while Paused [strikebowler585]
506F6C6C 20436F75
  04452F54 42000000
  6E743A20 25750A00
  04452F58 42000000
  4D696E20 506F6C6C
  04452F5C 42000000
  20446966 663A2025
  04452F60 40200000
  75207573 0A004D61
  04452F64 47000000
  7820506F 6C6C2044
 
  6966663A 20257520
</div>
75730A00 46657463
 
682D4665 7463683A
<div class="mw-collapsible mw-collapsed" data-expandtext="C-Stick Panning while Paused" data-collapsetext="Click to collapse">
20257520 75730A00
 
506F6C6C 2D466574
 
63683A20 25752075
  $C-Stick Panning while Paused [Achilles]
730A0050 6F6C6C2D
  C202CB34 0000000C
  456E6769 6E653A20
  7C040774 3E00804C
  25752075 730A0000
  62101FD4 1DE00044
  4E800021 4E800020
  7E107A14 C022C3D8
  4E800021 7C0802A6
  FE200850 C1F00000
  90010004 9421FF50
  FC0F0840 4081000C
  BE810008 4BFFFF31
  FC0F8840 41800010
  7FE802A6 83DF0000
  C21F0314 FE0F802A
  83BE0006 887E0000
  D21F0314 C1F00004
  2C030001 40820128
  FC0F0840 4081000C
  7FA3EB78 3D808030
  FC0F8840 41800010
  618C2BB0 7D8903A6
  C21F0318 FE0F802A
  4E800421 7FA3EB78
  D21F0318 00000000
  38800000 38A00000
 
  3D808030 618C2A3C
</div>
7D8903A6 4E800421
 
7FA3EB78 389F0020
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Camera and Item Spawn Overlay" data-collapsetext="Click to collapse">
80BE0056 3D808030
 
618C2D4C 7D8903A6
 
4E800421 7FA3EB78
  $Disable Camera and Item Spawn Overlay
389F0038 80BE006E
  040304c4 60000000
  3D808030 618C2D4C
  0405a634 48000094
  7D8903A6 4E800421
 
  7FA3EB78 389F0048
</div>
80BE005A 3D808030
 
618C2D4C 7D8903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Unrestricted Camera in Camera Mode" data-collapsetext="Click to collapse">
4E800421 7FA3EB78
 
389F005E 80BE005E
 
3D808030 618C2D4C
  $Unrestricted Camera in Camera Mode [UnclePunch]
7D8903A6 4E800421
  C202FE24 00000005
  7FA3EB78 389F0074
  38600000 907E02F8
  80BE0062 3D808030
  3C604700 907E02E8
  618C2D4C 7D8903A6
  907E02EC 907E02F0
  4E800421 7FA3EB78
  907E02F4 907E02FC
  389F0088 80BE0066
  BB610014 00000000
  3D808030 618C2D4C
  8002c62c 60000000
  7D8903A6 4E800421
  0402c6d0 60000000
  7FA3EB78 389F009B
  0402c614 60000000
  80BE006A 3D808030
  0402c6bc 60000000
  618C2D4C 7D8903A6
  0402c600 60000000
  4E800421 3C608046
  0402c6a8 60000000
  6063B6A0 88630008
 
  2C030000 41820020
</div>
807E0012 3D808034
 
618C9CBC 7D8903A6
</div>
4E800421 38600002
 
987E0000 BA810008
 
800100B4 382100B0
== Information Display Codes ==
7C0803A6 4E800020
 
7C0802A6 90010004
 
9421FF50 BE810008
<div class="mw-collapsible mw-collapsed" data-expandtext="SFX on Successful V-Cancel" data-collapsetext="Click to collapse">
4BFFFDCD 7FE802A6
 
38600020 3D808037
 
618CF1E4 7D8903A6
  $Play "Menu Forward" SFX on Successful V-Cancel Gecko code, SSBM v1.02 [Achilles]
4E800421 7C681B78
  C208DEF0 00000003
  3860001E 3880FF2E
  3C608017 60634338
  38A0FFD8 38C00001
  7C6803A6 4E800021
  38E00001 3D808030
  806DAEB4 00000000
  618C2834 7D8903A6
 
  4E800421 7C7E1B78
</div>
806DB77C 7FC4F378
 
3D808030 618C2810
 
7D8903A6 4E800421
<div class="mw-collapsible mw-collapsed" data-expandtext="DI Draw Codes" data-collapsetext="Click to collapse">
38600000 987E0026
 
7FC3F378 389F000C
 
3D808030 618C2B90
  $DI Draw - GX Call, v1.1 [Achilles, tauKhan]
7D8903A6 4E800421
  C20304C8 00000085
  C03F0004 D03E0008
  9421FFC0 BE810008
  C03F0008 D03E000C
  3C608048 80639D5C
807F0000 93C30002
  2C030000 4082002C
BA810008 800100B4
  3C608000 606334F0
382100B0 7C0803A6
  80830000 2C040000
4E800020 7C0802A6
  41820018 38800000
90010004 9421FF50
  9083000C 98830000
  BE810008 4BFFFD11
  38630014 4BFFFFE4
  7FE802A6 386003E8
  3C608040 8063A3D8
  3D808037 618CF1E4
  2C030000 418203AC
  7D8903A6 4E800421
  3BE00000 3C608000
  7C681B78 3860001F
  606334F0 1C9F0014
  38800000 38A00000
  7C841A14 8064000C
  38C0001D 38E00009
  2C030000 4082004C
  3D808030 618C2834
  2C1F0000 4082000C
  7D8903A6 4E800421
  386000C8 48000018
  7C7E1B78 806DB77C
  2C1F0001 4082000C
  7FC4F378 3D808030
  38600010 48000008
  618C2810 7D8903A6
  386007F0 3D808037
  4E800421 38600000
  618CF1E4 7D8803A6
  987E0026 7FC3F378
  4E800021 3CA08000
  389F0010 3D808030
  60A534F0 1C9F0014
  618C2B90 7D8903A6
  7C842A14 9064000C
  4E800421 7FC3F378
  3BFF0001 2C1F0004
  C03F0018 C05F001C
  41A0FF94 3BE00000
  3D808030 618C2B10
  7FE3FB78 48000305
  7D8903A6 4E800421
  2C030800 40820038
  7FC3F378 389F0014
  2C040002 40820030
  3D808030 618C2B64
  48000311 7C6802A6
  7D8903A6 4E800421
  38A00000 80830000
  7FC3F378 3D808030
  2C040001 41820010
  618C2AF0 7D8903A6
  38A000AD 90ADB4F4
  4E800421 807F0000
  38A00001 90A30000
  93C30006 38600013
  48000010 3BFF0001
  38800014 38A00000
  2C1F0004 40A2FFB4
  3D808039 618C01F0
  480002D9 7C6802A6
  7D8903A6 4E800421
  80630000 2C030000
  4BFFFCE1 7C8802A6
  418200A4 3BE00000
  38A00007 3D808038
  3C608000 606334F0
  618CFD54 7D8903A6
  1C9F0014 7C641A14
  4E800421 BA810008
  88830000 2C040000
  800100B4 382100B0
  41820078 80A30004
  7C0803A6 4E800020
  3C808040 8084AF50
  7C0802A6 90010004
  2C04FFFF 41820024
  9421FF50 BE810008
  7CA52214 3C808047
  38600072 3D808037
  8084B6C4 7C042800
  618CF1E4 7D8903A6
  41800010 38800000
  4E800421 4BFFFBD1
  98830000 48000044
  7C8802A6 90640000
  3C808047 8084B6C4
  7C7E1B78 38800072
  80A30010 7C042800
  3D808000 618CC160
  41A0FFE4 2C1F0000
  7D8903A6 4E800421
  40A20024 7C852050
  4BFFFDD1 4BFFFE89
  38840001 88A30001
  4BFFFC59 7C6802A6
  7C042800 40800010
  907E0012 3D808034
  98830001 38840001
  618C9BF0 7D8903A6
  98830000 48000015
  4E800421 BA810008
  3BFF0001 2C1F0004
  800100B4 382100B0
  41A0FF68 4800023C
  7C0803A6 C022A8C8
  7C0802A6 90010004
  60000000 00000000
  9421FF24 906100DC
  C21A4DEC 00000028 #External/Debug Inputs/LogEngineTime.asm
  DBE100D0 DBC100C8
  3C608048 80639D30
  DBA100C0 DB8100B8
  5463443E 2C030202
  93E100B4 93C100B0
  40820124 3C608048
  3D808036 618CA288
  80639D60 2C030000
  7D8803A6 4E800021
  40810114 7C0802A6
  3D808036 618C5F28
90010004 9421FF50
  7D8803A6 4E800021
  BE810008 3D808034
  38600000 3D808033
  618C7364 7D8903A6
  618CD350 7D8803A6
  4E800421 7C7E1B78
  4E800021 3D808033
  3C608016 6063E774
  618CC3C8 7D8803A6
  80830000 5485863E
  4E800021 38600009
  7CA50774 54A5801E
  38800001 3D808033
  5484043A 7C842B78
  618CBF00 7D8803A6
  7C632214 83E30008
  4E800021 38600000
  887F0000 2C030000
  38800009 38A00001
  41820098 3C80804C
  38C00004 38E00000
  60841FAC 80640000
  3D808033 618CC414
  547C073E 54630036
  7D8803A6 4E800021
  90640000 3D808034
  3D808036 618CA288
  618CC408 7D8903A6
  7D8803A6 4E800021
  4E800421 1C9C0004
  3881007C 3D808036
  38840016 7C9F202E
  618C95F0 7D8803A6
  7C641850 1C63000C
  4E800021 38600000
  3C808000 608400FC
  3D808034 618C1510
  80840000 38A003E8
  7D8803A6 4E800021
  7C842B96 7C842B96
  3861007C 38800000
  7C632396 7C7D1B78
  3D808034 618C1494
  93BF006A 807F0002
  7D8803A6 4E800021
  9B810038 9B810039
  80828764 806100DC
  9B81003A 80810038
  80030008 88630003
  54842026 608400FF
  2C030000 4182000C
  90810038 38810038
  3C60FF00 60600000
  3D808030 618C2B90
  3861002C 90810040
  7D8903A6 4E800421
  9001002C 3D808005
  7FC3F378 3D808034
  618C8ACC 7D8803A6
  618C738C 7D8903A6
  4E800021 38600001
  4E800421 BA810008
  38800003 38A00000
  800100B4 382100B0
  3D808034 618C0DC0
  7C0803A6 800D9368
  7D8803A6 4E800021
  60000000 00000000
  806100DC 88630002
  C2376A88 0000002D #External/Debug Inputs/LogFetchTime.asm
  38800000 3D808033
  3C608048 80639D30
  618CD240 7D8803A6
  5463443E 2C030202
  4E800021 386000B0
  40820150 3C608047
  38800000 80A100DC
  60639D64 80630000
  88A50000 3D808033
  2C030000 4082013C
  618CD0DC 7D8803A6
  7C0802A6 90010004
  4E800021 806100DC
  9421FF50 BE810008
  88830000 7C8903A6
  3D808034 618C7364
  8063000C 3863FFF8
  7D8903A6 4E800421
  38630008 C0230000
  7C7E1B78 3C608016
  C0430004 3FE0CC01
  6063E774 80830000
  D03F8000 D05F8000
  5485863E 7CA50774
  C0028874 D01F8000
  54A5801E 5484043A
  4200FFE0 3860FFFF
  7C842B78 7C632214
  3D808036 618C1FC4
83E30008 806100DC
  7D8803A6 4E800021
  54638036 889F0001
  800100E0 CBE100D0
  7C632378 5463803E
  CBC100C8 CBA100C0
  906100DC 807F000A
  CB8100B8 83E100B4
  889F0001 1C840004
  83C100B0 382100DC
  38840016 7C7F212E
  7C0803A6 4E800020
  887F0001 38630001
  1CA30044 3C80804C
  2C030010 41800008
  60841FAC 7C842A14
  38600000 987F0001
  A0640002 A084000A
  887F0000 2C030000
  7C632278 4E800020
  4082000C 38600001
  4E800021 00000000
  987F0000 3D808034
  4BFFFFF9 7C6802A6
  618CC408 7D8903A6
  38800000 90830000
  4E800421 7C7D1B78
  BA810008 38210040
  809F000E 93BF000E
  3D808036 618C8608
  7C64E850 1C63000C
  7D8803A6 4E800021
  3C808000 608400FC
  60000000 00000000
  80840000 38A003E8
   
  7C842B96 7C842B96
  $DI Draw - Various DI Vert Writing [Achilles]
  7C632396 907F0062
  C208E500 0000001F
  807F000A 7C63E850
  9421FFF4 90610008
  1C63000C 3C808000
  8803221A 5400DFFF
  608400FC 80840000
  418200D4 3C608040
  38A003E8 7C842B96
  8063A3D8 2C030000
  7C842B96 7C632396
  418200C4 3C808000
  907F0066 7FC3F378
  608434F0 8064000C
  3D808034 618C738C
  2C030000 418200B0
  7D8903A6 4E800421
  80610008 C0232340
  BA810008 800100B4
  FC20081E D8220000
  382100B0 7C0803A6
  80A20004 C023195C
  881F0002 00000000
  FC20081E D8220000
  C2349A28 00000025 #External/Debug Inputs/LogPollTime.asm
  80C20004 7CA62A14
  3C608048 80639D30
  38A5FFFF 3CC08047
  5463443E 2C030202
  80C6B6C4 7CA53214
  4082010C 3C608047
  80C40004 90A40004
60639D64 80630000
  7C053000 4182001C
  2C030000 408200F8
  38A00000 98A40001
  7C0802A6 90010004
  98A40000 3CA08047
  9421FF50 BE810008
  80A5B6C4 90A40010
  3D808034 618C7364
  80A4000C 88C40001
  7D8903A6 4E800421
  2C060018 40800040
  7C7E1B78 3C608016
  1CC60008 7CA53214
  6063E774 80830000
  80C300B0 90C50000
  5485863E 7CA50774
  80C300B4 90C50004
  54A5801E 5484043A
  88C40001 2C060000
  7C842B78 7C632214
  40820010 88C40000
  83E30008 807F006E
  38C60001 98C40000
38630001 907F006E
  88C40001 38C60001
3D808034 618CC408
  98C40001 80610008
  7D8903A6 4E800421
  3821000C 8803221A
  809F000A 907F000A
  7C641850 1C63000C
  3C808000 608400FC
  80840000 38A003E8
  7C842B96 7C842B96
  7C632396 7C7D1B78
  807F006E 5463063F
  41820028 807F005A
  7C1D1800 40800008
  93BF005A 807F005E
  7C1D1800 40810008
  93BF005E 4800000C
93BF005A 93BF005E
7FC3F378 3D808034
618C738C 7D8903A6
4E800421 BA810008
800100B4 382100B0
7C0803A6 80B80000
  60000000 00000000
  60000000 00000000
  C2375C14 0000002C #External/Debug Inputs/LogScanoutTime.asm
  C208E594 0000000E
  48000034 5464C63E
  881F221A 5400DFFF
  5463463E 7C032000
  4182005C 3C608040
  4182000C 3860FFFF
  8063A3D8 2C030000
48000018 3863FFF1
  4182004C 3C608000
1C630006 38800005
  606334F0 8083000C
7C632396 5463E73E
  2C040000 41820038
4E800020 3C608048
  88830000 2C040018
80639D30 5463443E
  4080002C 38840001
2C030202 40820110
  98830000 88830001
3C608047 60639D64
  1C840008 80A3000C
80630000 2C030000
  7C842A14 80BF00B0
  408200FC 7C0802A6
  90A40000 80BF00B4
90010004 9421FF50
  90A40004 8001000C
BE810008 3D808034
  60000000 00000000
618C7364 7D8903A6
  C208E738 0000000F
  4E800421 7C7E1B78
  3C608040 8063A3D8
  3C608016 6063E774
  2C030000 41820060
  80830000 5485863E
  3C608000 60633504
  7CA50774 54A5801E
  8083000C 2C040000
  5484043A 7C842B78
  4182004C 3CA08047
  7C632214 83E30008
  80A5B6C4 90A30010
  887F0000 2C030000
  38A00002 98A30000
  41820080 3C60804A
  80BF00B0 90A40000
  60638B10 80630000
  80BF00B4 90A40004
  38800000 7C0323AC
  C03F2340 FC20081E
  7C0004AC 4C00012C
  D8220000 80820004
  83430000 7F43D378
  3884FFFF 3CA08047
  4BFFFF2D 2C030000
  80A5B6C4 7C842A14
  41800050 7C7C1B78
  90830004 806DAEB4
3D808034 618CC408
7D8903A6 4E800421
1C9C0004 38840016
  7C9F202E 7C641850
  1C63000C 3C808000
  608400FC 80840000
  38A003E8 7C842B96
  7C842B96 7C632396
  7C7D1B78 93BF0056
  7FC3F378 3D808034
  618C738C 7D8903A6
  4E800421 BA810008
  800100B4 382100B0
  7C0803A6 80010024
  60000000 00000000
  60000000 00000000
 
C208E7F4 00000008
</div>
3C608040 8063A3D8
 
2C030000 41820028
 
3C608000 60633504
== Collision Bubble Visualization Codes (Hitbox/Hurtbox/Shieldbox) ==
  8083000C 2C040000
 
  41820014 80BF00B0
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitboxes Always On" data-collapsetext="Click to collapse">
  90A40008 80BF00B4
 
  90A4000C 801F2344
 
  $Hitboxes Always On [UnclePunch]
  *Activates Display of Collision Bubbles and Character Models
  C2068C6C 00000002
  38600003 987F21FC
  60000000 00000000
  60000000 00000000
C208E5C4 0000005E
9421FFC0 BE810008
7C7F1B78 3C608040
8063A3D8 2C030000
418202C4 3C808000
60843518 8064000C
2C030000 418202B0
807F00E0 2C030000
418202A4 9421FF28
807F00B0 90610020
807F00B4 90610024
807F0080 90610010
807F0084 90610014
C03F0090 D021001C
C05F008C D0410018
3D808002 618C2C30
7D8803A6 4E800021
FFE00890 3D808032
618C6240 7D8803A6
4E800021 D0210008
FC20F890 3D808032
618C63D4 7D8803A6
4E800021 D021000C
C03F2340 FC20081E
D8220000 83C20004
2C1E0001 41810018
3C808000 60843518
3BC00000 9BC40000
48000200 3BDEFFFF
806DC198 2C030000
4182002C 80630010
809F0000 7C032000
41A2001C 8063002C
8883000C 88BF000C
7C052000 41810008
3BDE0001 2C1E00FD
41800008 3BC000FD
7FC903A6 3C808000
60843518 38600000
98640003 7FC3F378
38630001 98640000
3C608047 8063B6C4
90640010 7C63F214
90640004 8084000C
80610020 90640000
80610024 90640004
3BC00001 806DAEB4
C0210018 EC410072
C021001C EC61107A
C0430204 FC031040
40800014 38800000
90810018 9081001C
4800002C C0210008
C0010018 C0430204
EC02007C D0010018
C021000C C001001C
C0430204 EC02007C
D001001C C0210014
C05F016C FC211028
C05F0170 FC401050
FC011040 40800008
FC201090 D0210014
C0210020 C0010018
FC21002A C0010010
FC21002A D0210020
C0210024 C001001C
FC21002A C0010014
FC21002A D0210024
3C808000 60843518
8084000C 1CBE0008
7C852214 C0210020
D0240000 C0210024
D0240004 3D808022
618C4B38 7D8803A6
4E800021 C0010020
FC000840 4181006C
3D808022 618C4B50
7D8803A6 4E800021
C0010020 FC000840
41800050 3D808022
618C4B80 7D8803A6
4E800021 C0010024
FC000840 41800034
3D808022 618C4B68
7D8803A6 4E800021
C0010024 FC000840
40810028 806DAEB4
C00304F0 C021001C
FC010040 40810014
38600001 3C808000
60843518 98640003
3BDE0001 4200FE98
382100D8 7FE3FB78
BA810008 38210040
7C7F1B78 00000000
C208E6F0 0000005D
9421FFC0 BE810008
3C608040 8063A3D8
2C030000 418202C4
3C808000 6084352C
8064000C 2C030000
418202B0 807F00E0
2C030000 418202A4
9421FF28 807F00B0
90610020 807F00B4
90610024 807F0080
90610010 807F0084
90610014 C03F0090
D021001C C05F008C
D0410018 3D808002
618C2C30 7D8803A6
4E800021 FFE00890
3D808032 618C6240
7D8803A6 4E800021
D0210008 FC20F890
3D808032 618C63D4
7D8803A6 4E800021
D021000C C03F2340
FC20081E D8220000
83C20004 2C1E0001
41810018 3C808000
6084352C 3BC00000
9BC40000 48000200
3BDEFFFF 806DC198
2C030000 4182002C
80630010 809F0000
7C032000 41A2001C
8063002C 8883000C
88BF000C 7C052000
41810008 3BDE0001
2C1E00FD 41800008
3BC000FD 7FC903A6
3C808000 6084352C
38600000 98640003
7FC3F378 38630001
98640000 3C608047
8063B6C4 90640010
7C63F214 90640004
8084000C 80610020
90640000 80610024
90640004 3BC00001
806DAEB4 C0210018
EC410072 C021001C
EC61107A C0430204
FC031040 40800014
38800000 90810018
9081001C 4800002C
C0210008 C0010018
C0430204 EC02007C
D0010018 C021000C
C001001C C0430204
EC02007C D001001C
C0210014 C05F016C
FC211028 C05F0170
FC401050 FC011040
40800008 FC201090
D0210014 C0210020
C0010018 FC21002A
C0010010 FC21002A
D0210020 C0210024
C001001C FC21002A
C0010014 FC21002A
D0210024 3C808000
6084352C 8084000C
1CBE0008 7C852214
C0210020 D0240000
C0210024 D0240004
3D808022 618C4B38
7D8803A6 4E800021
C0010020 FC000840
4181006C 3D808022
618C4B50 7D8803A6
4E800021 C0010020
FC000840 41800050
3D808022 618C4B80
7D8803A6 4E800021
C0010024 FC000840
41800034 3D808022
618C4B68 7D8803A6
4E800021 C0010024
FC000840 40810028
806DAEB4 C00304F0
C021001C FC010040
40810014 38600001
3C808000 6084352C
98640003 3BDE0001
4200FE98 382100D8
BA810008 38210040
8001005C 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Highlight Ungrabbable Hurtboxes" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="RNG int makes a sound" data-collapsetext="Click to collapse">
 
$Display Ungrabbable Hurtboxes [UnclePunch]
*Ungrabbable Hurtboxes will be Purple, Grabbable Hurtboxes are Yellow
C200A284 00000006
2C060000 40820024
801C0048 2C000000
40820018 4800000D
7C6802A6 48000010
4E800021 AB27FF80
80630000 00000000
0406AE00 60000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitbox Color Darkens Based On Damage" data-collapsetext="Click to collapse">
 
 
$Hitbox Color Darkens Based On Damage [UnclePunch]
*The More Damage a Particular Frame of a Hitbox incurs, the Darker the Shade of Red that Hitbox will Appear
C2009FA4 00000010
C0A3000C 48000069
7CA802A6 C0C50000
C0E50004 C1050008
FC054040 4180000C
38C00000 48000038
FC053840 4181000C
C1050000 4800001C
ED083828 ECA53828
ECE73828 ED064024
ED050232 ED064028
FCA0401E D8A1FFF4
80C1FFF8 38AD8000
98C50001 98C50002
48000014 4E800021
43580000 40A00000
41900000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Colored Hitbox IDs" data-collapsetext="Click to collapse">
 
 
$Colored Hitbox IDs [UnclePunch,NeilHarbin0]
*Hitboxes will display as a certain color depending on the Hitbox ID
*ID 0 = Red, ID 1 = Green, ID 2 = Blue, ID 3 = Purple
C2009FA4 00000007
4800001D 7CA802A6
1CD90004 7CC5302E
38AD8000 90C50000
48000018 4E800021
FF313180 7CFC0080
00FFFF80 9600FF80
60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitboxes Display Knockback Angle v0.3" data-collapsetext="Click to collapse">
 
 
$Hitboxes Display Knockback Angle v0.3 [rmn, PKFreeZZy]
*Stripped Down Version of the FDVP v0.21 to only have this one feature
*Fixed "collision bubbles only" display mode
*Fixed 0-degree angle markers not stretching all the way to the edge of the hitbox's radius
04080604 FF0000AA
04080608 FFFFFFDD
0408061c 00000001
C2080C0C 00000005
3C00800C 60002600
7C0803A6 4E800021
3C008008 600005E8
7C0803A6 387B0000
4E800020 00000000
C2080A2C 00000003
3C008008 60000C10
7C0803A6 4E800020
60000000 00000000
C20805E4 00000005
8063002C 3BE30000
3B250000 3BB90000
887F221E 3C008008
60000A30 7C0803A6
4E800020 00000000
C20807D8 0000000B
3B200000 1C190138
7F5F0214 C03F0038
389C0000 80BB002C
C045002C C06500B0
387A0914 3C008000
60009F54 7C0803A6
4E800021 2C030000
41820008 3BC00001
3B390001 28190004
3B5A0138 4180FFC0
881F221B 00000000
04080600 48000038
0408060c 00000000
04080610 3F490FDB
04080614 3F000000
04080618 00000000
C2009F60 00000002
D0410024 D0610028
80030000 00000000
C2009FE4 00000003
9421FFD0 90610038
90A1003C D0210040
80C3004C 00000000
C200A028 0000003F
80610038 80A1003C
C0210040 80C3004C
80030050 90C10014
90010018 80030054
9001001C 81230020
3C608008 60630618
92830000 3A800000
28090169 40820048
3A800001 28140000
41820024 3C608008
6063060C C0430000
3C608008 60630614
C0030000 EC210032
48000040 3A800000
3C608008 60630610
C0430000 C0210040
48000028 3C004330
9001FFF8 C8028B00
6D298000 9121FFFC
C841FFF8 EC420028
C0028AF0 EC420032
3C003F70 9001FFF8
C001FFF8 EC210032
D0410044 D0210048
FC201090 3C008032
600063D4 7C0803A6
4E800021 D021004C
C0210044 3C008032
60006240 7C0803A6
4E800021 D0210050
80610038 C043001C
80610038 80030054
90010028 EC220072
C082F060 3C608008
6063061C 80030000
80610038 C0610054
C003004C C0A10058
FC832040 28000000
40820008 EC840132
40860010 FC802840
40850014 EC210132
FC802840 40840008
EC210132 EC2100F2
EC00082A D0010020
C021004C EC220072
C0030050 EC00082A
D0010024 38ED8000
3C608008 60630608
80030000 90070000
C0210048 3D203D80
3809999A 9001FFF8
C001FFF8 EC210032
38610020 38810014
80A1003C 38CD8008
3C008000 60008FC8
7C0803A6 4E800021
28140001 4182FEA8
38210030 3C608008
60630618 82830000
3C608008 60630604
80030000 38ED8000
90070000 38600001
60000000 00000000
C2086AA0 00000007
83E3002C 800DB49C
2C000002 40820028
3C808008 3884061C
80040000 2C000001
40820014 38800001
881F221E 50803E30
981F221E 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Reverse Hitbox ID Draw Order" data-collapsetext="Click to collapse">




  $Reverse Hitbox ID Draw Order [UnclePunch]
  $RNG int makes a sound [212 Degrees]
  *0,1,2,3 becomes 3,2,1,0. This causes hitboxes to be drawn so that priority is intuitive (highest priority shown on top).
  C23805A0 00000007
  04080600 3b200003
  7C0802A6 90010004
  04080628 3B39FFFF
  3821FFF4 90610008
  0408062c 2C190000
  3D208017 61294338
  04080630 3B5AFEC8
  7D2903A6 4E800421
  04080634 4080FFD8
  80610008 80010010
 
3821000C 7C0803A6
808DA8F4 00000000
</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Hitbox Displays Do Not Interpolate" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Display last RNG call" data-collapsetext="Click to collapse">




  $Hitbox Displays Do Not Interpolate (1.02) [Magus]
  $Display last RNG call [212 Degrees]
  *Hitbox Displays do not Interpolate from one frame to the next, turning off the "smearing" effect in the Display.
  0416CE0C 38630000
  *Hitboxes still Interpolate in practice.
C23805AC 00000002
  0400A008 80E3004C
7CC63278 1CC3003C
  0400A00C 80030050
7C0301D6 00000000
  0400A018 80030054
  C23805B8 00000003
  7CC61A14 3CE08046
  60E7B6C8 90C70000
  4E800020 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Hide Character's GFX When Collision Bubbles Enabled" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Display Time at Top Right of CSS 1.1" data-collapsetext="Click to collapse">




  $Hide Character's GFX When Collision Bubbles Enabled [UnclePunch]
  $Display Time at Top Right of CSS 1.1 [UnclePunch]
  C205FE30 00000008
  C225C00C 00000004
  2C040000 41820030
2C05004C 4082000C
  A1040000 2C080004
3863FFDE 48000008
  40820024 8104002C
38600000 9062FDB0
  890821FC 550807BD
80010014 00000000
  41820014 3D808006
C226339C 00000032
  618C1D40 7D8903A6
  8062FDB0 2C030000
  4E800420 3B830000
  4182017C 3DC08000
  60000000 00000000
  61CEAFBC 7DC903A6
 
  4E800421 38810014
</div>
  3DC08016 61CE92E8
 
  7DC903A6 4E800421
<div class="mw-collapsible mw-collapsed" data-expandtext="Unobscured Hitbox Display 1.2" data-collapsetext="Click to collapse">
  38810014 48000125
 
  7CC802A6 88640004
 
2C03000C 4080000C
  $UnobscuredHitboxDisplay1.2 (Melee 1.02) [Punkline, Achilles]
38A00000 4800000C
  *Stop the display of GFX and textures when hitbox display is toggled on.
3863FFF4 38A00001
  C205FDDC 00000008
2C03000A 41800010
  2C040000 41820034
3863FFF6 38E02001
  A1640000 2C0B0006
48000024 2C030000
  8164002C 40820014
40820018 2C050000
  816B0518 2C0B0000
40820010 38E02001
  41820018 816B002C
38600002 48000008
  896B21FC 2C0B0001
38E02000 B0E60018
  41A20008 4E800020
38E00020 98E6001A
  7C0802A6 00000000
9866001B 88640005
2C030009 4081002C
2C030013 4081002C
2C03001D 40810030
2C030027 40810034
2C030031 40810038
2C03003B 4081003C
38E02000 4800003C
38E02001 3863FFF6
48000030 38E02002
3863FFEC 48000024
38E02003 3863FFE2
48000018 38E02004
3863FFD8 4800000C
38E02005 3863FFCE
B0E6001E 38E00020
98E60020 98660021
2C050000 4082000C
38E0200A 48000008
  38E02019 B0E60022
8062FDB0 7CC43378
  38A00028 3DC08000
  61CE31F4 7DC903A6
  4E800421 48000030
  4E800021 201C2037
  20322026 202E2036
  20EC1A1A 1A1A1A1A
  1A1A1A1A 20002008
  20E92004 20052019
  20160000 8001001C
  60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Vulnerable Hurtbox Display" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="L Cancel % in Results Screen" data-collapsetext="Click to collapse">




  $Disable Vulnerable Hurtbox Display (1.02) [Achilles]
  $L Cancel % in Results Screen (version 1.02) [Wooggle]
  *Character Models still enabled
  C208D600 00000009
  *hitboxes, invulnerable, & intangible hurtboxes display is still enabled
  8A830678 3DC08000
  *Intangibility granted by specific attacks Do Not Display
  61CE45D4 1EB40008
  *Shieldboxes still enabled
  7DCEAA14 81EE0000
  040806F0 38000000
  39EF0001 91EE0000
3A0EFFFC 82300000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
3880FFFF 00000000
C208D6A4 00000009
8A830678 3DC08000
61CE45D4 1EB40008
7DCEAA14 81EE0000
3A0EFFFC 82300000
3A310064 92300000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
EC010024 00000000
04040BBC 60000000
20C61DB8 16200D20
06C61DB8 00000014
1620151A 200C2024
20312026 2028202F
1A210300 00000000
020045D0 000F0000
E2000001 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Intagible & Invulnerable Hurtbox Display" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="L-Cancel Frame Timer Display v1.0" data-collapsetext="Click to collapse">




  $Disable Intagible & Invulnerable Hurtbox Display [Achilles]
  $L-Cancel Frame Timer Display v1.0 [UnclePunch]
  *Character Models still enabled
  C208D770 00000058
  *hitboxes, vulnerable hurtboxes display is still enabled
9421FF00 BC610008
  *Intangibility granted by specific attacks still display
7C0802A6 900100FC
  *Shieldboxes still enabled
83FE002C 48000261
  04080764 38000000
7F8802A6 3C60804A
 
60631F5C 80630004
</div>
2C030000 41820014
 
3D808039 618C0228
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Hitbox Displays" data-collapsetext="Click to collapse">
7D8903A6 4E800421
 
3860000E 38800015
 
38A00000 3D808039
  $Disable Hitbox Displays [Achilles]
618C01F0 7D8903A6
  *Character Models still enabled
4E800421 480001E5
  *invulnerable & intangible hurtboxes, vulnerable hurtboxes display is still enabled
7FC802A6 93C30010
  *Shieldboxes still enabled
3C80804A 60841F5C
  04009f54 4e800020
90640004 48000139
 
7C8802A6 38A00000
</div>
3D808038 618CFD54
 
7D8903A6 4E800421
 
889F000C 1C840008
<div class="mw-collapsible mw-collapsed" data-expandtext="Always Display Hitboxes Only" data-collapsetext="Click to collapse">
7C84F214 80640000
 
2C030000 41820014
 
3D80803A 618C5CC4
  $Always Display Hitboxes Only [Altimor]
7D8903A6 4E800421
  *Character Models still enabled
38600002 3C80804A
  *All Hurtboxes Disabled
60841F58 80840000
  *Shieldboxes disabled
3D80803A 618C6754
  040805FC 60000000
7D8903A6 4E800421
  04080638 480001D4
7C7D1B78 889F000C
 
1C840008 7C64F12E
</div>
38840004 3860003C
 
7C64F12E 38600001
<div class="mw-collapsible mw-collapsed" data-expandtext="Always Display Hitboxes" data-collapsetext="Click to collapse">
987D004A 987D0049
 
88BF000C 6CA58000
 
3CC04330 90C100F0
  $Always Display Hitboxes [Altimor]
90A100F4 C82100F0
  040805FC 60000000
C8428B90 EC611028
 
C03C0000 C05C0008
EC4200F2 EC21102A
C05C0004 D03D0000
D05D0004 C03C000C
D03D0024 D03D0028
88BF067F 2C050007
4180000C 806D94C4
907D0030 7FA3EB78
48000129 7C8802A6
C022C84C C042C84C
3D80803A 618C6B98
7D8903A6 4E800421
7FA3EB78 48000115
7C8802A6 88BF067F
C022C84C C042C850
3D80803A 618C6B98
7D8903A6 4E800421
48000100 4E800021
9421FF00 BC610008
7C0802A6 900100FC
7C7F1B78 3BA00000
83C30010 1C9D0008
7C84F214 80640000
2C030000 41820040
  80640004 2C030000
  4181002C 80640000
  3D80803A 618C5CC4
  7D8903A6 4E800421
38600000 1C9D0008
7C84F214 90640000
4800000C 3863FFFF
90640004 3BBD0001
2C1D0006 41820008
4BFFFFA4 800100FC
  7C0803A6 B8610008
  38210100 4E800020
  4E800021 00000000
  00000000 00000000
  00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 4E800021
C1A80000 41100000
41600000 3D23D70A
4E800021 4C2D4361
  6E63656C 00000000
  4E800021 54696D65
  723A2025 64000000
  800100FC 7C0803A6
  B8610008 38210100
  80010034 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Subseconds = Frames" data-collapsetext="Click to collapse">
 
 
  $Subseconds = Frames [UnclePunch]
  *Turns the subseconds part of the Timer into the Number of Frames Elapsed
044DA298 426C0000
 
</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Isolated ECB Display" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Nametag = Player's Percent v2.0" data-collapsetext="Click to collapse">




  $Isolated ECB Display [Punkline]
  $Nametag = Player's Percent v2.0 [UnclePunch]
  042EF654 C8228000
  C22FCEEC 00000013
  040808e4 60000000
  3C608045 60633080
  C24DD960 00000005
  7DC32214 806DB6D8
  7C0802A6 90010004
  7FC4F378 4800006D
  9421C000 38600000
  7CA802A6 A8CE0060
  3D608005 616B9144
  3D80803A 618C70A0
  7D6903A6 4E800420
  7D8903A6 4E800421
  60000000 00000000
  806DB6D8 8063005C
  C2059190 00000003
  7FC4F378 38A00000
  38214000 80010004
  3D80803A 618C6FEC
  7C0803A6 4E800020
  7D8903A6 4E800421
  60000000 00000000
  A88E0060 38A000FF
  C2059140 00000005
  2C0400FA 40800030
  3962DF80 7D6803A6
  5486F87E 7CC62850
  4E800021 C3A286FC
  98A30006 7CC42850
  3D608005 616B9194
  98C30007 7CC42850
  7D6903A6 4E800420
  98C30008 48000010
  60000000 00000000
  4E800021 25642081
C20808D4 00000008
  93000000 889F0000
806D9368 2C030002
  60000000 00000000  
41800030 807F0660
70630104 809F0668
2C030104 4182001C
70840104 7C652378
2C050104 40A2000C
68000008 981F21FC
5400EFFF 00000000
C20808F0 0000000D
2C1C0002 40A20060
7F63DB78 7C0802A6
90010004 9421FFF0
93E1000C A0830000
2C040004 8063002C
3BE306F0 41820008
3BE30378 3962DF80
7D6803A6 4E800021
  7FE3FB78 3D608005
  616B8B5C 7D6803A6
4E800021 83E1000C
38210010 80010004
7C0803A6 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Frame Data Visualization Pack v.22" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Permanent Display Number = Nana % damage" data-collapsetext="Click to collapse">




  $Frame Data Visualization Pack v.22 [rmn, UnclePunch, NeilHarbin0]
  $Permanent Display Number = Nana % damage (1.02) [flieskiller]
  *Hitboxes display knockback angle
  *Adds a number display of each Player's Nana's Percent on the HUD
*Hitboxes are always drawn on top of hurtboxes
  044ddc28 40c00000
*Hurtboxes are always drawn on top of character models and sword trails
  0416597c 480000CC
*Grabbable Hurtboxes change color to indicate IASA (Magenta) and Autocancel (Dark Orange) windows
  C2165A64 0000000C
*Modified by NeilHarbin0 to add hitbox ID render order reversal from UnclePunch
  3E208046 6231B6A0
  *Breaks hitboxes-but-no-character-models display mode
  8A310000 2C110000
  *Grab boxes display as if they have the Sakurai angle
  40820014 3E208045
  04080604 ff0000aa
  623130E2 3A000E90
  04080608 ffffffdd
  48000010 3E20804A
  0408061c 00000001
  623113CE 3A000050
  04080620 ffff00aa
  7F53D378 2C130000
  04080624 ffff00aa
  41820010 3A73FFFF
  04080628 ff8000aa
  7E318214 4BFFFFF0
  0408062c ff00ffaa
  A0110000 3E208016
  04008e58 38800007
  62315AA4 7E2903A6
  04080a98 60000000
  4E800420 00000000
  04080600 48000038
  C22F65CC 00000006
  C2080C0C 00000005
  1DFF0E90 3E008045
  3C00800C 60002600
  62103080 7E0F8214
  7C0803A6 4E800021
  8A300007 2C11000E
  3C008008 600005E8
  4082000C 38000080
  7C0803A6 387B0000
  48000008 38000000
  4E800020 00000000
  C2080A2C 00000003
  3C008008 60000C10
  7C0803A6 4E800020
  60000000 00000000
  60000000 00000000
C20805E4 00000005
 
  8063002C 3BE30000
</div>
  3B250000 3BB90000
 
  887F221E 3C008008
 
  60000A30 7C0803A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Debug Game-Side Latency v2" data-collapsetext="Click to collapse">
  4E800020 00000000
 
  C20805E8 00000010
 
  8083002C 3CA0804D
  $Debug Game-Side Latency (v2) [Fizzi]
  60A536AC 3CC08008
  *Shows latency information on screen while in-game
  60C60620 80040010
  C216E774 00000093 #External/Debug Inputs/InitOnGameStart.asm
  2C00002C 41800050
  48000410 4E800021
  2C000045 41810048
  00000000 43480000
  88042218 2C000080
  41C80000 000000FF
  4180000C 8006000C
  000000B4 E2E2E2FF
  48000038 80040010
  41200000 41880000
  2C000041 41800028
  546F7461 6C204761
  2C000045 41810020
  6D65204C 61673A20
  80042200 2C000000
  25752075 730A0A00
  4182000C 80060004
  506F6C6C 20436F75
  48000010 80060008
  6E743A20 25750A00
  48000008 80060000
  4D696E20 506F6C6C
  90050000 3BC00000
  20446966 663A2025
  60000000 00000000
  75207573 0A004D61
  C20807D8 0000000B
  7820506F 6C6C2044
  3B200003 1C190138
  6966663A 20257520
  7F5F0214 C03F0038
  75730A00 46657463
  389C0000 80BB002C
  682D4665 7463683A
  C045002C C06500B0
  20257520 75730A00
  387A0914 3C008000
  506F6C6C 2D466574
  60009F54 7C0803A6
  63683A20 25752075
  4E800021 2C030000
  730A0050 6F6C6C2D
  41820008 3BC00001
  456E6769 6E653A20
  3B39FFFF 2C190000
  25752075 730A0000
  3B5AFEC8 4080FFC0
  4E800021 4E800020
  881F221B 00000000
  4E800021 7C0802A6
  04080600 48000038
  90010004 9421FF50
  0408060c 00000000
  BE810008 4BFFFF31
  04080610 3F490FDB
  7FE802A6 83DF0000
  04080614 3F000000
  83BE0006 887E0000
  04080618 00000000
  2C030001 40820128
  C2009F60 00000002
  7FA3EB78 3D808030
  D0410024 D0610028
  618C2BB0 7D8903A6
  80030000 00000000
  4E800421 7FA3EB78
  C2009FE4 00000003
  38800000 38A00000
  9421FFD0 90610038
  3D808030 618C2A3C
  90A1003C D0210040
  7D8903A6 4E800421
  80C3004C 00000000
  7FA3EB78 389F0020
  C200A028 0000003F
  80BE0056 3D808030
  80610038 80A1003C
  618C2D4C 7D8903A6
  C0210040 80C3004C
  4E800421 7FA3EB78
  80030050 90C10014
  389F0038 80BE006E
  90010018 80030054
  3D808030 618C2D4C
  9001001C 81230020
  7D8903A6 4E800421
  3C608008 60630618
  7FA3EB78 389F0048
  92830000 3A800000
  80BE005A 3D808030
  28090169 40820048
  618C2D4C 7D8903A6
  3A800001 28140000
  4E800421 7FA3EB78
  41820024 3C608008
  389F005E 80BE005E
  6063060C C0430000
  3D808030 618C2D4C
  3C608008 60630614
  7D8903A6 4E800421
  C0030000 EC210032
  7FA3EB78 389F0074
  48000040 3A800000
  80BE0062 3D808030
  3C608008 60630610
  618C2D4C 7D8903A6
  C0430000 C0210040
  4E800421 7FA3EB78
  48000028 3C004330
  389F0088 80BE0066
  9001FFF8 C8028B00
  3D808030 618C2D4C
  6D298000 9121FFFC
  7D8903A6 4E800421
  C841FFF8 EC420028
  7FA3EB78 389F009B
  C0028AF0 EC420032
  80BE006A 3D808030
  3C003F70 9001FFF8
  618C2D4C 7D8903A6
  C001FFF8 EC210032
  4E800421 3C608046
  D0410044 D0210048
  6063B6A0 88630008
  FC201090 3C008032
  2C030000 41820020
  600063D4 7C0803A6
  807E0012 3D808034
  4E800021 D021004C
  618C9CBC 7D8903A6
  C0210044 3C008032
  4E800421 38600002
  60006240 7C0803A6
  987E0000 BA810008
  4E800021 D0210050
  800100B4 382100B0
  C0410048 80610038
  7C0803A6 4E800020
  80030054 90010028
  7C0802A6 90010004
  EC220072 C082F060
  9421FF50 BE810008
  3C608008 6063061C
  4BFFFDCD 7FE802A6
  80030000 80610038
  38600020 3D808037
  C0610054 C003004C
  618CF1E4 7D8903A6
  C0A10058 FC832040
  4E800421 7C681B78
  28000000 40820008
  3860001E 3880FF2E
  EC840132 40860010
  38A0FFD8 38C00001
  FC802840 40850014
  38E00001 3D808030
  EC210132 FC802840
  618C2834 7D8903A6
  40840008 EC210132
  4E800421 7C7E1B78
  EC2100F2 EC00082A
  806DB77C 7FC4F378
  D0010020 C021004C
  3D808030 618C2810
  EC220072 C0030050
  7D8903A6 4E800421
  EC00082A D0010024
  38600000 987E0026
  38ED8000 3C608008
  7FC3F378 389F000C
  60630608 80030000
  3D808030 618C2B90
  90070000 C0210048
  7D8903A6 4E800421
  3D203D80 3809999A
  C03F0004 D03E0008
  9001FFF8 C001FFF8
  C03F0008 D03E000C
  EC210032 38610020
  807F0000 93C30002
  38810014 80A1003C
  BA810008 800100B4
  38CD8008 3C008000
  382100B0 7C0803A6
  60008FC8 7C0803A6
  4E800020 7C0802A6
  4E800021 28140001
  90010004 9421FF50
  4182FEAC 38210030
  BE810008 4BFFFD11
  3C608008 60630618
  7FE802A6 386003E8
  82830000 3C608008
  3D808037 618CF1E4
  60630604 80030000
  7D8903A6 4E800421
  38ED8000 90070000
  7C681B78 3860001F
  38600001 38600001
  38800000 38A00000
  60000000 00000000
  38C0001D 38E00009
 
  3D808030 618C2834
</div>
  7D8903A6 4E800421
 
  7C7E1B78 806DB77C
 
  7FC4F378 3D808030
== Character Model Display and Color Overlay Codes ==
  618C2810 7D8903A6
 
  4E800421 38600000
<div class="mw-collapsible mw-collapsed" data-expandtext="Character Models Invisible" data-collapsetext="Click to collapse">
987E0026 7FC3F378
 
389F0010 3D808030
 
618C2B90 7D8903A6
  $Character Models Invisible [UnclePunch]
4E800421 7FC3F378
  04030384 60000000
C03F0018 C05F001C
 
3D808030 618C2B10
</div>
7D8903A6 4E800421
 
7FC3F378 389F0014
 
3D808030 618C2B64
<div class="mw-collapsible mw-collapsed" data-expandtext="No Character Shadows" data-collapsetext="Click to collapse">
  7D8903A6 4E800421
 
  7FC3F378 3D808030
 
618C2AF0 7D8903A6
  $No Character Shadows [Altimor]
4E800421 807F0000
  040872f8 38600000
93C30006 38600013
 
38800014 38A00000
</div>
3D808039 618C01F0
 
7D8903A6 4E800421
 
4BFFFCE1 7C8802A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Low-Poly v2" data-collapsetext="Click to collapse">
  38A00007 3D808038
 
  618CFD54 7D8903A6
 
4E800421 BA810008
  $Low-Poly v2 [UnclePunch,Yakult]
800100B4 382100B0
  *Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
7C0803A6 4E800020
  C20748DC 0000000E
  7C0802A6 90010004
  3A26FA14 89D10007
  9421FF50 BE810008
  2C0E0009 41820010
  38600072 3D808037
  2C0E0017 4182001C
  618CF1E4 7D8903A6
  48000014 89D10619
  4E800421 4BFFFBD1
  2C0E0001 40820008
  7C8802A6 90640000
  48000008 38800000
  7C7E1B78 38800072
  7C8F2378 7DDF782E
  3D808000 618CC160
  39EF0004 7E1F782E
  7D8903A6 4E800421
  7C0E8000 41820024
  4BFFFDD1 4BFFFE89
  7C8F2378 7DDF782E
  4BFFFC59 7C6802A6
  39EF000C 7DDF792E
  907E0012 3D808034
  39EFFFF8 7DDF782E
  618C9BF0 7D8903A6
  39EFFFFC 7DDF792E
  4E800421 BA810008
  7C1F202E 00000000
  800100B4 382100B0
 
  7C0803A6 C022A8C8
</div>
  60000000 00000000
 
C21A4DEC 00000028 #External/Debug Inputs/LogEngineTime.asm
 
  3C608048 80639D30
<div class="mw-collapsible mw-collapsed" data-expandtext="Character Model Turns white during shield stun" data-collapsetext="Click to collapse">
  5463443E 2C030202
 
  40820124 3C608048
 
  80639D60 2C030000
$Character Model Turns white during shield stun (v1.02) [InternetExplorer]:
  40810114 7C0802A6
  0406B80C 4853B9F4
  90010004 9421FF50
  045A7200 7F03C378
  BE810008 3D808034
  045A7204 81C30070
  618C7364 7D8903A6
  045A7208 2C0E00B5
  4E800421 7C7E1B78
  045A720C 40820034
  3C608016 6063E774
  045A7210 3DC0C200
  80830000 5485863E
  045A7214 91C30518
  7CA50774 54A5801E
  045A7218 91C3051C
  5484043A 7C842B78
  045A721C 91C30520
  7C632214 83E30008
  045A7220 91C30524
  887F0000 2C030000
  045A7224 39E00000
  41820098 3C80804C
  045A7228 91E30528
  60841FAC 80640000
  045A722C 91E3052C
  547C073E 54630036
  045A7230 91E30530
  90640000 3D808034
  045A7234 91E30534
  618CC408 7D8903A6
  045A7238 39E00091
  4E800421 1C9C0004
  045A723C 99E30564
  38840016 7C9F202E
  045A7240 8001007C
  7C641850 1C63000C
  045A7244 4BAC45CC
  3C808000 608400FC
 
  80840000 38A003E8
</div>
  7C842B96 7C842B96
 
  7C632396 7C7D1B78
 
  93BF006A 807F0002
<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green When Actionable" data-collapsetext="Click to collapse">
  9B810038 9B810039
 
  9B81003A 80810038
 
  54842026 608400FF
  $Turn Green When Actionable [UnclePunch]
  90810038 38810038
  *When playing online, this will only affect your character
  3D808030 618C2B90
  *Will not cause desyncs when playing online
  7D8903A6 4E800421
  C20CC818 00000011 #External/GreenDuringWait/fall.asm
  7FC3F378 3D808034
  3CE08048 80E79D30
  618C738C 7D8903A6
  54E7443E 2C070208
  4E800421 BA810008
  40820018 80EDB61C
  800100B4 382100B0
  88E70000 891F000C
  7C0803A6 800D9368
  7C074000 40820058
  48000049 7CA802A6
  C0250000 D03F04BC
  C0250004 D03F04C4
  38600000 907F04C0
  907F04B8 907F04C8
  907F04CC 907F04D0
  907F04D4 38600001
  889F0504 50643E30
  989F0504 48000010
  4E800021 437F0000
  43340000 80010024
  60000000 00000000
  60000000 00000000
  C208A478 00000011 #External/GreenDuringWait/wait.asm
  C2376A88 0000002D #External/Debug Inputs/LogFetchTime.asm
  3CE08048 80E79D30
  3C608048 80639D30
  54E7443E 2C070208
  5463443E 2C030202
  40820018 80EDB61C
  40820150 3C608047
  88E70000 891F000C
  60639D64 80630000
  7C074000 40820058
  2C030000 4082013C
  48000049 7CA802A6
  7C0802A6 90010004
  C0250000 D03F04BC
  9421FF50 BE810008
  C0250004 D03F04C4
  3D808034 618C7364
  38600000 907F04C0
  7D8903A6 4E800421
  907F04B8 907F04C8
  7C7E1B78 3C608016
  907F04CC 907F04D0
  6063E774 80830000
  907F04D4 38600001
  5485863E 7CA50774
  889F0504 50643E30
  54A5801E 5484043A
  989F0504 48000010
  7C842B78 7C632214
  4E800021 437F0000
  83E30008 806100DC
  43340000 8001002C
  54638036 889F0001
  60000000 00000000
  7C632378 5463803E
 
906100DC 807F000A
</div>
889F0001 1C840004
 
38840016 7C7F212E
 
887F0001 38630001
<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green when wasting frames" data-collapsetext="Click to collapse">
2C030010 41800008
 
38600000 987F0001
 
887F0000 2C030000
  $Turn Green when wasting frames (Wait, SquatWait, tumble (= DamageFall), CatchWaitCliffWait) [Kaze]
  4082000C 38600001
  C206B80C 0000000D
  987F0000 3D808034
  7F03C378 81C30070
  618CC408 7D8903A6
  2C0E0026 41820024
  4E800421 7C7D1B78
  2C0E00FD 4182001C
  809F000E 93BF000E
  2C0E00D8 41820014
  7C64E850 1C63000C
  2C0E000E 4182000C
  3C808000 608400FC
  2C0E0028 40820034
  80840000 38A003E8
  3DC0C200 90030518
  7C842B96 7C842B96
  91C3051C 90030520
  7C632396 907F0062
  91C30524 39E00000
  807F000A 7C63E850
  91E30528 91E3052C
  1C63000C 3C808000
  91E30530 91E30534
  608400FC 80840000
  39E00091 99E30564
  38A003E8 7C842B96
  8001007C 00000000
  7C842B96 7C632396
 
907F0066 7FC3F378
</div>
3D808034 618C738C
 
7D8903A6 4E800421
 
  BA810008 800100B4
<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Red on Failed L-Cancel" data-collapsetext="Click to collapse">
  382100B0 7C0803A6
 
  881F0002 00000000
 
  C2349A28 00000025 #External/Debug Inputs/LogPollTime.asm
  $Flash Red on Failed L-Cancel [Achilles1515, Fizzi]
  3C608048 80639D30
  *When playing online, this will only affect your character
5463443E 2C030202
  *Will not cause desyncs when playing online
4082010C 3C608047
  C20C0148 0000000C #External/FlashRedFailedLCancel/ChangeColor.asm
60639D64 80630000
  387F0488 89FE0564
2C030000 408200F8
  2C0F00D4 41820008
7C0802A6 90010004
  4800004C 39E00091
9421FF50 BE810008
  99FE0564 3DE0437F
3D808034 618C7364
  91FE0518 3DE0C200
7D8903A6 4E800421
  91FE0524 3DE00000
7C7E1B78 3C608016
  91FE051C 91FE0520
6063E774 80830000
  91FE0528 91FE052C
5485863E 7CA50774
  91FE0530 3DE0C280
54A5801E 5484043A
  91FE0534 3DE0800C
7C842B78 7C632214
  61EF0150 7DE903A6
83E30008 807F006E
  4E800420 00000000
38630001 907F006E
  C208D690 00000009 #External/FlashRedFailedLCancel/TriggerColor.asm
3D808034 618CC408
  3CE08048 80E79D30
7D8903A6 4E800421
  54E7443E 2C070208
809F000A 907F000A
  40820020 80EDB61C
7C641850 1C63000C
  88E70000 8905000C
3C808000 608400FC
  7C074000 4182000C
80840000 38A003E8
  88A5067F 48000018
7C842B96 7C842B96
  88A5067F 2C050007
7C632396 7C7D1B78
  4180000C 39E000D4
807F006E 5463063F
  99E30564 00000000
  41820028 807F005A
 
  7C1D1800 40800008
</div>
  93BF005A 807F005E
 
  7C1D1800 40810008
 
  93BF005E 4800000C
<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Blue on Missed Smash Turn" data-collapsetext="Click to collapse">
  93BF005A 93BF005E
 
  7FC3F378 3D808034
 
  618C738C 7D8903A6
  $Flash Blue on Missed Smash Turn (v1.02) [Magus]
  4E800421 BA810008
  C20C9B48 0000000F
  800100B4 382100B0
  A11E0448 2C084000
  7C0803A6 80B80000
  40820064 811E23A8
60000000 00000000
  2C080000 41820058
  C2375C14 0000002C #External/Debug Inputs/LogScanoutTime.asm
  811E23B0 2C080000
  48000034 5464C63E
  4182004C 3CE042C0
5463463E 7C032000
  3D00437F 39200000
4182000C 3860FFFF
  90FE0518 90FE051C
48000018 3863FFF1
  911E0520 913E0528
1C630006 38800005
  913E052C 913E0530
7C632396 5463E73E
  3CE0C200 3D00C280
4E800020 3C608048
  39200091 3D406060
80639D30 5463443E
  614AFFE0 90FE0524
2C030202 40820110
  911E0534 993E0564
3C608047 60639D64
  915E0514 801F2358
80630000 2C030000
408200FC 7C0802A6
  90010004 9421FF50
  BE810008 3D808034
  618C7364 7D8903A6
  4E800421 7C7E1B78
  3C608016 6063E774
  80830000 5485863E
  7CA50774 54A5801E
  5484043A 7C842B78
7C632214 83E30008
887F0000 2C030000
41820080 3C60804A
60638B10 80630000
38800000 7C0323AC
7C0004AC 4C00012C
83430000 7F43D378
  4BFFFF2D 2C030000
  41800050 7C7C1B78
  3D808034 618CC408
  7D8903A6 4E800421
  1C9C0004 38840016
  7C9F202E 7C641850
  1C63000C 3C808000
  608400FC 80840000
  38A003E8 7C842B96
  7C842B96 7C632396
  7C7D1B78 93BF0056
  7FC3F378 3D808034
  618C738C 7D8903A6
  4E800421 BA810008
  800100B4 382100B0
  7C0803A6 80010024
  60000000 00000000
  60000000 00000000


Line 4,094: Line 4,766:




<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Color when Fastfall is Available" data-collapsetext="Click to collapse">
== Collision Bubble Visualization Codes (Hitbox/Hurtbox/Shieldbox) ==
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitboxes Always On" data-collapsetext="Click to collapse">




  $Flash Color when Fastfall is Available (simple) [Punkline]
  $Hitboxes Always On [UnclePunch]
  C207D554 00000009
  *Activates Display of Collision Bubbles and Character Models
  88030504 2C000091
  C2068C6C 00000002
  41A20038 3C00C200
  38600003 987F21FC
  900304BC 900304C0
  60000000 00000000
900304C4 38000000
900304B8 900304C8
900304CC 900304D0
3C00C280 900304D4
38000091 98030504
C0230624 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Color when Subaction IASA is Available" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Highlight Ungrabbable Hurtboxes" data-collapsetext="Click to collapse">


 
  $Display Ungrabbable Hurtboxes [UnclePunch]
  $Flash Color when Subaction IASA is Available [UnclePunch]
  *Ungrabbable Hurtboxes will be Purple, Grabbable Hurtboxes are Yellow
  C2071960 00000008
  C200A284 00000006
  98032218 3C00C200
  2C060000 40820024
  901E04BC 901E04C0
  801C0048 2C000000
  901E04C4 38000000
  40820018 4800000D
  901E04B8 901E04C8
  7C6802A6 48000010
  901E04CC 901E04D0
  4E800021 AB27FF80
  3C00C280 901E04D4
  80630000 00000000
  38000091 981E0504
  0406AE00 60000000
  7C0802A6 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green When Pummel is Available" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitbox Color Darkens Based On Damage" data-collapsetext="Click to collapse">




  $Turn Green When Pummel is Available [Cappy]
  $Hitbox Color Darkens Based On Damage [UnclePunch]
  *When playing online, this will only affect your character
  *The More Damage a Particular Frame of a Hitbox incurs, the Darker the Shade of Red that Hitbox will Appear
  *Will not cause desyncs when playing online
  C2009FA4 00000010
C20DA3CC 00000010
  C0A3000C 48000069
  895F0504 2C0A0091
  7CA802A6 C0C50000
  41A2006C 815F0010
  C0E50004 C1050008
  2C0A00D8 40A20060
  FC054040 4180000C
  3D408048 814A9D30
  38C00000 48000038
  554A443E 2C0A0208
  FC053840 4181000C
  40820018 814DB61C
  C1050000 4800001C
  894A0000 8BDF000C
  ED083828 ECA53828
  7C0AF000 40820038
  ECE73828 ED064024
  3D40437F 915F04BC
  ED050232 ED064028
  3D40C200 915F04C4
  FCA0401E D8A1FFF4
  3D400000 915F04B8
  80C1FFF8 38AD8000
  915F04C0 915F04C8
  98C50001 98C50002
  915F04CC 915F04D0
  48000014 4E800021
  915F04D4 39400091
  43580000 40A00000
  995F0504 4E800020
  41900000 00000000
  60000000 00000000


</div>
</div>




== HUD Cosmetic Codes ==
<div class="mw-collapsible mw-collapsed" data-expandtext="Colored Hitbox IDs" data-collapsetext="Click to collapse">
 


<div class="mw-collapsible mw-collapsed" data-expandtext="Remove Classic Mode VS Screen HUD" data-collapsetext="Click to collapse">
$Colored Hitbox IDs [UnclePunch,NeilHarbin0]
*Hitboxes will display as a certain color depending on the Hitbox ID
*ID 0 = Red, ID 1 = Green, ID 2 = Blue, ID 3 = Purple
C2009FA4 00000007
4800001D 7CA802A6
1CD90004 7CC5302E
38AD8000 90C50000
48000018 4E800021
FF313180 7CFC0080
00FFFF80 9600FF80
60000000 00000000


</div>


$Remove Classic Mode VS Screen HUD [UnclePunch]
041869f8 60000000
04186bb0 60000000
04186ab4 60000000


</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitboxes Display Knockback Angle v0.3" data-collapsetext="Click to collapse">




<div class="mw-collapsible mw-collapsed" data-expandtext="Disable GO! Text Graphic On Match Start" data-collapsetext="Click to collapse">
$Hitboxes Display Knockback Angle v0.3 [rmn, PKFreeZZy]
 
*Stripped Down Version of the FDVP v0.21 to only have this one feature
 
*Fixed "collision bubbles only" display mode
  $Disable "Go!" Text Graphic On Match Start [gadzook]
*Fixed 0-degree angle markers not stretching all the way to the edge of the hitbox's radius
  C22F6EA8 00000002
04080604 FF0000AA
  7C6E1B78 2C030008
04080608 FFFFFFDD
0408061c 00000001
C2080C0C 00000005
3C00800C 60002600
7C0803A6 4E800021
3C008008 600005E8
7C0803A6 387B0000
4E800020 00000000
  C2080A2C 00000003
  3C008008 60000C10
  7C0803A6 4E800020
  60000000 00000000
  60000000 00000000
  C22F6FAC 00000005
  C20805E4 00000005
  2C0E0004 41820020
  8063002C 3BE30000
  3D808039 618C069C
  3B250000 3BB90000
  7D8903A6 4E800421
  887F221E 3C008008
  60000000 39C00000
  60000A30 7C0803A6
  60000000 00000000
  4E800020 00000000
 
C20807D8 0000000B
</div>
3B200000 1C190138
 
7F5F0214 C03F0038
<div class="mw-collapsible mw-collapsed" data-expandtext="Smaller Ready, GO! Text Graphics on Match Start" data-collapsetext="Click to collapse">
389C0000 80BB002C
 
C045002C C06500B0
 
387A0914 3C008000
  $Smaller "Ready, GO!" Text Graphics on Match Start [UnclePunch]
60009F54 7C0803A6
  C22F71E0 0000000D
4E800021 2C030000
  4800004D 7D8802A6
41820008 3BC00001
  8083000C 80840000
3B390001 28190004
  C02C0000 D0240020
3B5A0138 4180FFC0
  D0240024 D0240028
881F221B 00000000
  C02C0008 D0240030
04080600 48000038
  80830010 80840000
0408060c 00000000
  C02C0004 D0240020
04080610 3F490FDB
  D0240024 D0240028
04080614 3F000000
  C02C0008 D0240030
04080618 00000000
  48000014 4E800021
C2009F60 00000002
  3F19999A 3ECCCCCD
D0410024 D0610028
  41200000 80030010
80030000 00000000
C2009FE4 00000003
9421FFD0 90610038
90A1003C D0210040
80C3004C 00000000
C200A028 0000003F
80610038 80A1003C
C0210040 80C3004C
80030050 90C10014
90010018 80030054
9001001C 81230020
3C608008 60630618
92830000 3A800000
28090169 40820048
3A800001 28140000
41820024 3C608008
6063060C C0430000
3C608008 60630614
C0030000 EC210032
48000040 3A800000
3C608008 60630610
C0430000 C0210040
48000028 3C004330
9001FFF8 C8028B00
6D298000 9121FFFC
C841FFF8 EC420028
C0028AF0 EC420032
3C003F70 9001FFF8
C001FFF8 EC210032
D0410044 D0210048
FC201090 3C008032
600063D4 7C0803A6
4E800021 D021004C
C0210044 3C008032
60006240 7C0803A6
4E800021 D0210050
80610038 C043001C
80610038 80030054
90010028 EC220072
C082F060 3C608008
  6063061C 80030000
  80610038 C0610054
  C003004C C0A10058
  FC832040 28000000
  40820008 EC840132
  40860010 FC802840
  40850014 EC210132
  FC802840 40840008
  EC210132 EC2100F2
  EC00082A D0010020
  C021004C EC220072
  C0030050 EC00082A
D0010024 38ED8000
3C608008 60630608
80030000 90070000
C0210048 3D203D80
3809999A 9001FFF8
C001FFF8 EC210032
38610020 38810014
80A1003C 38CD8008
3C008000 60008FC8
7C0803A6 4E800021
  28140001 4182FEA8
38210030 3C608008
60630618 82830000
3C608008 60630604
80030000 38ED8000
  90070000 38600001
  60000000 00000000
  60000000 00000000
C2086AA0 00000007
83E3002C 800DB49C
2C000002 40820028
3C808008 3884061C
80040000 2C000001
40820014 38800001
881F221E 50803E30
981F221E 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Reverse Hitbox ID Draw Order" data-collapsetext="Click to collapse">
$Reverse Hitbox ID Draw Order [UnclePunch]
*0,1,2,3 becomes 3,2,1,0. This causes hitboxes to be drawn so that priority is intuitive (highest priority shown on top).
04080600 3b200003
04080628 3B39FFFF
0408062c 2C190000
04080630 3B5AFEC8
04080634 4080FFD8
</div>


</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hitbox Displays Do Not Interpolate" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Force 2P Center HUD" data-collapsetext="Click to collapse">




  $Force 2P Center HUD [UnclePunch]
  $Hitbox Displays Do Not Interpolate (1.02) [Magus]
  *HUD for Players occupy the P2 and P3 Positions on the Screen
  *Hitbox Displays do not Interpolate from one frame to the next, turning off the "smearing" effect in the Display.
  0416e9ac 38600002
*Hitboxes still Interpolate in practice.
0400A008 80E3004C
0400A00C 80030050
  0400A018 80030054


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="PAL Stock Icons" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Hide Character's GFX When Collision Bubbles Enabled" data-collapsetext="Click to collapse">




  $PAL Stock Icons [UnclePunch]
  $Hide Character's GFX When Collision Bubbles Enabled [UnclePunch]
  *Will not cause desyncs when playing online
  C205FE30 00000008
  C22F9A3C 00000007 #External/PAL/Core/PAL Stock Icons.asm
  2C040000 41820030
  48000021 7C8802A6
  A1040000 2C080004
  80640000 907D002C
  40820024 8104002C
  907D0030 80640004
  890821FC 550807BD
  907D003C 48000010
  41820014 3D808006
  4E800021 3F59999A
  618C1D40 7D8903A6
  C1A80000 801D0014
  4E800420 3B830000
  60000000 00000000
  60000000 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Unobscured Hitbox Display 1.2" data-collapsetext="Click to collapse">
$UnobscuredHitboxDisplay1.2 (Melee 1.02) [Punkline, Achilles]
*Stop the display of GFX and textures when hitbox display is toggled on.
C205FDDC 00000008
2C040000 41820034
A1640000 2C0B0006
8164002C 40820014
816B0518 2C0B0000
41820018 816B002C
896B21FC 2C0B0001
41A20008 4E800020
7C0802A6 00000000
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="HUD Transparency v1.1" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Vulnerable Hurtbox Display" data-collapsetext="Click to collapse">


  $HUD Transparency v1.1 [UnclePunch]
 
  *When Player Characters Go Behind the HUD, the HUD will become transparent to assist game-play visual clarity
  $Disable Vulnerable Hurtbox Display (1.02) [Achilles]
  C22F6690 0000009D
  *Character Models still enabled
  7C0802A6 90010004
  *hitboxes, invulnerable, & intangible hurtboxes display is still enabled
  9421FF00 BE810008
  *Intangibility granted by specific attacks Do Not Display
  3860000E 3880000F
  *Shieldboxes still enabled
38A00000 3D808039
  040806F0 38000000
618C01F0 7D8903A6
 
4E800421 7C7F1B78
</div>
38600090 3D808037
 
618CF1E4 7D8903A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Intagible & Invulnerable Hurtbox Display" data-collapsetext="Click to collapse">
4E800421 7C7E1B78
 
  38800090 3D808000
 
  618CC160 7D8903A6
  $Disable Intagible & Invulnerable Hurtbox Display [Achilles]
  4E800421 7FC6F378
  *Character Models still enabled
  7FE3FB78 38800004
  *hitboxes, vulnerable hurtboxes display is still enabled
  3CA08037 60A5F1B0
  *Intangibility granted by specific attacks still display
  3D808039 618C0B68
  *Shieldboxes still enabled
7D8903A6 4E800421
  04080764 38000000
7FE3FB78 48000059
 
7C8802A6 38A00013
</div>
3D808038 618CFD54
 
7D8903A6 4E800421
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Hitbox Displays" data-collapsetext="Click to collapse">
4800040D 7C6802A6
 
  7FC4F378 38A00000
 
  C0230008 D0240000
  $Disable Hitbox Displays [Achilles]
  C023000C D0240008
  *Character Models still enabled
  C0230010 D0240010
  *invulnerable & intangible hurtboxes, vulnerable hurtboxes display is still enabled
  38A50001 38840018
  *Shieldboxes still enabled
2C050006 4180FFDC
  04009f54 4e800020
480003F8 4E800021
 
7C0802A6 90010004
</div>
9421FF00 BE810008
 
83E3002C 480003B9
 
7FC802A6 3A800000
<div class="mw-collapsible mw-collapsed" data-expandtext="Always Display Hitboxes Only" data-collapsetext="Click to collapse">
7FF5FB78 C03E0008
 
  D0350004 C03E000C
 
  D035000C C03E0010
  $Always Display Hitboxes Only [Altimor]
  D0350014 3A940001
  *Character Models still enabled
  3AB50018 2C140006
  *All Hurtboxes Disabled
  4180FFDC 806DC18C
  *Shieldboxes disabled
  82830020 480001D8
  040805FC 60000000
82B4002C 8875221F
  04080638 480001D4
54600673 408201C4
 
8875221E 54600631
</div>
408201B8 C03506F8
 
C0550778 EC41102A
<div class="mw-collapsible mw-collapsed" data-expandtext="Always Display Hitboxes" data-collapsetext="Click to collapse">
D0410080 C0550780
 
  EC41102A D0410084
 
  C03506F4 C055078C
  $Always Display Hitboxes [Altimor]
EC41102A D0410088
  040805FC 60000000
C0550784 EC41102A
 
D041008C 3D808003
</div>
618C0A50 7D8903A6
 
4E800421 83A30028
 
38600000 90610068
<div class="mw-collapsible mw-collapsed" data-expandtext="Isolated ECB Display" data-collapsetext="Click to collapse">
C0210088 D0210060
 
  C0210080 D0210064
 
  7FA3EB78 38810060
  $Isolated ECB Display [Punkline]
  38A10070 38C00000
  042EF654 C8228000
  3D808000 618CE210
  040808e4 60000000
  7D8903A6 4E800421
  C24DD960 00000005
  C0210070 D0210088
  7C0802A6 90010004
  C0210074 D0210080
  9421C000 38600000
  C021008C D0210060
  3D608005 616B9144
  C0210084 D0210064
  7D6903A6 4E800420
  7FA3EB78 38810060
  60000000 00000000
  38A10070 38C00000
  C2059190 00000003
  3D808000 618CE210
  38214000 80010004
  7D8903A6 4E800421
  7C0803A6 4E800020
  C0210070 D021008C
  60000000 00000000
  C0210074 D0210084
  C2059140 00000005
  3AC00000 7EC3B378
  3962DF80 7D6803A6
  3D80802F 618C3424
  4E800021 C3A286FC
  7D8903A6 4E800421
  3D608005 616B9194
  7C641B78 3C60804A
  7D6903A6 4E800420
  60630FD8 80630000
  60000000 00000000
  80630028 38A10090
  C20808D4 00000008
  38C00000 3D808000
  806D9368 2C030002
  618CE210 7D8903A6
  41800030 807F0660
  4E800421 C0210090
  70630104 809F0668
  C05E0014 EC21102A
  2C030104 4182001C
  C0410088 FC020840
  70840104 7C652378
  4080007C C0210090
  2C050104 40A2000C
  C05E0014 EC211028
  68000008 981F21FC
  C041008C FC020840
  5400EFFF 00000000
  40810064 C0210094
  C20808F0 0000000D
  C05E0018 EC211028
  2C1C0002 40A20060
  C0410084 FC020840
  7F63DB78 7C0802A6
  4081004C C0210094
  90010004 9421FFF0
  C05E0018 EC21102A
  93E1000C A0830000
  C0410080 FC020840
  2C040004 8063002C
  40800034 1C760018
  3BE306F0 41820008
  7C63FA14 C05E0000
  3BE30378 3962DF80
  C03E0008 EC2100B2
  7D6803A6 4E800021
  D0230004 C03E000C
  7FE3FB78 3D608005
  EC2100B2 D023000C
  616B8B5C 7D6803A6
  C03E0010 EC2100B2
  4E800021 83E1000C
  D0230014 3AD60001
  38210010 80010004
2C160006 4180FF28
  7C0803A6 00000000
82940008 2C140000
 
4082FE28 3A800000
</div>
1C740018 7EA3FA14
 
3C60804A 60631380
 
1C940050 7C632214
<div class="mw-collapsible mw-collapsed" data-expandtext="Frame Data Visualization Pack v.22" data-collapsetext="Click to collapse">
80630000 2C030000
 
  4182000C 38950000
 
  4800006D 3C60804A
  $Frame Data Visualization Pack v.22 [rmn, UnclePunch, NeilHarbin0]
  606310C8 1C940064
  *Hitboxes display knockback angle
  7C632214 80630004
  *Hitboxes are always drawn on top of hurtboxes
  2C030000 4182000C
  *Hurtboxes are always drawn on top of character models and sword trails
  38950008 48000049
  *Grabbable Hurtboxes change color to indicate IASA (Magenta) and Autocancel (Dark Orange) windows
  3C60804A 606310C8
  *Modified by NeilHarbin0 to add hitbox ID render order reversal from UnclePunch
  1C940064 7C632214
  *Breaks hitboxes-but-no-character-models display mode
  80630000 2C030000
  *Grab boxes display as if they have the Sakurai angle
  4182000C 38950010
  04080604 ff0000aa
  48000025 3A940001
  04080608 ffffffdd
  2C140006 4180FF84
  0408061c 00000001
  BA810008 80010104
  04080620 ffff00aa
  38210100 7C0803A6
  04080624 ffff00aa
  4E800020 7C0802A6
  04080628 ff8000aa
  90010004 9421FF00
  0408062c ff00ffaa
  BE810008 83E30028
  04008e58 38800007
  7C9E2378 480000E9
  04080a98 60000000
  7FA802A6 C03E0000
  04080600 48000038
  C05E0004 C07D0004
  C2080C0C 00000005
  FC011040 4182003C
  3C00800C 60002600
  41810018 EC21182A
  7C0803A6 4E800021
  FC011040 40810020
  3C008008 600005E8
  FC201090 48000018
  7C0803A6 387B0000
  EC211828 FC011040
  4E800020 00000000
  4080000C FC201090
  C2080A2C 00000003
  48000004 D03E0000
  3C008008 60000C10
7FE3FB78 48000019
  7C0803A6 4E800020
BA810008 80010104
  60000000 00000000
38210100 7C0803A6
  C20805E4 00000005
4E800020 7C0802A6
  8063002C 3BE30000
  90010004 9421FFE4
  3B250000 3BB90000
93E10014 93C10018
  887F221E 3C008008
7C7F1B78 83DF0018
  60000A30 7C0803A6
48000024 807E0008
  4E800020 00000000
  2C030000 41820014
  C20805E8 00000010
  8063000C 2C030000
  8083002C 3CA0804D
41820008 D023000C
  60A536AC 3CC08008
83DE0004 2C1E0000
  60C60620 80040010
4082FFDC 807F0010
  2C00002C 41800050
2C030000 41820008
  2C000045 41810048
4BFFFFAD 807F0008
  88042218 2C000080
2C030000 41820008
  4180000C 8006000C
  4BFFFF9D 83C10018
  48000038 80040010
  83E10014 80010020
  2C000041 41800028
  3821001C 7C0803A6
  2C000045 41810020
  4E800020 4E800021
  80042200 2C000000
  3ECCCCCD 3DA3D70A
  4182000C 80060004
  3F7FBE77 3F32F1AA
  48000010 80060008
  3F7FBE77 42820000
  48000008 80060000
  42820000 40000000
  90050000 3BC00000
  BA810008 80010104
  38210100 7C0803A6
  8001001C 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Invisible Emblems Behind Percents" data-collapsetext="Click to collapse">
 
 
  $Invisible Emblems Behind Percents (1.02) [flieskiller]
  042f61fc 4e800020
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Magnifying-Glass HUD" data-collapsetext="Click to collapse">
 
 
  $Disable Magnifying-glass HUD [NeilHarbin0]
  042fb8c0 4E800020
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hide Nametags" data-collapsetext="Click to collapse">
 
 
  $Hide Nametags [Nikki]
  *Hides the nametags over top player characters
  C22FCCD8 00000003 #External/Always Hide Nametag/Always Hide Nametag.asm
  3D80802F 618CCCC8
  7D8903A6 4E800420
  60000000 00000000
  60000000 00000000
C20807D8 0000000B
3B200003 1C190138
7F5F0214 C03F0038
389C0000 80BB002C
C045002C C06500B0
387A0914 3C008000
60009F54 7C0803A6
4E800021 2C030000
41820008 3BC00001
3B39FFFF 2C190000
3B5AFEC8 4080FFC0
881F221B 00000000
04080600 48000038
0408060c 00000000
04080610 3F490FDB
04080614 3F000000
04080618 00000000
C2009F60 00000002
D0410024 D0610028
80030000 00000000
C2009FE4 00000003
9421FFD0 90610038
90A1003C D0210040
80C3004C 00000000
C200A028 0000003F
80610038 80A1003C
C0210040 80C3004C
80030050 90C10014
90010018 80030054
9001001C 81230020
3C608008 60630618
92830000 3A800000
28090169 40820048
3A800001 28140000
41820024 3C608008
6063060C C0430000
3C608008 60630614
C0030000 EC210032
48000040 3A800000
3C608008 60630610
C0430000 C0210040
48000028 3C004330
9001FFF8 C8028B00
6D298000 9121FFFC
C841FFF8 EC420028
C0028AF0 EC420032
3C003F70 9001FFF8
C001FFF8 EC210032
D0410044 D0210048
FC201090 3C008032
600063D4 7C0803A6
4E800021 D021004C
C0210044 3C008032
60006240 7C0803A6
4E800021 D0210050
C0410048 80610038
80030054 90010028
EC220072 C082F060
3C608008 6063061C
80030000 80610038
C0610054 C003004C
C0A10058 FC832040
28000000 40820008
EC840132 40860010
FC802840 40850014
EC210132 FC802840
40840008 EC210132
EC2100F2 EC00082A
D0010020 C021004C
EC220072 C0030050
EC00082A D0010024
38ED8000 3C608008
60630608 80030000
90070000 C0210048
3D203D80 3809999A
9001FFF8 C001FFF8
EC210032 38610020
38810014 80A1003C
38CD8008 3C008000
60008FC8 7C0803A6
4E800021 28140001
4182FEAC 38210030
3C608008 60630618
82830000 3C608008
60630604 80030000
38ED8000 90070000
38600001 38600001
60000000 00000000


</div>
</div>




== Cosmetic and Quality-of-Life Codes for Use Online ==
== Character Model Display and Color Overlay Codes ==
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (Online Only)" data-collapsetext="Click to collapse">
 
 
$Swap X/Z - Netplay Safe [Altimor]
*Online only - does nothing in VS. Mode
*Swaps the X and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000B56A
500056F6 00000000
 
$Swap Y/Z - Netplay Safe [Altimor]
*Online only - does nothing in VS. Mode
*Swaps the Y and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000BD28
50004EF6 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Display Teams Ally v1.1" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Character Models Invisible" data-collapsetext="Click to collapse">


  $Display Teams Ally v1.1 [UnclePunch]
 
  *When playing online, teammate will always be indicated
  $Character Models Invisible [UnclePunch]
*Will not cause desyncs when playing online
  04030384 60000000
C22FC9E4 0000001D #External/Display Ally Indicator/AllyIndicator.asm
3B840000 7C0802A6
90010004 9421FF50
BE810008 7C7E1B78
3C608048 80639D30
5463443E 2C030208
408200A4 3D808016
618CB168 7D8903A6
4E800421 2C030000
4182008C 806DB61C
88630000 7C03F000
4182007C 3D808003
618C3370 7D8903A6
4E800421 7C7D1B78
7FC3F378 3D808003
618C3370 7D8903A6
4E800421 7C03E800
4082004C 1C7E000E
3C808046 6084B6A0
7CA32214 8865003C
60630010 9865003C
1C7D0004 7C63FA14
C0230064 BA810008
800100B4 382100B0
7C0803A6 3D80802F
618CCA84 7D8903A6
4E800420 7FC3F378
BA810008 800100B4
382100B0 7C0803A6
60000000 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Force Nametag for Local Player" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="No Character Shadows" data-collapsetext="Click to collapse">




  $Force Nametag for Local Player [Fizzi]
  $No Character Shadows [Altimor]
  *When playing online, nametag YOU will show above your character
  040872f8 38600000
*Will not cause desyncs when playing online
C20355B4 00000008 #Online/Optional/IndicateLocalPlayer/ForceLocalPlayerTag.asm
3C608048 80639D30
5463443E 2C030208
40820028 806DB61C
88630000 7C03F800
40820018 38600000
3D808003 618C55CC
7D8903A6 4E800420
1C9F0E90 00000000
C22FD1EC 0000000E #Online/Optional/IndicateLocalPlayer/SetLocalPlayerTag.asm
48000010 4E800021
XXXXXXXX XXXXXX00 #ChangeThisLineForCustomTag/LeaveLastTwoZeros
3C608048 80639D30
5463443E 2C030208
40820020 806DB61C
88630000 7C03D800
40820010 4BFFFFD1
7C6802A6 4800002C
7F63DB78 3D808003
618C556C 7D8903A6
4E800421 5463063E
3D808023 618C754C
7D8903A6 4E800421
60000000 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Hexidecimal Addresses of All Valid Characters" data-collapsetext="Click to collapse">
</div>




These tables are converted from [https://drive.google.com/file/d/1LGljYcGwInlH1XBJmEtR5_fEZrMZ3osU/view This Google Sheet] listing of all of the Hexidecimal values that correspond to all of the available characters for custom nametags.
<div class="mw-collapsible mw-collapsed" data-expandtext="Low-Poly v2" data-collapsetext="Click to collapse">




<div class="mw-collapsible mw-collapsed" data-expandtext="Alphabet" data-collapsetext="Click to collapse">
$Low-Poly v2 [UnclePunch,Yakult]
 
*Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
C20748DC 0000000E
3A26FA14 89D10007
2C0E0009 41820010
2C0E0017 4182001C
48000014 89D10619
2C0E0001 40820008
48000008 38800000
7C8F2378 7DDF782E
39EF0004 7E1F782E
7C0E8000 41820024
7C8F2378 7DDF782E
39EF000C 7DDF792E
39EFFFF8 7DDF782E
39EFFFFC 7DDF792E
7C1F202E 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Character Model Turns white during shield stun" data-collapsetext="Click to collapse">
 
 
$Character Model Turns white during shield stun (v1.02) [InternetExplorer]:
0406B80C 4853B9F4
045A7200 7F03C378
045A7204 81C30070
045A7208 2C0E00B5
045A720C 40820034
045A7210 3DC0C200
045A7214 91C30518
045A7218 91C3051C
045A721C 91C30520
045A7220 91C30524
045A7224 39E00000
045A7228 91E30528
045A722C 91E3052C
045A7230 91E30530
045A7234 91E30534
045A7238 39E00091
045A723C 99E30564
045A7240 8001007C
045A7244 4BAC45CC
 
</div>
 


{| class="wikitable"  
<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green When Actionable" data-collapsetext="Click to collapse">
|-
 
! value
 
! character
$Turn Green When Actionable [UnclePunch]
! value
*When playing online, this will only affect your character
! character
*Will not cause desyncs when playing online
! value
C20CC818 00000011 #External/GreenDuringWait/fall.asm
! character
3CE08048 80E79D30
! value
54E7443E 2C070208
! character
40820018 80EDB61C
|-
88E70000 891F000C
| 41
7C074000 40820058
| A
48000049 7CA802A6
| 61
C0250000 D03F04BC
| a
C0250004 D03F04C4
| 8260
38600000 907F04C0
| A
907F04B8 907F04C8
| 8281
907F04CC 907F04D0
| a
907F04D4 38600001
|-
889F0504 50643E30
| 42
989F0504 48000010
| B
4E800021 437F0000
| 62
43340000 80010024
| b
60000000 00000000
| 8261
C208A478 00000011 #External/GreenDuringWait/wait.asm
| B
3CE08048 80E79D30
| 8282
54E7443E 2C070208
| b
40820018 80EDB61C
|-
88E70000 891F000C
| 43
7C074000 40820058
| C
48000049 7CA802A6
| 63
C0250000 D03F04BC
| c
C0250004 D03F04C4
| 8262
38600000 907F04C0
| C
907F04B8 907F04C8
| 8283
907F04CC 907F04D0
| c
907F04D4 38600001
|-
889F0504 50643E30
| 44
989F0504 48000010
| D
4E800021 437F0000
| 64
43340000 8001002C
| d
60000000 00000000
| 8263
 
| D
</div>
| 8284
 
| d
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green when wasting frames" data-collapsetext="Click to collapse">
| 45
 
| E
 
| 65
$Turn Green when wasting frames (Wait, SquatWait, tumble (= DamageFall), CatchWaitCliffWait) [Kaze]
| e
C206B80C 0000000D
| 8264
7F03C378 81C30070
| E
2C0E0026 41820024
| 8285
2C0E00FD 4182001C
| e
2C0E00D8 41820014
|-
2C0E000E 4182000C
| 46
2C0E0028 40820034
| F
3DC0C200 90030518
| 66
91C3051C 90030520
| f
91C30524 39E00000
| 8265
91E30528 91E3052C
| F
91E30530 91E30534
| 8286
39E00091 99E30564
| f
8001007C 00000000
|-
 
| 47
</div>
| G
 
| 67
 
| g
<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Red on Failed L-Cancel" data-collapsetext="Click to collapse">
| 8266
 
| G
 
| 8287
$Flash Red on Failed L-Cancel [Achilles1515, Fizzi]
| g
*When playing online, this will only affect your character
|-
*Will not cause desyncs when playing online
| 48
C20C0148 0000000C #External/FlashRedFailedLCancel/ChangeColor.asm
| H
387F0488 89FE0564
| 68
2C0F00D4 41820008
| h
4800004C 39E00091
| 8267
99FE0564 3DE0437F
| H
91FE0518 3DE0C200
| 8288
91FE0524 3DE00000
| h
91FE051C 91FE0520
|-
91FE0528 91FE052C
| 49
91FE0530 3DE0C280
| I
91FE0534 3DE0800C
| 69
61EF0150 7DE903A6
| i
4E800420 00000000
| 8268
C208D690 00000009 #External/FlashRedFailedLCancel/TriggerColor.asm
| I
3CE08048 80E79D30
| 8289
54E7443E 2C070208
| i
40820020 80EDB61C
|-
88E70000 8905000C
| 4A
7C074000 4182000C
| J
88A5067F 48000018
| 6a
88A5067F 2C050007
| j
4180000C 39E000D4
| 8269
99E30564 00000000
| H
 
| 828a
</div>
| j
 
|-
 
| 4B
<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Blue on Missed Smash Turn" data-collapsetext="Click to collapse">
| K
 
| 6b
 
| k
$Flash Blue on Missed Smash Turn (v1.02) [Magus]
| 826a
C20C9B48 0000000F
| K
A11E0448 2C084000
| 828b
40820064 811E23A8
| k
2C080000 41820058
|-
811E23B0 2C080000
| 4C
4182004C 3CE042C0
| L
3D00437F 39200000
| 6c
90FE0518 90FE051C
| l
911E0520 913E0528
| 826b
913E052C 913E0530
| L
3CE0C200 3D00C280
| 828c
39200091 3D406060
| l
614AFFE0 90FE0524
|-
911E0534 993E0564
| 4D
915E0514 801F2358
| M
60000000 00000000
| 6d
 
| m
</div>
| 826c
 
| M
 
| 828d
<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Color when Fastfall is Available" data-collapsetext="Click to collapse">
| m
 
|-
 
| 4E
$Flash Color when Fastfall is Available (simple) [Punkline]
| N
C207D554 00000009
| 6e
88030504 2C000091
| n
41A20038 3C00C200
| 826d
900304BC 900304C0
| N
900304C4 38000000
| 828e
900304B8 900304C8
| n
900304CC 900304D0
|-
3C00C280 900304D4
| 4F
38000091 98030504
| O
C0230624 00000000
| 6f
 
| o
</div>
| 826e
 
| O
 
| 828f
<div class="mw-collapsible mw-collapsed" data-expandtext="Flash Color when Subaction IASA is Available" data-collapsetext="Click to collapse">
| o
 
|-
 
| 50
$Flash Color when Subaction IASA is Available [UnclePunch]
| P
C2071960 00000008
| 70
98032218 3C00C200
| p
901E04BC 901E04C0
| 826f
901E04C4 38000000
| P
901E04B8 901E04C8
| 8290
901E04CC 901E04D0
| p
3C00C280 901E04D4
|-
38000091 981E0504
| 51
7C0802A6 00000000
| Q
| 71
| q
| 8270
| Q
| 8291
| q
|-
| 52
| R
| 72
| r
| 8271
| R
| 8292
| r
|-
| 53
| S
| 73
| s
| 8272
| S
| 8293
| s
|-
| 54
| T
| 74
| t
| 8273
| T
| 8294
| t
|-
| 55
| U
| 75
| u
| 8274
| U
| 8295
| u
|-
| 56
| V
| 76
| v
| 8275
| V
| 8296
| v
|-
| 57
| W
| 77
| w
| 8276
| W
| 8297
| w
|-
| 58
| X
| 78
| x
| 8277
| X
| 8298
| x
|-
| 59
| Y
| 79
| y
| 8278
| Y
| 8299
| y
|-
| 5a
| Z
| 7a
| z
| 8279
| Z
| 829a
| z
|}


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Numbers" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Turn Green When Pummel is Available" data-collapsetext="Click to collapse">




{| class="wikitable"
$Turn Green When Pummel is Available [Cappy]
|-
*When playing online, this will only affect your character
! value
*Will not cause desyncs when playing online
! character
C20DA3CC 00000010
! value
895F0504 2C0A0091
! character
41A2006C 815F0010
|-
2C0A00D8 40A20060
| 30
3D408048 814A9D30
| 0
554A443E 2C0A0208
| 824f
40820018 814DB61C
| 0
894A0000 8BDF000C
|-
7C0AF000 40820038
| 31
3D40437F 915F04BC
| 1
3D40C200 915F04C4
| 8250
3D400000 915F04B8
| 1
915F04C0 915F04C8
|-
915F04CC 915F04D0
| 32
915F04D4 39400091
| 2
995F0504 4E800020
| 8251
60000000 00000000
| 2
|-
| 33
| 3
| 8252
| 3
|-
| 34
| 4
| 8253
| 4
|-
| 35
| 5
| 8254
| 5
|-
| 36
| 6
| 8255
| 6
|-
| 37
| 7
| 8256
| 7
|-
| 38
| 8
| 8257
| 8
|-
| 39
| 9
| 8258
| 9
|}


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Hirigana" data-collapsetext="Click to collapse">
== HUD Cosmetic Codes ==
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Remove Classic Mode VS Screen HUD" data-collapsetext="Click to collapse">




{| class="wikitable"  
$Remove Classic Mode VS Screen HUD [UnclePunch]
|-
041869f8 60000000
! value
04186bb0 60000000
! character
04186ab4 60000000
! value
 
! character
</div>
! value
 
! character
 
! value
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable GO! Text Graphic On Match Start" data-collapsetext="Click to collapse">
! character
 
! value
 
! character
$Disable "Go!" Text Graphic On Match Start [gadzook]
! value
C22F6EA8 00000002
! character
7C6E1B78 2C030008
! value
60000000 00000000
! character
C22F6FAC 00000005
! value
2C0E0004 41820020
! character
3D808039 618C069C
! value
7D8903A6 4E800421
! character
60000000 39C00000
! value
60000000 00000000
! character
 
|-
</div>
| 82a0
 
| あ
<div class="mw-collapsible mw-collapsed" data-expandtext="Smaller Ready, GO! Text Graphics on Match Start" data-collapsetext="Click to collapse">
| 82a9
 
| か
 
| 82b3
$Smaller "Ready, GO!" Text Graphics on Match Start [UnclePunch]
| さ
C22F71E0 0000000D
| 82bd
4800004D 7D8802A6
| た
8083000C 80840000
| 82c8
C02C0000 D0240020
| な
D0240024 D0240028
| 82cd
C02C0008 D0240030
| は
80830010 80840000
| 82dc
C02C0004 D0240020
| ま
D0240024 D0240028
| 82e2
C02C0008 D0240030
| や
48000014 4E800021
| 82e7
3F19999A 3ECCCCCD
| ら
41200000 80030010
| 82ed
60000000 00000000
| わ
 
|-
</div>
| 82a2
 
| い
 
| 82ab
<div class="mw-collapsible mw-collapsed" data-expandtext="Force 2P Center HUD" data-collapsetext="Click to collapse">
| き
 
| 82b5
 
| し
$Force 2P Center HUD [UnclePunch]
| 82bf
*HUD for Players occupy the P2 and P3 Positions on the Screen
| ち
0416e9ac 38600002
| 82c9
 
| に
</div>
| 82d0
 
| ひ
 
| 82dd
<div class="mw-collapsible mw-collapsed" data-expandtext="PAL Stock Icons" data-collapsetext="Click to collapse">
| み
 
| 82e4
 
| ゆ
$PAL Stock Icons [UnclePunch]
| 82e8
*Will not cause desyncs when playing online
| り
C22F9A3C 00000007 #External/PAL/Core/PAL Stock Icons.asm
| 82f0
48000021 7C8802A6
| を
80640000 907D002C
|-
907D0030 80640004
| 82a4
907D003C 48000010
| う
4E800021 3F59999A
| 82ad
C1A80000 801D0014
| く
60000000 00000000
| 82b7
 
| す
</div>
| 82c2
 
| つ
 
| 82ca
<div class="mw-collapsible mw-collapsed" data-expandtext="HUD Transparency v1.1" data-collapsetext="Click to collapse">
| ぬ
 
| 82d3
 
| ふ
$HUD Transparency v1.1 [UnclePunch]
| 82de
*When Player Characters Go Behind the HUD, the HUD will become transparent to assist game-play visual clarity
| む
C22F6690 0000009D
| 82e6
7C0802A6 90010004
| よ
9421FF00 BE810008
| 82e9
3860000E 3880000F
| る
38A00000 3D808039
| 82f1
618C01F0 7D8903A6
| ん
4E800421 7C7F1B78
|-
38600090 3D808037
| 82a6
618CF1E4 7D8903A6
| え
4E800421 7C7E1B78
| 82af
38800090 3D808000
| け
618CC160 7D8903A6
| 82b9
4E800421 7FC6F378
| せ
7FE3FB78 38800004
| 82c4
3CA08037 60A5F1B0
| て
3D808039 618C0B68
| 82cb
7D8903A6 4E800421
| ね
7FE3FB78 48000059
| 82d6
7C8802A6 38A00013
| へ
3D808038 618CFD54
| 82df
7D8903A6 4E800421
| め
4800040D 7C6802A6
| 82e1
7FC4F378 38A00000
| ゃ
C0230008 D0240000
| 82ea
C023000C D0240008
| れ
C0230010 D0240010
| 82ec
38A50001 38840018
| ゎ
2C050006 4180FFDC
|-
480003F8 4E800021
| 82a8
7C0802A6 90010004
| お
9421FF00 BE810008
| 82b1
83E3002C 480003B9
| こ
7FC802A6 3A800000
| 82bb
7FF5FB78 C03E0008
| そ
D0350004 C03E000C
| 82c6
D035000C C03E0010
| と
D0350014 3A940001
| 82cc
3AB50018 2C140006
| の
4180FFDC 806DC18C
| 82d9
82830020 480001D8
| ほ
82B4002C 8875221F
| 82e0
54600673 408201C4
| も
8875221E 54600631
| 82e3
408201B8 C03506F8
| ゅ
C0550778 EC41102A
| 82eb
D0410080 C0550780
| ろ
EC41102A D0410084
| 815b
C03506F4 C055078C
| ー
EC41102A D0410088
|-
C0550784 EC41102A
| 829f
D041008C 3D808003
| ぁ
618C0A50 7D8903A6
| 82aa
4E800421 83A30028
| が
38600000 90610068
| 82b4
C0210088 D0210060
| ざ
C0210080 D0210064
| 82be
7FA3EB78 38810060
| だ
38A10070 38C00000
|
3D808000 618CE210
|
7D8903A6 4E800421
| 82ce
C0210070 D0210088
| ば
C0210074 D0210080
|
C021008C D0210060
|
C0210084 D0210064
| 82e5
7FA3EB78 38810060
| ょ
38A10070 38C00000
|
3D808000 618CE210
|
7D8903A6 4E800421
| 8160
C0210070 D021008C
| ~
C0210074 D0210084
|-
3AC00000 7EC3B378
| 82a1
3D80802F 618C3424
| ぃ
7D8903A6 4E800421
| 82ac
7C641B78 3C60804A
| ぎ
60630FD8 80630000
| 82b6
80630028 38A10090
| じ
38C00000 3D808000
| 82c0
618CE210 7D8903A6
| ぢ
4E800421 C0210090
|
C05E0014 EC21102A
|
C0410088 FC020840
| 82d1
4080007C C0210090
| び
C05E0014 EC211028
|
C041008C FC020840
|
40810064 C0210094
|
C05E0018 EC211028
|
C0410084 FC020840
|
4081004C C0210094
|
C05E0018 EC21102A
| 8141
C0410080 FC020840
| 。
40800034 1C760018
|-
7C63FA14 C05E0000
| 82a3
C03E0008 EC2100B2
| ぅ
D0230004 C03E000C
| 82ae
EC2100B2 D023000C
| ぐ
C03E0010 EC2100B2
| 82b8
D0230014 3AD60001
| ず
2C160006 4180FF28
| 82c3
82940008 2C140000
| づ
4082FE28 3A800000
|
1C740018 7EA3FA14
|
3C60804A 60631380
| 82d4
1C940050 7C632214
| ぶ
80630000 2C030000
|
4182000C 38950000
|
4800006D 3C60804A
|
606310C8 1C940064
|
7C632214 80630004
|
2C030000 4182000C
|
38950008 48000049
| 8142
3C60804A 606310C8
| 、
1C940064 7C632214
|-
80630000 2C030000
| 82a5
4182000C 38950010
| ぇ
48000025 3A940001
| 82b0
2C140006 4180FF84
| げ
BA810008 80010104
| 82ba
38210100 7C0803A6
| ぜ
4E800020 7C0802A6
| 82c5
90010004 9421FF00
| で
BE810008 83E30028
|
7C9E2378 480000E9
|
7FA802A6 C03E0000
| 82d7
C05E0004 C07D0004
| べ
FC011040 4182003C
|
41810018 EC21182A
|
FC011040 40810020
|
FC201090 48000018
|
EC211828 FC011040
|
4080000C FC201090
|
48000004 D03E0000
| 8143
7FE3FB78 48000019
| ,
BA810008 80010104
|-
38210100 7C0803A6
| 82a8
4E800020 7C0802A6
| ぉ
90010004 9421FFE4
| 82b2
93E10014 93C10018
| ご
7C7F1B78 83DF0018
| 82bc
48000024 807E0008
| ぞ
2C030000 41820014
| 82c7
8063000C 2C030000
| ど
41820008 D023000C
|
83DE0004 2C1E0000
|
4082FFDC 807F0010
| 82da
2C030000 41820008
| ぼ
4BFFFFAD 807F0008
|
2C030000 41820008
|
4BFFFF9D 83C10018
|
83E10014 80010020
|
3821001C 7C0803A6
|
4E800020 4E800021
|
3ECCCCCD 3DA3D70A
| 8144
3F7FBE77 3F32F1AA
| .
3F7FBE77 42820000
|-
42820000 40000000
|
BA810008 80010104
|
38210100 7C0803A6
|
8001001C 00000000
|
 
|
</div>
|
 
| 82c1
 
| っ
<div class="mw-collapsible mw-collapsed" data-expandtext="Invisible Emblems Behind Percents" data-collapsetext="Click to collapse">
|
 
|
 
| 82cf
$Invisible Emblems Behind Percents (1.02) [flieskiller]
| ぱ
042f61fc 4e800020
|
 
|
</div>
|
 
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Magnifying-Glass HUD" data-collapsetext="Click to collapse">
|
 
| 8145
 
| ・
$Disable Magnifying-glass HUD [NeilHarbin0]
|-
042fb8c0 4E800020
|
 
|
</div>
|
 
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Hide Nametags" data-collapsetext="Click to collapse">
|
 
|
 
|
$Hide Nametags [Nikki]
|
*Hides the nametags over top player characters
|
C22FCCD8 00000003 #External/Always Hide Nametag/Always Hide Nametag.asm
| 82d2
3D80802F 618CCCC8
| ぴ
7D8903A6 4E800420
|
60000000 00000000
|
 
|
</div>
|
|
|
| 8146
| :
|-
|
|
|
|
|
|
|
|
|
|
| 82d5
| ぷ
|
|
|
|
|
|
| 8147
| ;
|-
|
|
|
|
|
|
|
|
|
|
| 82d8
| ぺ
|
|
|
|
|
|
| 8148
| ?
|-
|
|
|
|
|
|
|
|
|
|
| 82db
| ぽ
|
|
|
|
|
|
| 8149
| !
|}


</div>


== Cosmetic and Quality-of-Life Codes for Use Online ==


<div class="mw-collapsible mw-collapsed" data-expandtext="Katakana" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (Online Only)" data-collapsetext="Click to collapse">


{| class="wikitable"  
 
|-
$Swap X/Z - Netplay Safe [Altimor]
! value
*Online only - does nothing in VS. Mode
! character
*Swaps the X and the Z Buttons for the local player only
! value
C234E2AC 00000002
! character
5000843E 5000B56A
! value
500056F6 00000000
! character
 
! value
$Swap Y/Z - Netplay Safe [Altimor]
! character
*Online only - does nothing in VS. Mode
! value
*Swaps the Y and the Z Buttons for the local player only
! character
C234E2AC 00000002
! value
5000843E 5000BD28
! character
50004EF6 00000000
! value
 
! character
</div>
! value
 
! character
 
! value
<div class="mw-collapsible mw-collapsed" data-expandtext="Display Teams Ally v1.1" data-collapsetext="Click to collapse">
! character
 
! value
 
! character
$Display Teams Ally v1.1 [UnclePunch]
|-
*When playing online, teammate will always be indicated
| 8341
*Will not cause desyncs when playing online
| ア
C22FC9E4 0000001D #External/Display Ally Indicator/AllyIndicator.asm
| 834a
3B840000 7C0802A6
| カ
90010004 9421FF50
| 8354
BE810008 7C7E1B78
| サ
3C608048 80639D30
| 835e
5463443E 2C030208
| タ
408200A4 3D808016
| 8369
618CB168 7D8903A6
| ナ
4E800421 2C030000
| 836e
4182008C 806DB61C
| ハ
88630000 7C03F000
| 837d
4182007C 3D808003
| マ
618C3370 7D8903A6
| 8384
4E800421 7C7D1B78
| ヤ
7FC3F378 3D808003
| 8389
618C3370 7D8903A6
| ラ
4E800421 7C03E800
| 838f
4082004C 1C7E000E
| ワ
3C808046 6084B6A0
7CA32214 8865003C
60630010 9865003C
1C7D0004 7C63FA14
C0230064 BA810008
800100B4 382100B0
7C0803A6 3D80802F
618CCA84 7D8903A6
4E800420 7FC3F378
BA810008 800100B4
382100B0 7C0803A6
60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Nametag for Local Player" data-collapsetext="Click to collapse">
 
 
$Force Nametag for Local Player [Fizzi]
*When playing online, nametag YOU will show above your character
*Will not cause desyncs when playing online
C20355B4 00000008 #Online/Optional/IndicateLocalPlayer/ForceLocalPlayerTag.asm
3C608048 80639D30
5463443E 2C030208
40820028 806DB61C
88630000 7C03F800
40820018 38600000
3D808003 618C55CC
7D8903A6 4E800420
1C9F0E90 00000000
C22FD1EC 0000000E #Online/Optional/IndicateLocalPlayer/SetLocalPlayerTag.asm
48000010 4E800021
XXXXXXXX XXXXXX00 #ChangeThisLineForCustomTag/LeaveLastTwoZeros
3C608048 80639D30
5463443E 2C030208
40820020 806DB61C
88630000 7C03D800
40820010 4BFFFFD1
7C6802A6 4800002C
7F63DB78 3D808003
618C556C 7D8903A6
4E800421 5463063E
3D808023 618C754C
7D8903A6 4E800421
60000000 00000000
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hexidecimal Addresses of All Valid Characters" data-collapsetext="Click to collapse">
 
 
These tables are converted from [https://drive.google.com/file/d/1LGljYcGwInlH1XBJmEtR5_fEZrMZ3osU/view This Google Sheet] listing of all of the Hexidecimal values that correspond to all of the available characters for custom nametags.
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Alphabet" data-collapsetext="Click to collapse">
 
 
{| class="wikitable"
|-
|-
| 8343
! value
| イ
! character
| 834c
! value
| キ
! character
| 8356
! value
| シ
! character
| 8360
! value
| チ
! character
| 836a
| ニ
| 8371
| ヒ
| 837e
| ミ
| 8386
| ユ
| 838a
| リ
| 8392
| ヲ
|-
|-
| 8345
| 41
|
| A
| 834e
| 61
|
| a
| 8358
| 8260
|
|
| 8363
| 8281
|
|
| 836b
| ヌ
| 8374
| フ
| 8380
| ム
| 8388
| ヨ
| 838b
| ル
| 8393
| ン
|-
|-
| 8347
| 42
|
| B
| 8350
| 62
|
| b
| 835a
| 8261
|
| B
| 8365
| 8282
|
|
| 836c
| ネ
| 8377
| ヘ
| 8381
| メ
| 8383
| ャ
| 838c
| レ
| 838e
| ヮ
|-
|-
| 8349
| 43
|
| C
| 8352
| 63
|
| c
| 835c
| 8262
|
|
| 8367
| 8283
|
|
| 836d
|-
|
| 44
| 837a
| D
|
| 64
| 8382
| d
|
| 8263
| 8385
|
|
| 8284
| 838d
|
| ロ
| 815b
| ー
|-
|-
| 8340
| 45
|
| E
| 834b
| 65
|
| e
| 8355
| 8264
|
|
| 835f
| 8285
|
|
|
|
| 836f
| バ
|
|
| 8387
| ョ
|
|
| 8160
| ~
|-
|-
| 8342
| 46
|
| F
| 834d
| 66
|
| f
| 8357
| 8265
|
| F
| 8361
| 8286
|
|
|
|
| 8372
| ビ
|
|
|
|
|
|
| 8141
| 。
|-
|-
| 8344
| 47
|
| G
| 834f
| 67
|
| g
| 8359
| 8266
|
| G
| 8364
| 8287
|
|
|
|
| 8375
| ブ
|
|
|
|
|
|
| 8142
| 、
|-
|-
| 8346
| 48
|
| H
| 8351
| 68
|
| h
| 835b
| 8267
|
| H
| 8366
| 8288
|
|
|
|
| 8378
| ベ
|
|
|
|
|
|
| 8143
| ,
|-
|-
| 8348
| 49
|
| I
| 8353
| 69
|
| i
| 835d
| 8268
|
| I
| 8368
| 8289
|
|
|  
|-
|  
| 4A
| 837b
| J
|
| 6a
|  
| j
|  
| 8269
|  
|
|  
| 828a
|  
|
|
| 8144
| .
|-
|-
| 8394
| 4B
|
| K
| 8395
| 6b
|
| k
|  
| 826a
|  
|
| 8362
| 828b
|
|
|
|
| 8370
| パ
|
|
|
|
|
|
| 8145
| ・
|-
|-
|  
| 4C
|  
| L
| 8396
| 6c
|
| l
|  
| 826b
|  
|
|  
| 828c
|  
|
|
|
| 8373
| ピ
|
|
|
|
|
|
| 8146
| :
|-
|-
|  
| 4D
|  
| M
|  
| 6d
|  
| m
|  
| 826c
|  
|
|  
| 828d
|  
|
|
|
| 8376
| プ
|
|
|
|
|
|
| 8147
| ;
|-
|-
|  
| 4E
|  
| N
|  
| 6e
|  
| n
|  
| 826d
|  
|
|  
| 828e
|  
|
|
|
| 8379
| ペ
|
|
|
|
|
|
| 8148
| ?
|-
|-
|  
| 4F
|  
| O
|  
| 6f
|  
| o
|  
| 826e
|  
|
|  
| 828f
|  
|
|
|
| 837c
| ポ
|
|
|
|
|
|
| 8149
| !
|}
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Symbols" data-collapsetext="Click to collapse">
 
 
{| class="wikitable"
|-
|-
! value
| 50
! character
| P
! value
| 70
! character
| p
! value
| 826f
! character
| P
! value
| 8290
! character
| p
! value
! character
|-
|-
| 20
| 51
| (space)
| Q
| 8141
| 71
|
| q
| 814F
| 8270
|
|
| 8166
| 8291
|
|
| 817B
| +
|-
|-
| 22
| 52
| "
| R
| 8142
| 72
|
| r
| 8151
| 8271
| _
|
| 8168
| 8292
|
|
| 817C
| -
|-
|-
| 27
| 53
| '
| S
| 8143
| 73
|
| s
| 815B
| 8272
|
|
| 8169
| 8293
|
|
| 817E
| ×
|-
|-
| 2c
| 54
| ,
| T
| 8144
| 74
|
| t
| 815E
| 8273
|
|
| 816A
| 8294
|
|
| 8181
| =
|-
|-
| 2d
| 55
| -
| U
| 8145
| 75
|
| u
| 8160
| 8274
|
|
| 816D
| 8295
|
|
| 8183
| <
|-
|-
| 2e
| 56
| .
| V
| 8146
| 76
|
| v
| 8162
| 8275
|
|
| 816E
| 8296
|
|
| 8184
| >
|-
|-
| 3a
| 57
| :
| W
| 8147
| 77
|
| w
|  
| 8276
|  
|
| 816F
| 8297
|
|
| 818F
| ¥
|-
|-
|  
| 58
|  
| X
| 8148
| 78
|
| x
|  
| 8277
|  
|
| 8170
| 8298
|
|
| 8190
| $
|-
|-
|  
| 59
|  
| Y
| 8149
| 79
|
| y
|  
| 8278
|  
| Y
|  
| 8299
|  
|
| 8193
| %
|-
|-
|  
| 5a
|  
| Z
|  
| 7a
|  
| z
|  
| 8279
|  
|
|  
| 829a
|  
|
| 8194
|}
| #
 
|-
|
|
|
|
|
|
|
|
| 8195
| &
|-
|
|
|
|
|
|
|
|
| 8196
| *
|-
|
|
|
|
|
|
|
|
| 8197
| @
|}
 
</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="CHEAT CODE" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Numbers" data-collapsetext="Click to collapse">




{| class="wikitable"  
{| class="wikitable"  
|-
|-
! No.
! value
! v1.00(04XXXXXX)
! character
! v1.00(04YYYYYY)
! value
! v1.01(04XXXXXX)
! character
! v1.01(04YYYYYY)
! v1.02(04XXXXXX)
! v1.02(04YYYYYY)
!  
!  
|-
|-
| 1st
| 30
| 45b888
| 0
| 45B88C
| 824f
|  
|
|
| 45d850
| 45D854
|
| Note:Xth name tag = 45d850+1a4*(X-1)
|-
|-
| 2nd
| 31
| 45BA2C
| 1
| 45BA30
| 8250
|
|
|
| 45D9F4
| 45D9F8
|  
|  
|-
|-
| 3rd
| 32
| 45BBD0
| 2
| 45BBD4
| 8251
|  
|
|  
|-
| 45DB98
| 33
| 45DB9C
| 3
|  
| 8252
| 04XXXXXX AAAAAAAA
|
|-
|-
| 4th
| 34
| 45BD74
| 4
| 45BD78
| 8253
|  
|
|
| 45DD3C
| 45DD40
|
| 04YYYYYY BBBBBBBB
|-
|-
| 5th
| 35
| 45BF18
| 5
| 45BF1C
| 8254
|
|
|
| 45DEE0
| 45DEE4
|  
|  
|-
|-
| 6th
| 36
| 45C0BC
| 6
| 45C0C0
| 8255
|
|
|
| 45E084
| 45E088
|  
|  
|-
|-
| 7th
| 37
| 45C260
| 7
| 45C264
| 8256
|
|
|
| 45E228
| 45E22C
|  
|  
|-
|-
| 8th
| 38
| 45C404
| 8
| 45C408
| 8257
|
|
|
| 45E3CC
| 45E3D0
|  
|  
|-
|-
| 9th
| 39
| 45C5A8
| 9
| 45C5AC
| 8258
|  
|
|  
|}
| 45E570
 
| 45E574
</div>
|
 
|  
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Hirigana" data-collapsetext="Click to collapse">
 
 
{| class="wikitable"
|-
|-
| 10th
! value
| 45C74C
! character
| 45C750
! value
|
! character
|
! value
| 45E714
! character
| 45E718
! value
|
! character
|
! value
! character
! value
! character
! value
! character
! value
! character
! value
! character
! value
! character
|-
|-
| 11th
| 82a0
| 45C8F0
|
| 45C8F4
| 82a9
|  
|
|  
| 82b3
| 45E8B8
|
| 45E8BC
| 82bd
|  
|
|  
| 82c8
| な
| 82cd
| は
| 82dc
| ま
| 82e2
| や
| 82e7
| ら
| 82ed
| わ
|-
|-
| 12th
| 82a2
| 45CA94
|
| 45CA98
| 82ab
|  
|
|  
| 82b5
| 45EA5C
|
| 45EA60
| 82bf
|  
|
|  
| 82c9
| に
| 82d0
| ひ
| 82dd
| み
| 82e4
| ゆ
| 82e8
| り
| 82f0
| を
|-
|-
| 13th
| 82a4
| 45CC38
|
| 45CC3C
| 82ad
|  
|
|  
| 82b7
| 45EC00
|
| 45EC04
| 82c2
|  
|
|  
| 82ca
| ぬ
| 82d3
| ふ
| 82de
| む
| 82e6
| よ
| 82e9
| る
| 82f1
| ん
|-
|-
| 14th
| 82a6
| 45CDDC
|
| 45CDE0
| 82af
| け
| 82b9
| せ
| 82c4
| て
| 82cb
| ね
| 82d6
| へ
| 82df
| め
| 82e1
| ゃ
| 82ea
| れ
| 82ec
| ゎ
|-
| 82a8
| お
| 82b1
| こ
| 82bb
| そ
| 82c6
| と
| 82cc
| の
| 82d9
| ほ
| 82e0
| も
| 82e3
| ゅ
| 82eb
| ろ
| 815b
| ー
|-
| 829f
| ぁ
| 82aa
| が
| 82b4
| ざ
| 82be
| だ
|  
|  
|  
|  
| 45EDA4
| 82ce
| 45EDA8
|
|
|
| 82e5
| ょ
|  
|  
|  
|  
| 8160
| ~
|-
|-
| 15th
| 82a1
| 45CF80
|
| 45CF84
| 82ac
| ぎ
| 82b6
| じ
| 82c0
| ぢ
|  
|  
|  
| 82d1
| び
|  
|  
| 45EF48
| 45EF4C
|  
|  
|  
|  
|-
| 16th
| 45D124
| 45D128
|  
|  
|
| 45F0EC
| 45F0F0
|  
|  
|  
|  
| 8141
| 。
|-
|-
| 17th
| 82a3
| 45D2C8
|
| 45D2CC
| 82ae
| ぐ
| 82b8
| ず
| 82c3
| づ
|  
|  
|  
|  
| 45F290
| 82d4
| 45F294
|
|  
|  
|  
|  
|-
| 18th
| 45D46C
| 45D470
|  
|  
|  
|  
| 45F434
| 45F438
|  
|  
|  
|  
| 8142
| 、
|-
|-
| 19th
| 82a5
| 45D610
|
| 45D614
| 82b0
| げ
| 82ba
| ぜ
| 82c5
| で
|  
|  
|  
|  
| 45F5D8
| 82d7
| 45F5DC
|
|  
|  
|  
|  
|-
| 20th
| 45D7B4
| 45D7B8
|  
|  
|  
|  
| 45F77C
| 45F780
|  
|  
|  
|  
| 8143
| ,
|-
|-
| 21st
| 82a8
| 45D958
|
| 45D95C
| 82b2
| ご
| 82bc
| ぞ
| 82c7
| ど
|  
|  
|  
|  
| 45F920
| 82da
| 45F924
|
|  
|  
|  
|  
|-
| 22nd
| 45DAFC
| 45DB00
|  
|  
|  
|  
| 45FAC4
| 45FAC8
|  
|  
|  
|  
| 8144
| .
|-
|-
| 23rd
| 45DCA0
| 45DCA4
|  
|  
|  
|  
| 45FC68
| 45FC6C
|  
|  
|  
|  
|
|
| 82c1
| っ
|
|
| 82cf
| ぱ
|
|
|
|
|
|
| 8145
| ・
|-
|-
| 24th
| 45DE44
| 45DE48
|  
|  
|  
|  
| 45FE0C
| 45FE10
|  
|  
|  
|  
|-
| 25th
| 45DFE8
| 45DFEC
|  
|  
|  
|  
| 45FFB0
| 45FFB4
|  
|  
|  
|  
|
|
| 82d2
| ぴ
|
|
|
|
|
|
| 8146
| :
|-
|-
| 26th
| 45E18C
| 45E190
|  
|  
|  
|  
| 460154
| 460158
|  
|  
|  
|  
|-
| 27th
| 45E330
| 45E334
|  
|  
|  
|  
| 4602F8
| 4602FC
|  
|  
|  
|  
|-
| 28th
| 45E4D4
| 45E4D8
|  
|  
|  
|  
| 46049C
| 82d5
| 4604A0
|
|  
|  
|  
|  
|-
| 29th
| 45E678
| 45E67C
|  
|  
|  
|  
| 460640
| 460644
|  
|  
|  
|  
| 8147
| ;
|-
|-
| 30th
| 45E81C
| 45E820
|  
|  
|  
|  
| 4607E4
| 4607E8
|  
|  
|  
|  
|}
|  
 
|
</div>
|
|
|
|
| 82d8
| ぺ
|
|
|
|
|
|
| 8148
| ?
|-
|
|
|
|
|
|
|
|
|
|
| 82db
| ぽ
|
|
|
|
|
|
| 8149
| !
|}


</div>
</div>




[https://codepen.io/thedookmaster/project/full/DPQmqa This website] creates custom tags with up to four characters, and only using Capital letters, lowercase letters, and some punctuation.
<div class="mw-collapsible mw-collapsed" data-expandtext="Katakana" data-collapsetext="Click to collapse">




</div>
{| class="wikitable"  
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="99-Stock No-Timer Direct Mode" data-collapsetext="Click to collapse">
! value
 
! character
$99-Stock Online [Krohnos]
! value
*Overwrite the game rules to be 99-Stock with no time limit. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
! character
C216E91C 00000013 #External/99-Stock Online/Overwrite Game Rules.asm
! value
3CE08048 80E79D30
! character
54E7443E 2C070202
! value
41820038 2C07010E
! character
41820030 886DAFA0
! value
2C030000 4182006C
! character
2C030001 41820064
! value
3CE08048 80E79D30
! character
54E7443E 2C070208
! value
41820008 4800004C
! character
38600063 3C808045
! value
6084310E 98640000
! character
3C808045 60843F9E
! value
98640000 3C808045
! character
60844E2E 98640000
! value
3C808045 60845CBE
! character
98640000 3E808048
|-
62940530 3E403001
| 8341
6252864C 92540000
| ア
80010024 00000000
| 834a
C216E750 0000000F #External/99-Stock Online/Overwrite Timer.asm
| カ
3E208048 82319D30
| 8354
5631443E 2C110202
| サ
41820048 3E208048
| 835e
82319D30 5631443E
| タ
2C11010E 41820034
| 8369
8A2DAFA0 2C110000
| ナ
4182003C 2C110001
| 836e
41820034 3CE08048
| ハ
80E79D30 54E7443E
| 837d
2C070208 4182000C
| マ
4800001C 48000018
| 8384
3E808048 62940530
| ヤ
3E403001 6252864C
| 8389
92540000 3C808017
| ラ
60000000 00000000
| 838f
 
| ワ
</div>
|-
 
| 8343
 
| イ
<div class="mw-collapsible mw-collapsed" data-expandtext="Items for Rollback" data-collapsetext="Click to collapse">
| 834c
 
| キ
 
| 8356
$Rollback items [Krohnos]
| シ
*Enables all items in-game on the "Medium" setting. Compatible with Slippi Direct. Does not take effect in Unranked or Teams. v1.0
| 8360
C216E750 0000000C #External/Rollback Items/Overwrite Game Rules.asm
| チ
3E208048 82319D30
| 836a
5631443E 2C110202
| ニ
41820038 8A2DAFA0
| 8371
2C110000 4182003C
| ヒ
2C110001 41820034
| 837e
3E208048 82319D30
| ミ
5631443E 2C110208
| 8386
41820010 2C11010E
| ユ
41820008 48000014
| 838a
3A400002 3E808048
| リ
6294053B 9A540000
| 8392
3C808017 00000000
| ヲ
 
|-
</div>
| 8345
 
| ウ
<div class="mw-collapsible mw-collapsed" data-expandtext="'Mango Axe Wednesday' for Rollback" data-collapsetext="Click to collapse">
| 834e
 
| ク
 
| 8358
$Mango Axe Wednesday [Krohnos]
| ス
*Mango Axe Wednesday for Rollback.
| 8363
*No healing or cloaking items, spawn rate High.
| ツ
*Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
| 836b
C216E750 00000011
| ヌ
3E208048 82319D30
| 8374
5631443E 2C110202
| フ
41820044 3E208048
| 8380
82319D30 5631443E
| ム
2C11010E 41820030
| 8388
8A2DAFA0 2C110000
| ヨ
41820050 2C110001
| 838b
41820048 3E208048
| ル
82319D30 5631443E
| 8393
2C110208 41820008
| ン
48000030 3E808048
|-
62940530 3A400003
| 8347
9A54000B 3A400078
| エ
92540010 3E40FDFF
| 8350
6252FBF8 92540023
| ケ
3A4000FF 9A540027
| 835a
3C808017 00000000
| セ
C216E91C 00000011
| 8365
3CE08048 80E79D30
| テ
54E7443E 2C070202
| 836c
41820038 886DAFA0
| ネ
2C030000 41820060
| 8377
2C030001 41820058
| ヘ
3CE08048 80E79D30
| 8381
54E7443E 2C070208
| メ
41820010 2C07010E
| 8383
41820008 48000038
| ャ
38600002 3C808045
| 838c
6084310E 98640000
| レ
3C808045 60843F9E
| 838e
98640000 3C808045
| ヮ
60844E2E 98640000
|-
3C808045 60845CBE
| 8349
98640000 80010024
| オ
60000000 00000000
| 8352
C22668BC 0000000B
| コ
3E208048 82319D30
| 835c
5631443E 2C110002
| ソ
41820030 8A2DAFA0
| 8367
2C110000 41820038
| ト
2C110001 41820030
| 836d
3E208048 82319D30
| ノ
5631443E 2C110008
| 837a
41820008 48000018
| ホ
3E208045 6231C370
| 8382
3E00F8FF 6210FF4F
| モ
92110018 00000000
| 8385
 
| ュ
</div>
| 838d
 
| ロ
 
| 815b
<div class="mw-collapsible mw-collapsed" data-expandtext="Online Break the Targets v0.2 WIP" data-collapsetext="Click to collapse">
| ー
 
|-
 
| 8340
$Online Break the Targets v.02 [Krohnos]
| ァ
*WIP code for playing BTT via Slippi Netplay. Extremely experimental. v0.2
| 834b
*Several known issues such as some stages having bad spawn points.
| ガ
*https://github.com/cnkeats/gecko-codes/blob/master/online-stadium.ini
| 8355
C216E8A4 0000000D
| ザ
3E208048 82319D30
| 835f
5631443E 2C110202
| ダ
41820044 3E208048
|
82319D30 5631443E
|
2C11010E 41820030
| 836f
8A2DAFA0 2C110000
| バ
4182002C 2C110001
|
41820024 3CE08048
|
80E79D30 54E7443E
| 8387
2C070208 41820008
| ョ
4800000C 3D808016
|
618C5290 280C0000
|
60000000 00000000
| 8160
C216E750 00000010
| ~
3E208048 82319D30
|-
5631443E 2C110202
| 8342
41820044 3E208048
| ィ
82319D30 5631443E
| 834d
2C11010E 41820030
| ギ
8A2DAFA0 2C110000
| 8357
41820044 2C110001
| ジ
4182003C 3CE08048
| 8361
80E79D30 54E7443E
| ヂ
2C070208 41820008
|
48000024 3E808048
|
62940530 3A400033
| 8372
9A540000 3A40XXXX # Replace with stage id (ex. 0033 for Jigglypuff BTT)
| ビ
9A54000F 3A400000
|
92540010 3C808017
|
60000000 00000000
|
C216E91C 00000012
|
3CE08048 80E79D30
|
54E7443E 2C070202
|
41820040 2C07010E
| 8141
41820038 886DAFA0
| 。
2C030000 41820060
|-
2C030001 41820058
| 8344
2C110003 41820050
| ゥ
3CE08048 80E79D30
| 834f
54E7443E 2C070208
| グ
41820008 48000038
| 8359
38600001 3C808045
| ズ
6084310E 98640000
| 8364
3C808045 60843F9E
| ヅ
98640000 3C808045
|
60844E2E 98640000
|
3C808045 60845CBE
| 8375
98640000 80010024
| ブ
60000000 00000000
|
 
|
</div>
|
 
|
 
|
== Other Cosmetic/Audio Codes ==
|
 
| 8142
<div class="mw-collapsible mw-collapsed" data-expandtext="Add Smash64 Fastfall Sparkle v1.2" data-collapsetext="Click to collapse">
| 、
 
|-
 
| 8346
$Add Smash64 Fastfall Sparkle v1.2 [UnclePunch]
| ェ
*Adds the Sparkle GFX from SSB(64) when initiating a FastFall
| 8351
C207D5A0 0000000E
| ゲ
7F83E378 388003F3
| 835b
38A00003 38C00000
| ゼ
38E00000 3821FF94
| 8366
39010020 39210014
| デ
801F002C 2C000000
|
4181000C 3C004100
|
48000008 3C00C100
| 8378
90010020 38000000
| ベ
90010014 90010018
|
9001001C 90010024
|
90010028 3DC08009
|
61CEF834 7DC903A6
|
4E800421 3821006C
|
38600001 00000000
|
 
| 8143
</div>
| ,
 
|-
 
| 8348
<div class="mw-collapsible mw-collapsed" data-expandtext="CSS Clone Icons Slide Into Place" data-collapsetext="Click to collapse">
| ォ
 
| 8353
 
| ゴ
$CSS Clone Icons Slide Into Place [UnclePunch]
| 835d
*Enables the Forgotten Animation of the Clone Character's Icons on the Character Select Screen
| ゾ
044dc578 00000000
| 8368
| ド
</div>
|
 
|
 
| 837b
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Kill Explosions" data-collapsetext="Click to collapse">
| ボ
 
|
 
|
$Disable Kill Explosions GFX [UnclePunch]
|
040d4040 60000000
|
040d3b50 60000000
|
040d3dc8 60000000
|
040d3880 60000000
| 8144
 
| .
</div>
|-
 
| 8394
 
| ヴ
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Screen Shake" data-collapsetext="Click to collapse">
| 8395
 
| ヵ
 
|
$Disable Screen Shake [Achilles1515]
|
*Will prevent screen from shaking on hits, KOs, collisions, etc.
| 8362
*Will not cause desyncs when playing online
| ッ
04030E44 4E800020
|
 
|
</div>
| 8370
 
| パ
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Teams Subcolors" data-collapsetext="Click to collapse">
|
 
|
 
|
$Disable Teams Subcolors [UnclePunch]
|
*Light and Dark Shade Colors disabled
|
*All players playing the same character will have the same default skin based on team color
| 8145
C2033354 00000002
| ・
3BE00000 9BE30046
|-
60000000 00000000
|
 
|
</div>
| 8396
 
| ヶ
<div class="mw-collapsible mw-collapsed" data-expandtext="More Team Costume Options" data-collapsetext="Click to collapse">
|
 
|
 
|
$Team Colors [flieskiller]
|
*More Available Team Color Options for Specific Characters
|
C225EBA0 00000016
|
8AF303BE 3DE08042
| 8373
61EFB460 7DF17B78
| ピ
3A31FFFC 7E31FA14
|
8A510000 8A11FFFC
|
7E528214 2C120003
|
41800070 8A0F0000
|
896F0001 2C0B0000
|
4182004C 7C10A000
|
40820010 7C0B9000
| 8146
40820008 4800000C
| :
39EF0004 4BFFFFD8
|-
3E208042 6231B460
|
3A31FFF4 8AEF0003
|
9AF10001 8AEF0002
|
39600001 99710000
|
3A310008 7E31FA14
|
48000018 3DE08042
|
61EFB460 3AE00000
|
9AEFFFF4 3A400000
|
9A510000 39600000
|
9971FFFC 9AFCFFFF
|
60000000 00000000
| 8376
C2261BD8 00000004
| プ
1C840003 3DE08042
|
61EFB460 39EFFFF8
|
7DEF9A14 3A000001
|
9A0F0000 00000000
|
C225EDDC 00000008
|
3DE08042 61EFB460
|
39EFFFF4 8A0F0000
| 8147
2C100000 41820020
| ;
3A000000 9A0F0000
|-
88AF0001 3DE08025
|
61EFEE1C 7DE903A6
|
4E800420 880303BE
|
60000000 00000000
|
04261BDC 7CC43378
|
041B0374 88860063
|
041B0378 88050063
|
041B03C4 88860063
|
041B03C8 88050063
|
041B0414 88860063
|
041B0418 88050063
| 8379
0642B460 00000038
| ペ
00030003 00040100
|
01030000 01040101
|
04030000 07030201
|
10030001 11030004
|
11040105 16030004
|
16040100 18030104
|
02030301 02030103
| 8148
 
| ?
</div>
|-
 
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Change Player Shield Colors" data-collapsetext="Click to collapse">
|
 
|
 
|
$Change Player Shield Colors (1.02) [Achilles]
|
*replace RRGGBB with colors
|
*Note: Dolphin ONLY for now
|
48000000 804D650C #P1
|
DE000000 80008180
|
14000000 RRGGBB00 #Change here for P1
| 837c
E2000001 80008000
| ポ
48000000 804D650C #P2
|
DE000000 80008180
|
14000004 RRGGBB00 #Change here for P2
|
E2000001 80008000
|
48000000 804D650C #P3
|
DE000000 80008180
|
14000008 RRGGBB00 #Change here for P3
| 8149
E2000001 80008000
| !
48000000 804D650C #P4
|}
DE000000 80008180
1400000C RRGGBB00 #Change here for P4
E2000001 80008000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Stock-Dependant Angel Platform Colors" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Symbols" data-collapsetext="Click to collapse">




$Stock-Dependant Angel Platform Colors [Achilles1515]
{| class="wikitable"
*Color of Angel Platform is determined by number of Stocks Left for that Player
|-
C20D5008 0000001E
! value
7C7E1B78 3FE08016
! character
63FFB094 7FE803A6
! value
4E800021 2C030001
! character
408200D0 3C60801A
! value
60634340 7C6803A6
! character
3C608047 60639D30
! value
88630000 4E800021
! character
2C030001 418200AC
! value
7FC3F378 3E608045
! character
626FBF12 8A0F0002
|-
2C100004 40820094
| 20
3E00804D 821064FC
| (space)
626F310E 8BE3006C
| 8141
1DDF0E90 7DEE78AE
| 。
2C0F0001 41820050
| 814F
2C0F0003 41820020
| ^
2C0F0002 4182002C
| 8166
3E20BAB0 6231FFFF
| ’
3E408000 625280FF
| 817B
4800003C 3E2000FF
| +
623100FF 3E400059
|-
625200FF 48000028
| 22
3E20FF99 623100FF
| "
3E409F5F 625200FF
| 8142
48000014 3E20FF00
| 、
623100FF 3E409000
| 8151
625200FF 92300AC4
| _
92500AF0 92300B90
| 8168
92300CE0 92300D18
| ”
7FC3F378 00000000
| 817C
 
| -
</div>
|-
 
| 27
 
| '
<div class="mw-collapsible mw-collapsed" data-expandtext="Prevent Character Crowd Chants" data-collapsetext="Click to collapse">
| 8143
 
| ,
 
| 815B
$Prevent Character Crowd Chants [Fizzi]
| ー
04321D70 38600000
| 8169
 
| (
</div>
| 817E
 
| ×
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable CSS Announcer Voice Codes" data-collapsetext="Click to collapse">
|-
 
| 2c
 
| ,
$Disable CSS Announcer Voice: Game Type [Punkline]
| 8144
040243F4 60000000
| .
 
| 815E
$Disable CSS Announcer Voice: Character Selection [Punkline]
| /
04264124 4E800020
| 816A
 
| )
</div>
| 8181
 
| =
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Announcer Fanfares 2.0" data-collapsetext="Click to collapse">
| 2d
 
| -
 
| 8145
$Announcer Fanfares 2.0 [Punkline]
| ・
042F7358 C8228000
| 8160
042F72D0 C8228000
| ~
0417F398 CBC280A0
| 816D
0417C3D8 C86280A0
| [
04023864 38210030
| 8183
04023860 80010034
| <
C24DA430 00000006
|-
60000000 4E800021
| 2e
00009C46 00000012
| .
0007C85E 00000012
| 8146
00009C40 0000001C
| :
00009C48 0000000C
| 8162
FFFFFFFF 00000000
| |
C24DA490 00000009
| 816E
7C0802A6 90010004
| ]
9421FFF0 8062AAB4
| 8184
2C030000 4081001C
| >
3D808002 618C3F28
|-
7D8803A6 4E800021
| 3a
38600000 9062AAB4
| :
38210010 80010004
| 8147
7C0803A6 4E800020
| ;
60000000 00000000
|
C24DA434 0000000C
|
7C0802A6 90010004
| 816F
9421FFF8 38C2AA50
| {
7CC803A6 4E800021
| 818F
7CC802A6 80E60000
| ¥
7C071800 40A2001C
|-
80E60004 90E2AAB4
|
9062E0D4 3902AAB0
|
9102E0D0 48000010
| 8148
84E60008 2C070000
| ?
4181FFD8 38210008
|
80010004 7C0803A6
|
4E800020 00000000
| 8170
C20237BC 0000000B
| }
9421FFD0 7C000026
| 8190
90010020 80C2E0D0
| $
80E2E0D4 39000000
|-
9102E0D0 9102E0D4
|
2C060000 40A00028
|
7C071800 40A20020
| 8149
38E10010 7C6765AA
| !
7CE33B78 7CC803A6
|
4E800021 38610010
|
7C6364AA 80010020
|
7C0FF120 00000000
|
C22F72E8 00000008
| 8193
4C411382 7C600026
| %
90610018 40A20028
|-
807E0020 2C030000
|
41810010 807E000C
|
2C030000 40810010
|
3802AA54 7C0803A6
|
4E800021 80610018
|
7C6FF120 00000000
|
C22F6ECC 00000003
|
3862AA54 7C6803A6
|
7FA3EB78 4E800021
| 8194
281E0000 00000000
| #
C2180D14 0000000E
|-
981E0000 7C000026
|
90010018 800DAF34
|
2C000000 40A20050
|
807E0004 5463103A
|
7C63F214 80030014
|
7C1D0000 41810038
|
38000001 900DAF34
|
3C600001 38639C48
|
3882AA54 7C8803A6
| 8195
4E800021 3880007F
| &
38A00040 3D808002
|-
618C37A8 7D8803A6
|
4E800021 80010018
|
7C0FF120 00000000
|
C2180E94 00000003
|
3882AA54 7C8803A6
|
4E800021 3880007F
|
60000000 00000000
|
|
| 8196
| *
|-
|
|
|
|
|
|
|
|
| 8197
| @
|}


</div>
</div>




== Stage Cosmetic Codes ==
<div class="mw-collapsible mw-collapsed" data-expandtext="CHEAT CODE" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


 
{| class="wikitable"  
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Simple Background and Stage Geometry" data-collapsetext="Click to collapse">
|-
 
! No.
 
! v1.00(04XXXXXX)
$Force Simple Background and Stage Geometry [Punkline]
! v1.00(04YYYYYY)
*Makes the Stages only show Collision Geometry to save Processing Power
! v1.01(04XXXXXX)
04028d64 60000010
! v1.01(04YYYYYY)
0405a2e8 60000000
! v1.02(04XXXXXX)
 
! v1.02(04YYYYYY)
</div>
!
 
!
 
|-
=== Icicle Mountain ===
| 1st
 
| 45b888
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45B88C
 
|
 
|
 
| 45d850
</div>
| 45D854
 
|
 
| Note:Xth name tag = 45d850+1a4*(X-1)
=== Princess Peach's Castle ===
|-
 
| 2nd
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45BA2C
 
| 45BA30
 
|
 
|
</div>
| 45D9F4
 
| 45D9F8
 
|
=== Rainbow Cruise ===
|
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 3rd
 
| 45BBD0
 
| 45BBD4
 
|
</div>
|
 
| 45DB98
 
| 45DB9C
=== Kongo Jungle (SSBM) ===
|
 
| 04XXXXXX AAAAAAAA
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|-
 
| 4th
 
| 45BD74
 
| 45BD78
</div>
|
 
|
 
| 45DD3C
=== Jungle Japes ===
| 45DD40
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 04YYYYYY BBBBBBBB
 
|-
 
| 5th
 
| 45BF18
</div>
| 45BF1C
 
|
 
|
=== Termina: Great Bay ===
| 45DEE0
 
| 45DEE4
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|
 
|-
 
| 6th
</div>
| 45C0BC
 
| 45C0C0
 
|
=== Hyrule Temple ===
|
 
| 45E084
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45E088
 
|
 
|
 
|-
</div>
| 7th
 
| 45C260
 
| 45C264
=== Yoshi's Story ===
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45E228
 
| 45E22C
 
|
 
|
</div>
|-
 
| 8th
 
| 45C404
=== Yoshi's Island (SSBM) ===
| 45C408
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
| 45E3CC
 
| 45E3D0
 
|
</div>
|
 
|-
 
| 9th
=== Fountain of Dreams ===
| 45C5A8
 
| 45C5AC
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|
 
| 45E570
$Full Resolution FoD Reflection [UnclePunch]
| 45E574
043e0f3c 00000280  #cobj viewport right
|
043e0f40 000001e0  #cobj viewport bottom
|
043e0f44 00000280  #cobj proj width
|-
043e0f48 000001e0  #cobj proj height
| 10th
041cce4c 38800280  #texbuffer width
| 45C74C
041cce50 38a001e0  #texbuffer height
| 45C750
 
|
$Disable Player Reflections on FoD [UnclePunch]
|
04081148 38000000
| 45E714
 
| 45E718
</div>
|
 
|
 
|-
=== Green Greens ===
| 11th
 
| 45C8F0
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45C8F4
 
|
 
|
 
| 45E8B8
</div>
| 45E8BC
 
|
 
|
=== Corneria ===
|-
 
| 12th
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45CA94
 
| 45CA98
 
|
 
|
</div>
| 45EA5C
 
| 45EA60
 
|
=== Venom ===
|
 
|-
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 13th
 
| 45CC38
 
| 45CC3C
 
|
</div>
|
 
| 45EC00
 
| 45EC04
=== Flatzone ===
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|-
 
| 14th
 
| 45CDDC
 
| 45CDE0
</div>
|
 
|
 
| 45EDA4
=== Brinstar ===
| 45EDA8
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|-
 
| 15th
 
| 45CF80
</div>
| 45CF84
 
|
 
|
=== Brinstar Depths ===
| 45EF48
 
| 45EF4C
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|
 
|-
 
| 16th
</div>
| 45D124
 
| 45D128
 
|
=== Onett ===
|
 
| 45F0EC
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45F0F0
 
|
 
|
 
|-
</div>
| 17th
 
| 45D2C8
 
| 45D2CC
=== Fourside ===
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45F290
 
| 45F294
 
|
 
|
</div>
|-
 
| 18th
 
| 45D46C
=== Mute City ===
| 45D470
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
| 45F434
 
| 45F438
 
|
</div>
|
 
|-
 
| 19th
=== Big Blue ===
| 45D610
 
| 45D614
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|
 
| 45F5D8
 
| 45F5DC
</div>
|
 
|
 
|-
=== Pokemon Stadium ===
| 20th
 
| 45D7B4
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45D7B8
 
|
 
|
$Disable Stadium Screen [UnclePunch]
| 45F77C
*Makes the Jumbotron on Pokemon Stadium Invisible
| 45F780
041D2AC8 38800000 #0 Chance for Close-up View.asm
|
041D2AC0 38A00000 #0 Chance for Full View.asm
|
041D2B98 48000018 #Allow Duplicate Screen States.asm
|-
 
| 21st
</div>
| 45D958
 
| 45D95C
 
|
=== Pokefloats ===
|
 
| 45F920
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45F924
 
|
 
|
 
|-
</div>
| 22nd
 
| 45DAFC
 
| 45DB00
=== Mushroom Kingdom I ===
|
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
| 45FAC4
 
| 45FAC8
 
|
 
|
</div>
|-
 
| 23rd
 
| 45DCA0
=== Mushroom Kingdom II ===
| 45DCA4
 
|
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
| 45FC68
 
| 45FC6C
 
|
</div>
|
 
|-
 
| 24th
=== Battlefield ===
| 45DE44
 
| 45DE48
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
|
 
|
 
| 45FE0C
$Disable Battlefield Background + Particles [NeilHarbin0]
| 45FE10
04219d10 60000000
|
04219d1c 60000000
|
04219d24 60000000
|-
| 25th
| 45DFE8
| 45DFEC
|
|
| 45FFB0
| 45FFB4
|
|
|-
| 26th
| 45E18C
| 45E190
|
|
| 460154
| 460158
|
|
|-
| 27th
| 45E330
| 45E334
|
|
| 4602F8
| 4602FC
|
|
|-
| 28th
| 45E4D4
| 45E4D8
|
|
| 46049C
| 4604A0
|
|
|-
| 29th
| 45E678
| 45E67C
|
|
| 460640
| 460644
|
|
|-
| 30th
| 45E81C
| 45E820
|
|
| 4607E4
| 4607E8
|
|
|}


</div>
</div>


</div>


=== Final Destination ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
[https://codepen.io/thedookmaster/project/full/DPQmqa This website] creates custom tags with up to four characters, and only using Capital letters, lowercase letters, and some punctuation.


$Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
0421AAE4 60000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="99-Stock No-Timer Direct Mode" data-collapsetext="Click to collapse">


=== Dreamland (SSB64) ===
$99-Stock Online [Krohnos]
 
*Overwrite the game rules to be 99-Stock with no time limit. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
C216E91C 00000013 #External/99-Stock Online/Overwrite Game Rules.asm
 
3CE08048 80E79D30
 
54E7443E 2C070202
41820038 2C07010E
41820030 886DAFA0
2C030000 4182006C
2C030001 41820064
3CE08048 80E79D30
54E7443E 2C070208
41820008 4800004C
38600063 3C808045
6084310E 98640000
3C808045 60843F9E
98640000 3C808045
60844E2E 98640000
3C808045 60845CBE
98640000 3E808048
62940530 3E403001
6252864C 92540000
80010024 00000000
C216E750 0000000F #External/99-Stock Online/Overwrite Timer.asm
3E208048 82319D30
5631443E 2C110202
41820048 3E208048
82319D30 5631443E
2C11010E 41820034
8A2DAFA0 2C110000
4182003C 2C110001
41820034 3CE08048
80E79D30 54E7443E
2C070208 4182000C
4800001C 48000018
3E808048 62940530
3E403001 6252864C
92540000 3C808017
60000000 00000000


</div>
</div>




=== Yoshi's Island (SSB64) ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Items for Rollback" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Rollback items [Krohnos]
*Enables all items in-game on the "Medium" setting. Compatible with Slippi Direct. Does not take effect in Unranked or Teams. v1.0
C216E750 0000000C #External/Rollback Items/Overwrite Game Rules.asm
3E208048 82319D30
5631443E 2C110202
41820038 8A2DAFA0
2C110000 4182003C
2C110001 41820034
3E208048 82319D30
5631443E 2C110208
41820010 2C11010E
41820008 48000014
3A400002 3E808048
6294053B 9A540000
3C808017 00000000


</div>
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="'Mango Axe Wednesday' for Rollback" data-collapsetext="Click to collapse">


=== Kongo Jungle (SSB64) ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
$Mango Axe Wednesday [Krohnos]
 
*Mango Axe Wednesday for Rollback.
 
*No healing or cloaking items, spawn rate High.
 
*Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
</div>
C216E750 00000011
 
3E208048 82319D30
 
5631443E 2C110202
=== Adventure Stages ===
41820044 3E208048
 
82319D30 5631443E
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
2C11010E 41820030
 
8A2DAFA0 2C110000
==== Mushroom Kingdom (Adventure) ====
41820050 2C110001
 
41820048 3E208048
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
82319D30 5631443E
 
2C110208 41820008
 
48000030 3E808048
  $Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
62940530 3A400003
  01C415E2 08000000
9A54000B 3A400078
  0446B4A4 3F800000
92540010 3E40FDFF
  0446B4A0 3F800000
6252FBF8 92540023
  0446B49C 3F800000
3A4000FF 9A540027
3C808017 00000000
C216E91C 00000011
3CE08048 80E79D30
54E7443E 2C070202
41820038 886DAFA0
2C030000 41820060
2C030001 41820058
3CE08048 80E79D30
54E7443E 2C070208
41820010 2C07010E
41820008 48000038
38600002 3C808045
6084310E 98640000
3C808045 60843F9E
98640000 3C808045
60844E2E 98640000
3C808045 60845CBE
98640000 80010024
60000000 00000000
C22668BC 0000000B
3E208048 82319D30
5631443E 2C110002
41820030 8A2DAFA0
2C110000 41820038
2C110001 41820030
3E208048 82319D30
  5631443E 2C110008
  41820008 48000018
  3E208045 6231C370
  3E00F8FF 6210FF4F
  92110018 00000000


</div>
</div>




==== Underground Maze ====
<div class="mw-collapsible mw-collapsed" data-expandtext="Online Break the Targets v0.2 WIP" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Online Break the Targets v.02 [Krohnos]
 
*WIP code for playing BTT via Slippi Netplay. Extremely experimental. v0.2
  $Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
*Several known issues such as some stages having bad spawn points.
  01C415E2 08000000
*https://github.com/cnkeats/gecko-codes/blob/master/online-stadium.ini
  0446B4A4 3F800000
C216E8A4 0000000D
  0446B4A0 3F800000
3E208048 82319D30
  0446B49C 3F800000
5631443E 2C110202
41820044 3E208048
82319D30 5631443E
2C11010E 41820030
8A2DAFA0 2C110000
4182002C 2C110001
41820024 3CE08048
80E79D30 54E7443E
2C070208 41820008
4800000C 3D808016
618C5290 280C0000
60000000 00000000
C216E750 00000010
3E208048 82319D30
5631443E 2C110202
41820044 3E208048
82319D30 5631443E
2C11010E 41820030
8A2DAFA0 2C110000
41820044 2C110001
4182003C 3CE08048
80E79D30 54E7443E
2C070208 41820008
48000024 3E808048
  62940530 3A400033
9A540000 3A40XXXX # Replace with stage id (ex. 0033 for Jigglypuff BTT)
  9A54000F 3A400000
92540010 3C808017
60000000 00000000
C216E91C 00000012
3CE08048 80E79D30
54E7443E 2C070202
41820040 2C07010E
41820038 886DAFA0
2C030000 41820060
2C030001 41820058
2C110003 41820050
3CE08048 80E79D30
54E7443E 2C070208
41820008 48000038
38600001 3C808045
6084310E 98640000
3C808045 60843F9E
98640000 3C808045
60844E2E 98640000
  3C808045 60845CBE
  98640000 80010024
  60000000 00000000


</div>
</div>




==== Brinstar Escape ====
== Other Cosmetic/Audio Codes ==


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Add Smash64 Fastfall Sparkle v1.2" data-collapsetext="Click to collapse">




$Add Smash64 Fastfall Sparkle v1.2 [UnclePunch]
*Adds the Sparkle GFX from SSB(64) when initiating a FastFall
C207D5A0 0000000E
7F83E378 388003F3
38A00003 38C00000
38E00000 3821FF94
39010020 39210014
801F002C 2C000000
4181000C 3C004100
48000008 3C00C100
90010020 38000000
90010014 90010018
9001001C 90010024
90010028 3DC08009
61CEF834 7DC903A6
4E800421 3821006C
38600001 00000000


</div>
</div>




==== F-Zero Grand Prix ====
<div class="mw-collapsible mw-collapsed" data-expandtext="CSS Clone Icons Slide Into Place" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 




$CSS Clone Icons Slide Into Place [UnclePunch]
*Enables the Forgotten Animation of the Clone Character's Icons on the Character Select Screen
044dc578 00000000
</div>
</div>


</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Kill Explosions" data-collapsetext="Click to collapse">


=== Trophy Stages ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
$Disable Kill Explosions GFX [UnclePunch]
 
040d4040 60000000
 
  040d3b50 60000000
==== Trophy Collector Stage ====
  040d3dc8 60000000
 
  040d3880 60000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
  $Trophy Collector Crash Prevent (Debug Mode)
  01C43D24 08000000
  042199FC 60000000


</div>
</div>




==== Goomba Trophy Stage ====
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Screen Shake" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Disable Screen Shake [Achilles1515]
*Will prevent screen from shaking on hits, KOs, collisions, etc.
*Will not cause desyncs when playing online
04030E44 4E800020


</div>
</div>




==== Entei Trophy Stage ====
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Teams Subcolors" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Disable Teams Subcolors [UnclePunch]
*Light and Dark Shade Colors disabled
*All players playing the same character will have the same default skin based on team color
C2033354 00000002
3BE00000 9BE30046
60000000 00000000


</div>
</div>


</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="More Team Costume Options" data-collapsetext="Click to collapse">




=== Target Test Stages ===
$Team Colors [flieskiller]
 
*More Available Team Color Options for Specific Characters
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
C225EBA0 00000016
 
8AF303BE 3DE08042
 
61EFB460 7DF17B78
 
3A31FFFC 7E31FA14
</div>
8A510000 8A11FFFC
 
7E528214 2C120003
 
41800070 8A0F0000
=== Other Stages ===
896F0001 2C0B0000
 
4182004C 7C10A000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
40820010 7C0B9000
 
40820008 4800000C
 
39EF0004 4BFFFFD8
  $DUMMY / ICETOP Crash Prevent (Debug Mode)
3E208042 6231B460
  01C41CBD 08000000
3A31FFF4 8AEF0003
  041C2AAC 48000018
9AF10001 8AEF0002
  041C284C 38600000
  39600001 99710000
  041C2850 48000048
  3A310008 7E31FA14
  48000018 3DE08042
61EFB460 3AE00000
9AEFFFF4 3A400000
9A510000 39600000
9971FFFC 9AFCFFFF
60000000 00000000
C2261BD8 00000004
1C840003 3DE08042
61EFB460 39EFFFF8
7DEF9A14 3A000001
9A0F0000 00000000
C225EDDC 00000008
3DE08042 61EFB460
39EFFFF4 8A0F0000
2C100000 41820020
3A000000 9A0F0000
88AF0001 3DE08025
61EFEE1C 7DE903A6
4E800420 880303BE
60000000 00000000
04261BDC 7CC43378
041B0374 88860063
041B0378 88050063
041B03C4 88860063
041B03C8 88050063
041B0414 88860063
041B0418 88050063
0642B460 00000038
00030003 00040100
01030000 01040101
04030000 07030201
10030001 11030004
11040105 16030004
  16040100 18030104
  02030301 02030103


</div>
</div>


</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Change Player Shield Colors" data-collapsetext="Click to collapse">


== Universal Game Altering Codes ==


=== Menu Altering Codes ===
$Change Player Shield Colors (1.02) [Achilles]
*replace RRGGBB with colors
*Note: Dolphin ONLY for now
48000000 804D650C #P1
DE000000 80008180
14000000 RRGGBB00 #Change here for P1
E2000001 80008000
48000000 804D650C #P2
DE000000 80008180
14000004 RRGGBB00 #Change here for P2
E2000001 80008000
48000000 804D650C #P3
DE000000 80008180
14000008 RRGGBB00 #Change here for P3
E2000001 80008000
48000000 804D650C #P4
DE000000 80008180
1400000C RRGGBB00 #Change here for P4
E2000001 80008000


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Random Stages Set to Illegal Stages Only" data-collapsetext="Click to collapse">


<div class="mw-collapsible mw-collapsed" data-expandtext="Stock-Dependant Angel Platform Colors" data-collapsetext="Click to collapse">


$Random Stages Set to Illegal Stages Only [Krohnos]
043D4A48 00340101
043D4A4C 04000A00
043D4A50 08010000
043D4A60 FF000000
043D4A70 00000000
043D4A74 3C010000
043D4A78 F8FFFF4F


</div>
$Stock-Dependant Angel Platform Colors [Achilles1515]
*Color of Angel Platform is determined by number of Stocks Left for that Player
C20D5008 0000001E
7C7E1B78 3FE08016
63FFB094 7FE803A6
4E800021 2C030001
408200D0 3C60801A
60634340 7C6803A6
3C608047 60639D30
88630000 4E800021
2C030001 418200AC
7FC3F378 3E608045
626FBF12 8A0F0002
2C100004 40820094
3E00804D 821064FC
626F310E 8BE3006C
1DDF0E90 7DEE78AE
2C0F0001 41820050
2C0F0003 41820020
2C0F0002 4182002C
3E20BAB0 6231FFFF
3E408000 625280FF
4800003C 3E2000FF
623100FF 3E400059
625200FF 48000028
3E20FF99 623100FF
3E409F5F 625200FF
48000014 3E20FF00
623100FF 3E409000
625200FF 92300AC4
92500AF0 92300B90
92300CE0 92300D18
7FC3F378 00000000


<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Pick Non-Legal Stages" data-collapsetext="Click to collapse">
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Prevent Character Crowd Chants" data-collapsetext="Click to collapse">




  $Can't Pick Non-Legal Stages
  $Prevent Character Crowd Chants [Fizzi]
  *Prevents non-tournament legal stages from being selected
  04321D70 38600000
*Does not prevent selection from random
C2259C3C 00000019
3C80803F 608406D8
38000000 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000


</div>
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Pick Non-Legal Stages or FoD" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable CSS Announcer Voice Codes" data-collapsetext="Click to collapse">




  $Can't Pick Non-Legal Stages or FoD
  $Disable CSS Announcer Voice: Game Type [Punkline]
  *Prevents non-tournament legal stages and FoD from being selected
  040243F4 60000000
*Does not prevent selection from random
C2259C3C 0000001A
3C80803F 608406D8
38000000 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000


</div>
  $Disable CSS Announcer Voice: Character Selection [Punkline]
 
  04264124 4E800020
<div class="mw-collapsible mw-collapsed" data-expandtext="Sheik on CSS" data-collapsetext="Click to collapse">
 
 
  $Sheik on CSS [UnclePunch]
  043f0cc8 12130200


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Toggle NPCs/Alternate characters in CSS" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Announcer Fanfares 2.0" data-collapsetext="Click to collapse">




  $Z button to toggle NPCs/alternate characters in CSS (1.02) [Achilles1515]
  $Announcer Fanfares 2.0 [Punkline]
  C2262F48 0000002E
  042F7358 C8228000
  3E008048 62100830
042F72D0 C8228000
  89F00000 3E608046
0417F398 CBC280A0
  6273B0FC 3A200000
0417C3D8 C86280A0
  A693000C 3A310001
04023864 38210030
  3EA0804D 62B59274
04023860 80010034
  3EC0803F 62D20DE4
C24DA430 00000006
  1EB10024 7E52AA14
60000000 4E800021
  8AF20001 A2520002
00009C46 00000012
  3EA08043 62B52087
0007C85E 00000012
  1DD10008 7EB57214
00009C40 0000001C
  8AB50000 2C150021
00009C48 0000000C
  408200F4 2C140010
FFFFFFFF 00000000
  408200EC 2C0F0000
C24DA490 00000009
  418100DC 2C120C0C
7C0802A6 90010004
  418200B4 2C120F0F
9421FFF0 8062AAB4
  41820040 2C120404
2C030000 4081001C
  4182005C 2C120707
3D808002 618C3F28
  41820078 2C120303
7D8803A6 4E800021
  408200BC A2B60B78
38600000 9062AAB4
  2C150505 40820010
38210010 80010004
  3AA0051D B2B60B78
7C0803A6 4E800020
  4800009C 3AA00505
60000000 00000000
  B2B60B78 48000090
C24DA434 0000000C
  A2B60CC8 2C151212
7C0802A6 90010004
  40820010 3AA01213
9421FFF8 38C2AA50
  B2B60CC8 48000078
7CC803A6 4E800021
  3AA01212 B2B60CC8
  7CC802A6 80E60000
  4800006C A2B60B94
  7C071800 40A2001C
  2C150C0C 40820010
  80E60004 90E2AAB4
  3AA00C1C B2B60B94
  9062E0D4 3902AAB0
  48000054 3AA00C0C
  9102E0D0 48000010
  B2B60B94 48000048
  84E60008 2C070000
  A2B60BE8 2C150000
  4181FFD8 38210008
  40820010 3AA0001B
  80010004 7C0803A6
  B2B60BE8 48000030
  4E800020 00000000
  3AA00000 B2B60BE8
  C20237BC 0000000B
  48000024 A2B60C74
  9421FFD0 7C000026
  2C150E0E 40820010
  90010020 80C2E0D0
  3AA00E20 B2B60C74
  80E2E0D4 39000000
  4800000C 3AA00E0E
  9102E0D0 9102E0D4
  B2B60C74 39E0000A
  2C060000 40A00028
  48000010 2C0F0000
  7C071800 40A20020
  41820008 39EFFFFF
  38E10010 7C6765AA
  99F00000 2C110004
  7CE33B78 7CC803A6
  4180FEB8 3CA0804A
  4E800021 38610010
  60000000 00000000  
  7C6364AA 80010020
 
  7C0FF120 00000000
</div>
  C22F72E8 00000008
 
  4C411382 7C600026
 
  90610018 40A20028
<div class="mw-collapsible mw-collapsed" data-expandtext="Strike Characters on CSS" data-collapsetext="Click to collapse">
  807E0020 2C030000
 
  41810010 807E000C
 
  2C030000 40810010
$Press Z To Strike Characters on CSS
  3802AA54 7C0803A6
C2260C14 00000003 # Injection
  4E800021 80610018
  73800010 88030002
  7C6FF120 00000000
  41A2000C 68000002
  C22F6ECC 00000003
  98030002 00000000
  3862AA54 7C6803A6
  04264808 60000000 # NOP
  7FA3EB78 4E800021
  281E0000 00000000
  C2180D14 0000000E
  981E0000 7C000026
  90010018 800DAF34
  2C000000 40A20050
  807E0004 5463103A
  7C63F214 80030014
  7C1D0000 41810038
  38000001 900DAF34
3C600001 38639C48
3882AA54 7C8803A6
4E800021 3880007F
38A00040 3D808002
618C37A8 7D8803A6
4E800021 80010018
7C0FF120 00000000
  C2180E94 00000003
  3882AA54 7C8803A6
  4E800021 3880007F
  60000000 00000000
 
</div>
 
 
== Stage Cosmetic Codes ==
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Force Simple Background and Stage Geometry" data-collapsetext="Click to collapse">
 
 
  $Force Simple Background and Stage Geometry [Punkline]
  *Makes the Stages only show Collision Geometry to save Processing Power
  04028d64 60000010
  0405a2e8 60000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Unlock Stock Selection for All Star Mode" data-collapsetext="Click to collapse">
=== Icicle Mountain ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Unlock Stock Selection for All Star Mode (NTSC v1.02) [Brandondorf9999]
042612EC 38000000
042615BC 38000000
04265780 38000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Choose Any Character for Any Event Match" data-collapsetext="Click to collapse">
=== Princess Peach's Castle ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Choose Any Character for Any Event Match (1.02) [Achilles]
041BBFB0 38000021
041BB1B0 60000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Stock Control/ Crew Battle Replaces Handicap Mode" data-collapsetext="Click to collapse">
=== Rainbow Cruise ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Kongo Jungle (SSBM) ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




$Stock Control/Crew Battle (1.02) [Jorgasms]
*Essentially, the hack gets rid of damage modifier for handicap and replaces it with controllable stocks so that one player can spawn with say 6 stocks and another can spawn with 4.
*When handicap is set to "ON" you can set custom stocks per player (1 stock - 9 stocks).
*When handicap is set to "AUTO" you can set custom stock per player (1 stock - 9 stocks) just like when handicap is "ON." However, upon re-entering the character select screen, your handicap will be set to the amount of stocks you had at the end of the game. If you had zero stocks (as in you lost), the game will set your stock to the current stock setting (any stock amount higher than nine will be set nine). This allows for easy crew battles. You can still change the stocks manually if needed (rage quits etc.).
04036bb4 60000000
C2266678 00000015
3DC0803F 61CEA3E6
89CE0000 2C0E0000
4182008C 3DC08045
39CE310E 3DE08048
39EF0828 3E008045
6210BF14 8A100000
2C100009 40810008
3A000009 8A2E0000
2C110000 4182000C
9A2F0000 48000008
9A0F0000 8A2E0E90
2C110000 4182000C
9A2F0024 48000008
9A0F0024 8A2E1D20
2C110000 4182000C
9A2F0048 48000008
9A0F0048 8A2E2BB0
2C110000 4182000C
9A2F006C 48000008
9A0F006C 3803FFFF
60000000 00000000
C21A57DC 00000005
3E008048 621006E0
3A200009 9A300000
9A300024 9A300048
9A30006C 38BEFFF8
60000000 00000000
C2230D54 00000006
88030005 3DC0803F
61CEA3E6 3DE08045
61EFBF15 3A000001
89CE0000 2C0E00FF
4082000C 9A0F0000
38000001 00000000
C222F76C 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C222F6BC 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C2033CC4 0000000A
3DC08045 61CEBF15
89CE0000 2C0E0002
40820038 3DC08045
39CE310E 3DE08048
39EF0828 8A4F0000
9A4E0000 8A4F0024
9A4E0E90 8A4F0048
9A4E1D20 8A4F006C
9A4E2BB0 48000008
98A3008E 00000000


</div>
</div>




<div class="mw-collapsible mw-collapsed" data-expandtext="Debug Menu Floating Point Decimals" data-collapsetext="Click to collapse">
=== Jungle Japes ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">


$Debug Menu - Floating Point Decimals [Achilles]
044D5A34 25332E35


</div>


</div>
</div>




=== Alter SSBM's Existing Game Mechanics and Game Types ===
=== Termina: Great Bay ===


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">




<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (LAN Only)" data-collapsetext="Click to collapse">
 
</div>




  $Swap Z and X for Port 1 on LAN [Altimor]
=== Hyrule Temple ===
  *Offline Only. Causes Desyncs Online
 
  *Only enable One "Swap Z" code per desired Z-Jump port.
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  C23775C0 00000005
 
  2C180000 40820018
 
  801A0000 7C030378
 
  5060356A 5060D6F6 # X/Z
</div>
  901A0000 88190002
 
  60000000 00000000
 
   
=== Yoshi's Story ===
  $Swap Z and Y for Port 1 on LAN [Altimor]
 
  *Offline Only. Causes Desyncs Online
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  *Only enable One "Swap Z" code per desired Z-Jump port.
 
  C23775C0 00000005
 
  2C180000 40820018
 
  801A0000 7C030378
</div>
  50603D28 5060CEF6 # Y/Z
 
  901A0000 88190002
 
  60000000 00000000
=== Yoshi's Island (SSBM) ===
 
 
  $Swap Z and X for Port 2 on LAN [Altimor]
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  *Offline Only. Causes Desyncs Online
 
  *Only enable One "Swap Z" code per desired Z-Jump port.
 
  C23775C8 00000005
 
  2C180001 40820018
</div>
  801A0000 7C030378
 
  5060356A 5060D6F6 # X/Z
 
  901A0000 88190003
=== Fountain of Dreams ===
  60000000 00000000
 
   
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  $Swap Z and Y for Port 2 on LAN [Altimor]
 
  *Offline Only. Causes Desyncs Online
 
  *Only enable One "Swap Z" code per desired Z-Jump port.
$Full Resolution FoD Reflection [UnclePunch]
  C23775C8 00000005
043e0f3c 00000280  #cobj viewport right
  2C180001 40820018
043e0f40 000001e0  #cobj viewport bottom
  801A0000 7C030378
043e0f44 00000280  #cobj proj width
  50603D28 5060CEF6 # Y/Z
043e0f48 000001e0  #cobj proj height
  901A0000 88190003
041cce4c 38800280  #texbuffer width
  60000000 00000000
041cce50 38a001e0  #texbuffer height
 
 
  $Swap Z and X for Port 3 on LAN [Altimor]
$Disable Player Reflections on FoD [UnclePunch]
  *Offline Only. Causes Desyncs Online
04081148 38000000
  *Only enable One "Swap Z" code per desired Z-Jump port.
 
  C23775D0 00000005
</div>
  2C180002 40820018
 
  801A0000 7C030378
 
  5060356A 5060D6F6 # X/Z
=== Green Greens ===
  901A0000 88190004
 
  60000000 00000000
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
   
 
  $Swap Z and Y for Port 3 on LAN [Altimor]
 
  *Offline Only. Causes Desyncs Online
 
  *Only enable One "Swap Z" code per desired Z-Jump port.
</div>
  C23775D0 00000005
 
  2C180002 40820018
 
  801A0000 7C030378
=== Corneria ===
  50603D28 5060CEF6 # Y/Z
 
  901A0000 88190004
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  60000000 00000000
 
 
 
  $Swap Z and X for Port 4 on LAN [Altimor]
 
  *Offline Only. Causes Desyncs Online
</div>
  *Only enable One "Swap Z" code per desired Z-Jump port.
 
  C23775D8 00000005
 
  2C180003 40820018
=== Venom ===
  801A0000 7C030378
 
  5060356A 5060D6F6 # X/Z
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  901A0000 88190005
 
  60000000 00000000
 
   
 
  $Swap Z and Y for Port 4 on LAN [Altimor]
</div>
  *Offline Only. Causes Desyncs Online
 
  *Only enable One "Swap Z" code per desired Z-Jump port.
 
  C23775D8 00000005
=== Flatzone ===
  2C180003 40820018
 
  801A0000 7C030378
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  50603D28 5060CEF6 # Y/Z
 
  901A0000 88190005
 
  60000000 00000000
 
 
</div>
</div>
 
 
 
 
=== Brinstar ===
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Tap Jump" data-collapsetext="Click to collapse">
 
   
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
   
 
  $Disable Tap Jump [Achilles]
 
  C20CBBC0 00000003
 
  89FD06BE 2C0F0004
</div>
  40800008 4E800020
 
  7C0802A6 00000000
 
  C20CB4E0 00000003
=== Brinstar Depths ===
  2C040001 40820008
 
  4E800020 7C0802A6
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  60000000 00000000
 
 
 
</div>
 
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable X and Y Jump" data-collapsetext="Click to collapse">
 
 
=== Onett ===
 
 
  $No X / Y [Krohnos]
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
  *Removes X and Y when in-game. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
 
  C2377B90 0000000B #External/No XY/Ignore Buttons.asm
 
  3CE08048 80E79D30
 
  54E7443E 2C070202
</div>
  41820038 886DAFA0
 
  2C030000 41820030
 
  2C030001 41820028
=== Fourside ===
  3CE08048 80E79D30
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Mute City ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Big Blue ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Pokemon Stadium ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable Stadium Screen [UnclePunch]
*Makes the Jumbotron on Pokemon Stadium Invisible
041D2AC8 38800000 #0 Chance for Close-up View.asm
041D2AC0 38A00000 #0 Chance for Full View.asm
041D2B98 48000018 #Allow Duplicate Screen States.asm
 
</div>
 
 
=== Pokefloats ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Mushroom Kingdom I ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Mushroom Kingdom II ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Battlefield ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable Battlefield Background + Particles [NeilHarbin0]
04219d10 60000000
04219d1c 60000000
04219d24 60000000
 
</div>
 
 
=== Final Destination ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
0421AAE4 60000000
 
</div>
 
 
=== Dreamland (SSB64) ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Yoshi's Island (SSB64) ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Kongo Jungle (SSB64) ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Adventure Stages ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
==== Mushroom Kingdom (Adventure) ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000
 
</div>
 
 
==== Underground Maze ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000
 
</div>
 
 
==== Brinstar Escape ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
==== F-Zero Grand Prix ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
</div>
 
 
=== Trophy Stages ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
==== Trophy Collector Stage ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$Trophy Collector Crash Prevent (Debug Mode)
01C43D24 08000000
042199FC 60000000
 
</div>
 
 
==== Goomba Trophy Stage ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
==== Entei Trophy Stage ====
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
</div>
 
 
=== Target Test Stages ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
 
</div>
 
 
=== Other Stages ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
$DUMMY / ICETOP Crash Prevent (Debug Mode)
01C41CBD 08000000
041C2AAC 48000018
041C284C 38600000
041C2850 48000048
 
</div>
 
</div>
 
 
== Universal Game Altering Codes ==
 
=== Menu Altering Codes ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Random Stages Set to Illegal Stages Only" data-collapsetext="Click to collapse">
 
 
$Random Stages Set to Illegal Stages Only [Krohnos]
043D4A48 00340101
043D4A4C 04000A00
043D4A50 08010000
043D4A60 FF000000
043D4A70 00000000
043D4A74 3C010000
043D4A78 F8FFFF4F
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Pick Non-Legal Stages" data-collapsetext="Click to collapse">
 
 
$Can't Pick Non-Legal Stages
*Prevents non-tournament legal stages from being selected
*Does not prevent selection from random
C2259C3C 00000019
3C80803F 608406D8
38000000 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000
 
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Can't Pick Non-Legal Stages or FoD" data-collapsetext="Click to collapse">
 
 
$Can't Pick Non-Legal Stages or FoD
*Prevents non-tournament legal stages and FoD from being selected
*Does not prevent selection from random
C2259C3C 0000001A
3C80803F 608406D8
38000000 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Sheik on CSS" data-collapsetext="Click to collapse">
 
 
$Sheik on CSS [UnclePunch]
043f0cc8 12130200
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Toggle NPCs/Alternate characters in CSS" data-collapsetext="Click to collapse">
 
 
$Z button to toggle NPCs/alternate characters in CSS (1.02) [Achilles1515]
C2262F48 0000002E
3E008048 62100830
89F00000 3E608046
6273B0FC 3A200000
A693000C 3A310001
3EA0804D 62B59274
3EC0803F 62D20DE4
1EB10024 7E52AA14
8AF20001 A2520002
3EA08043 62B52087
1DD10008 7EB57214
8AB50000 2C150021
408200F4 2C140010
408200EC 2C0F0000
418100DC 2C120C0C
418200B4 2C120F0F
41820040 2C120404
4182005C 2C120707
41820078 2C120303
408200BC A2B60B78
2C150505 40820010
3AA0051D B2B60B78
4800009C 3AA00505
B2B60B78 48000090
A2B60CC8 2C151212
40820010 3AA01213
B2B60CC8 48000078
3AA01212 B2B60CC8
4800006C A2B60B94
2C150C0C 40820010
3AA00C1C B2B60B94
48000054 3AA00C0C
B2B60B94 48000048
A2B60BE8 2C150000
40820010 3AA0001B
B2B60BE8 48000030
3AA00000 B2B60BE8
48000024 A2B60C74
2C150E0E 40820010
3AA00E20 B2B60C74
4800000C 3AA00E0E
B2B60C74 39E0000A
48000010 2C0F0000
41820008 39EFFFFF
99F00000 2C110004
4180FEB8 3CA0804A
60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Strike Characters on CSS" data-collapsetext="Click to collapse">
 
 
$Press Z To Strike Characters on CSS
C2260C14 00000003 # Injection
73800010 88030002
41A2000C 68000002
98030002 00000000
04264808 60000000 # NOP
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Unlock Stock Selection for All Star Mode" data-collapsetext="Click to collapse">
 
 
$Unlock Stock Selection for All Star Mode (NTSC v1.02) [Brandondorf9999]
042612EC 38000000
042615BC 38000000
04265780 38000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Choose Any Character for Any Event Match" data-collapsetext="Click to collapse">
 
 
$Choose Any Character for Any Event Match (1.02) [Achilles]
041BBFB0 38000021
041BB1B0 60000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Stock Control/ Crew Battle Replaces Handicap Mode" data-collapsetext="Click to collapse">
 
 
$Stock Control/Crew Battle (1.02) [Jorgasms]
*Essentially, the hack gets rid of damage modifier for handicap and replaces it with controllable stocks so that one player can spawn with say 6 stocks and another can spawn with 4.
*When handicap is set to "ON" you can set custom stocks per player (1 stock - 9 stocks).
*When handicap is set to "AUTO" you can set custom stock per player (1 stock - 9 stocks) just like when handicap is "ON." However, upon re-entering the character select screen, your handicap will be set to the amount of stocks you had at the end of the game. If you had zero stocks (as in you lost), the game will set your stock to the current stock setting (any stock amount higher than nine will be set nine). This allows for easy crew battles. You can still change the stocks manually if needed (rage quits etc.).
04036bb4 60000000
C2266678 00000015
3DC0803F 61CEA3E6
89CE0000 2C0E0000
4182008C 3DC08045
39CE310E 3DE08048
39EF0828 3E008045
6210BF14 8A100000
2C100009 40810008
3A000009 8A2E0000
2C110000 4182000C
9A2F0000 48000008
9A0F0000 8A2E0E90
2C110000 4182000C
9A2F0024 48000008
9A0F0024 8A2E1D20
2C110000 4182000C
9A2F0048 48000008
9A0F0048 8A2E2BB0
2C110000 4182000C
9A2F006C 48000008
9A0F006C 3803FFFF
60000000 00000000
C21A57DC 00000005
3E008048 621006E0
3A200009 9A300000
9A300024 9A300048
9A30006C 38BEFFF8
60000000 00000000
C2230D54 00000006
88030005 3DC0803F
61CEA3E6 3DE08045
61EFBF15 3A000001
89CE0000 2C0E00FF
4082000C 9A0F0000
38000001 00000000
C222F76C 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C222F6BC 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C2033CC4 0000000A
3DC08045 61CEBF15
89CE0000 2C0E0002
40820038 3DC08045
39CE310E 3DE08048
39EF0828 8A4F0000
9A4E0000 8A4F0024
9A4E0E90 8A4F0048
9A4E1D20 8A4F006C
9A4E2BB0 48000008
98A3008E 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Debug Menu Floating Point Decimals" data-collapsetext="Click to collapse">
 
 
$Debug Menu - Floating Point Decimals [Achilles]
044D5A34 25332E35
 
</div>
 
</div>
 
 
=== Alter SSBM's Existing Game Mechanics and Game Types ===
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Grab Infinite Removal v3" data-collapsetext="Click to collapse">
$Grab Infinite Removal v3 [Glook, Punkline]
C208EE48 0000000C
807B0010 2C0300D9
4182004C 2C030163
40A20018 807B0004
2C030002 2C830019
4C423382 41820030
887D2226 70630020
40820024 C01D1A4C
38600000 9061FFF0
C021FFF0 FC000840
4C401382 40820008
38000000 2C000000
60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Throw Bug Fix v2" data-collapsetext="Click to collapse">
$Throw Bug Fix v2 [Achilles]
*A fix for Port-dependant throw mechanics
C208E250 0000000D
38C00000 8118002C
80E818C4 8928000C
7C093800 41800050
80E80010 2C0700EF
41800044 2C0700F3
4181003C 3CE03F80
90E20000 C0820000
C0A82340 FC84282A
D0882340 3CE08006
60E793AC 7CE803A6
4E800021 3CE08008
60E7E260 7CE803A6
4E800020 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Wobbling" data-collapsetext="Click to collapse">
$Disable Wobbling [UnclePunch]
*Break out of grab after three Nana hits
C20DA9DC 00000003 #External/PreventWobbling/1.asm
38600000 987C2350
3860FFFF B07C2352
7F43D378 00000000
C208F090 0000001D #External/PreventWobbling/2.asm
807B0010 2C0300DF
418000D4 2C0300E4
418100CC 807B1A58
2C030000 418200C0
8063002C 88832222
5484077B 418200B0
8863000C 38800001
3D808003 618C418C
7D8903A6 4E800421
2C030000 41820090
809B1868 7C032000
41820034 A0A40000
2C050006 40820078
80A4002C 80850518
7C032000 40820068
A0650DA8 A09B2352
7C032000 41820058
48000018 80A3002C
A0652088 A09B2352
7C032000 41820040
B07B2352 887B2350
38630001 987B2350
2C030003 41800028
807B1A58 3D80800D
618CA698 7D8903A6
4E800421 3D808008
618CF0C8 7D8903A6
4E800420 801B0010
60000000 00000000
 
</div>
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Ledge-Grab Limit" data-collapsetext="Click to collapse">
 
 
$Ledge Grab Limit [UnclePunch]
*Enforces ledge grab limit
C21A5E90 00000002 #Ledge Grab Limit
386000B4 907F0010
7FE3FB78 00000000
0416EBD8 60000000
041B0498 60000000
041B05CC 38000000
041B05C8 38C00001
C2165C48 00000066
7C0802A6 90010004
9421FF00 BC610008
7C7F1B78 887F0004
2C030001 408202F8
3BC10080 3BA00000
38600000 907E0000
907E0004 1C7D00A8
7C83FA14 88640058
2C030003 41820028
8864005D 2C030000
4082001C 887E0000
38630001 987E0000
389E0001 3863FFFF
7FA321AE 3BBD0001
2C1D0006 4180FFC0
887E0000 2C030001
40810118 3BA00000
387E0001 7C63E8AE
3D808003 618C42B4
7D8903A6 4E800421
7C7C1B78 3B600000
7C1BE800 4182002C
387E0001 7C63D8AE
3D808003 618C42B4
7D8903A6 4E800421
7C03E000 4080000C
7F7DDB78 4BFFFFB4
3B7B0001 887E0000
7C1B1800 4180FFC4
4800000C 3BBD0001
4BFFFF98 3B600000
387E0001 7C83D8AE
1C6400A8 7C63FA14
38BE0001 7CA5E8AE
7C042800 4182000C
38800001 48000008
38800000 9883005D
9883005E 3B7B0001
887E0000 7C1B1800
4180FFC0 3B600000
387E0001 7F43D8AE
387E0001 7C63E8AE
7C1A1800 41820034
7F43D378 3D808003
618C42B4 7D8903A6
4E800421 7C03E000
40820018 1C7A00A8
7C63FA14 38800000
9883005D 9883005E
3B7B0001 887E0000
7C1B1800 4180FFAC
807F0008 3880003C
7C6323D6 7C8323D6
38600000 3D808032
618C2DA0 7D8903A6
4E800421 48000151
7C6802A6 C0430000
EC2100B2 FC20081E
D8210080 83A10084
3B800000 3B600000
1C7C00A8 7C83FA14
88640058 2C030003
41820030 8864005D
2C030000 40820024
7F83E378 3D808004
618C0AF0 7D8903A6
4E800421 7C03E800
40810008 3B7B0001
3B9C0001 2C1C0006
4180FFB8 2C1B0001
418100E4 2C1B0000
418200DC 3B800000
1C7C00A8 7C83FA14
88640058 2C030003
4182004C 8864005D
2C030000 41820010
2C030001 41820008
48000034 7F83E378
3D808004 618C0AF0
7D8903A6 4E800421
7C03E800 41810018
1C7C00A8 7C83FA14
38600000 9864005D
9864005E 3B9C0001
2C1C0006 4180FF9C
3B800000 1C7C00A8
7C83FA14 88640058
2C030003 41820040
8864005D 2C030000
40820034 7F83E378
3D808004 618C0AF0
7D8903A6 4E800421
7C03E800 40810018
1C7C00A8 7C83FA14
38600001 9864005D
9864005E 3B9C0001
2C1C0006 4180FFA8
4800000C 4E800021
40B6DABA B8610008
80010104 38210100
7C0803A6 8803000F
60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Z-Jump Codes (LAN Only)" data-collapsetext="Click to collapse">
 
 
  $Swap Z and X for Port 1 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775C0 00000005
  2C180000 40820018
  801A0000 7C030378
  5060356A 5060D6F6 # X/Z
  901A0000 88190002
  60000000 00000000
   
  $Swap Z and Y for Port 1 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775C0 00000005
  2C180000 40820018
  801A0000 7C030378
  50603D28 5060CEF6 # Y/Z
  901A0000 88190002
  60000000 00000000
 
  $Swap Z and X for Port 2 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775C8 00000005
  2C180001 40820018
  801A0000 7C030378
  5060356A 5060D6F6 # X/Z
  901A0000 88190003
  60000000 00000000
   
  $Swap Z and Y for Port 2 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775C8 00000005
  2C180001 40820018
  801A0000 7C030378
  50603D28 5060CEF6 # Y/Z
  901A0000 88190003
  60000000 00000000
 
  $Swap Z and X for Port 3 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775D0 00000005
  2C180002 40820018
  801A0000 7C030378
  5060356A 5060D6F6 # X/Z
  901A0000 88190004
  60000000 00000000
   
  $Swap Z and Y for Port 3 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775D0 00000005
  2C180002 40820018
  801A0000 7C030378
  50603D28 5060CEF6 # Y/Z
  901A0000 88190004
  60000000 00000000
 
  $Swap Z and X for Port 4 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775D8 00000005
  2C180003 40820018
  801A0000 7C030378
  5060356A 5060D6F6 # X/Z
  901A0000 88190005
  60000000 00000000
   
  $Swap Z and Y for Port 4 on LAN [Altimor]
  *Offline Only. Causes Desyncs Online
  *Only enable One "Swap Z" code per desired Z-Jump port.
  C23775D8 00000005
  2C180003 40820018
  801A0000 7C030378
  50603D28 5060CEF6 # Y/Z
  901A0000 88190005
  60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable Tap Jump" data-collapsetext="Click to collapse">
   
   
  $Disable Tap Jump [Achilles]
  C20CBBC0 00000003
  89FD06BE 2C0F0004
  40800008 4E800020
  7C0802A6 00000000
  C20CB4E0 00000003
  2C040001 40820008
  4E800020 7C0802A6
  60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Disable X and Y Jump" data-collapsetext="Click to collapse">
 
 
  $No X / Y [Krohnos]
  *Removes X and Y when in-game. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
  C2377B90 0000000B #External/No XY/Ignore Buttons.asm
  3CE08048 80E79D30
  54E7443E 2C070202
  41820038 886DAFA0
  2C030000 41820030
  2C030001 41820028
  3CE08048 80E79D30
  54E7443E 2C070208
  54E7443E 2C070208
  41820010 2C07010E
  41820010 2C07010E
Line 11,244: Line 12,831:
  0408d6a4 FC000032
  0408d6a4 FC000032


</div>
</div>
 
 
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="No Smash Charges" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="No Smash Charges" data-collapsetext="Click to collapse">
 
 
 
 
  $No Smash Charges [Punkline]
  $No Smash Charges [Punkline]
  C2073008 00000003
  C2073008 00000003
  80A40008 38A50008
  80A40008 38A50008
  90A40008 4E800020
  90A40008 4E800020
  60000000 00000000
  60000000 00000000
 
</div>
 
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Add Smash64 Fastfall Sparkle v1.2" data-collapsetext="Click to collapse">
 
 
$Add Smash64 Fastfall Sparkle v1.2 [UnclePunch]
*Adds the Sparkle GFX from SSB(64) when initiating a FastFall
C207D5A0 0000000E
7F83E378 388003F3
38A00003 38C00000
38E00000 3821FF94
39010020 39210014
801F002C 2C000000
4181000C 3C004100
48000008 3C00C100
90010020 38000000
90010014 90010018
9001001C 90010024
90010028 3DC08009
61CEF834 7DC903A6
4E800421 3821006C
38600001 00000000


</div>
</div>
Line 14,643: Line 16,254:


<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Click to expand" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="LRAStart Resets Game While Pause Off" data-collapsetext="Click to collapse">
$L+R+A+Start Resets Game While Pause Is Off [Sickolas]
C2050D68 0000000E
3E808045 6294BF18
82B40000 56B305EF
40A20058 3AA00000
3E808046 6294B108
82740000 567201CF
4182001C 567200C7
41820014 56720253
4182000C 56720295
40820018 3AB50001
2C150004 4080001C
3A94000C 4BFFFFCC
3D80801A 618C4510
7D8903A6 4E800421
7C0802A6 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Grab Infinite Removal v3" data-collapsetext="Click to collapse">
$Grab Infinite Removal v3 [Glook, Punkline]
C208EE48 0000000C
807B0010 2C0300D9
4182004C 2C030163
40A20018 807B0004
2C030002 2C830019
4C423382 41820030
887D2226 70630020
40820024 C01D1A4C
38600000 9061FFF0
C021FFF0 FC000840
4C401382 40820008
38000000 2C000000
60000000 00000000
</div>
<div class="mw-collapsible mw-collapsed" data-expandtext="Throw Bug Fix v2" data-collapsetext="Click to collapse">
$Throw Bug Fix v2 [Achilles]
C208E250 0000000D
38C00000 8118002C
80E818C4 8928000C
7C093800 41800050
80E80010 2C0700EF
41800044 2C0700F3
4181003C 3CE03F80
90E20000 C0820000
C0A82340 FC84282A
D0882340 3CE08006
60E793AC 7CE803A6
4E800021 3CE08008
60E7E260 7CE803A6
4E800020 00000000
</div>


<div class="mw-collapsible mw-collapsed" data-expandtext="Detection Bubbles Continue Hurtbox Collision Check" data-collapsetext="Click to collapse">
<div class="mw-collapsible mw-collapsed" data-expandtext="Detection Bubbles Continue Hurtbox Collision Check" data-collapsetext="Click to collapse">

Revision as of 14:39, 9 September 2022

A Gecko Code is a code that acts essentially like a Game Genie or Action Replay code, which has an effect on GameCube or Wii games across a large variety of purposes. This page is serves as a centralized archive to store the various Gecko Codes that community members have written to alter various facets of the game for competitive, aesthetic, quality-of-life, or game-play purposes.

All codes are for SSBM NTSC 1.02 (the Tournament Standard revision of SSBM), unless there are multiple labeled SSBM versions of the same code grouped together.

Links

To learn more about Gecko Codes and Basic GameCube ASM, visit this video.

  • Gecko is a program to assist in the creation of Gecko Codes.
  • Melee Code Manager by DRGN is a program for converting codes, and installing them into a SSBM ISO.
  • Melee Modding Wizard by DRGN is a more updated program that combines the features of DAT Texture Wizard and Melee Code Manager.
  • CPP2Gecko by Altimor is a C/C++ to gecko code build system created for Super Smash Bros. Melee

This YouTube video by David V. Kimball explains how to install Gecko Codes on SSBM.


Gecko Code Standard Format
 $Example Code Name [Author 1, Author 2, etc.]
 *Description of the code's purpose
 01234567 89ABCDEF #Developer Comments
 ...
 01234567 89ABCDEF #Developer Comments


It should be noted that Gecko Codes may or may not cause De-synchronizations when playing Online. Use with Caution!

Codes for a Competitive Setting


$Polling Drift Fix - GameCube or Wii [Dan Salvato]
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
*For Use on a GameCube or Wii with a CRT Screen.
*Removes polling drift phenomenon causing variable input lag.
*Video Lag reduced by ~4.17 milliseconds.
C21A4DA0 00000003 #Polling Drift Fix [Dan Salvato]
901C0000 3D808001
618C95FC 7D8903A6
4E800421 00000000
041A4DB4 60000000
04019860 4BFFFD9D
$Polling Drift and Half Visual Buffer Fixes - GameCube or Wii [tauKhan, UnclePunch]
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
*For Use on a GameCube or Wii with a Non-CRT Screen.
*Removes polling drift phenomenon causing variable input lag.
*Prevents visual buffer from accruing 1/2 frame of lag.
*Video Lag reduced by ~12.5 milliseconds.
C21A4D98 00000007 #Polling Drift Fix + Half Visual Buffer [tauKhan]
8062A6F4 2C030001
40820028 8062A6F0
2C030002 4182001C
386DBD88 3D808034
618CBA14 7D8803A6
4E800021 4BFFFFD4
60000000 00000000
C21A5050 0000000B
8062A6F4 2C030001
40820044 8062A6F0
2C030002 40820038
4800001C 8062A6F0
2C030002 41820028
8062A6F4 2C030001
4082001C 386DBD88
3D808034 618CBA14
7D8803A6 4E800021
4BFFFFD4 38600000
60000000 00000000
C21A4BEC 00000015
4800007D 7C0802A6
90010004 9421FFF8
386DBD88 8082A6F0
38840001 9082A6F0
2C040001 40820014
3D808001 618C95FC
7D8803A6 4E800021
8082A6F0 2C040002
40820014 3D808034
618CBB00 7D8803A6
4E800021 38600001
9062A6F4 38604000
38635624 3C808043
B0642A42 8001000C
38210008 7C0803A6
4E800020 7C6802A6
3D808034 618CE894
7D8803A6 4E800021
3C608048 3C80801A
380446F4 38800000
60000000 00000000
04158268 C82280A0
C234EB60 00000007
8062A6F0 2C030001
4080001C 38600000
9062A6F4 3C608043
38804000 388455FC
B0832A42 38600000
9062A6F0 386DBD88
60000000 00000000
04397878 4800020C
C21A4570 00000006 #External/Lag Reduction/Force HD/480pDeflickerOff.asm
3C608046 6063B0F0
38800001 90830008
38600000 3D808015
618CF588 7D8903A6
4E800421 38600000
60000000 00000000 
$Polling Drift and Full Visual Buffer Fixes - Wii Only [tauKhan]
*Only have 1 "Visual Buffer & Polling Drift Fix" code enabled at a time.
*For Use on a Wii with a Non-CRT Screen.
*Removes polling drift phenomenon causing variable input lag.
*Prevents visual buffer from accruing a full frame of lag.
*Video Lag reduced by ~20.83 milliseconds.
041A4C24 C0429A7C
0401985C 3C60804C
04019860 91231F5C
C2376200 00000003
2C1DFFFF 41820008
48000008 93A2C150
60000000 00000000
C21A5018 00000005
3B5A0001 8002C150
2C00FFFF 38000000
9002C150 3D80801A
618C5078 7D8903A6
4D820420 00000000
04218D68 C8228000
04397878 4800020C



$UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
*Non-Stealth - Indicator of UCF version on Character Select Screen
C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
D01F002C 7C0802A6
90010004 9421FF20
BE8100B0 48000121
7FC802A6 C03F0894
C05E0000 FC011040
40820118 808DAEB4
C03F0620 FC200A10
C044003C FC011040
41800100 887F0670
2C030002 408000F4
887F221F 54600739
408200E8 3C60804C
60631F78 8BA30001
387DFFFE 889F0618
4800008D 7C7C1B78
7FA3EB78 889F0618
4800007D 7C7C1850
7C6319D6 2C0315F9
408100B0 38000001
901F2358 901F2340
809F0004 2C04000A
40A20098 887F000C
38800001 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820078 8083002C
80841ECC C03F002C
D0240018 C05E0004
FC011040 4181000C
38600080 48000008
3860007F 98640006
48000048 7C852378
3863FFFF 2C030000
40800008 38630005
3C808046 6084B108
1C630030 7C841A14
1C65000C 7C841A14
88640002 7C630774
4E800020 4E800021
40000000 00000000
BA8100B0 800100E4
382100E0 7C0803A6
60000000 00000000
C20998A4 00000026 #External/UCF 0.8/Logic/UCF SD.asm
7C0802A6 90010004
9421FF20 BE8100B0
7C7E1B78 83FE002C
480000DD 7FA802A6
C03F063C 806DAEB4
C0030314 FC010040
408100E4 C03F0620
48000071 D0210090
C03F0624 48000065
C0410090 EC4200B2
EC210072 EC21102A
C05D000C FC011040
418000B4 889F0670
2C040003 408100A8
C01D0010 C03F0624
FC000840 40800098
BA8100B0 800100E4
382100E0 7C0803A6
8061001C 83E10014
38210018 38630008
7C6803A6 4E800020
FC000A10 C03D0000
EC000072 C03D0004
EC000828 FC00001E
D8010080 80610084
38630002 3C004330
C85D0014 6C638000
90010080 90610084
C8210080 EC011028
C03D0000 EC200824
4E800020 4E800021
42A00000 37270000
43300000 3F800000
BF4CCCCD 43300000
80000000 7FC3F378
7FE4FB78 BA8100B0
800100E4 382100E0
7C0803A6 00000000
C20908F4 00000017 #External/UCF 0.8/Logic/UCF Tumble.asm
7C0802A6 90010004
9421FF20 BE8100B0
2C030001 4082008C
C03F0628 FC200A10
806DAEB4 C0430210
FC011040 40800074
3F80804C 639C1F78
8BDC0001 387EFFFE
889F0618 48000029
7C7D1B78 7FC3F378
889F0618 48000019
7C7D1850 7C6319D6
388015F9 7C041800
48000038 7C852378
3863FFFF 2C030000
40800008 38630005
809C0008 1C630030
7C841A14 1C65000C
7C841A14 88640002
7C630774 4E800020
BA8100B0 800100E4
382100E0 7C0803A6
60000000 00000000
C22662D0 0000001A #External/UCF 0.8/Indicator/UCF Text.asm
7C0802A6 90010004
9421FF20 BE8100B0
48000089 7FC802A6
38600000 38800000
3D80803A 618C6754
7D8903A6 4E800421
7C7F1B78 38800001
989F0049 38800001
989F004A C03E000C
D03F0024 D03F0028
7FE3FB78 48000059
7C8802A6 C03E0000
C05E0004 3D80803A
618C6B98 7D8903A6
4E800421 7C641B78
7FE3FB78 C03E0008
C05E0008 3D80803A
618C7548 7D8903A6
4E800421 48000024
4E800021 42180000
C3898000 3EE66666
3DCCCCCD 4E800021
55434620 302E3800
BA8100B0 800100E4
382100E0 7C0803A6
38980000 00000000


$UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
*Stealth - Does not show indicator of UCF on Character Select Screen
C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
D01F002C 7C0802A6
90010004 9421FF20
BE8100B0 48000121
7FC802A6 C03F0894
C05E0000 FC011040
40820118 808DAEB4
C03F0620 FC200A10
C044003C FC011040
41800100 887F0670
2C030002 408000F4
887F221F 54600739
408200E8 3C60804C
60631F78 8BA30001
387DFFFE 889F0618
4800008D 7C7C1B78
7FA3EB78 889F0618
4800007D 7C7C1850
7C6319D6 2C0315F9
408100B0 38000001
901F2358 901F2340
809F0004 2C04000A
40A20098 887F000C
38800001 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820078 8083002C
80841ECC C03F002C
D0240018 C05E0004
FC011040 4181000C
38600080 48000008
3860007F 98640006
48000048 7C852378
3863FFFF 2C030000
40800008 38630005
3C808046 6084B108
1C630030 7C841A14
1C65000C 7C841A14
88640002 7C630774
4E800020 4E800021
40000000 00000000
BA8100B0 800100E4
382100E0 7C0803A6
60000000 00000000
C20998A4 00000026 #External/UCF 0.8/Logic/UCF SD.asm
7C0802A6 90010004
9421FF20 BE8100B0
7C7E1B78 83FE002C
480000DD 7FA802A6
C03F063C 806DAEB4
C0030314 FC010040
408100E4 C03F0620
48000071 D0210090
C03F0624 48000065
C0410090 EC4200B2
EC210072 EC21102A
C05D000C FC011040
418000B4 889F0670
2C040003 408100A8
C01D0010 C03F0624
FC000840 40800098
BA8100B0 800100E4
382100E0 7C0803A6
8061001C 83E10014
38210018 38630008
7C6803A6 4E800020
FC000A10 C03D0000
EC000072 C03D0004
EC000828 FC00001E
D8010080 80610084
38630002 3C004330
C85D0014 6C638000
90010080 90610084
C8210080 EC011028
C03D0000 EC200824
4E800020 4E800021
42A00000 37270000
43300000 3F800000
BF4CCCCD 43300000
80000000 7FC3F378
7FE4FB78 BA8100B0
800100E4 382100E0
7C0803A6 00000000
C20908F4 00000017 #External/UCF 0.8/Logic/UCF Tumble.asm
7C0802A6 90010004
9421FF20 BE8100B0
2C030001 4082008C
C03F0628 FC200A10
806DAEB4 C0430210
FC011040 40800074
3F80804C 639C1F78
8BDC0001 387EFFFE
889F0618 48000029
7C7D1B78 7FC3F378
889F0618 48000019
7C7D1850 7C6319D6
388015F9 7C041800
48000038 7C852378
3863FFFF 2C030000
40800008 38630005
809C0008 1C630030
7C841A14 1C65000C
7C841A14 88640002
7C630774 4E800020
BA8100B0 800100E4
382100E0 7C0803A6
60000000 00000000



$Full tournament codes [Achilles, UnclePunch]
*Tournament mods to improve fair competition
C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
7C0802A6 90010004
9421FF20 BE8100B0
3D808016 618CB41C
7D8903A6 4E800421
2C030000 40820480
2C1C0005 40800478
3C608048 80639D30
5463443E 2C03021C
41820464 3C608048
80639D30 5463443E
2C03010F 41820450
887F24D0 2C030001
41820054 3B200000
3B400000 7F43D378
3D808003 618C241C
7D8903A6 4E800421
2C030003 41820010
7C1CD000 41820014
3B390001 3B5A0001
2C1A0004 4081FFD0
7F83E378 7F24CB78
88BF24D0 48000115
480003F4 3B400000
3B000000 3B200000
7F23CB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820024 7F23CB78
3D808003 618C3370
7D8903A6 4E800421
7C03D000 40820008
3B180001 3B390001
2C190004 4180FFBC
2C180001 41820398
2C180002 41810390
3B5A0001 2C1A0003
4180FF98 3B200000
3B410080 3B000000
3AC00000 3AE00000
7EE3BB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820028 7EE3BB78
3D808003 618C3370
7D8903A6 4E800421
7C03C800 4082000C
7EF8D1AE 3B180001
3AF70001 2C170004
4180FFB8 3B390001
2C190003 4180FFA4
3B200000 7C79D0AE
7C03E000 41820010
3B390001 2C190004
4180FFEC 7F83E378
7F24CB78 88BF24D0
48000009 480002E8
7C0802A6 90010004
9421FF20 BE8100B0
7C7F1B78 7C9E2378
7CBD2B78 48000121
7F8802A6 80CD9348
38A00000 807C0000
2C03FFFF 4182005C
7C033000 4182000C
3B9C0044 4BFFFFE8
3B9C0004 1C7D0020
7F9C1A14 1C7E0008
7F9C1A14 38810080
C03C0000 D0240000
C03C0004 D0240004
38600000 90640008
7FE3FB78 3D808003
618C2768 7D8903A6
4E800421 48000054
2C1D0001 4182000C
7FC3F378 48000014
4800023D 7C6802A6
7C63F0AE 48000004
38810080 3D808022
618C4E64 7D8903A6
4E800421 7FE3FB78
38810080 3D808003
618C2768 7D8903A6
4E800421 48000004
7FE3FB78 38810080
3D808003 618C26CC
7D8903A6 4E800421
C0210080 C002A8E8
FC010040 4081000C
C022A8F8 48000008
C022A8CC 7FE3FB78
3D808003 618C3094
7D8903A6 4E800421
BA8100B0 800100E4
382100E0 7C0803A6
4E800020 4E800021
00000020 C2700000
41200000 42700000
41200000 C1A00000
41200000 41A00000
41200000 C2700000
41200000 C1A00000
41200000 42700000
41200000 41A00000
41200000 0000001F
C21B3333 420CCCCD
421B3333 420CCCCD
00000000 41000000
00000000 4279999A
C21B3333 420CCCCD
C21B3333 40A00000
421B3333 420CCCCD
421B3333 40A00000
00000008 C2280000
41D4CCCD 42280000
41E00000 00000000
423B999A 00000000
409CCCCD C2280000
41D4CCCD C2280000
40A00000 42280000
41E00000 42280000
40A00000 0000001C
C23A6666 4214CCCD
423D999A 42153333
00000000 40E00000
00000000 426A0000
C23A6666 4214CCCD
C23A6666 40A00000
423D999A 42153333
423D999A 40A00000
00000002 C2250000
41A80000 42250000
41D80000 00000000
40A80000 00000000
42400000 C2250000
41A80000 C2250000
40A00000 42250000
41D80000 42250000
40A00000 00000003
C2200000 42000000
42200000 42000000
428C0000 40E00000
C28C0000 40E00000
C2200000 42000000
C2200000 40A00000
42200000 42000000
42200000 40A00000
FFFFFFFF 4E800021
00030102 BA8100B0
800100E4 382100E0
7C0803A6 881F24D0
60000000 00000000
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
3C608046 6063B6A0
886324D0 2C030001
41820050 887F0000
3D808003 618C4110
7D8903A6 4E800421
8083002C 80640004
2C030010 40820010
80640010 2C0300EC
41820010 8864221E
54630631 41820014
3D80802F 618CCCC8
7D8903A6 4E800420
281E0000 00000000
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm
044DC47C C0200000 #External/CSS Player Hands Default to HMN Button/Change Default Hand Position.asm
C2261A6C 00000005 #External/CSS Player Hands Default to HMN Button/Fix A Button Buffer When Exiting Name Entry.asm
88BF0005 2C050002
40820014 3D808026
618C1B6C 7D8903A6
4E800420 1C130024
60000000 00000000
C2266CE0 0000000C #External/Disable FoD During Doubles/Disable FoD During Doubles.asm
80CD8840 38C61CB0
80A60018 3C60E700
606300B0 7C632A79
41820010 2C030020
41820008 48000034
806DB610 88630018
2C030001 41820014
38600001 50652EB4
90A60018 48000014
38600000 50652EB4
90A60018 48000004
38600001 00000000
C22608D8 0000001D #External/Toggle Rumble From CSS/Toggle Rumble From CSS.asm
887F0007 2C030000
40820090 889F0004
7C972378 800D8840
7C602214 88A31CC0
57800739 40820010
5780077B 4082003C
480000AC 28050001
418200A4 7EE3BB78
38800000 38A0000E
38C00000 38ED9950
3D808037 618C8430
7D8903A6 4E800421
38800001 48000010
28050000 41820070
38800000 7EE3BB78
3D808015 618CED4C
7D8903A6 4E800421
38800001 989F0007
3C80C040 909F0014
C03F0014 C0428E0C
C01F000C EC01002A
D01F000C FC600850
FC030840 41810008
EC6300B2 D07F0014
4180001C C0828258
FC032040 41810010
38800000 909F0014
989F0007 889F0004
60000000 00000000
C2259B84 00000008 #External/Stage Striking/Random_Stage_Fix.asm
5460063F 41820038
1C9E001C 38040008
7C1F00AE 2C000000
40820024 3800001D
7C0903A6 38600000
389F0000 90640004
3884001C 4200FFF8
2C030000 00000000
C2259C40 0000001F #External/Stage Striking/Stage_Striking.asm
39600000 3D408045
614AC388 38600000
3C80803F 608406D0
28000013 4082000C
39600001 48000010
28000000 408200C0
48000034 2C03001D
408000B4 2C0B0002
4182004C 1CA3001C
7CA52214 88C5000A
80AA0000 7CA53430
54A507FF 40820088
4800002C 806DB600
5460056B 4082001C
546006F7 40820008
48000074 39600002
38600000 4BFFFFB0
886DB60E 2C03001D
4080005C 1CA3001C
7CA52214 38C00000
2C0B0002 40820008
38C00002 98C50008
80A50000 2C030016
41800008 80A50010
3CC04400 2C0B0002
40820008 38C00000
90C50038 38C0001E
98CDB60E 2C0B0000
4182000C 38630001
4BFFFF4C 28000000
60000000 00000000
$Stealth tournament codes [Achilles, UnclePunch]
*Tournament mods to improve fair competition
C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
7C0802A6 90010004
9421FF20 BE8100B0
3D808016 618CB41C
7D8903A6 4E800421
2C030000 40820480
2C1C0005 40800478
3C608048 80639D30
5463443E 2C03021C
41820464 3C608048
80639D30 5463443E
2C03010F 41820450
887F24D0 2C030001
41820054 3B200000
3B400000 7F43D378
3D808003 618C241C
7D8903A6 4E800421
2C030003 41820010
7C1CD000 41820014
3B390001 3B5A0001
2C1A0004 4081FFD0
7F83E378 7F24CB78
88BF24D0 48000115
480003F4 3B400000
3B000000 3B200000
7F23CB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820024 7F23CB78
3D808003 618C3370
7D8903A6 4E800421
7C03D000 40820008
3B180001 3B390001
2C190004 4180FFBC
2C180001 41820398
2C180002 41810390
3B5A0001 2C1A0003
4180FF98 3B200000
3B410080 3B000000
3AC00000 3AE00000
7EE3BB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820028 7EE3BB78
3D808003 618C3370
7D8903A6 4E800421
7C03C800 4082000C
7EF8D1AE 3B180001
3AF70001 2C170004
4180FFB8 3B390001
2C190003 4180FFA4
3B200000 7C79D0AE
7C03E000 41820010
3B390001 2C190004
4180FFEC 7F83E378
7F24CB78 88BF24D0
48000009 480002E8
7C0802A6 90010004
9421FF20 BE8100B0
7C7F1B78 7C9E2378
7CBD2B78 48000121
7F8802A6 80CD9348
38A00000 807C0000
2C03FFFF 4182005C
7C033000 4182000C
3B9C0044 4BFFFFE8
3B9C0004 1C7D0020
7F9C1A14 1C7E0008
7F9C1A14 38810080
C03C0000 D0240000
C03C0004 D0240004
38600000 90640008
7FE3FB78 3D808003
618C2768 7D8903A6
4E800421 48000054
2C1D0001 4182000C
7FC3F378 48000014
4800023D 7C6802A6
7C63F0AE 48000004
38810080 3D808022
618C4E64 7D8903A6
4E800421 7FE3FB78
38810080 3D808003
618C2768 7D8903A6
4E800421 48000004
7FE3FB78 38810080
3D808003 618C26CC
7D8903A6 4E800421
C0210080 C002A8E8
FC010040 4081000C
C022A8F8 48000008
C022A8CC 7FE3FB78
3D808003 618C3094
7D8903A6 4E800421
BA8100B0 800100E4
382100E0 7C0803A6
4E800020 4E800021
00000020 C2700000
41200000 42700000
41200000 C1A00000
41200000 41A00000
41200000 C2700000
41200000 C1A00000
41200000 42700000
41200000 41A00000
41200000 0000001F
C21B3333 420CCCCD
421B3333 420CCCCD
00000000 41000000
00000000 4279999A
C21B3333 420CCCCD
C21B3333 40A00000
421B3333 420CCCCD
421B3333 40A00000
00000008 C2280000
41D4CCCD 42280000
41E00000 00000000
423B999A 00000000
409CCCCD C2280000
41D4CCCD C2280000
40A00000 42280000
41E00000 42280000
40A00000 0000001C
C23A6666 4214CCCD
423D999A 42153333
00000000 40E00000
00000000 426A0000
C23A6666 4214CCCD
C23A6666 40A00000
423D999A 42153333
423D999A 40A00000
00000002 C2250000
41A80000 42250000
41D80000 00000000
40A80000 00000000
42400000 C2250000
41A80000 C2250000
40A00000 42250000
41D80000 42250000
40A00000 00000003
C2200000 42000000
42200000 42000000
428C0000 40E00000
C28C0000 40E00000
C2200000 42000000
C2200000 40A00000
42200000 42000000
42200000 40A00000
FFFFFFFF 4E800021
00030102 BA8100B0
800100E4 382100E0
7C0803A6 881F24D0
60000000 00000000
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
3C608046 6063B6A0
886324D0 2C030001
41820050 887F0000
3D808003 618C4110
7D8903A6 4E800421
8083002C 80640004
2C030010 40820010
80640010 2C0300EC
41820010 8864221E
54630631 41820014
3D80802F 618CCCC8
7D8903A6 4E800420
281E0000 00000000
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm


$Neutral Spawns for 1v1 and 2v2 (1.02) [Achilles, Jorgasms]
*All players/teams spawn in Neutral Stage Positions regardless of Port Permutations.
C2263058 00000030
39E00000 3A000000
3E408048 625307FD
91F206D8 91F206DC
8A3207C8 625206D7
2C110001 4182004C
39EF0001 8E930024
2C140003 4182000C
9A130004 3A100001
2C0F0004 41A0FFE4
48000130 39E00000
3A0000FF 3E408048
62520801 39EF0001
9E120024 2C0F0004
41A0FFF4 4800010C
3E208048 623106DC
39EF0001 3A520001
8E930024 89D30008
2C140003 41A2FFC0
2C0E0000 40820010
3A000000 8A910000
48000024 2C0E0001
40820010 3A000001
8E910001 48000010
3A000002 8E910002
48000004 3A940001
2C140003 40A0FF80
9A910000 9A120000
2C0F0004 41A0FF94
39E00000 3E208048
623106DB 3AA00000
39EF0001 8E910001
2C140001 40800008
48000010 3AB50001
2C150003 40A0FF40
2C0F0003 41A0FFDC
39E00000 3A310127
39C000FF 3A8000FF
39EF0001 8E110024
2C0E00FF 40820010
7E128378 39C00000
4800002C 7C109000
4082000C 39C00003
4800001C 2C1400FF
40820010 39C00001
3A800000 48000008
39C00002 99D1FFFC
2C0F0004 41A0FFB4
38840001 00000000
C21C0A48 0000001A
3DE0801B 61EFFFA8
7C0F6000 418200BC
3DC08048 A1CE0686
3DE08049 61EFED70
81EF0000 2C0E001F
4082001C 3E00C242
3E204242 3E404230
3A600000 960F0598
4800002C 2C0E001C
40820040 3E00C23A
62106666 3E20423D
62318E70 3E404214
3A600000 960F0854
48000004 924F0004
962F0040 924F0004
962F0040 926F0004
960F0040 926F0004
2C0E0020 40820014
3A000041 9E0F0650
3A0000C1 9A0F0040
2C0E0008 40820024
3E004270 3E20C270
3A400000 39EF4748
960F4748 924F0004
962F0040 924F0004
7D8803A6 00000000



$Tournament safety codes [Fizzi]
*Codes to ensure integrity of tournament matches
C222F958 00000004 #External/FixedDamageRatio/SkipInputHandling.asm
2C050003 40820014
3D808022 618CFB68
7D8903A6 4E800420
28050005 00000000
C2167F40 00000005 #External/PreventPauseSoftLocks/ForcePauseOn.asm
881E0002 2C000001
40820018 881E0004
2C000004 4181000C
881E000A 48000008
38000001 00000000


$Hold to Pause [UnclePunch]
*Hold start for 30 frames to pause
C21A12A4 00000002
38600000 906DB5C0
80010024 00000000
C216BDEC 0000000F
38ADB5C0 80030000
540004E7 41820048
7C9E28AE 2C040000
40820010 80030008
540004E7 41820030
7C7E28AE 38630001
7C7E29AE 2C03001E
41800028 38600000
90650000 3D808016
618CBDFC 7D8903A6
4E800420 38600000
7C7E29AE 48000004
3D808016 618CBE54
7D8903A6 4E800420
60000000 00000000


$L+R+A+Start Resets Game While Pause Is Off [Sickolas]
C2050D68 0000000E
3E808045 6294BF18
82B40000 56B305EF
40A20058 3AA00000
3E808046 6294B108
82740000 567201CF
4182001C 567200C7
41820014 56720253
4182000C 56720295
40820018 3AB50001
2C150004 4080001C
3A94000C 4BFFFFCC
3D80801A 618C4510
7D8903A6 4E800421
7C0802A6 00000000



$Disable Wobbling [UnclePunch]
*Break out of grab after three Nana hits
C20DA9DC 00000003 #External/PreventWobbling/1.asm
38600000 987C2350
3860FFFF B07C2352
7F43D378 00000000
C208F090 0000001D #External/PreventWobbling/2.asm
807B0010 2C0300DF
418000D4 2C0300E4
418100CC 807B1A58
2C030000 418200C0
8063002C 88832222
5484077B 418200B0
8863000C 38800001
3D808003 618C418C
7D8903A6 4E800421
2C030000 41820090
809B1868 7C032000
41820034 A0A40000
2C050006 40820078
80A4002C 80850518
7C032000 40820068
A0650DA8 A09B2352
7C032000 41820058
48000018 80A3002C
A0652088 A09B2352
7C032000 41820040
B07B2352 887B2350
38630001 987B2350
2C030003 41800028
807B1A58 3D80800D
618CA698 7D8903A6
4E800421 3D808008
618CF0C8 7D8903A6
4E800420 801B0010
60000000 00000000


$Ledge Grab Limit [UnclePunch]
*Enforces ledge grab limit
C21A5E90 00000002 #Ledge Grab Limit
386000B4 907F0010
7FE3FB78 00000000
0416EBD8 60000000
041B0498 60000000
041B05CC 38000000
041B05C8 38C00001
C2165C48 00000066
7C0802A6 90010004
9421FF00 BC610008
7C7F1B78 887F0004
2C030001 408202F8
3BC10080 3BA00000
38600000 907E0000
907E0004 1C7D00A8
7C83FA14 88640058
2C030003 41820028
8864005D 2C030000
4082001C 887E0000
38630001 987E0000
389E0001 3863FFFF
7FA321AE 3BBD0001
2C1D0006 4180FFC0
887E0000 2C030001
40810118 3BA00000
387E0001 7C63E8AE
3D808003 618C42B4
7D8903A6 4E800421
7C7C1B78 3B600000
7C1BE800 4182002C
387E0001 7C63D8AE
3D808003 618C42B4
7D8903A6 4E800421
7C03E000 4080000C
7F7DDB78 4BFFFFB4
3B7B0001 887E0000
7C1B1800 4180FFC4
4800000C 3BBD0001
4BFFFF98 3B600000
387E0001 7C83D8AE
1C6400A8 7C63FA14
38BE0001 7CA5E8AE
7C042800 4182000C
38800001 48000008
38800000 9883005D
9883005E 3B7B0001
887E0000 7C1B1800
4180FFC0 3B600000
387E0001 7F43D8AE
387E0001 7C63E8AE
7C1A1800 41820034
7F43D378 3D808003
618C42B4 7D8903A6
4E800421 7C03E000
40820018 1C7A00A8
7C63FA14 38800000
9883005D 9883005E
3B7B0001 887E0000
7C1B1800 4180FFAC
807F0008 3880003C
7C6323D6 7C8323D6
38600000 3D808032
618C2DA0 7D8903A6
4E800421 48000151
7C6802A6 C0430000
EC2100B2 FC20081E
D8210080 83A10084
3B800000 3B600000
1C7C00A8 7C83FA14
88640058 2C030003
41820030 8864005D
2C030000 40820024
7F83E378 3D808004
618C0AF0 7D8903A6
4E800421 7C03E800
40810008 3B7B0001
3B9C0001 2C1C0006
4180FFB8 2C1B0001
418100E4 2C1B0000
418200DC 3B800000
1C7C00A8 7C83FA14
88640058 2C030003
4182004C 8864005D
2C030000 41820010
2C030001 41820008
48000034 7F83E378
3D808004 618C0AF0
7D8903A6 4E800421
7C03E800 41810018
1C7C00A8 7C83FA14
38600000 9864005D
9864005E 3B9C0001
2C1C0006 4180FF9C
3B800000 1C7C00A8
7C83FA14 88640058
2C030003 41820040
8864005D 2C030000
40820034 7F83E378
3D808004 618C0AF0
7D8903A6 4E800421
7C03E800 40810018
1C7C00A8 7C83FA14
38600001 9864005D
9864005E 3B9C0001
2C1C0006 4180FFA8
4800000C 4E800021
40B6DABA B8610008
80010104 38210100
7C0803A6 8803000F
60000000 00000000



$Split Audio Channels 2.0 (v1.02) [UnclePunch]
*This code splits the game music onto the left channel, and the game sounds onto right channel.
*Game must be set to Mono to take effect, stereo is preserved
C238A984 00000009
800DC0B4 2C000000
40820034 887A000B
2C030001 40820018
38600000 B07F0228
B07F0230 B07F0238
48000014 38600000
B07F0224 B07F022C
B07F0234 807A000C
389F0224 00000000
C238A80C 00000009
800DC0B4 2C000000
40820034 887A000B
2C030001 40820018
38600000 B07F0228
B07F0230 B07F0238
48000014 38600000
B07F0224 B07F022C
B07F0234 807A000C
389F0224 00000000



$Swap Z and X for Port 1 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190002
60000000 00000000

$Swap Z and Y for Port 1 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190002
60000000 00000000
$Swap Z and X for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190003
60000000 00000000

$Swap Z and Y for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190003
60000000 00000000
$Swap Z and X for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190004
60000000 00000000

$Swap Z and Y for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190004
60000000 00000000
$Swap Z and X for Port 4 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D8 00000005
2C180003 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190005
60000000 00000000

$Swap Z and Y for Port 4 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D8 00000005
2C180003 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190005
60000000 00000000


$Swap X/Z - Netplay Safe [Altimor]
*Online only - does nothing in VS. Mode
*Swaps the X and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000B56A
500056F6 00000000
$Swap Y/Z - Netplay Safe [Altimor]
*Online only - does nothing in VS. Mode
*Swaps the Y and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000BD28
50004EF6 00000000


Quality-Of-Life Codes

This will print onscreen exactly why the game crashed! Gone are the days of being in the dark. This functionality was present in Melee, just locked behind a button combo.


$Enable OSReport Print on Crash (1.00) [UnclePunch]
043959B4 4800020C
$Enable OSReport Print on Crash (1.01) [UnclePunch]
04396B98 4800020C
$Enable OSReport Print on Crash (1.02) [UnclePunch]
04397878 4800020C
$Enable OSReport Print on Crash (PAL) [UnclePunch]
043977A0 4800020C
Button combo to display in vanilla melee:
ZRL
Y + Pad up
A + Pad down
B + Pad left
X + pad right



$Polling Drift Fix - GameCube or Wii [Dan Salvato]
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
*For Use on a GameCube or Wii with a CRT Screen.
*Removes polling drift phenomenon causing variable input lag.
*Video Lag reduced by ~4.17 milliseconds.
C21A4DA0 00000003 #Polling Drift Fix [Dan Salvato]
901C0000 3D808001
618C95FC 7D8903A6
4E800421 00000000
041A4DB4 60000000
04019860 4BFFFD9D
$Polling Drift and Half Visual Buffer Fixes - GameCube or Wii [tauKhan, UnclePunch]
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
*For Use on a GameCube or Wii with a Non-CRT Screen.
*Removes polling drift phenomenon causing variable input lag.
*Prevents visual buffer from accruing 1/2 frame of lag.
*Video Lag reduced by ~12.5 milliseconds.
C21A4D98 00000007 #Polling Drift Fix + Half Visual Buffer [tauKhan]
8062A6F4 2C030001
40820028 8062A6F0
2C030002 4182001C
386DBD88 3D808034
618CBA14 7D8803A6
4E800021 4BFFFFD4
60000000 00000000
C21A5050 0000000B
8062A6F4 2C030001
40820044 8062A6F0
2C030002 40820038
4800001C 8062A6F0
2C030002 41820028
8062A6F4 2C030001
4082001C 386DBD88
3D808034 618CBA14
7D8803A6 4E800021
4BFFFFD4 38600000
60000000 00000000
C21A4BEC 00000015
4800007D 7C0802A6
90010004 9421FFF8
386DBD88 8082A6F0
38840001 9082A6F0
2C040001 40820014
3D808001 618C95FC
7D8803A6 4E800021
8082A6F0 2C040002
40820014 3D808034
618CBB00 7D8803A6
4E800021 38600001
9062A6F4 38604000
38635624 3C808043
B0642A42 8001000C
38210008 7C0803A6
4E800020 7C6802A6
3D808034 618CE894
7D8803A6 4E800021
3C608048 3C80801A
380446F4 38800000
60000000 00000000
04158268 C82280A0
C234EB60 00000007
8062A6F0 2C030001
4080001C 38600000
9062A6F4 3C608043
38804000 388455FC
B0832A42 38600000
9062A6F0 386DBD88
60000000 00000000
04397878 4800020C
C21A4570 00000006 #External/Lag Reduction/Force HD/480pDeflickerOff.asm
3C608046 6063B0F0
38800001 90830008
38600000 3D808015
618CF588 7D8903A6
4E800421 38600000
60000000 00000000 
$Polling Drift and Full Visual Buffer Fixes - Wii Only [tauKhan]
*Only have 1 "Visual Buffer & Polling Drift Fix" code enabled at a time.
*For Use on a Wii with a Non-CRT Screen.
*Removes polling drift phenomenon causing variable input lag.
*Prevents visual buffer from accruing a full frame of lag.
*Video Lag reduced by ~20.83 milliseconds.
041A4C24 C0429A7C
0401985C 3C60804C
04019860 91231F5C
C2376200 00000003
2C1DFFFF 41820008
48000008 93A2C150
60000000 00000000
C21A5018 00000005
3B5A0001 8002C150
2C00FFFF 38000000
9002C150 3D80801A
618C5078 7D8903A6
4D820420 00000000
04218D68 C8228000
04397878 4800020C



$UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
*Non-Stealth - Indicator of UCF version on Character Select Screen
C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
D01F002C 7C0802A6
90010004 9421FF20
BE8100B0 48000121
7FC802A6 C03F0894
C05E0000 FC011040
40820118 808DAEB4
C03F0620 FC200A10
C044003C FC011040
41800100 887F0670
2C030002 408000F4
887F221F 54600739
408200E8 3C60804C
60631F78 8BA30001
387DFFFE 889F0618
4800008D 7C7C1B78
7FA3EB78 889F0618
4800007D 7C7C1850
7C6319D6 2C0315F9
408100B0 38000001
901F2358 901F2340
809F0004 2C04000A
40A20098 887F000C
38800001 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820078 8083002C
80841ECC C03F002C
D0240018 C05E0004
FC011040 4181000C
38600080 48000008
3860007F 98640006
48000048 7C852378
3863FFFF 2C030000
40800008 38630005
3C808046 6084B108
1C630030 7C841A14
1C65000C 7C841A14
88640002 7C630774
4E800020 4E800021
40000000 00000000
BA8100B0 800100E4
382100E0 7C0803A6
60000000 00000000
C20998A4 00000026 #External/UCF 0.8/Logic/UCF SD.asm
7C0802A6 90010004
9421FF20 BE8100B0
7C7E1B78 83FE002C
480000DD 7FA802A6
C03F063C 806DAEB4
C0030314 FC010040
408100E4 C03F0620
48000071 D0210090
C03F0624 48000065
C0410090 EC4200B2
EC210072 EC21102A
C05D000C FC011040
418000B4 889F0670
2C040003 408100A8
C01D0010 C03F0624
FC000840 40800098
BA8100B0 800100E4
382100E0 7C0803A6
8061001C 83E10014
38210018 38630008
7C6803A6 4E800020
FC000A10 C03D0000
EC000072 C03D0004
EC000828 FC00001E
D8010080 80610084
38630002 3C004330
C85D0014 6C638000
90010080 90610084
C8210080 EC011028
C03D0000 EC200824
4E800020 4E800021
42A00000 37270000
43300000 3F800000
BF4CCCCD 43300000
80000000 7FC3F378
7FE4FB78 BA8100B0
800100E4 382100E0
7C0803A6 00000000
C20908F4 00000017 #External/UCF 0.8/Logic/UCF Tumble.asm
7C0802A6 90010004
9421FF20 BE8100B0
2C030001 4082008C
C03F0628 FC200A10
806DAEB4 C0430210
FC011040 40800074
3F80804C 639C1F78
8BDC0001 387EFFFE
889F0618 48000029
7C7D1B78 7FC3F378
889F0618 48000019
7C7D1850 7C6319D6
388015F9 7C041800
48000038 7C852378
3863FFFF 2C030000
40800008 38630005
809C0008 1C630030
7C841A14 1C65000C
7C841A14 88640002
7C630774 4E800020
BA8100B0 800100E4
382100E0 7C0803A6
60000000 00000000
C22662D0 0000001A #External/UCF 0.8/Indicator/UCF Text.asm
7C0802A6 90010004
9421FF20 BE8100B0
48000089 7FC802A6
38600000 38800000
3D80803A 618C6754
7D8903A6 4E800421
7C7F1B78 38800001
989F0049 38800001
989F004A C03E000C
D03F0024 D03F0028
7FE3FB78 48000059
7C8802A6 C03E0000
C05E0004 3D80803A
618C6B98 7D8903A6
4E800421 7C641B78
7FE3FB78 C03E0008
C05E0008 3D80803A
618C7548 7D8903A6
4E800421 48000024
4E800021 42180000
C3898000 3EE66666
3DCCCCCD 4E800021
55434620 302E3800
BA8100B0 800100E4
382100E0 7C0803A6
38980000 00000000


$UCF Slippi [Dan Salvato, tauKhan, UnclePunch, Fizzi]
*Stealth - Does not show indicator of UCF on Character Select Screen
C20C9A44 0000002B #External/UCF 0.8/Logic/UCF DB.asm
D01F002C 7C0802A6
90010004 9421FF20
BE8100B0 48000121
7FC802A6 C03F0894
C05E0000 FC011040
40820118 808DAEB4
C03F0620 FC200A10
C044003C FC011040
41800100 887F0670
2C030002 408000F4
887F221F 54600739
408200E8 3C60804C
60631F78 8BA30001
387DFFFE 889F0618
4800008D 7C7C1B78
7FA3EB78 889F0618
4800007D 7C7C1850
7C6319D6 2C0315F9
408100B0 38000001
901F2358 901F2340
809F0004 2C04000A
40A20098 887F000C
38800001 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820078 8083002C
80841ECC C03F002C
D0240018 C05E0004
FC011040 4181000C
38600080 48000008
3860007F 98640006
48000048 7C852378
3863FFFF 2C030000
40800008 38630005
3C808046 6084B108
1C630030 7C841A14
1C65000C 7C841A14
88640002 7C630774
4E800020 4E800021
40000000 00000000
BA8100B0 800100E4
382100E0 7C0803A6
60000000 00000000
C20998A4 00000026 #External/UCF 0.8/Logic/UCF SD.asm
7C0802A6 90010004
9421FF20 BE8100B0
7C7E1B78 83FE002C
480000DD 7FA802A6
C03F063C 806DAEB4
C0030314 FC010040
408100E4 C03F0620
48000071 D0210090
C03F0624 48000065
C0410090 EC4200B2
EC210072 EC21102A
C05D000C FC011040
418000B4 889F0670
2C040003 408100A8
C01D0010 C03F0624
FC000840 40800098
BA8100B0 800100E4
382100E0 7C0803A6
8061001C 83E10014
38210018 38630008
7C6803A6 4E800020
FC000A10 C03D0000
EC000072 C03D0004
EC000828 FC00001E
D8010080 80610084
38630002 3C004330
C85D0014 6C638000
90010080 90610084
C8210080 EC011028
C03D0000 EC200824
4E800020 4E800021
42A00000 37270000
43300000 3F800000
BF4CCCCD 43300000
80000000 7FC3F378
7FE4FB78 BA8100B0
800100E4 382100E0
7C0803A6 00000000
C20908F4 00000017 #External/UCF 0.8/Logic/UCF Tumble.asm
7C0802A6 90010004
9421FF20 BE8100B0
2C030001 4082008C
C03F0628 FC200A10
806DAEB4 C0430210
FC011040 40800074
3F80804C 639C1F78
8BDC0001 387EFFFE
889F0618 48000029
7C7D1B78 7FC3F378
889F0618 48000019
7C7D1850 7C6319D6
388015F9 7C041800
48000038 7C852378
3863FFFF 2C030000
40800008 38630005
809C0008 1C630030
7C841A14 1C65000C
7C841A14 88640002
7C630774 4E800020
BA8100B0 800100E4
382100E0 7C0803A6
60000000 00000000


$Swap Z and X for Port 1 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190002
60000000 00000000

$Swap Z and Y for Port 1 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190002
60000000 00000000
$Swap Z and X for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190003
60000000 00000000

$Swap Z and Y for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190003
60000000 00000000
$Swap Z and X for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190004
60000000 00000000

$Swap Z and Y for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190004
60000000 00000000
$Swap Z and X for Port 4 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D8 00000005
2C180003 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190005
60000000 00000000

$Swap Z and Y for Port 4 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D8 00000005
2C180003 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190005
60000000 00000000


$Swap X/Z - Netplay Safe [Altimor]
*Online only - does nothing in VS. Mode
*Swaps the X and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000B56A
500056F6 00000000
$Swap Y/Z - Netplay Safe [Altimor]
*Online only - does nothing in VS. Mode
*Swaps the Y and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000BD28
50004EF6 00000000


$Disable Rumble
043D4A70 00000000


$Low-Poly v2 [UnclePunch,Yakult]
*Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
C20748DC 0000000E
3A26FA14 89D10007
2C0E0009 41820010
2C0E0017 4182001C
48000014 89D10619
2C0E0001 40820008
48000008 38800000
7C8F2378 7DDF782E
39EF0004 7E1F782E
7C0E8000 41820024
7C8F2378 7DDF782E
39EF000C 7DDF792E
39EFFFF8 7DDF782E
39EFFFFC 7DDF792E
7C1F202E 00000000
$No Character Shadows [Altimor]
040872f8 38600000
$Force Simple Background and Stage Geometry [Punkline]
*Makes the Stages only show Collision Geometry to save Processing Power
04028d64 60000010
0405a2e8 60000000
$Disable Player Reflections on FoD [UnclePunch]
04081148 38000000
C21CBB90 00000005 #Lagless FoD [Achilles, Myougi, Dan Salvato]
9421FFF8 3CC0804A
80C6ED78 3CA00002
60A5AE44 7CA53050
88C50000 60C60004
98C50000 00000000
041CC8AC FC000028
041CBE9C 60000000
041CBEF0 60000000
041CBF54 60000000
04390838 60000000
041CD250 60000000
041CCDCC 480000B4
$Disable Pokemon Stadium Screen [UnclePunch]
*Makes the Jumbotron on Pokemon Stadium Invisible
041D2AC8 38800000 #0 Chance for Close-up View.asm
041D2AC0 38A00000 #0 Chance for Full View.asm
041D2B98 48000018 #Allow Duplicate Screen States.asm
$Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
0421AAE4 60000000



$Full tournament codes [Achilles, UnclePunch]
*Tournament mods to improve fair competition
C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
7C0802A6 90010004
9421FF20 BE8100B0
3D808016 618CB41C
7D8903A6 4E800421
2C030000 40820480
2C1C0005 40800478
3C608048 80639D30
5463443E 2C03021C
41820464 3C608048
80639D30 5463443E
2C03010F 41820450
887F24D0 2C030001
41820054 3B200000
3B400000 7F43D378
3D808003 618C241C
7D8903A6 4E800421
2C030003 41820010
7C1CD000 41820014
3B390001 3B5A0001
2C1A0004 4081FFD0
7F83E378 7F24CB78
88BF24D0 48000115
480003F4 3B400000
3B000000 3B200000
7F23CB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820024 7F23CB78
3D808003 618C3370
7D8903A6 4E800421
7C03D000 40820008
3B180001 3B390001
2C190004 4180FFBC
2C180001 41820398
2C180002 41810390
3B5A0001 2C1A0003
4180FF98 3B200000
3B410080 3B000000
3AC00000 3AE00000
7EE3BB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820028 7EE3BB78
3D808003 618C3370
7D8903A6 4E800421
7C03C800 4082000C
7EF8D1AE 3B180001
3AF70001 2C170004
4180FFB8 3B390001
2C190003 4180FFA4
3B200000 7C79D0AE
7C03E000 41820010
3B390001 2C190004
4180FFEC 7F83E378
7F24CB78 88BF24D0
48000009 480002E8
7C0802A6 90010004
9421FF20 BE8100B0
7C7F1B78 7C9E2378
7CBD2B78 48000121
7F8802A6 80CD9348
38A00000 807C0000
2C03FFFF 4182005C
7C033000 4182000C
3B9C0044 4BFFFFE8
3B9C0004 1C7D0020
7F9C1A14 1C7E0008
7F9C1A14 38810080
C03C0000 D0240000
C03C0004 D0240004
38600000 90640008
7FE3FB78 3D808003
618C2768 7D8903A6
4E800421 48000054
2C1D0001 4182000C
7FC3F378 48000014
4800023D 7C6802A6
7C63F0AE 48000004
38810080 3D808022
618C4E64 7D8903A6
4E800421 7FE3FB78
38810080 3D808003
618C2768 7D8903A6
4E800421 48000004
7FE3FB78 38810080
3D808003 618C26CC
7D8903A6 4E800421
C0210080 C002A8E8
FC010040 4081000C
C022A8F8 48000008
C022A8CC 7FE3FB78
3D808003 618C3094
7D8903A6 4E800421
BA8100B0 800100E4
382100E0 7C0803A6
4E800020 4E800021
00000020 C2700000
41200000 42700000
41200000 C1A00000
41200000 41A00000
41200000 C2700000
41200000 C1A00000
41200000 42700000
41200000 41A00000
41200000 0000001F
C21B3333 420CCCCD
421B3333 420CCCCD
00000000 41000000
00000000 4279999A
C21B3333 420CCCCD
C21B3333 40A00000
421B3333 420CCCCD
421B3333 40A00000
00000008 C2280000
41D4CCCD 42280000
41E00000 00000000
423B999A 00000000
409CCCCD C2280000
41D4CCCD C2280000
40A00000 42280000
41E00000 42280000
40A00000 0000001C
C23A6666 4214CCCD
423D999A 42153333
00000000 40E00000
00000000 426A0000
C23A6666 4214CCCD
C23A6666 40A00000
423D999A 42153333
423D999A 40A00000
00000002 C2250000
41A80000 42250000
41D80000 00000000
40A80000 00000000
42400000 C2250000
41A80000 C2250000
40A00000 42250000
41D80000 42250000
40A00000 00000003
C2200000 42000000
42200000 42000000
428C0000 40E00000
C28C0000 40E00000
C2200000 42000000
C2200000 40A00000
42200000 42000000
42200000 40A00000
FFFFFFFF 4E800021
00030102 BA8100B0
800100E4 382100E0
7C0803A6 881F24D0
60000000 00000000
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
3C608046 6063B6A0
886324D0 2C030001
41820050 887F0000
3D808003 618C4110
7D8903A6 4E800421
8083002C 80640004
2C030010 40820010
80640010 2C0300EC
41820010 8864221E
54630631 41820014
3D80802F 618CCCC8
7D8903A6 4E800420
281E0000 00000000
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm
044DC47C C0200000 #External/CSS Player Hands Default to HMN Button/Change Default Hand Position.asm
C2261A6C 00000005 #External/CSS Player Hands Default to HMN Button/Fix A Button Buffer When Exiting Name Entry.asm
88BF0005 2C050002
40820014 3D808026
618C1B6C 7D8903A6
4E800420 1C130024
60000000 00000000
C2266CE0 0000000C #External/Disable FoD During Doubles/Disable FoD During Doubles.asm
80CD8840 38C61CB0
80A60018 3C60E700
606300B0 7C632A79
41820010 2C030020
41820008 48000034
806DB610 88630018
2C030001 41820014
38600001 50652EB4
90A60018 48000014
38600000 50652EB4
90A60018 48000004
38600001 00000000
C22608D8 0000001D #External/Toggle Rumble From CSS/Toggle Rumble From CSS.asm
887F0007 2C030000
40820090 889F0004
7C972378 800D8840
7C602214 88A31CC0
57800739 40820010
5780077B 4082003C
480000AC 28050001
418200A4 7EE3BB78
38800000 38A0000E
38C00000 38ED9950
3D808037 618C8430
7D8903A6 4E800421
38800001 48000010
28050000 41820070
38800000 7EE3BB78
3D808015 618CED4C
7D8903A6 4E800421
38800001 989F0007
3C80C040 909F0014
C03F0014 C0428E0C
C01F000C EC01002A
D01F000C FC600850
FC030840 41810008
EC6300B2 D07F0014
4180001C C0828258
FC032040 41810010
38800000 909F0014
989F0007 889F0004
60000000 00000000
C2259B84 00000008 #External/Stage Striking/Random_Stage_Fix.asm
5460063F 41820038
1C9E001C 38040008
7C1F00AE 2C000000
40820024 3800001D
7C0903A6 38600000
389F0000 90640004
3884001C 4200FFF8
2C030000 00000000
C2259C40 0000001F #External/Stage Striking/Stage_Striking.asm
39600000 3D408045
614AC388 38600000
3C80803F 608406D0
28000013 4082000C
39600001 48000010
28000000 408200C0
48000034 2C03001D
408000B4 2C0B0002
4182004C 1CA3001C
7CA52214 88C5000A
80AA0000 7CA53430
54A507FF 40820088
4800002C 806DB600
5460056B 4082001C
546006F7 40820008
48000074 39600002
38600000 4BFFFFB0
886DB60E 2C03001D
4080005C 1CA3001C
7CA52214 38C00000
2C0B0002 40820008
38C00002 98C50008
80A50000 2C030016
41800008 80A50010
3CC04400 2C0B0002
40820008 38C00000
90C50038 38C0001E
98CDB60E 2C0B0000
4182000C 38630001
4BFFFF4C 28000000
60000000 00000000
$Stealth tournament codes [Achilles, UnclePunch]
*Tournament mods to improve fair competition
C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
7C0802A6 90010004
9421FF20 BE8100B0
3D808016 618CB41C
7D8903A6 4E800421
2C030000 40820480
2C1C0005 40800478
3C608048 80639D30
5463443E 2C03021C
41820464 3C608048
80639D30 5463443E
2C03010F 41820450
887F24D0 2C030001
41820054 3B200000
3B400000 7F43D378
3D808003 618C241C
7D8903A6 4E800421
2C030003 41820010
7C1CD000 41820014
3B390001 3B5A0001
2C1A0004 4081FFD0
7F83E378 7F24CB78
88BF24D0 48000115
480003F4 3B400000
3B000000 3B200000
7F23CB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820024 7F23CB78
3D808003 618C3370
7D8903A6 4E800421
7C03D000 40820008
3B180001 3B390001
2C190004 4180FFBC
2C180001 41820398
2C180002 41810390
3B5A0001 2C1A0003
4180FF98 3B200000
3B410080 3B000000
3AC00000 3AE00000
7EE3BB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820028 7EE3BB78
3D808003 618C3370
7D8903A6 4E800421
7C03C800 4082000C
7EF8D1AE 3B180001
3AF70001 2C170004
4180FFB8 3B390001
2C190003 4180FFA4
3B200000 7C79D0AE
7C03E000 41820010
3B390001 2C190004
4180FFEC 7F83E378
7F24CB78 88BF24D0
48000009 480002E8
7C0802A6 90010004
9421FF20 BE8100B0
7C7F1B78 7C9E2378
7CBD2B78 48000121
7F8802A6 80CD9348
38A00000 807C0000
2C03FFFF 4182005C
7C033000 4182000C
3B9C0044 4BFFFFE8
3B9C0004 1C7D0020
7F9C1A14 1C7E0008
7F9C1A14 38810080
C03C0000 D0240000
C03C0004 D0240004
38600000 90640008
7FE3FB78 3D808003
618C2768 7D8903A6
4E800421 48000054
2C1D0001 4182000C
7FC3F378 48000014
4800023D 7C6802A6
7C63F0AE 48000004
38810080 3D808022
618C4E64 7D8903A6
4E800421 7FE3FB78
38810080 3D808003
618C2768 7D8903A6
4E800421 48000004
7FE3FB78 38810080
3D808003 618C26CC
7D8903A6 4E800421
C0210080 C002A8E8
FC010040 4081000C
C022A8F8 48000008
C022A8CC 7FE3FB78
3D808003 618C3094
7D8903A6 4E800421
BA8100B0 800100E4
382100E0 7C0803A6
4E800020 4E800021
00000020 C2700000
41200000 42700000
41200000 C1A00000
41200000 41A00000
41200000 C2700000
41200000 C1A00000
41200000 42700000
41200000 41A00000
41200000 0000001F
C21B3333 420CCCCD
421B3333 420CCCCD
00000000 41000000
00000000 4279999A
C21B3333 420CCCCD
C21B3333 40A00000
421B3333 420CCCCD
421B3333 40A00000
00000008 C2280000
41D4CCCD 42280000
41E00000 00000000
423B999A 00000000
409CCCCD C2280000
41D4CCCD C2280000
40A00000 42280000
41E00000 42280000
40A00000 0000001C
C23A6666 4214CCCD
423D999A 42153333
00000000 40E00000
00000000 426A0000
C23A6666 4214CCCD
C23A6666 40A00000
423D999A 42153333
423D999A 40A00000
00000002 C2250000
41A80000 42250000
41D80000 00000000
40A80000 00000000
42400000 C2250000
41A80000 C2250000
40A00000 42250000
41D80000 42250000
40A00000 00000003
C2200000 42000000
42200000 42000000
428C0000 40E00000
C28C0000 40E00000
C2200000 42000000
C2200000 40A00000
42200000 42000000
42200000 40A00000
FFFFFFFF 4E800021
00030102 BA8100B0
800100E4 382100E0
7C0803A6 881F24D0
60000000 00000000
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
3C608046 6063B6A0
886324D0 2C030001
41820050 887F0000
3D808003 618C4110
7D8903A6 4E800421
8083002C 80640004
2C030010 40820010
80640010 2C0300EC
41820010 8864221E
54630631 41820014
3D80802F 618CCCC8
7D8903A6 4E800420
281E0000 00000000
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm


$Neutral Spawns for 1v1 and 2v2 (1.02) [Achilles, Jorgasms]
*All players/teams spawn in Neutral Stage Positions regardless of Port Permutations.
C2263058 00000030
39E00000 3A000000
3E408048 625307FD
91F206D8 91F206DC
8A3207C8 625206D7
2C110001 4182004C
39EF0001 8E930024
2C140003 4182000C
9A130004 3A100001
2C0F0004 41A0FFE4
48000130 39E00000
3A0000FF 3E408048
62520801 39EF0001
9E120024 2C0F0004
41A0FFF4 4800010C
3E208048 623106DC
39EF0001 3A520001
8E930024 89D30008
2C140003 41A2FFC0
2C0E0000 40820010
3A000000 8A910000
48000024 2C0E0001
40820010 3A000001
8E910001 48000010
3A000002 8E910002
48000004 3A940001
2C140003 40A0FF80
9A910000 9A120000
2C0F0004 41A0FF94
39E00000 3E208048
623106DB 3AA00000
39EF0001 8E910001
2C140001 40800008
48000010 3AB50001
2C150003 40A0FF40
2C0F0003 41A0FFDC
39E00000 3A310127
39C000FF 3A8000FF
39EF0001 8E110024
2C0E00FF 40820010
7E128378 39C00000
4800002C 7C109000
4082000C 39C00003
4800001C 2C1400FF
40820010 39C00001
3A800000 48000008
39C00002 99D1FFFC
2C0F0004 41A0FFB4
38840001 00000000
C21C0A48 0000001A
3DE0801B 61EFFFA8
7C0F6000 418200BC
3DC08048 A1CE0686
3DE08049 61EFED70
81EF0000 2C0E001F
4082001C 3E00C242
3E204242 3E404230
3A600000 960F0598
4800002C 2C0E001C
40820040 3E00C23A
62106666 3E20423D
62318E70 3E404214
3A600000 960F0854
48000004 924F0004
962F0040 924F0004
962F0040 926F0004
960F0040 926F0004
2C0E0020 40820014
3A000041 9E0F0650
3A0000C1 9A0F0040
2C0E0008 40820024
3E004270 3E20C270
3A400000 39EF4748
960F4748 924F0004
962F0040 924F0004
7D8803A6 00000000


$Tournament safety codes [Fizzi]
*Codes to ensure integrity of tournament matches
C222F958 00000004 #External/FixedDamageRatio/SkipInputHandling.asm
2C050003 40820014
3D808022 618CFB68
7D8903A6 4E800420
28050005 00000000
C2167F40 00000005 #External/PreventPauseSoftLocks/ForcePauseOn.asm
881E0002 2C000001
40820018 881E0004
2C000004 4181000C
881E000A 48000008
38000001 00000000


$Hold to Pause [UnclePunch]
*Hold start for 30 frames to pause
C21A12A4 00000002
38600000 906DB5C0
80010024 00000000
C216BDEC 0000000F
38ADB5C0 80030000
540004E7 41820048
7C9E28AE 2C040000
40820010 80030008
540004E7 41820030
7C7E28AE 38630001
7C7E29AE 2C03001E
41800028 38600000
90650000 3D808016
618CBDFC 7D8903A6
4E800420 38600000
7C7E29AE 48000004
3D808016 618CBE54
7D8903A6 4E800420
60000000 00000000


$LRA Start Uses Held Buttons [UnclePunch]
0416D1C0 480364C1


$L+R+A+Start Resets Game While Pause Is Off [Sickolas]
C2050D68 0000000E
3E808045 6294BF18
82B40000 56B305EF
40A20058 3AA00000
3E808046 6294B108
82740000 567201CF
4182001C 567200C7
41820014 56720253
4182000C 56720295
40820018 3AB50001
2C150004 4080001C
3A94000C 4BFFFFCC
3D80801A 618C4510
7D8903A6 4E800421
7C0802A6 00000000


$No Delay On Unpausing [UnclePunch]
0416cc10 60000000


$No Delay on Pausing [UnclePunch]
0416ca90 60000000


$No Delay on LRA Start Input [UnclePunch]
0416d1ac 60000000



$Full friendlies codes [Achilles, UnclePunch]
*Friendlies mods to improve fair competition and speed up sessions
C216E510 00000098 #External/NeutralSpawn/NeutralSpawn.asm
7C0802A6 90010004
9421FF20 BE8100B0
3D808016 618CB41C
7D8903A6 4E800421
2C030000 40820480
2C1C0005 40800478
3C608048 80639D30
5463443E 2C03021C
41820464 3C608048
80639D30 5463443E
2C03010F 41820450
887F24D0 2C030001
41820054 3B200000
3B400000 7F43D378
3D808003 618C241C
7D8903A6 4E800421
2C030003 41820010
7C1CD000 41820014
3B390001 3B5A0001
2C1A0004 4081FFD0
7F83E378 7F24CB78
88BF24D0 48000115
480003F4 3B400000
3B000000 3B200000
7F23CB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820024 7F23CB78
3D808003 618C3370
7D8903A6 4E800421
7C03D000 40820008
3B180001 3B390001
2C190004 4180FFBC
2C180001 41820398
2C180002 41810390
3B5A0001 2C1A0003
4180FF98 3B200000
3B410080 3B000000
3AC00000 3AE00000
7EE3BB78 3D808003
618C241C 7D8903A6
4E800421 2C030003
41820028 7EE3BB78
3D808003 618C3370
7D8903A6 4E800421
7C03C800 4082000C
7EF8D1AE 3B180001
3AF70001 2C170004
4180FFB8 3B390001
2C190003 4180FFA4
3B200000 7C79D0AE
7C03E000 41820010
3B390001 2C190004
4180FFEC 7F83E378
7F24CB78 88BF24D0
48000009 480002E8
7C0802A6 90010004
9421FF20 BE8100B0
7C7F1B78 7C9E2378
7CBD2B78 48000121
7F8802A6 80CD9348
38A00000 807C0000
2C03FFFF 4182005C
7C033000 4182000C
3B9C0044 4BFFFFE8
3B9C0004 1C7D0020
7F9C1A14 1C7E0008
7F9C1A14 38810080
C03C0000 D0240000
C03C0004 D0240004
38600000 90640008
7FE3FB78 3D808003
618C2768 7D8903A6
4E800421 48000054
2C1D0001 4182000C
7FC3F378 48000014
4800023D 7C6802A6
7C63F0AE 48000004
38810080 3D808022
618C4E64 7D8903A6
4E800421 7FE3FB78
38810080 3D808003
618C2768 7D8903A6
4E800421 48000004
7FE3FB78 38810080
3D808003 618C26CC
7D8903A6 4E800421
C0210080 C002A8E8
FC010040 4081000C
C022A8F8 48000008
C022A8CC 7FE3FB78
3D808003 618C3094
7D8903A6 4E800421
BA8100B0 800100E4
382100E0 7C0803A6
4E800020 4E800021
00000020 C2700000
41200000 42700000
41200000 C1A00000
41200000 41A00000
41200000 C2700000
41200000 C1A00000
41200000 42700000
41200000 41A00000
41200000 0000001F
C21B3333 420CCCCD
421B3333 420CCCCD
00000000 41000000
00000000 4279999A
C21B3333 420CCCCD
C21B3333 40A00000
421B3333 420CCCCD
421B3333 40A00000
00000008 C2280000
41D4CCCD 42280000
41E00000 00000000
423B999A 00000000
409CCCCD C2280000
41D4CCCD C2280000
40A00000 42280000
41E00000 42280000
40A00000 0000001C
C23A6666 4214CCCD
423D999A 42153333
00000000 40E00000
00000000 426A0000
C23A6666 4214CCCD
C23A6666 40A00000
423D999A 42153333
423D999A 40A00000
00000002 C2250000
41A80000 42250000
41D80000 00000000
40A80000 00000000
42400000 C2250000
41A80000 C2250000
40A00000 42250000
41D80000 42250000
40A00000 00000003
C2200000 42000000
42200000 42000000
428C0000 40E00000
C28C0000 40E00000
C2200000 42000000
C2200000 40A00000
42200000 42000000
42200000 40A00000
FFFFFFFF 4E800021
00030102 BA8100B0
800100E4 382100E0
7C0803A6 881F24D0
60000000 00000000
C22FCCD8 0000000D #External/Hide Nametag When Invisible/Hide Nametag When Invisible.asm
3C608046 6063B6A0
886324D0 2C030001
41820050 887F0000
3D808003 618C4110
7D8903A6 4E800421
8083002C 80640004
2C030010 40820010
80640010 2C0300EC
41820010 8864221E
54630631 41820014
3D80802F 618CCCC8
7D8903A6 4E800420
281E0000 00000000
04261B1C 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip Nametag ID Reset.asm
04261B30 60000000 #External/Closing CSS Door Preserves Nametag/On Window Close/Skip isUsingNametag Bool Reset.asm
042605FC 38C00003 #External/Unplugging Closes CSS Door/Unplugging Closes CSS Door.asm
044DC47C C0200000 #External/CSS Player Hands Default to HMN Button/Change Default Hand Position.asm
C2261A6C 00000005 #External/CSS Player Hands Default to HMN Button/Fix A Button Buffer When Exiting Name Entry.asm
88BF0005 2C050002
40820014 3D808026
618C1B6C 7D8903A6
4E800420 1C130024
60000000 00000000
C2266CE0 0000000C #External/Disable FoD During Doubles/Disable FoD During Doubles.asm
80CD8840 38C61CB0
80A60018 3C60E700
606300B0 7C632A79
41820010 2C030020
41820008 48000034
806DB610 88630018
2C030001 41820014
38600001 50652EB4
90A60018 48000014
38600000 50652EB4
90A60018 48000004
38600001 00000000
C22608D8 0000001D #External/Toggle Rumble From CSS/Toggle Rumble From CSS.asm
887F0007 2C030000
40820090 889F0004
7C972378 800D8840
7C602214 88A31CC0
57800739 40820010
5780077B 4082003C
480000AC 28050001
418200A4 7EE3BB78
38800000 38A0000E
38C00000 38ED9950
3D808037 618C8430
7D8903A6 4E800421
38800001 48000010
28050000 41820070
38800000 7EE3BB78
3D808015 618CED4C
7D8903A6 4E800421
38800001 989F0007
3C80C040 909F0014
C03F0014 C0428E0C
C01F000C EC01002A
D01F000C FC600850
FC030840 41810008
EC6300B2 D07F0014
4180001C C0828258
FC032040 41810010
38800000 909F0014
989F0007 889F0004
60000000 00000000
C2259B84 00000008 #External/Stage Striking/Random_Stage_Fix.asm
5460063F 41820038
1C9E001C 38040008
7C1F00AE 2C000000
40820024 3800001D
7C0903A6 38600000
389F0000 90640004
3884001C 4200FFF8
2C030000 00000000
C2259C40 0000001F #External/Stage Striking/Stage_Striking.asm
39600000 3D408045
614AC388 38600000
3C80803F 608406D0
28000013 4082000C
39600001 48000010
28000000 408200C0
48000034 2C03001D
408000B4 2C0B0002
4182004C 1CA3001C
7CA52214 88C5000A
80AA0000 7CA53430
54A507FF 40820088
4800002C 806DB600
5460056B 4082001C
546006F7 40820008
48000074 39600002
38600000 4BFFFFB0
886DB60E 2C03001D
4080005C 1CA3001C
7CA52214 38C00000
2C0B0002 40820008
38C00002 98C50008
80A50000 2C030016
41800008 80A50010
3CC04400 2C0B0002
40820008 38C00000
90C50038 38C0001E
98CDB60E 2C0B0000
4182000C 38630001
4BFFFF4C 28000000
60000000 00000000
C21A5B14 0000000A #External/Salty Runback/Salty Runback.asm
3BA00000 7FA3EB78
3D80801A 618C3680
7D8903A6 4E800421
548005EF 4182000C
548005AD 40820014
3BBD0001 2C1D0004
4180FFD4 4800000C
3B600002 48000008
3B600000 3BA00000
60000000 00000000
C2265220 00000028 #Common/Winners Names are Gold on CSS/Change Name Color.asm
7FA3EB78 48000039
2C030000 4182012C
807B0000 38800000
3CA0FFD7 60A50000
90A10100 38A10100
3D80803A 618C74F0
7D8903A6 4E800421
48000100 7C0802A6
90010004 9421FF20
BE8100B0 7C7D1B78
3FE08047 63FF9DA4
1FDD00A8 7FDEFA14
887F0004 2C030000
418200B0 3C608046
6063B6A0 886324D0
889F0006 7C032000
40820098 887E0058
2C030003 4182008C
887F0004 2C030007
40820040 887F0006
2C030001 40820024
887F0000 1C6300A8
7C63FA14 8863005F
889E005F 7C032000
41820058 4800005C
887F0000 7C03E800
41820048 4800004C
887F0006 2C030001
40820028 7FE3FB78
3D808016 618C54A0
7D8903A6 4E800421
889E005F 7C032000
41820020 48000014
887E005D 2C030000
41820010 48000004
38600000 48000008
38600001 BA8100B0
800100E4 382100E0
7C0803A6 4E800020
880DB655 00000000
C216EA30 00000004 #Common/Winners Names are Gold on CSS/Remember Who LRA Started.asm
981E0010 2C000007
40820014 3C808046
6084B6A0 88840001
989E000C 00000000
C216EBAC 0000000C #Common/CSS KO Stars/Asign KO Stars Upon Exiting Dairantou.asm
3C608047 60639D30
88630000 2C030002
40820040 3C60803D
6063DA00 3D80801A
618C5F00 7D8903A6
4E800421 3C60803D
6063DA00 808D8840
38840590 38A00001
3D80801A 618C5F64
7D8903A6 4E800421
8001001C 83E10014
60000000 00000000


$Random Stages Set to Illegal Stages Only [Krohnos]
043D4A48 00340101
043D4A4C 04000A00
043D4A50 08010000
043D4A60 FF000000
043D4A70 00000000
043D4A74 3C010000
043D4A78 F8FFFF4F



$Unlock All Characters, Stages, & Random Stage Select [standardtoaster]
041648C8 38A007FF
041644BC 38A007FF
04173580 38A007FF 


$All 51 Event Matches Open But Not Completed [Achilles]
0424cec4 48000058
04162ee8 60000000


$Infinite Lotto Coins
0245A142 00002706


$Skip Memcard Prompt [UnclePunch]
C21AF6F4 00000004
2C1D000F 40820014
3D80801B 618C01AC
7D8903A6 4E800420
2C1D0000 00000000



$Start Vs. With only 1 Player [UnclePunch]
*set TIME to NONE
c2263064 0000000c
7c0802a6 90010004
9421ff00 be810008
7c9f2378 3d808015
618ccc34 7d8903a6
4e800421 88830002
2c040000 40820018
88830003 2c040000
4082000c 2c1f0001
48000008 2c1f0002
ba810008 80010104
38210100 7c0803a6
60000000 00000000



$Spoof Controller Plugins (1.02) [Achilles] 
*This makes the game think there are additional controller plugged in.
*By default, all ports are spoofed, but you can comment out lines for the 
*various ports in the text file library to specify which are spoofed.
*For revision 1.02
04376BD4 38000000 #(spoof P1)
04376BDC 38000000 #(spoof P2)
04376BF0 380000D8 #(spoof P3)
04376C04 38000001 #(spoof P4)


Graphics/Audio Configuration Codes


$Polling Drift Fix [Dan Salvato]
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
*Removes polling drift phenomenon causing variable input lag.
*Video Lag reduced by ~4.17 milliseconds.
C21A4DA0 00000003 #Polling Drift Fix [Dan Salvato]
901C0000 3D808001
618C95FC 7D8903A6
4E800421 00000000
041A4DB4 60000000
04019860 4BFFFD9D
$Polling Drift + Half Visual Buffer Fixes [tauKhan, UnclePunch]
*Only have 1 "Visual Buffer and/or Polling Drift Fix" code enabled at a time.
*Removes polling drift phenomenon causing variable input lag.
*Prevents visual buffer from accruing 1/2 frame of lag.
*Video Lag reduced by ~12.5 milliseconds.
C21A4D98 00000007 #Polling Drift Fix + Half Visual Buffer [tauKhan]
8062A6F4 2C030001
40820028 8062A6F0
2C030002 4182001C
386DBD88 3D808034
618CBA14 7D8803A6
4E800021 4BFFFFD4
60000000 00000000
C21A5050 0000000B
8062A6F4 2C030001
40820044 8062A6F0
2C030002 40820038
4800001C 8062A6F0
2C030002 41820028
8062A6F4 2C030001
4082001C 386DBD88
3D808034 618CBA14
7D8803A6 4E800021
4BFFFFD4 38600000
60000000 00000000
C21A4BEC 00000015
4800007D 7C0802A6
90010004 9421FFF8
386DBD88 8082A6F0
38840001 9082A6F0
2C040001 40820014
3D808001 618C95FC
7D8803A6 4E800021
8082A6F0 2C040002
40820014 3D808034
618CBB00 7D8803A6
4E800021 38600001
9062A6F4 38604000
38635624 3C808043
B0642A42 8001000C
38210008 7C0803A6
4E800020 7C6802A6
3D808034 618CE894
7D8803A6 4E800021
3C608048 3C80801A
380446F4 38800000
60000000 00000000
04158268 C82280A0
C234EB60 00000007
8062A6F0 2C030001
4080001C 38600000
9062A6F4 3C608043
38804000 388455FC
B0832A42 38600000
9062A6F0 386DBD88
60000000 00000000
04397878 4800020C
C21A4570 00000006 #External/Lag Reduction/Force HD/480pDeflickerOff.asm
3C608046 6063B0F0
38800001 90830008
38600000 3D808015
618CF588 7D8903A6
4E800421 38600000
60000000 00000000 
$Polling Drift + Full Visual Buffer Fixes [tauKhan]
*Only have 1 "Visual Buffer & Polling Drift Fix" code enabled at a time.
*Removes polling drift phenomenon causing variable input lag.
*Prevents visual buffer from accruing a full frame of lag.
*Video Lag reduced by ~20.83 milliseconds.
041A4C24 C0429A7C
0401985C 3C60804C
04019860 91231F5C
C2376200 00000003
2C1DFFFF 41820008
48000008 93A2C150
60000000 00000000
C21A5018 00000005
3B5A0001 8002C150
2C00FFFF 38000000
9002C150 3D80801A
618C5078 7D8903A6
4D820420 00000000
04218D68 C8228000
04397878 4800020C



$Force 480p 4:3 [UnclePunch]
C21A4570 00000006 
3C608046 6063B0F0
38800001 90830008
38600000 3D808015
618CF588 7D8903A6
4E800421 38600000
60000000 00000000


$Widescreen 16:9 [Dan Salvato, mirrorbender, Achilles1515, UnclePunch]
*Set Aspect Ratio to "Force 16:9" in Graphics for 16:9 monitors
*Will not cause desyncs when playing online
043BB05C 3EB00000 #External/Widescreen/Fix Screen Flash.asm
C236A4A8 00000006 #External/Widescreen/Overwrite CObj Values.asm
C03F0034 4800001D
7C6802A6 C0430000
C0630004 EC2100B2
EC211824 48000010
4E800021 43A00000
435B0000 00000000
044DDB58 3E4CCCCD #External/Widescreen/Adjust Offscreen Scissor/Adjust Bubble Zoom.asm
04086B24 60000000 #External/Widescreen/Adjust Offscreen Scissor/Draw High Poly Models.asm
04030C7C 38000064 #External/Widescreen/Adjust Offscreen Scissor/Left Camera Bound.asm
04030C88 3800021C #External/Widescreen/Adjust Offscreen Scissor/Right Camera Bound.asm
044DDB30 3F666666 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Adjust Corner Value 1.asm
044DDB34 BF666666 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Adjust Corner Value 2.asm
044DDB2C C3660000 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Extend Negative Vertical Bound.asm
044DDB28 43660000 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Extend Positive Vertical Bound.asm
044DDB4C 3D916873 #External/Widescreen/Adjust Offscreen Scissor/Fix Bubble Positions/Widen Bubble Region.asm
C22FCFC4 00000004 #External/Widescreen/Nametag Fixes/Adjust Nametag Background X Scale.asm
48000011 7C6802A6
C0030000 4800000C
4E800021 40DC7AE1
60000000 00000000
044DDB84 3E89FEFA #External/Widescreen/Nametag Fixes/Adjust Nametag Text X Scale.asm


$Ultrawide Moniter Hack
C2021ABC 00000002
39C00001 38600006
60000000 00000000
C236A4A8 00000007
C03F0034 2C0E0001
41820024 3C0043D2
90010030 3C00435B
90010034 C0010030
EC210032 C0010034
EC210024 39C00000
281E0000 00000000



$Deflicker Off By Default [UnclePunch]
*Only overrides default settings (no memcard / create save file)
043d4a74 00000000



$Split Audio Channels 2.0 (v1.02) [UnclePunch]
*This code splits the game music onto the left channel, and the game sounds onto right channel.
*Game must be set to Mono to take effect, stereo is preserved
C238A984 00000009
800DC0B4 2C000000
40820034 887A000B
2C030001 40820018
38600000 B07F0228
B07F0230 B07F0238
48000014 38600000
B07F0224 B07F022C
B07F0234 807A000C
389F0224 00000000
C238A80C 00000009
800DC0B4 2C000000
40820034 887A000B
2C030001 40820018
38600000 B07F0228
B07F0230 B07F0238
48000014 38600000
B07F0224 B07F022C
B07F0234 807A000C
389F0224 00000000



$Sound Slider Defaults to 100% Game Sounds [UnclePunch]
*Also lets the Slider be adjusted to turn back on the music in the menus
043D4A74 64000000


$Game Music ON [UnclePunch]
*Keep checked if you want music ON. Uncheck "Game Music OFF".
04023FFC 3880007F


$Game Music OFF [UnclePunch]
*Keep checked if you want music OFF. Uncheck "Game Music ON".
04023FFC 38800000


Debug Menu, DEVELOP Mode, Crash-Prevents, and Camera Codes

Debug Menu Codes


$Always access debug menu from title screen with Y [UnclePunch]
041a1cc4 60000000
041b08b4 60000000


$Debug Menu Replaces Tournament Mode (1.02) [Magus, donny2112]
0422D638 38000006
$Debug Menu Replaces Tournament Mode (1.01) [Magus, donny2112]
0422CEB0 38000006
$Debug Menu Replaces Tournament Mode (1.00) [Magus, donny2112]
0422C340 38000006
$Debug Menu Replaces Tournament Mode (PAL) [Magus, donny2112]
0422F4A4 38000006


$All Players Can Control the Debug Menu (1.02) [wParam]
*Hold R or use C-Stick to turbo menu selections.
C23039A4 00000016
39400000 39000000
38E00008 3C80804C
608420BC 1CAA0044
7D242A14 80690008
70631F10 7D081B78
80690000 70600020
41820008 38E00000
5460C8C6 5060D884
5060F002 7D080378
54606006 7D080378
54604007 4182000C
38E00000 7D080378
394A0001 2C0A0004
4180FFA4 7500F000
41820028 886DB7AC
2C030000 41820014
3863FFFF 986DB7AC
5508013E 48000014
98EDB7AC 4800000C
38600000 986DB7AC
7D034378 4E800020
60000000 00000000


$Submenus Resemble Normal Menus (1.02) [Dan Salvato]
0430425c 38A00006
04304254 38600000
043030dc 3C000000
04303158 3C000000
043031d4 3C000000
04303244 3C000000


$Additional Debug Background Colors [UnclePunch]
C2227784 0000000D
2C000003 4081005C
2C000004 41810014
386000FF 38800000
38A000FF 48000034
2C000005 41810014
38600000 388000FF
38A00000 4800001C
2C000006 41810024
38600000 38800000
38A000FF 48000004
3D808022 618C77BC
7D8903A6 4E800420
60000000 00000000
0422877c 2C000006


$Leaving Debug Menu Loads CSS (1.02) [Achilles]
041b0a14 38600002


$Always Spawn Items in Debug
0422632c 48000010


$Full Stage Selector (Debug Mode)
043FB2E8 00000003
043FB300 438E8000
043FB304 3F800000


$Debug sound test menu
024D68BC 00000702


DEVELOP Mode Codes


$Enable Develop Mode [UnclePunch]
*Turns develop (debug) mode on. Allows access to frame advance, hit/hurtbox display, and alternate camera angles
0415FDBC 480000AC #External/Enable Develop Mode/Enable Develop Mode.asm
04089250 48000008 #External/Enable Develop Mode/Enable Stale Moves.asm


$Normal C-Stick Functionality in DEVELOP Mode (1.02) [Magus, Achilles]
0406AE90 38000000
040300A4 38000000


$Enable Damage Staling in Develop Mode (1.02) [Achilles]
0408924C 2C000005


$Display Animation Name For Special Moves In Develop Mode [UnclePunch]
C2226ACC 00000013
7F83E378 809C0014
3D808008 618C5FD4
7D8903A6 4E800421
80630000 8C830001
2C04004E 4082FFF8
8C830001 2C04005F
4082FFEC 38630001
48000035 7CA802A6
3885FFFF 3863FFFF
8CC30001 2C06005F
4182000C 9CC40001
4BFFFFF0 38600000
9C640001 7CA42B78
48000024 4E800021
00000000 00000000
00000000 00000000
00000000 00000000
00000000 7FE3FB78
4CC63182 00000000


$D-Pad Controls Damage [Dan Salvato]
C206D1EC 0000001E
3DE08047 61EF9C3F
8A0F0000 2C100000
41A200D8 3E60805A
62737000 3A400000
2C100001 4082000C
3E40FFFF 3E80BF80
2C100002 4082000C
3E400001 3E803F80
2C100004 4082000C
3E40FFF6 3E80C120
2C100008 4082000C
3E40000A 3E804120
92530000 92930008
3E000000 9A0F0000
3E200000 3DE08045
61EF30E0 820F0000
7E109214 2C100000
40800008 3A000000
920F0000 39EF0E90
3A310001 2C110004
4180FFDC 3DE080BD
61EFA4A0 81EF0000
3E000000 C0130008
C02F1890 EC21002A
C0130004 FC010000
4080000C D00F1890
48000008 D02F1890
81EF0008 2C0F0000
41820008 4BFFFFCC
7C0802A6 00000000


Crash-Prevent/Related Codes

This will print onscreen exactly why the game crashed! Gone are the days of being in the dark. This functionality was present in Melee, just locked behind a button combo.


$Enable OSReport Print on Crash (1.00) [UnclePunch]
043959B4 4800020C
$Enable OSReport Print on Crash (1.01) [UnclePunch]
04396B98 4800020C
$Enable OSReport Print on Crash (1.02) [UnclePunch]
04397878 4800020C
$Enable OSReport Print on Crash (PAL) [UnclePunch]
043977A0 4800020C
Button combo to display in vanilla melee:
ZRL
Y + Pad up
A + Pad down
B + Pad left
X + pad right


$6-player match crash prevent
01C43642 08000000
0430009C 38000003
043001B4 4839FE9C
046A0050 7C0902A6
046A0054 807F002C
046A0058 7C030214
046A005C 2C000003
046A0060 4182002C
046A0064 2C000002
046A0068 40820020
046A006C 801F0164
046A0070 98060061
046A0074 98060085
046A0078 801F0150
046A007C 98060060
046A0080 801F0134
046A0084 98060084
046A0088 38A50008
046A008C 4BC6012C
04179188 2C1B0004
0416EA2C 38000007
04167A84 38600006
043FA56C 803FB538
043FA578 42080000
043FA564 00000000
043FA5B0 803FA154


$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


$Trophy Collector Crash Prevent (Debug Mode)
01C43D24 08000000
042199FC 60000000


$DUMMY / ICETOP Crash Prevent (Debug Mode)
01C41CBD 08000000
041C2AAC 48000018
041C284C 38600000
041C2850 48000048


$Extra characters doesn't crash the game at Victory Screen (1.02) [flieskiller]
C21776C0 00000009
7C630774 2C03001B
4082000C 38600000
48000030 2C03001C
4082000C 38600012
48000020 2C03001D
4082000C 38600005
48000010 2C030020
40820008 3860000E
60000000 00000000


$Giga Bowser & Sandbag Always Fall On Match Start [Achilles]
C2069328 00000006
807E0004 2C03001F
4182000C 2C030020
40820014 3C608006
60639350 7C6903A6
4E800420 887E000C
60000000 00000000


$Break the Targets Intangibility Glitch Fix [UnclePunch]
C21B65AC 00000005
9003000C 3C608046
6063B488 388001C0
3D808000 618CC160
7D8903A6 4E800421
60000000 00000000


$Fix Samus Extender Crash [UnclePunch]
042B9D28 48000078


$Extra Chars Don't Reset Port If Unavailable [Achilles]
C2264EEC 0000001B
7C801A14 88840001
2C040003 418200C0
7C8300AE 2C040012
41820084 2C040013
4182007C 2C040000
4182006C 2C04001B
41820064 2C04000C
41820054 2C04001C
4182004C 2C040005
4182003C 2C04001D
41820034 2C04000E
4182004C 2C040020
41820044 2C040018
41820044 2C04001A
4182003C 2C04000D
4182003C 2C04001E
41820034 3A200003
48000034 3A200004
4800002C 3A200007
48000024 3A20000F
4800001C 3A20000C
48000014 3A200012
4800000C 3A200013
48000004 3C808026
60844F14 7C8803A6
4E800020 3880001A
60000000 00000000


$Clone (Nana Type) Down-B Freeze Fix [Achilles]
C20B0BAC 00000003
38000000 80A30004
2C05000B 40820008
38000001 00000000


$Freeze glitch fix [tauKhan]
041239A8 60000000


$Invisible ceiling glitch fix [tauKhan]
0406BB14 D01D0004


$Crazy Hand Tag Team Fix [Odante]
C215C2F8 00000003
28030000 40820008
38000000 28000001
60000000 00000000


$CrazyHand - Disable D-Pad Up+B  Attack [Achilles]
04156CE0 4800006c



$Force Crash Mid-Match [UnclePunch, DRGN]
C21A507C 00000008
3DE08047 61EF9D30
89CF0000 2C0E0002
40A20024 89CF0003
2C0E0002 40A20018
81CF002C 2C0E00B4
41A0000C 8000000C
48000008 8019000C
60000000 00000000



$Character Data Struct Custom Flag Init [Achilles]
C2068EEC 00000005
38800000 909F0020
909F0024 9883000D
B083000E 988321FD
B08321FE 3C808046
60000000 00000000


$Nana Always Throws Debug Option [Achilles]
C20DD368 00000006
389E0000 83DF0004
2C1E000B 4082001C
3FC08040 83DEA32C
2C1E0000 4182000C
388000DA 7C84F214
60000000 00000000


Camera Codes


$Unrestricted Camera while Paused [strikebowler585]
04452F54 42000000
04452F58 42000000
04452F5C 42000000
04452F60 40200000
04452F64 47000000


$C-Stick Panning while Paused [Achilles]
C202CB34 0000000C
7C040774 3E00804C
62101FD4 1DE00044
7E107A14 C022C3D8
FE200850 C1F00000
FC0F0840 4081000C
FC0F8840 41800010
C21F0314 FE0F802A
D21F0314 C1F00004
FC0F0840 4081000C
FC0F8840 41800010
C21F0318 FE0F802A
D21F0318 00000000


$Disable Camera and Item Spawn Overlay
040304c4 60000000
0405a634 48000094


$Unrestricted Camera in Camera Mode [UnclePunch]
C202FE24 00000005
38600000 907E02F8
3C604700 907E02E8
907E02EC 907E02F0
907E02F4 907E02FC
BB610014 00000000
8002c62c 60000000
0402c6d0 60000000
0402c614 60000000
0402c6bc 60000000
0402c600 60000000
0402c6a8 60000000


Information Display Codes


$Play "Menu Forward" SFX on Successful V-Cancel Gecko code, SSBM v1.02 [Achilles]
C208DEF0 00000003
3C608017 60634338
7C6803A6 4E800021
806DAEB4 00000000



$DI Draw - GX Call, v1.1 [Achilles, tauKhan]
C20304C8 00000085
9421FFC0 BE810008
3C608048 80639D5C
2C030000 4082002C
3C608000 606334F0
80830000 2C040000
41820018 38800000
9083000C 98830000
38630014 4BFFFFE4
3C608040 8063A3D8
2C030000 418203AC
3BE00000 3C608000
606334F0 1C9F0014
7C841A14 8064000C
2C030000 4082004C
2C1F0000 4082000C
386000C8 48000018
2C1F0001 4082000C
38600010 48000008
386007F0 3D808037
618CF1E4 7D8803A6
4E800021 3CA08000
60A534F0 1C9F0014
7C842A14 9064000C
3BFF0001 2C1F0004
41A0FF94 3BE00000
7FE3FB78 48000305
2C030800 40820038
2C040002 40820030
48000311 7C6802A6
38A00000 80830000
2C040001 41820010
38A000AD 90ADB4F4
38A00001 90A30000
48000010 3BFF0001
2C1F0004 40A2FFB4
480002D9 7C6802A6
80630000 2C030000
418200A4 3BE00000
3C608000 606334F0
1C9F0014 7C641A14
88830000 2C040000
41820078 80A30004
3C808040 8084AF50
2C04FFFF 41820024
7CA52214 3C808047
8084B6C4 7C042800
41800010 38800000
98830000 48000044
3C808047 8084B6C4
80A30010 7C042800
41A0FFE4 2C1F0000
40A20024 7C852050
38840001 88A30001
7C042800 40800010
98830001 38840001
98830000 48000015
3BFF0001 2C1F0004
41A0FF68 4800023C
7C0802A6 90010004
9421FF24 906100DC
DBE100D0 DBC100C8
DBA100C0 DB8100B8
93E100B4 93C100B0
3D808036 618CA288
7D8803A6 4E800021
3D808036 618C5F28
7D8803A6 4E800021
38600000 3D808033
618CD350 7D8803A6
4E800021 3D808033
618CC3C8 7D8803A6
4E800021 38600009
38800001 3D808033
618CBF00 7D8803A6
4E800021 38600000
38800009 38A00001
38C00004 38E00000
3D808033 618CC414
7D8803A6 4E800021
3D808036 618CA288
7D8803A6 4E800021
3881007C 3D808036
618C95F0 7D8803A6
4E800021 38600000
3D808034 618C1510
7D8803A6 4E800021
3861007C 38800000
3D808034 618C1494
7D8803A6 4E800021
80828764 806100DC
80030008 88630003
2C030000 4182000C
3C60FF00 60600000
3861002C 90810040
9001002C 3D808005
618C8ACC 7D8803A6
4E800021 38600001
38800003 38A00000
3D808034 618C0DC0
7D8803A6 4E800021
806100DC 88630002
38800000 3D808033
618CD240 7D8803A6
4E800021 386000B0
38800000 80A100DC
88A50000 3D808033
618CD0DC 7D8803A6
4E800021 806100DC
88830000 7C8903A6
8063000C 3863FFF8
38630008 C0230000
C0430004 3FE0CC01
D03F8000 D05F8000
C0028874 D01F8000
4200FFE0 3860FFFF
3D808036 618C1FC4
7D8803A6 4E800021
800100E0 CBE100D0
CBC100C8 CBA100C0
CB8100B8 83E100B4
83C100B0 382100DC
7C0803A6 4E800020
1CA30044 3C80804C
60841FAC 7C842A14
A0640002 A084000A
7C632278 4E800020
4E800021 00000000
4BFFFFF9 7C6802A6
38800000 90830000
BA810008 38210040
3D808036 618C8608
7D8803A6 4E800021
60000000 00000000

$DI Draw - Various DI Vert Writing [Achilles]
C208E500 0000001F
9421FFF4 90610008
8803221A 5400DFFF
418200D4 3C608040
8063A3D8 2C030000
418200C4 3C808000
608434F0 8064000C
2C030000 418200B0
80610008 C0232340
FC20081E D8220000
80A20004 C023195C
FC20081E D8220000
80C20004 7CA62A14
38A5FFFF 3CC08047
80C6B6C4 7CA53214
80C40004 90A40004
7C053000 4182001C
38A00000 98A40001
98A40000 3CA08047
80A5B6C4 90A40010
80A4000C 88C40001
2C060018 40800040
1CC60008 7CA53214
80C300B0 90C50000
80C300B4 90C50004
88C40001 2C060000
40820010 88C40000
38C60001 98C40000
88C40001 38C60001
98C40001 80610008
3821000C 8803221A
60000000 00000000
C208E594 0000000E
881F221A 5400DFFF
4182005C 3C608040
8063A3D8 2C030000
4182004C 3C608000
606334F0 8083000C
2C040000 41820038
88830000 2C040018
4080002C 38840001
98830000 88830001
1C840008 80A3000C
7C842A14 80BF00B0
90A40000 80BF00B4
90A40004 8001000C
60000000 00000000
C208E738 0000000F
3C608040 8063A3D8
2C030000 41820060
3C608000 60633504
8083000C 2C040000
4182004C 3CA08047
80A5B6C4 90A30010
38A00002 98A30000
80BF00B0 90A40000
80BF00B4 90A40004
C03F2340 FC20081E
D8220000 80820004
3884FFFF 3CA08047
80A5B6C4 7C842A14
90830004 806DAEB4
60000000 00000000
C208E7F4 00000008
3C608040 8063A3D8
2C030000 41820028
3C608000 60633504
8083000C 2C040000
41820014 80BF00B0
90A40008 80BF00B4
90A4000C 801F2344
60000000 00000000
C208E5C4 0000005E
9421FFC0 BE810008
7C7F1B78 3C608040
8063A3D8 2C030000
418202C4 3C808000
60843518 8064000C
2C030000 418202B0
807F00E0 2C030000
418202A4 9421FF28
807F00B0 90610020
807F00B4 90610024
807F0080 90610010
807F0084 90610014
C03F0090 D021001C
C05F008C D0410018
3D808002 618C2C30
7D8803A6 4E800021
FFE00890 3D808032
618C6240 7D8803A6
4E800021 D0210008
FC20F890 3D808032
618C63D4 7D8803A6
4E800021 D021000C
C03F2340 FC20081E
D8220000 83C20004
2C1E0001 41810018
3C808000 60843518
3BC00000 9BC40000
48000200 3BDEFFFF
806DC198 2C030000
4182002C 80630010
809F0000 7C032000
41A2001C 8063002C
8883000C 88BF000C
7C052000 41810008
3BDE0001 2C1E00FD
41800008 3BC000FD
7FC903A6 3C808000
60843518 38600000
98640003 7FC3F378
38630001 98640000
3C608047 8063B6C4
90640010 7C63F214
90640004 8084000C
80610020 90640000
80610024 90640004
3BC00001 806DAEB4
C0210018 EC410072
C021001C EC61107A
C0430204 FC031040
40800014 38800000
90810018 9081001C
4800002C C0210008
C0010018 C0430204
EC02007C D0010018
C021000C C001001C
C0430204 EC02007C
D001001C C0210014
C05F016C FC211028
C05F0170 FC401050
FC011040 40800008
FC201090 D0210014
C0210020 C0010018
FC21002A C0010010
FC21002A D0210020
C0210024 C001001C
FC21002A C0010014
FC21002A D0210024
3C808000 60843518
8084000C 1CBE0008
7C852214 C0210020
D0240000 C0210024
D0240004 3D808022
618C4B38 7D8803A6
4E800021 C0010020
FC000840 4181006C
3D808022 618C4B50
7D8803A6 4E800021
C0010020 FC000840
41800050 3D808022
618C4B80 7D8803A6
4E800021 C0010024
FC000840 41800034
3D808022 618C4B68
7D8803A6 4E800021
C0010024 FC000840
40810028 806DAEB4
C00304F0 C021001C
FC010040 40810014
38600001 3C808000
60843518 98640003
3BDE0001 4200FE98
382100D8 7FE3FB78
BA810008 38210040
7C7F1B78 00000000
C208E6F0 0000005D
9421FFC0 BE810008
3C608040 8063A3D8
2C030000 418202C4
3C808000 6084352C
8064000C 2C030000
418202B0 807F00E0
2C030000 418202A4
9421FF28 807F00B0
90610020 807F00B4
90610024 807F0080
90610010 807F0084
90610014 C03F0090
D021001C C05F008C
D0410018 3D808002
618C2C30 7D8803A6
4E800021 FFE00890
3D808032 618C6240
7D8803A6 4E800021
D0210008 FC20F890
3D808032 618C63D4
7D8803A6 4E800021
D021000C C03F2340
FC20081E D8220000
83C20004 2C1E0001
41810018 3C808000
6084352C 3BC00000
9BC40000 48000200
3BDEFFFF 806DC198
2C030000 4182002C
80630010 809F0000
7C032000 41A2001C
8063002C 8883000C
88BF000C 7C052000
41810008 3BDE0001
2C1E00FD 41800008
3BC000FD 7FC903A6
3C808000 6084352C
38600000 98640003
7FC3F378 38630001
98640000 3C608047
8063B6C4 90640010
7C63F214 90640004
8084000C 80610020
90640000 80610024
90640004 3BC00001
806DAEB4 C0210018
EC410072 C021001C
EC61107A C0430204
FC031040 40800014
38800000 90810018
9081001C 4800002C
C0210008 C0010018
C0430204 EC02007C
D0010018 C021000C
C001001C C0430204
EC02007C D001001C
C0210014 C05F016C
FC211028 C05F0170
FC401050 FC011040
40800008 FC201090
D0210014 C0210020
C0010018 FC21002A
C0010010 FC21002A
D0210020 C0210024
C001001C FC21002A
C0010014 FC21002A
D0210024 3C808000
6084352C 8084000C
1CBE0008 7C852214
C0210020 D0240000
C0210024 D0240004
3D808022 618C4B38
7D8803A6 4E800021
C0010020 FC000840
4181006C 3D808022
618C4B50 7D8803A6
4E800021 C0010020
FC000840 41800050
3D808022 618C4B80
7D8803A6 4E800021
C0010024 FC000840
41800034 3D808022
618C4B68 7D8803A6
4E800021 C0010024
FC000840 40810028
806DAEB4 C00304F0
C021001C FC010040
40810014 38600001
3C808000 6084352C
98640003 3BDE0001
4200FE98 382100D8
BA810008 38210040
8001005C 00000000



$RNG int makes a sound [212 Degrees]
C23805A0 00000007
7C0802A6 90010004
3821FFF4 90610008
3D208017 61294338
7D2903A6 4E800421
80610008 80010010
3821000C 7C0803A6
808DA8F4 00000000



$Display last RNG call [212 Degrees]
0416CE0C 38630000
C23805AC 00000002
7CC63278 1CC3003C
7C0301D6 00000000
C23805B8 00000003
7CC61A14 3CE08046
60E7B6C8 90C70000
4E800020 00000000



$Display Time at Top Right of CSS 1.1 [UnclePunch]
C225C00C 00000004
2C05004C 4082000C
3863FFDE 48000008
38600000 9062FDB0
80010014 00000000
C226339C 00000032
8062FDB0 2C030000
4182017C 3DC08000
61CEAFBC 7DC903A6
4E800421 38810014
3DC08016 61CE92E8
7DC903A6 4E800421
38810014 48000125
7CC802A6 88640004
2C03000C 4080000C
38A00000 4800000C
3863FFF4 38A00001
2C03000A 41800010
3863FFF6 38E02001
48000024 2C030000
40820018 2C050000
40820010 38E02001
38600002 48000008
38E02000 B0E60018
38E00020 98E6001A
9866001B 88640005
2C030009 4081002C
2C030013 4081002C
2C03001D 40810030
2C030027 40810034
2C030031 40810038
2C03003B 4081003C
38E02000 4800003C
38E02001 3863FFF6
48000030 38E02002
3863FFEC 48000024
38E02003 3863FFE2
48000018 38E02004
3863FFD8 4800000C
38E02005 3863FFCE
B0E6001E 38E00020
98E60020 98660021
2C050000 4082000C
38E0200A 48000008
38E02019 B0E60022
8062FDB0 7CC43378
38A00028 3DC08000
61CE31F4 7DC903A6
4E800421 48000030
4E800021 201C2037
20322026 202E2036
20EC1A1A 1A1A1A1A
1A1A1A1A 20002008
20E92004 20052019
20160000 8001001C
60000000 00000000



$L Cancel % in Results Screen (version 1.02) [Wooggle]
C208D600 00000009
8A830678 3DC08000
61CE45D4 1EB40008
7DCEAA14 81EE0000
39EF0001 91EE0000
3A0EFFFC 82300000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
3880FFFF 00000000
C208D6A4 00000009
8A830678 3DC08000
61CE45D4 1EB40008
7DCEAA14 81EE0000
3A0EFFFC 82300000
3A310064 92300000
7E717BD6 3E408045
62523DA4 1EB40E90
7E52AA14 92720000
EC010024 00000000
04040BBC 60000000
20C61DB8 16200D20
06C61DB8 00000014
1620151A 200C2024
20312026 2028202F
1A210300 00000000
020045D0 000F0000
E2000001 00000000



$L-Cancel Frame Timer Display v1.0 [UnclePunch]
C208D770 00000058
9421FF00 BC610008
7C0802A6 900100FC
83FE002C 48000261
7F8802A6 3C60804A
60631F5C 80630004
2C030000 41820014
3D808039 618C0228
7D8903A6 4E800421
3860000E 38800015
38A00000 3D808039
618C01F0 7D8903A6
4E800421 480001E5
7FC802A6 93C30010
3C80804A 60841F5C
90640004 48000139
7C8802A6 38A00000
3D808038 618CFD54
7D8903A6 4E800421
889F000C 1C840008
7C84F214 80640000
2C030000 41820014
3D80803A 618C5CC4
7D8903A6 4E800421
38600002 3C80804A
60841F58 80840000
3D80803A 618C6754
7D8903A6 4E800421
7C7D1B78 889F000C
1C840008 7C64F12E
38840004 3860003C
7C64F12E 38600001
987D004A 987D0049
88BF000C 6CA58000
3CC04330 90C100F0
90A100F4 C82100F0
C8428B90 EC611028
C03C0000 C05C0008
EC4200F2 EC21102A
C05C0004 D03D0000
D05D0004 C03C000C
D03D0024 D03D0028
88BF067F 2C050007
4180000C 806D94C4
907D0030 7FA3EB78
48000129 7C8802A6
C022C84C C042C84C
3D80803A 618C6B98
7D8903A6 4E800421
7FA3EB78 48000115
7C8802A6 88BF067F
C022C84C C042C850
3D80803A 618C6B98
7D8903A6 4E800421
48000100 4E800021
9421FF00 BC610008
7C0802A6 900100FC
7C7F1B78 3BA00000
83C30010 1C9D0008
7C84F214 80640000
2C030000 41820040
80640004 2C030000
4181002C 80640000
3D80803A 618C5CC4
7D8903A6 4E800421
38600000 1C9D0008
7C84F214 90640000
4800000C 3863FFFF
90640004 3BBD0001
2C1D0006 41820008
4BFFFFA4 800100FC
7C0803A6 B8610008
38210100 4E800020
4E800021 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 4E800021
C1A80000 41100000
41600000 3D23D70A
4E800021 4C2D4361
6E63656C 00000000
4E800021 54696D65
723A2025 64000000
800100FC 7C0803A6
B8610008 38210100
80010034 00000000



$Subseconds = Frames [UnclePunch]
*Turns the subseconds part of the Timer into the Number of Frames Elapsed
044DA298 426C0000



$Nametag = Player's Percent v2.0 [UnclePunch]
C22FCEEC 00000013
3C608045 60633080
7DC32214 806DB6D8
7FC4F378 4800006D
7CA802A6 A8CE0060
3D80803A 618C70A0
7D8903A6 4E800421
806DB6D8 8063005C
7FC4F378 38A00000
3D80803A 618C6FEC
7D8903A6 4E800421
A88E0060 38A000FF
2C0400FA 40800030
5486F87E 7CC62850
98A30006 7CC42850
98C30007 7CC42850
98C30008 48000010
4E800021 25642081
93000000 889F0000
60000000 00000000 



$Permanent Display Number = Nana % damage (1.02) [flieskiller]
*Adds a number display of each Player's Nana's Percent on the HUD
044ddc28 40c00000
0416597c 480000CC
C2165A64 0000000C
3E208046 6231B6A0
8A310000 2C110000
40820014 3E208045
623130E2 3A000E90
48000010 3E20804A
623113CE 3A000050
7F53D378 2C130000
41820010 3A73FFFF
7E318214 4BFFFFF0
A0110000 3E208016
62315AA4 7E2903A6
4E800420 00000000
C22F65CC 00000006
1DFF0E90 3E008045
62103080 7E0F8214
8A300007 2C11000E
4082000C 38000080
48000008 38000000
60000000 00000000



$Debug Game-Side Latency (v2) [Fizzi]
*Shows latency information on screen while in-game
C216E774 00000093 #External/Debug Inputs/InitOnGameStart.asm
48000410 4E800021
00000000 43480000
41C80000 000000FF
000000B4 E2E2E2FF
41200000 41880000
546F7461 6C204761
6D65204C 61673A20
25752075 730A0A00
506F6C6C 20436F75
6E743A20 25750A00
4D696E20 506F6C6C
20446966 663A2025
75207573 0A004D61
7820506F 6C6C2044
6966663A 20257520
75730A00 46657463
682D4665 7463683A
20257520 75730A00
506F6C6C 2D466574
63683A20 25752075
730A0050 6F6C6C2D
456E6769 6E653A20
25752075 730A0000
4E800021 4E800020
4E800021 7C0802A6
90010004 9421FF50
BE810008 4BFFFF31
7FE802A6 83DF0000
83BE0006 887E0000
2C030001 40820128
7FA3EB78 3D808030
618C2BB0 7D8903A6
4E800421 7FA3EB78
38800000 38A00000
3D808030 618C2A3C
7D8903A6 4E800421
7FA3EB78 389F0020
80BE0056 3D808030
618C2D4C 7D8903A6
4E800421 7FA3EB78
389F0038 80BE006E
3D808030 618C2D4C
7D8903A6 4E800421
7FA3EB78 389F0048
80BE005A 3D808030
618C2D4C 7D8903A6
4E800421 7FA3EB78
389F005E 80BE005E
3D808030 618C2D4C
7D8903A6 4E800421
7FA3EB78 389F0074
80BE0062 3D808030
618C2D4C 7D8903A6
4E800421 7FA3EB78
389F0088 80BE0066
3D808030 618C2D4C
7D8903A6 4E800421
7FA3EB78 389F009B
80BE006A 3D808030
618C2D4C 7D8903A6
4E800421 3C608046
6063B6A0 88630008
2C030000 41820020
807E0012 3D808034
618C9CBC 7D8903A6
4E800421 38600002
987E0000 BA810008
800100B4 382100B0
7C0803A6 4E800020
7C0802A6 90010004
9421FF50 BE810008
4BFFFDCD 7FE802A6
38600020 3D808037
618CF1E4 7D8903A6
4E800421 7C681B78
3860001E 3880FF2E
38A0FFD8 38C00001
38E00001 3D808030
618C2834 7D8903A6
4E800421 7C7E1B78
806DB77C 7FC4F378
3D808030 618C2810
7D8903A6 4E800421
38600000 987E0026
7FC3F378 389F000C
3D808030 618C2B90
7D8903A6 4E800421
C03F0004 D03E0008
C03F0008 D03E000C
807F0000 93C30002
BA810008 800100B4
382100B0 7C0803A6
4E800020 7C0802A6
90010004 9421FF50
BE810008 4BFFFD11
7FE802A6 386003E8
3D808037 618CF1E4
7D8903A6 4E800421
7C681B78 3860001F
38800000 38A00000
38C0001D 38E00009
3D808030 618C2834
7D8903A6 4E800421
7C7E1B78 806DB77C
7FC4F378 3D808030
618C2810 7D8903A6
4E800421 38600000
987E0026 7FC3F378
389F0010 3D808030
618C2B90 7D8903A6
4E800421 7FC3F378
C03F0018 C05F001C
3D808030 618C2B10
7D8903A6 4E800421
7FC3F378 389F0014
3D808030 618C2B64
7D8903A6 4E800421
7FC3F378 3D808030
618C2AF0 7D8903A6
4E800421 807F0000
93C30006 38600013
38800014 38A00000
3D808039 618C01F0
7D8903A6 4E800421
4BFFFCE1 7C8802A6
38A00007 3D808038
618CFD54 7D8903A6
4E800421 BA810008
800100B4 382100B0
7C0803A6 4E800020
7C0802A6 90010004
9421FF50 BE810008
38600072 3D808037
618CF1E4 7D8903A6
4E800421 4BFFFBD1
7C8802A6 90640000
7C7E1B78 38800072
3D808000 618CC160
7D8903A6 4E800421
4BFFFDD1 4BFFFE89
4BFFFC59 7C6802A6
907E0012 3D808034
618C9BF0 7D8903A6
4E800421 BA810008
800100B4 382100B0
7C0803A6 C022A8C8
60000000 00000000
C21A4DEC 00000028 #External/Debug Inputs/LogEngineTime.asm
3C608048 80639D30
5463443E 2C030202
40820124 3C608048
80639D60 2C030000
40810114 7C0802A6
90010004 9421FF50
BE810008 3D808034
618C7364 7D8903A6
4E800421 7C7E1B78
3C608016 6063E774
80830000 5485863E
7CA50774 54A5801E
5484043A 7C842B78
7C632214 83E30008
887F0000 2C030000
41820098 3C80804C
60841FAC 80640000
547C073E 54630036
90640000 3D808034
618CC408 7D8903A6
4E800421 1C9C0004
38840016 7C9F202E
7C641850 1C63000C
3C808000 608400FC
80840000 38A003E8
7C842B96 7C842B96
7C632396 7C7D1B78
93BF006A 807F0002
9B810038 9B810039
9B81003A 80810038
54842026 608400FF
90810038 38810038
3D808030 618C2B90
7D8903A6 4E800421
7FC3F378 3D808034
618C738C 7D8903A6
4E800421 BA810008
800100B4 382100B0
7C0803A6 800D9368
60000000 00000000
C2376A88 0000002D #External/Debug Inputs/LogFetchTime.asm
3C608048 80639D30
5463443E 2C030202
40820150 3C608047
60639D64 80630000
2C030000 4082013C
7C0802A6 90010004
9421FF50 BE810008
3D808034 618C7364
7D8903A6 4E800421
7C7E1B78 3C608016
6063E774 80830000
5485863E 7CA50774
54A5801E 5484043A
7C842B78 7C632214
83E30008 806100DC
54638036 889F0001
7C632378 5463803E
906100DC 807F000A
889F0001 1C840004
38840016 7C7F212E
887F0001 38630001
2C030010 41800008
38600000 987F0001
887F0000 2C030000
4082000C 38600001
987F0000 3D808034
618CC408 7D8903A6
4E800421 7C7D1B78
809F000E 93BF000E
7C64E850 1C63000C
3C808000 608400FC
80840000 38A003E8
7C842B96 7C842B96
7C632396 907F0062
807F000A 7C63E850
1C63000C 3C808000
608400FC 80840000
38A003E8 7C842B96
7C842B96 7C632396
907F0066 7FC3F378
3D808034 618C738C
7D8903A6 4E800421
BA810008 800100B4
382100B0 7C0803A6
881F0002 00000000
C2349A28 00000025 #External/Debug Inputs/LogPollTime.asm
3C608048 80639D30
5463443E 2C030202
4082010C 3C608047
60639D64 80630000
2C030000 408200F8
7C0802A6 90010004
9421FF50 BE810008
3D808034 618C7364
7D8903A6 4E800421
7C7E1B78 3C608016
6063E774 80830000
5485863E 7CA50774
54A5801E 5484043A
7C842B78 7C632214
83E30008 807F006E
38630001 907F006E
3D808034 618CC408
7D8903A6 4E800421
809F000A 907F000A
7C641850 1C63000C
3C808000 608400FC
80840000 38A003E8
7C842B96 7C842B96
7C632396 7C7D1B78
807F006E 5463063F
41820028 807F005A
7C1D1800 40800008
93BF005A 807F005E
7C1D1800 40810008
93BF005E 4800000C
93BF005A 93BF005E
7FC3F378 3D808034
618C738C 7D8903A6
4E800421 BA810008
800100B4 382100B0
7C0803A6 80B80000
60000000 00000000
C2375C14 0000002C #External/Debug Inputs/LogScanoutTime.asm
48000034 5464C63E
5463463E 7C032000
4182000C 3860FFFF
48000018 3863FFF1
1C630006 38800005
7C632396 5463E73E
4E800020 3C608048
80639D30 5463443E
2C030202 40820110
3C608047 60639D64
80630000 2C030000
408200FC 7C0802A6
90010004 9421FF50
BE810008 3D808034
618C7364 7D8903A6
4E800421 7C7E1B78
3C608016 6063E774
80830000 5485863E
7CA50774 54A5801E
5484043A 7C842B78
7C632214 83E30008
887F0000 2C030000
41820080 3C60804A
60638B10 80630000
38800000 7C0323AC
7C0004AC 4C00012C
83430000 7F43D378
4BFFFF2D 2C030000
41800050 7C7C1B78
3D808034 618CC408
7D8903A6 4E800421
1C9C0004 38840016
7C9F202E 7C641850
1C63000C 3C808000
608400FC 80840000
38A003E8 7C842B96
7C842B96 7C632396
7C7D1B78 93BF0056
7FC3F378 3D808034
618C738C 7D8903A6
4E800421 BA810008
800100B4 382100B0
7C0803A6 80010024
60000000 00000000


Collision Bubble Visualization Codes (Hitbox/Hurtbox/Shieldbox)


$Hitboxes Always On [UnclePunch]
*Activates Display of Collision Bubbles and Character Models
C2068C6C 00000002
38600003 987F21FC
60000000 00000000



$Display Ungrabbable Hurtboxes [UnclePunch]
*Ungrabbable Hurtboxes will be Purple, Grabbable Hurtboxes are Yellow
C200A284 00000006
2C060000 40820024
801C0048 2C000000
40820018 4800000D
7C6802A6 48000010
4E800021 AB27FF80
80630000 00000000
0406AE00 60000000



$Hitbox Color Darkens Based On Damage [UnclePunch]
*The More Damage a Particular Frame of a Hitbox incurs, the Darker the Shade of Red that Hitbox will Appear
C2009FA4 00000010
C0A3000C 48000069
7CA802A6 C0C50000
C0E50004 C1050008
FC054040 4180000C
38C00000 48000038
FC053840 4181000C
C1050000 4800001C
ED083828 ECA53828
ECE73828 ED064024
ED050232 ED064028
FCA0401E D8A1FFF4
80C1FFF8 38AD8000
98C50001 98C50002
48000014 4E800021
43580000 40A00000
41900000 00000000



$Colored Hitbox IDs [UnclePunch,NeilHarbin0]
*Hitboxes will display as a certain color depending on the Hitbox ID
*ID 0 = Red, ID 1 = Green, ID 2 = Blue, ID 3 = Purple
C2009FA4 00000007
4800001D 7CA802A6
1CD90004 7CC5302E
38AD8000 90C50000
48000018 4E800021
FF313180 7CFC0080
00FFFF80 9600FF80
60000000 00000000



$Hitboxes Display Knockback Angle v0.3 [rmn, PKFreeZZy]
*Stripped Down Version of the FDVP v0.21 to only have this one feature
*Fixed "collision bubbles only" display mode
*Fixed 0-degree angle markers not stretching all the way to the edge of the hitbox's radius
04080604 FF0000AA
04080608 FFFFFFDD
0408061c 00000001
C2080C0C 00000005
3C00800C 60002600
7C0803A6 4E800021
3C008008 600005E8
7C0803A6 387B0000
4E800020 00000000
C2080A2C 00000003
3C008008 60000C10
7C0803A6 4E800020
60000000 00000000
C20805E4 00000005
8063002C 3BE30000
3B250000 3BB90000
887F221E 3C008008
60000A30 7C0803A6
4E800020 00000000
C20807D8 0000000B
3B200000 1C190138
7F5F0214 C03F0038
389C0000 80BB002C
C045002C C06500B0
387A0914 3C008000
60009F54 7C0803A6
4E800021 2C030000
41820008 3BC00001
3B390001 28190004
3B5A0138 4180FFC0
881F221B 00000000
04080600 48000038
0408060c 00000000
04080610 3F490FDB
04080614 3F000000
04080618 00000000
C2009F60 00000002
D0410024 D0610028
80030000 00000000
C2009FE4 00000003
9421FFD0 90610038
90A1003C D0210040
80C3004C 00000000
C200A028 0000003F
80610038 80A1003C
C0210040 80C3004C
80030050 90C10014
90010018 80030054
9001001C 81230020
3C608008 60630618
92830000 3A800000
28090169 40820048
3A800001 28140000
41820024 3C608008
6063060C C0430000
3C608008 60630614
C0030000 EC210032
48000040 3A800000
3C608008 60630610
C0430000 C0210040
48000028 3C004330
9001FFF8 C8028B00
6D298000 9121FFFC
C841FFF8 EC420028
C0028AF0 EC420032
3C003F70 9001FFF8
C001FFF8 EC210032
D0410044 D0210048
FC201090 3C008032
600063D4 7C0803A6
4E800021 D021004C
C0210044 3C008032
60006240 7C0803A6
4E800021 D0210050
80610038 C043001C
80610038 80030054
90010028 EC220072
C082F060 3C608008
6063061C 80030000
80610038 C0610054
C003004C C0A10058
FC832040 28000000
40820008 EC840132
40860010 FC802840
40850014 EC210132
FC802840 40840008
EC210132 EC2100F2
EC00082A D0010020
C021004C EC220072
C0030050 EC00082A
D0010024 38ED8000
3C608008 60630608
80030000 90070000
C0210048 3D203D80
3809999A 9001FFF8
C001FFF8 EC210032
38610020 38810014
80A1003C 38CD8008
3C008000 60008FC8
7C0803A6 4E800021
28140001 4182FEA8
38210030 3C608008
60630618 82830000
3C608008 60630604
80030000 38ED8000
90070000 38600001
60000000 00000000
C2086AA0 00000007
83E3002C 800DB49C
2C000002 40820028
3C808008 3884061C
80040000 2C000001
40820014 38800001
881F221E 50803E30
981F221E 00000000



$Reverse Hitbox ID Draw Order [UnclePunch]
*0,1,2,3 becomes 3,2,1,0. This causes hitboxes to be drawn so that priority is intuitive (highest priority shown on top).
04080600 3b200003
04080628 3B39FFFF
0408062c 2C190000
04080630 3B5AFEC8
04080634 4080FFD8



$Hitbox Displays Do Not Interpolate (1.02) [Magus]
*Hitbox Displays do not Interpolate from one frame to the next, turning off the "smearing" effect in the Display. 
*Hitboxes still Interpolate in practice.
0400A008 80E3004C
0400A00C 80030050
0400A018 80030054



$Hide Character's GFX When Collision Bubbles Enabled [UnclePunch]
C205FE30 00000008
2C040000 41820030
A1040000 2C080004
40820024 8104002C
890821FC 550807BD
41820014 3D808006
618C1D40 7D8903A6
4E800420 3B830000
60000000 00000000


$UnobscuredHitboxDisplay1.2 (Melee 1.02) [Punkline, Achilles]
*Stop the display of GFX and textures when hitbox display is toggled on.
C205FDDC 00000008
2C040000 41820034
A1640000 2C0B0006
8164002C 40820014
816B0518 2C0B0000
41820018 816B002C
896B21FC 2C0B0001
41A20008 4E800020
7C0802A6 00000000



$Disable Vulnerable Hurtbox Display (1.02) [Achilles]
*Character Models still enabled
*hitboxes, invulnerable, & intangible hurtboxes display is still enabled
*Intangibility granted by specific attacks Do Not Display
*Shieldboxes still enabled
040806F0 38000000 


$Disable Intagible & Invulnerable Hurtbox Display [Achilles]
*Character Models still enabled
*hitboxes, vulnerable hurtboxes display is still enabled
*Intangibility granted by specific attacks still display
*Shieldboxes still enabled
04080764 38000000


$Disable Hitbox Displays [Achilles]
*Character Models still enabled
*invulnerable & intangible hurtboxes, vulnerable hurtboxes display is still enabled
*Shieldboxes still enabled
04009f54 4e800020



$Always Display Hitboxes Only [Altimor]
*Character Models still enabled
*All Hurtboxes Disabled
*Shieldboxes disabled
040805FC 60000000
04080638 480001D4


$Always Display Hitboxes [Altimor]
040805FC 60000000



$Isolated ECB Display [Punkline]
042EF654 C8228000
040808e4 60000000
C24DD960 00000005
7C0802A6 90010004
9421C000 38600000
3D608005 616B9144
7D6903A6 4E800420
60000000 00000000
C2059190 00000003
38214000 80010004
7C0803A6 4E800020
60000000 00000000
C2059140 00000005
3962DF80 7D6803A6
4E800021 C3A286FC
3D608005 616B9194
7D6903A6 4E800420
60000000 00000000
C20808D4 00000008
806D9368 2C030002
41800030 807F0660
70630104 809F0668
2C030104 4182001C
70840104 7C652378
2C050104 40A2000C
68000008 981F21FC
5400EFFF 00000000
C20808F0 0000000D
2C1C0002 40A20060
7F63DB78 7C0802A6
90010004 9421FFF0
93E1000C A0830000
2C040004 8063002C
3BE306F0 41820008
3BE30378 3962DF80
7D6803A6 4E800021
7FE3FB78 3D608005
616B8B5C 7D6803A6
4E800021 83E1000C
38210010 80010004
7C0803A6 00000000



$Frame Data Visualization Pack v.22 [rmn, UnclePunch, NeilHarbin0]
*Hitboxes display knockback angle
*Hitboxes are always drawn on top of hurtboxes
*Hurtboxes are always drawn on top of character models and sword trails
*Grabbable Hurtboxes change color to indicate IASA (Magenta) and Autocancel (Dark Orange) windows
*Modified by NeilHarbin0 to add hitbox ID render order reversal from UnclePunch
*Breaks hitboxes-but-no-character-models display mode
*Grab boxes display as if they have the Sakurai angle
04080604 ff0000aa
04080608 ffffffdd
0408061c 00000001
04080620 ffff00aa
04080624 ffff00aa
04080628 ff8000aa
0408062c ff00ffaa
04008e58 38800007
04080a98 60000000
04080600 48000038
C2080C0C 00000005
3C00800C 60002600
7C0803A6 4E800021
3C008008 600005E8
7C0803A6 387B0000
4E800020 00000000
C2080A2C 00000003
3C008008 60000C10
7C0803A6 4E800020
60000000 00000000
C20805E4 00000005
8063002C 3BE30000
3B250000 3BB90000
887F221E 3C008008
60000A30 7C0803A6
4E800020 00000000
C20805E8 00000010
8083002C 3CA0804D
60A536AC 3CC08008
60C60620 80040010
2C00002C 41800050
2C000045 41810048
88042218 2C000080
4180000C 8006000C
48000038 80040010
2C000041 41800028
2C000045 41810020
80042200 2C000000
4182000C 80060004
48000010 80060008
48000008 80060000
90050000 3BC00000
60000000 00000000
C20807D8 0000000B
3B200003 1C190138
7F5F0214 C03F0038
389C0000 80BB002C
C045002C C06500B0
387A0914 3C008000
60009F54 7C0803A6
4E800021 2C030000
41820008 3BC00001
3B39FFFF 2C190000
3B5AFEC8 4080FFC0
881F221B 00000000
04080600 48000038
0408060c 00000000
04080610 3F490FDB
04080614 3F000000
04080618 00000000
C2009F60 00000002
D0410024 D0610028
80030000 00000000
C2009FE4 00000003
9421FFD0 90610038
90A1003C D0210040
80C3004C 00000000
C200A028 0000003F
80610038 80A1003C
C0210040 80C3004C
80030050 90C10014
90010018 80030054
9001001C 81230020
3C608008 60630618
92830000 3A800000
28090169 40820048
3A800001 28140000
41820024 3C608008
6063060C C0430000
3C608008 60630614
C0030000 EC210032
48000040 3A800000
3C608008 60630610
C0430000 C0210040
48000028 3C004330
9001FFF8 C8028B00
6D298000 9121FFFC
C841FFF8 EC420028
C0028AF0 EC420032
3C003F70 9001FFF8
C001FFF8 EC210032
D0410044 D0210048
FC201090 3C008032
600063D4 7C0803A6
4E800021 D021004C
C0210044 3C008032
60006240 7C0803A6
4E800021 D0210050
C0410048 80610038
80030054 90010028
EC220072 C082F060
3C608008 6063061C
80030000 80610038
C0610054 C003004C
C0A10058 FC832040
28000000 40820008
EC840132 40860010
FC802840 40850014
EC210132 FC802840
40840008 EC210132
EC2100F2 EC00082A
D0010020 C021004C
EC220072 C0030050
EC00082A D0010024
38ED8000 3C608008
60630608 80030000
90070000 C0210048
3D203D80 3809999A
9001FFF8 C001FFF8
EC210032 38610020
38810014 80A1003C
38CD8008 3C008000
60008FC8 7C0803A6
4E800021 28140001
4182FEAC 38210030
3C608008 60630618
82830000 3C608008
60630604 80030000
38ED8000 90070000
38600001 38600001
60000000 00000000 


Character Model Display and Color Overlay Codes


$Character Models Invisible [UnclePunch]
04030384 60000000



$No Character Shadows [Altimor]
040872f8 38600000



$Low-Poly v2 [UnclePunch,Yakult]
*Makes the Character Models into the Low-Poly Models from the Off-Screen Bubbles to save Processing Power
C20748DC 0000000E
3A26FA14 89D10007
2C0E0009 41820010
2C0E0017 4182001C
48000014 89D10619
2C0E0001 40820008
48000008 38800000
7C8F2378 7DDF782E
39EF0004 7E1F782E
7C0E8000 41820024
7C8F2378 7DDF782E
39EF000C 7DDF792E
39EFFFF8 7DDF782E
39EFFFFC 7DDF792E
7C1F202E 00000000



$Character Model Turns white during shield stun (v1.02) [InternetExplorer]:
0406B80C 4853B9F4
045A7200 7F03C378
045A7204 81C30070
045A7208 2C0E00B5
045A720C 40820034
045A7210 3DC0C200
045A7214 91C30518
045A7218 91C3051C
045A721C 91C30520
045A7220 91C30524
045A7224 39E00000
045A7228 91E30528
045A722C 91E3052C
045A7230 91E30530
045A7234 91E30534
045A7238 39E00091
045A723C 99E30564
045A7240 8001007C
045A7244 4BAC45CC



$Turn Green When Actionable [UnclePunch]
*When playing online, this will only affect your character
*Will not cause desyncs when playing online
C20CC818 00000011 #External/GreenDuringWait/fall.asm
3CE08048 80E79D30
54E7443E 2C070208
40820018 80EDB61C
88E70000 891F000C
7C074000 40820058
48000049 7CA802A6
C0250000 D03F04BC
C0250004 D03F04C4
38600000 907F04C0
907F04B8 907F04C8
907F04CC 907F04D0
907F04D4 38600001
889F0504 50643E30
989F0504 48000010
4E800021 437F0000
43340000 80010024
60000000 00000000
C208A478 00000011 #External/GreenDuringWait/wait.asm
3CE08048 80E79D30
54E7443E 2C070208
40820018 80EDB61C
88E70000 891F000C
7C074000 40820058
48000049 7CA802A6
C0250000 D03F04BC
C0250004 D03F04C4
38600000 907F04C0
907F04B8 907F04C8
907F04CC 907F04D0
907F04D4 38600001
889F0504 50643E30
989F0504 48000010
4E800021 437F0000
43340000 8001002C
60000000 00000000



$Turn Green when wasting frames (Wait, SquatWait, tumble (= DamageFall), CatchWaitCliffWait) [Kaze]
C206B80C 0000000D
7F03C378 81C30070
2C0E0026 41820024
2C0E00FD 4182001C
2C0E00D8 41820014
2C0E000E 4182000C
2C0E0028 40820034
3DC0C200 90030518
91C3051C 90030520
91C30524 39E00000
91E30528 91E3052C
91E30530 91E30534
39E00091 99E30564
8001007C 00000000



$Flash Red on Failed L-Cancel [Achilles1515, Fizzi]
*When playing online, this will only affect your character
*Will not cause desyncs when playing online
C20C0148 0000000C #External/FlashRedFailedLCancel/ChangeColor.asm
387F0488 89FE0564
2C0F00D4 41820008
4800004C 39E00091
99FE0564 3DE0437F
91FE0518 3DE0C200
91FE0524 3DE00000
91FE051C 91FE0520
91FE0528 91FE052C
91FE0530 3DE0C280
91FE0534 3DE0800C
61EF0150 7DE903A6
4E800420 00000000
C208D690 00000009 #External/FlashRedFailedLCancel/TriggerColor.asm
3CE08048 80E79D30
54E7443E 2C070208
40820020 80EDB61C
88E70000 8905000C
7C074000 4182000C
88A5067F 48000018
88A5067F 2C050007
4180000C 39E000D4
99E30564 00000000



$Flash Blue on Missed Smash Turn (v1.02) [Magus]
C20C9B48 0000000F
A11E0448 2C084000
40820064 811E23A8
2C080000 41820058
811E23B0 2C080000
4182004C 3CE042C0
3D00437F 39200000
90FE0518 90FE051C
911E0520 913E0528
913E052C 913E0530
3CE0C200 3D00C280
39200091 3D406060
614AFFE0 90FE0524
911E0534 993E0564
915E0514 801F2358
60000000 00000000



$Flash Color when Fastfall is Available (simple) [Punkline]
C207D554 00000009
88030504 2C000091
41A20038 3C00C200
900304BC 900304C0
900304C4 38000000
900304B8 900304C8
900304CC 900304D0
3C00C280 900304D4
38000091 98030504
C0230624 00000000



$Flash Color when Subaction IASA is Available [UnclePunch]
C2071960 00000008
98032218 3C00C200
901E04BC 901E04C0
901E04C4 38000000
901E04B8 901E04C8
901E04CC 901E04D0
3C00C280 901E04D4
38000091 981E0504
7C0802A6 00000000



$Turn Green When Pummel is Available [Cappy]
*When playing online, this will only affect your character
*Will not cause desyncs when playing online
C20DA3CC 00000010
895F0504 2C0A0091
41A2006C 815F0010
2C0A00D8 40A20060
3D408048 814A9D30
554A443E 2C0A0208
40820018 814DB61C
894A0000 8BDF000C
7C0AF000 40820038
3D40437F 915F04BC
3D40C200 915F04C4
3D400000 915F04B8
915F04C0 915F04C8
915F04CC 915F04D0
915F04D4 39400091
995F0504 4E800020
60000000 00000000


HUD Cosmetic Codes


$Remove Classic Mode VS Screen HUD [UnclePunch]
041869f8 60000000
04186bb0 60000000
04186ab4 60000000



$Disable "Go!" Text Graphic On Match Start [gadzook]
C22F6EA8 00000002
7C6E1B78 2C030008
60000000 00000000
C22F6FAC 00000005
2C0E0004 41820020
3D808039 618C069C
7D8903A6 4E800421
60000000 39C00000
60000000 00000000


$Smaller "Ready, GO!" Text Graphics on Match Start [UnclePunch]
C22F71E0 0000000D
4800004D 7D8802A6
8083000C 80840000
C02C0000 D0240020
D0240024 D0240028
C02C0008 D0240030
80830010 80840000
C02C0004 D0240020
D0240024 D0240028
C02C0008 D0240030
48000014 4E800021
3F19999A 3ECCCCCD
41200000 80030010
60000000 00000000



$Force 2P Center HUD [UnclePunch]
*HUD for Players occupy the P2 and P3 Positions on the Screen
0416e9ac 38600002



$PAL Stock Icons [UnclePunch]
*Will not cause desyncs when playing online
C22F9A3C 00000007 #External/PAL/Core/PAL Stock Icons.asm
48000021 7C8802A6
80640000 907D002C
907D0030 80640004
907D003C 48000010
4E800021 3F59999A
C1A80000 801D0014
60000000 00000000



$HUD Transparency v1.1 [UnclePunch]
*When Player Characters Go Behind the HUD, the HUD will become transparent to assist game-play visual clarity
C22F6690 0000009D
7C0802A6 90010004
9421FF00 BE810008
3860000E 3880000F
38A00000 3D808039
618C01F0 7D8903A6
4E800421 7C7F1B78
38600090 3D808037
618CF1E4 7D8903A6
4E800421 7C7E1B78
38800090 3D808000
618CC160 7D8903A6
4E800421 7FC6F378
7FE3FB78 38800004
3CA08037 60A5F1B0
3D808039 618C0B68
7D8903A6 4E800421
7FE3FB78 48000059
7C8802A6 38A00013
3D808038 618CFD54
7D8903A6 4E800421
4800040D 7C6802A6
7FC4F378 38A00000
C0230008 D0240000
C023000C D0240008
C0230010 D0240010
38A50001 38840018
2C050006 4180FFDC
480003F8 4E800021
7C0802A6 90010004
9421FF00 BE810008
83E3002C 480003B9
7FC802A6 3A800000
7FF5FB78 C03E0008
D0350004 C03E000C
D035000C C03E0010
D0350014 3A940001
3AB50018 2C140006
4180FFDC 806DC18C
82830020 480001D8
82B4002C 8875221F
54600673 408201C4
8875221E 54600631
408201B8 C03506F8
C0550778 EC41102A
D0410080 C0550780
EC41102A D0410084
C03506F4 C055078C
EC41102A D0410088
C0550784 EC41102A
D041008C 3D808003
618C0A50 7D8903A6
4E800421 83A30028
38600000 90610068
C0210088 D0210060
C0210080 D0210064
7FA3EB78 38810060
38A10070 38C00000
3D808000 618CE210
7D8903A6 4E800421
C0210070 D0210088
C0210074 D0210080
C021008C D0210060
C0210084 D0210064
7FA3EB78 38810060
38A10070 38C00000
3D808000 618CE210
7D8903A6 4E800421
C0210070 D021008C
C0210074 D0210084
3AC00000 7EC3B378
3D80802F 618C3424
7D8903A6 4E800421
7C641B78 3C60804A
60630FD8 80630000
80630028 38A10090
38C00000 3D808000
618CE210 7D8903A6
4E800421 C0210090
C05E0014 EC21102A
C0410088 FC020840
4080007C C0210090
C05E0014 EC211028
C041008C FC020840
40810064 C0210094
C05E0018 EC211028
C0410084 FC020840
4081004C C0210094
C05E0018 EC21102A
C0410080 FC020840
40800034 1C760018
7C63FA14 C05E0000
C03E0008 EC2100B2
D0230004 C03E000C
EC2100B2 D023000C
C03E0010 EC2100B2
D0230014 3AD60001
2C160006 4180FF28
82940008 2C140000
4082FE28 3A800000
1C740018 7EA3FA14
3C60804A 60631380
1C940050 7C632214
80630000 2C030000
4182000C 38950000
4800006D 3C60804A
606310C8 1C940064
7C632214 80630004
2C030000 4182000C
38950008 48000049
3C60804A 606310C8
1C940064 7C632214
80630000 2C030000
4182000C 38950010
48000025 3A940001
2C140006 4180FF84
BA810008 80010104
38210100 7C0803A6
4E800020 7C0802A6
90010004 9421FF00
BE810008 83E30028
7C9E2378 480000E9
7FA802A6 C03E0000
C05E0004 C07D0004
FC011040 4182003C
41810018 EC21182A
FC011040 40810020
FC201090 48000018
EC211828 FC011040
4080000C FC201090
48000004 D03E0000
7FE3FB78 48000019
BA810008 80010104
38210100 7C0803A6
4E800020 7C0802A6
90010004 9421FFE4
93E10014 93C10018
7C7F1B78 83DF0018
48000024 807E0008
2C030000 41820014
8063000C 2C030000
41820008 D023000C
83DE0004 2C1E0000
4082FFDC 807F0010
2C030000 41820008
4BFFFFAD 807F0008
2C030000 41820008
4BFFFF9D 83C10018
83E10014 80010020
3821001C 7C0803A6
4E800020 4E800021
3ECCCCCD 3DA3D70A
3F7FBE77 3F32F1AA
3F7FBE77 42820000
42820000 40000000
BA810008 80010104
38210100 7C0803A6
8001001C 00000000



$Invisible Emblems Behind Percents (1.02) [flieskiller]
042f61fc 4e800020



$Disable Magnifying-glass HUD [NeilHarbin0]
042fb8c0 4E800020



$Hide Nametags [Nikki]
*Hides the nametags over top player characters
C22FCCD8 00000003 #External/Always Hide Nametag/Always Hide Nametag.asm
3D80802F 618CCCC8
7D8903A6 4E800420
60000000 00000000


Cosmetic and Quality-of-Life Codes for Use Online


$Swap X/Z - Netplay Safe [Altimor]
*Online only - does nothing in VS. Mode
*Swaps the X and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000B56A
500056F6 00000000
$Swap Y/Z - Netplay Safe [Altimor]
*Online only - does nothing in VS. Mode
*Swaps the Y and the Z Buttons for the local player only
C234E2AC 00000002
5000843E 5000BD28
50004EF6 00000000



$Display Teams Ally v1.1 [UnclePunch]
*When playing online, teammate will always be indicated
*Will not cause desyncs when playing online
C22FC9E4 0000001D #External/Display Ally Indicator/AllyIndicator.asm
3B840000 7C0802A6
90010004 9421FF50
BE810008 7C7E1B78
3C608048 80639D30
5463443E 2C030208
408200A4 3D808016
618CB168 7D8903A6
4E800421 2C030000
4182008C 806DB61C
88630000 7C03F000
4182007C 3D808003
618C3370 7D8903A6
4E800421 7C7D1B78
7FC3F378 3D808003
618C3370 7D8903A6
4E800421 7C03E800
4082004C 1C7E000E
3C808046 6084B6A0
7CA32214 8865003C
60630010 9865003C
1C7D0004 7C63FA14
C0230064 BA810008
800100B4 382100B0
7C0803A6 3D80802F
618CCA84 7D8903A6
4E800420 7FC3F378
BA810008 800100B4
382100B0 7C0803A6
60000000 00000000



$Force Nametag for Local Player [Fizzi]
*When playing online, nametag YOU will show above your character
*Will not cause desyncs when playing online
C20355B4 00000008 #Online/Optional/IndicateLocalPlayer/ForceLocalPlayerTag.asm
3C608048 80639D30
5463443E 2C030208
40820028 806DB61C
88630000 7C03F800
40820018 38600000
3D808003 618C55CC
7D8903A6 4E800420
1C9F0E90 00000000
C22FD1EC 0000000E #Online/Optional/IndicateLocalPlayer/SetLocalPlayerTag.asm
48000010 4E800021
XXXXXXXX XXXXXX00 #ChangeThisLineForCustomTag/LeaveLastTwoZeros
3C608048 80639D30
5463443E 2C030208
40820020 806DB61C
88630000 7C03D800
40820010 4BFFFFD1
7C6802A6 4800002C
7F63DB78 3D808003
618C556C 7D8903A6
4E800421 5463063E
3D808023 618C754C
7D8903A6 4E800421
60000000 00000000


These tables are converted from This Google Sheet listing of all of the Hexidecimal values that correspond to all of the available characters for custom nametags.



value character value character value character value character
41 A 61 a 8260 8281
42 B 62 b 8261 B 8282
43 C 63 c 8262 8283
44 D 64 d 8263 8284
45 E 65 e 8264 8285
46 F 66 f 8265 F 8286
47 G 67 g 8266 G 8287
48 H 68 h 8267 H 8288
49 I 69 i 8268 I 8289
4A J 6a j 8269 828a
4B K 6b k 826a 828b
4C L 6c l 826b 828c
4D M 6d m 826c 828d
4E N 6e n 826d 828e
4F O 6f o 826e 828f
50 P 70 p 826f 8290
51 Q 71 q 8270 8291
52 R 72 r 8271 8292
53 S 73 s 8272 8293
54 T 74 t 8273 8294
55 U 75 u 8274 8295
56 V 76 v 8275 8296
57 W 77 w 8276 8297
58 X 78 x 8277 8298
59 Y 79 y 8278 Y 8299
5a Z 7a z 8279 829a



value character value character
30 0 824f
31 1 8250
32 2 8251
33 3 8252
34 4 8253
35 5 8254
36 6 8255
37 7 8256
38 8 8257
39 9 8258



value character value character value character value character value character value character value character value character value character value character
82a0 82a9 82b3 82bd 82c8 82cd 82dc 82e2 82e7 82ed
82a2 82ab 82b5 82bf 82c9 82d0 82dd 82e4 82e8 82f0
82a4 82ad 82b7 82c2 82ca 82d3 82de 82e6 82e9 82f1
82a6 82af 82b9 82c4 82cb 82d6 82df 82e1 82ea 82ec
82a8 82b1 82bb 82c6 82cc 82d9 82e0 82e3 82eb 815b
829f 82aa 82b4 82be 82ce 82e5 8160
82a1 82ac 82b6 82c0 82d1 8141
82a3 82ae 82b8 82c3 82d4 8142
82a5 82b0 82ba 82c5 82d7 8143
82a8 82b2 82bc 82c7 82da 8144
82c1 82cf 8145
82d2 8146
82d5 8147
82d8 8148
82db 8149



value character value character value character value character value character value character value character value character value character value character
8341 834a 8354 835e 8369 836e 837d 8384 8389 838f
8343 834c 8356 8360 836a 8371 837e 8386 838a 8392
8345 834e 8358 8363 836b 8374 8380 8388 838b 8393
8347 8350 835a 8365 836c 8377 8381 8383 838c 838e
8349 8352 835c 8367 836d 837a 8382 8385 838d 815b
8340 834b 8355 835f 836f 8387 8160
8342 834d 8357 8361 8372 8141
8344 834f 8359 8364 8375 8142
8346 8351 835b 8366 8378 8143
8348 8353 835d 8368 837b 8144
8394 8395 8362 8370 8145
8396 8373 8146
8376 8147
8379 8148
837c 8149



value character value character value character value character value character
20 (space) 8141 814F 8166 817B
22 " 8142 8151 _ 8168 817C
27 ' 8143 815B 8169 817E ×
2c , 8144 815E 816A 8181
2d - 8145 8160 816D 8183
2e . 8146 8162 816E 8184
3a : 8147 816F 818F
8148 8170 8190
8149 8193
8194
8195
8196
8197



No. v1.00(04XXXXXX) v1.00(04YYYYYY) v1.01(04XXXXXX) v1.01(04YYYYYY) v1.02(04XXXXXX) v1.02(04YYYYYY)
1st 45b888 45B88C 45d850 45D854 Note:Xth name tag = 45d850+1a4*(X-1)
2nd 45BA2C 45BA30 45D9F4 45D9F8
3rd 45BBD0 45BBD4 45DB98 45DB9C 04XXXXXX AAAAAAAA
4th 45BD74 45BD78 45DD3C 45DD40 04YYYYYY BBBBBBBB
5th 45BF18 45BF1C 45DEE0 45DEE4
6th 45C0BC 45C0C0 45E084 45E088
7th 45C260 45C264 45E228 45E22C
8th 45C404 45C408 45E3CC 45E3D0
9th 45C5A8 45C5AC 45E570 45E574
10th 45C74C 45C750 45E714 45E718
11th 45C8F0 45C8F4 45E8B8 45E8BC
12th 45CA94 45CA98 45EA5C 45EA60
13th 45CC38 45CC3C 45EC00 45EC04
14th 45CDDC 45CDE0 45EDA4 45EDA8
15th 45CF80 45CF84 45EF48 45EF4C
16th 45D124 45D128 45F0EC 45F0F0
17th 45D2C8 45D2CC 45F290 45F294
18th 45D46C 45D470 45F434 45F438
19th 45D610 45D614 45F5D8 45F5DC
20th 45D7B4 45D7B8 45F77C 45F780
21st 45D958 45D95C 45F920 45F924
22nd 45DAFC 45DB00 45FAC4 45FAC8
23rd 45DCA0 45DCA4 45FC68 45FC6C
24th 45DE44 45DE48 45FE0C 45FE10
25th 45DFE8 45DFEC 45FFB0 45FFB4
26th 45E18C 45E190 460154 460158
27th 45E330 45E334 4602F8 4602FC
28th 45E4D4 45E4D8 46049C 4604A0
29th 45E678 45E67C 460640 460644
30th 45E81C 45E820 4607E4 4607E8


This website creates custom tags with up to four characters, and only using Capital letters, lowercase letters, and some punctuation.


$99-Stock Online [Krohnos]
*Overwrite the game rules to be 99-Stock with no time limit. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
C216E91C 00000013 #External/99-Stock Online/Overwrite Game Rules.asm
3CE08048 80E79D30
54E7443E 2C070202
41820038 2C07010E
41820030 886DAFA0
2C030000 4182006C
2C030001 41820064
3CE08048 80E79D30
54E7443E 2C070208
41820008 4800004C
38600063 3C808045
6084310E 98640000
3C808045 60843F9E
98640000 3C808045
60844E2E 98640000
3C808045 60845CBE
98640000 3E808048
62940530 3E403001
6252864C 92540000
80010024 00000000
C216E750 0000000F #External/99-Stock Online/Overwrite Timer.asm
3E208048 82319D30
5631443E 2C110202
41820048 3E208048
82319D30 5631443E
2C11010E 41820034
8A2DAFA0 2C110000
4182003C 2C110001
41820034 3CE08048
80E79D30 54E7443E
2C070208 4182000C
4800001C 48000018
3E808048 62940530
3E403001 6252864C
92540000 3C808017
60000000 00000000



$Rollback items [Krohnos]
*Enables all items in-game on the "Medium" setting. Compatible with Slippi Direct. Does not take effect in Unranked or Teams. v1.0
C216E750 0000000C #External/Rollback Items/Overwrite Game Rules.asm
3E208048 82319D30
5631443E 2C110202
41820038 8A2DAFA0
2C110000 4182003C
2C110001 41820034
3E208048 82319D30
5631443E 2C110208
41820010 2C11010E
41820008 48000014
3A400002 3E808048
6294053B 9A540000
3C808017 00000000


$Mango Axe Wednesday [Krohnos]
*Mango Axe Wednesday for Rollback. 
*No healing or cloaking items, spawn rate High. 
*Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
C216E750 00000011
3E208048 82319D30
5631443E 2C110202
41820044 3E208048
82319D30 5631443E
2C11010E 41820030
8A2DAFA0 2C110000
41820050 2C110001
41820048 3E208048
82319D30 5631443E
2C110208 41820008
48000030 3E808048
62940530 3A400003
9A54000B 3A400078
92540010 3E40FDFF
6252FBF8 92540023
3A4000FF 9A540027
3C808017 00000000
C216E91C 00000011
3CE08048 80E79D30
54E7443E 2C070202
41820038 886DAFA0
2C030000 41820060
2C030001 41820058
3CE08048 80E79D30
54E7443E 2C070208
41820010 2C07010E
41820008 48000038
38600002 3C808045
6084310E 98640000
3C808045 60843F9E
98640000 3C808045
60844E2E 98640000
3C808045 60845CBE
98640000 80010024
60000000 00000000
C22668BC 0000000B
3E208048 82319D30
5631443E 2C110002
41820030 8A2DAFA0
2C110000 41820038
2C110001 41820030
3E208048 82319D30
5631443E 2C110008
41820008 48000018
3E208045 6231C370
3E00F8FF 6210FF4F
92110018 00000000



$Online Break the Targets v.02 [Krohnos]
*WIP code for playing BTT via Slippi Netplay. Extremely experimental. v0.2
*Several known issues such as some stages having bad spawn points.
*https://github.com/cnkeats/gecko-codes/blob/master/online-stadium.ini
C216E8A4 0000000D
3E208048 82319D30
5631443E 2C110202
41820044 3E208048
82319D30 5631443E
2C11010E 41820030
8A2DAFA0 2C110000
4182002C 2C110001
41820024 3CE08048
80E79D30 54E7443E
2C070208 41820008
4800000C 3D808016
618C5290 280C0000
60000000 00000000
C216E750 00000010
3E208048 82319D30
5631443E 2C110202
41820044 3E208048
82319D30 5631443E
2C11010E 41820030
8A2DAFA0 2C110000
41820044 2C110001
4182003C 3CE08048
80E79D30 54E7443E
2C070208 41820008
48000024 3E808048
62940530 3A400033
9A540000 3A40XXXX # Replace with stage id (ex. 0033 for Jigglypuff BTT)
9A54000F 3A400000
92540010 3C808017
60000000 00000000
C216E91C 00000012
3CE08048 80E79D30
54E7443E 2C070202
41820040 2C07010E
41820038 886DAFA0
2C030000 41820060
2C030001 41820058
2C110003 41820050
3CE08048 80E79D30
54E7443E 2C070208
41820008 48000038
38600001 3C808045
6084310E 98640000
3C808045 60843F9E
98640000 3C808045
60844E2E 98640000
3C808045 60845CBE
98640000 80010024
60000000 00000000


Other Cosmetic/Audio Codes


$Add Smash64 Fastfall Sparkle v1.2 [UnclePunch]
*Adds the Sparkle GFX from SSB(64) when initiating a FastFall
C207D5A0 0000000E
7F83E378 388003F3
38A00003 38C00000
38E00000 3821FF94
39010020 39210014
801F002C 2C000000
4181000C 3C004100
48000008 3C00C100
90010020 38000000
90010014 90010018
9001001C 90010024
90010028 3DC08009
61CEF834 7DC903A6
4E800421 3821006C
38600001 00000000



$CSS Clone Icons Slide Into Place [UnclePunch]
*Enables the Forgotten Animation of the Clone Character's Icons on the Character Select Screen
044dc578 00000000



$Disable Kill Explosions GFX [UnclePunch]
040d4040 60000000
040d3b50 60000000
040d3dc8 60000000
040d3880 60000000



$Disable Screen Shake [Achilles1515]
*Will prevent screen from shaking on hits, KOs, collisions, etc.
*Will not cause desyncs when playing online
04030E44 4E800020



$Disable Teams Subcolors [UnclePunch]
*Light and Dark Shade Colors disabled
*All players playing the same character will have the same default skin based on team color
C2033354 00000002
3BE00000 9BE30046
60000000 00000000


$Team Colors [flieskiller]
*More Available Team Color Options for Specific Characters
C225EBA0 00000016
8AF303BE 3DE08042
61EFB460 7DF17B78
3A31FFFC 7E31FA14
8A510000 8A11FFFC
7E528214 2C120003
41800070 8A0F0000
896F0001 2C0B0000
4182004C 7C10A000
40820010 7C0B9000
40820008 4800000C
39EF0004 4BFFFFD8
3E208042 6231B460
3A31FFF4 8AEF0003
9AF10001 8AEF0002
39600001 99710000
3A310008 7E31FA14
48000018 3DE08042
61EFB460 3AE00000
9AEFFFF4 3A400000
9A510000 39600000
9971FFFC 9AFCFFFF
60000000 00000000
C2261BD8 00000004
1C840003 3DE08042
61EFB460 39EFFFF8
7DEF9A14 3A000001
9A0F0000 00000000
C225EDDC 00000008
3DE08042 61EFB460
39EFFFF4 8A0F0000
2C100000 41820020
3A000000 9A0F0000
88AF0001 3DE08025
61EFEE1C 7DE903A6
4E800420 880303BE
60000000 00000000
04261BDC 7CC43378
041B0374 88860063
041B0378 88050063
041B03C4 88860063
041B03C8 88050063
041B0414 88860063
041B0418 88050063
0642B460 00000038
00030003 00040100
01030000 01040101
04030000 07030201
10030001 11030004
11040105 16030004
16040100 18030104
02030301 02030103



$Change Player Shield Colors (1.02) [Achilles]
*replace RRGGBB with colors
*Note: Dolphin ONLY for now
48000000 804D650C #P1
DE000000 80008180
14000000 RRGGBB00 #Change here for P1
E2000001 80008000
48000000 804D650C #P2
DE000000 80008180
14000004 RRGGBB00 #Change here for P2
E2000001 80008000
48000000 804D650C #P3
DE000000 80008180
14000008 RRGGBB00 #Change here for P3
E2000001 80008000
48000000 804D650C #P4
DE000000 80008180
1400000C RRGGBB00 #Change here for P4
E2000001 80008000



$Stock-Dependant Angel Platform Colors [Achilles1515]
*Color of Angel Platform is determined by number of Stocks Left for that Player
C20D5008 0000001E
7C7E1B78 3FE08016
63FFB094 7FE803A6
4E800021 2C030001
408200D0 3C60801A
60634340 7C6803A6
3C608047 60639D30
88630000 4E800021
2C030001 418200AC
7FC3F378 3E608045
626FBF12 8A0F0002
2C100004 40820094
3E00804D 821064FC
626F310E 8BE3006C
1DDF0E90 7DEE78AE
2C0F0001 41820050
2C0F0003 41820020
2C0F0002 4182002C
3E20BAB0 6231FFFF
3E408000 625280FF
4800003C 3E2000FF
623100FF 3E400059
625200FF 48000028
3E20FF99 623100FF
3E409F5F 625200FF
48000014 3E20FF00
623100FF 3E409000
625200FF 92300AC4
92500AF0 92300B90
92300CE0 92300D18
7FC3F378 00000000



$Prevent Character Crowd Chants [Fizzi]
04321D70 38600000


$Disable CSS Announcer Voice: Game Type [Punkline]
040243F4 60000000
$Disable CSS Announcer Voice: Character Selection [Punkline]
04264124 4E800020



$Announcer Fanfares 2.0 [Punkline]
042F7358 C8228000
042F72D0 C8228000
0417F398 CBC280A0
0417C3D8 C86280A0
04023864 38210030
04023860 80010034
C24DA430 00000006
60000000 4E800021
00009C46 00000012
0007C85E 00000012
00009C40 0000001C
00009C48 0000000C
FFFFFFFF 00000000
C24DA490 00000009
7C0802A6 90010004
9421FFF0 8062AAB4
2C030000 4081001C
3D808002 618C3F28
7D8803A6 4E800021
38600000 9062AAB4
38210010 80010004
7C0803A6 4E800020
60000000 00000000
C24DA434 0000000C
7C0802A6 90010004
9421FFF8 38C2AA50
7CC803A6 4E800021
7CC802A6 80E60000
7C071800 40A2001C
80E60004 90E2AAB4
9062E0D4 3902AAB0
9102E0D0 48000010
84E60008 2C070000
4181FFD8 38210008
80010004 7C0803A6
4E800020 00000000
C20237BC 0000000B
9421FFD0 7C000026
90010020 80C2E0D0
80E2E0D4 39000000
9102E0D0 9102E0D4
2C060000 40A00028
7C071800 40A20020
38E10010 7C6765AA
7CE33B78 7CC803A6
4E800021 38610010
7C6364AA 80010020
7C0FF120 00000000
C22F72E8 00000008
4C411382 7C600026
90610018 40A20028
807E0020 2C030000
41810010 807E000C
2C030000 40810010
3802AA54 7C0803A6
4E800021 80610018
7C6FF120 00000000
C22F6ECC 00000003
3862AA54 7C6803A6
7FA3EB78 4E800021
281E0000 00000000
C2180D14 0000000E
981E0000 7C000026
90010018 800DAF34
2C000000 40A20050
807E0004 5463103A
7C63F214 80030014
7C1D0000 41810038
38000001 900DAF34
3C600001 38639C48
3882AA54 7C8803A6
4E800021 3880007F
38A00040 3D808002
618C37A8 7D8803A6
4E800021 80010018
7C0FF120 00000000
C2180E94 00000003
3882AA54 7C8803A6
4E800021 3880007F
60000000 00000000


Stage Cosmetic Codes



$Force Simple Background and Stage Geometry [Punkline]
*Makes the Stages only show Collision Geometry to save Processing Power
04028d64 60000010
0405a2e8 60000000


Icicle Mountain



Princess Peach's Castle



Rainbow Cruise



Kongo Jungle (SSBM)



Jungle Japes



Termina: Great Bay



Hyrule Temple



Yoshi's Story



Yoshi's Island (SSBM)



Fountain of Dreams


$Full Resolution FoD Reflection [UnclePunch]
043e0f3c 00000280  #cobj viewport right
043e0f40 000001e0  #cobj viewport bottom
043e0f44 00000280  #cobj proj width
043e0f48 000001e0  #cobj proj height
041cce4c 38800280  #texbuffer width
041cce50 38a001e0  #texbuffer height
$Disable Player Reflections on FoD [UnclePunch]
04081148 38000000


Green Greens



Corneria



Venom



Flatzone



Brinstar



Brinstar Depths



Onett



Fourside



Mute City



Big Blue



Pokemon Stadium


$Disable Stadium Screen [UnclePunch]
*Makes the Jumbotron on Pokemon Stadium Invisible
041D2AC8 38800000 #0 Chance for Close-up View.asm
041D2AC0 38A00000 #0 Chance for Full View.asm
041D2B98 48000018 #Allow Duplicate Screen States.asm


Pokefloats



Mushroom Kingdom I



Mushroom Kingdom II



Battlefield


$Disable Battlefield Background + Particles [NeilHarbin0]
04219d10 60000000
04219d1c 60000000
04219d24 60000000


Final Destination


$Disable Final Destination Background Transitions (1.02) [Achilles, Dan Salvato]
0421AAE4 60000000


Dreamland (SSB64)



Yoshi's Island (SSB64)



Kongo Jungle (SSB64)



Adventure Stages

Mushroom Kingdom (Adventure)


$Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


Underground Maze


$Mushroom Kingdom / Underground Maze crash prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


Brinstar Escape



F-Zero Grand Prix



Trophy Stages


Trophy Collector Stage


$Trophy Collector Crash Prevent (Debug Mode)
01C43D24 08000000
042199FC 60000000


Goomba Trophy Stage



Entei Trophy Stage



Target Test Stages



Other Stages


$DUMMY / ICETOP Crash Prevent (Debug Mode)
01C41CBD 08000000
041C2AAC 48000018
041C284C 38600000
041C2850 48000048


Universal Game Altering Codes

Menu Altering Codes


$Random Stages Set to Illegal Stages Only [Krohnos]
043D4A48 00340101
043D4A4C 04000A00
043D4A50 08010000
043D4A60 FF000000
043D4A70 00000000
043D4A74 3C010000
043D4A78 F8FFFF4F


$Can't Pick Non-Legal Stages
*Prevents non-tournament legal stages from being selected
*Does not prevent selection from random
C2259C3C 00000019
3C80803F 608406D8
38000000 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000


$Can't Pick Non-Legal Stages or FoD
*Prevents non-tournament legal stages and FoD from being selected
*Does not prevent selection from random
C2259C3C 0000001A
3C80803F 608406D8
38000000 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840038 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
3884001C 98040000
38840070 98040000
3884001C 98040000
800DB604 00000000


$Sheik on CSS [UnclePunch]
043f0cc8 12130200



$Z button to toggle NPCs/alternate characters in CSS (1.02) [Achilles1515]
C2262F48 0000002E
3E008048 62100830
89F00000 3E608046
6273B0FC 3A200000
A693000C 3A310001
3EA0804D 62B59274
3EC0803F 62D20DE4
1EB10024 7E52AA14
8AF20001 A2520002
3EA08043 62B52087
1DD10008 7EB57214
8AB50000 2C150021
408200F4 2C140010
408200EC 2C0F0000
418100DC 2C120C0C
418200B4 2C120F0F
41820040 2C120404
4182005C 2C120707
41820078 2C120303
408200BC A2B60B78
2C150505 40820010
3AA0051D B2B60B78
4800009C 3AA00505
B2B60B78 48000090
A2B60CC8 2C151212
40820010 3AA01213
B2B60CC8 48000078
3AA01212 B2B60CC8
4800006C A2B60B94
2C150C0C 40820010
3AA00C1C B2B60B94
48000054 3AA00C0C
B2B60B94 48000048
A2B60BE8 2C150000
40820010 3AA0001B
B2B60BE8 48000030
3AA00000 B2B60BE8
48000024 A2B60C74
2C150E0E 40820010
3AA00E20 B2B60C74
4800000C 3AA00E0E
B2B60C74 39E0000A
48000010 2C0F0000
41820008 39EFFFFF
99F00000 2C110004
4180FEB8 3CA0804A
60000000 00000000 



$Press Z To Strike Characters on CSS
C2260C14 00000003 # Injection
73800010 88030002
41A2000C 68000002
98030002 00000000
04264808 60000000 # NOP



$Unlock Stock Selection for All Star Mode (NTSC v1.02) [Brandondorf9999]
042612EC 38000000
042615BC 38000000
04265780 38000000



$Choose Any Character for Any Event Match (1.02) [Achilles]
041BBFB0 38000021
041BB1B0 60000000



$Stock Control/Crew Battle (1.02) [Jorgasms]
*Essentially, the hack gets rid of damage modifier for handicap and replaces it with controllable stocks so that one player can spawn with say 6 stocks and another can spawn with 4.
*When handicap is set to "ON" you can set custom stocks per player (1 stock - 9 stocks).
*When handicap is set to "AUTO" you can set custom stock per player (1 stock - 9 stocks) just like when handicap is "ON." However, upon re-entering the character select screen, your handicap will be set to the amount of stocks you had at the end of the game. If you had zero stocks (as in you lost), the game will set your stock to the current stock setting (any stock amount higher than nine will be set nine). This allows for easy crew battles. You can still change the stocks manually if needed (rage quits etc.).
04036bb4 60000000
C2266678 00000015
3DC0803F 61CEA3E6
89CE0000 2C0E0000
4182008C 3DC08045
39CE310E 3DE08048
39EF0828 3E008045
6210BF14 8A100000
2C100009 40810008
3A000009 8A2E0000
2C110000 4182000C
9A2F0000 48000008
9A0F0000 8A2E0E90
2C110000 4182000C
9A2F0024 48000008
9A0F0024 8A2E1D20
2C110000 4182000C
9A2F0048 48000008
9A0F0048 8A2E2BB0
2C110000 4182000C
9A2F006C 48000008
9A0F006C 3803FFFF
60000000 00000000
C21A57DC 00000005
3E008048 621006E0
3A200009 9A300000
9A300024 9A300048
9A30006C 38BEFFF8
60000000 00000000
C2230D54 00000006
88030005 3DC0803F
61CEA3E6 3DE08045
61EFBF15 3A000001
89CE0000 2C0E00FF
4082000C 9A0F0000
38000001 00000000
C222F76C 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C222F6BC 00000008
881C0004 3DC0803F
61CEA3E6 3E008045
6210BF15 8A300000
2C110001 40820014
38000002 39E000FF
99EE0000 4800000C
39E00000 99EE0000
60000000 00000000
C2033CC4 0000000A
3DC08045 61CEBF15
89CE0000 2C0E0002
40820038 3DC08045
39CE310E 3DE08048
39EF0828 8A4F0000
9A4E0000 8A4F0024
9A4E0E90 8A4F0048
9A4E1D20 8A4F006C
9A4E2BB0 48000008
98A3008E 00000000



$Debug Menu - Floating Point Decimals [Achilles]
044D5A34 25332E35


Alter SSBM's Existing Game Mechanics and Game Types



$Grab Infinite Removal v3 [Glook, Punkline]
C208EE48 0000000C
807B0010 2C0300D9
4182004C 2C030163
40A20018 807B0004
2C030002 2C830019
4C423382 41820030
887D2226 70630020
40820024 C01D1A4C
38600000 9061FFF0
C021FFF0 FC000840
4C401382 40820008
38000000 2C000000
60000000 00000000



$Throw Bug Fix v2 [Achilles]
*A fix for Port-dependant throw mechanics
C208E250 0000000D
38C00000 8118002C
80E818C4 8928000C
7C093800 41800050
80E80010 2C0700EF
41800044 2C0700F3
4181003C 3CE03F80
90E20000 C0820000
C0A82340 FC84282A
D0882340 3CE08006
60E793AC 7CE803A6
4E800021 3CE08008
60E7E260 7CE803A6
4E800020 00000000



$Disable Wobbling [UnclePunch]
*Break out of grab after three Nana hits
C20DA9DC 00000003 #External/PreventWobbling/1.asm
38600000 987C2350
3860FFFF B07C2352
7F43D378 00000000
C208F090 0000001D #External/PreventWobbling/2.asm
807B0010 2C0300DF
418000D4 2C0300E4
418100CC 807B1A58
2C030000 418200C0
8063002C 88832222
5484077B 418200B0
8863000C 38800001
3D808003 618C418C
7D8903A6 4E800421
2C030000 41820090
809B1868 7C032000
41820034 A0A40000
2C050006 40820078
80A4002C 80850518
7C032000 40820068
A0650DA8 A09B2352
7C032000 41820058
48000018 80A3002C
A0652088 A09B2352
7C032000 41820040
B07B2352 887B2350
38630001 987B2350
2C030003 41800028
807B1A58 3D80800D
618CA698 7D8903A6
4E800421 3D808008
618CF0C8 7D8903A6
4E800420 801B0010
60000000 00000000


$Ledge Grab Limit [UnclePunch]
*Enforces ledge grab limit
C21A5E90 00000002 #Ledge Grab Limit
386000B4 907F0010
7FE3FB78 00000000
0416EBD8 60000000
041B0498 60000000
041B05CC 38000000
041B05C8 38C00001
C2165C48 00000066
7C0802A6 90010004
9421FF00 BC610008
7C7F1B78 887F0004
2C030001 408202F8
3BC10080 3BA00000
38600000 907E0000
907E0004 1C7D00A8
7C83FA14 88640058
2C030003 41820028
8864005D 2C030000
4082001C 887E0000
38630001 987E0000
389E0001 3863FFFF
7FA321AE 3BBD0001
2C1D0006 4180FFC0
887E0000 2C030001
40810118 3BA00000
387E0001 7C63E8AE
3D808003 618C42B4
7D8903A6 4E800421
7C7C1B78 3B600000
7C1BE800 4182002C
387E0001 7C63D8AE
3D808003 618C42B4
7D8903A6 4E800421
7C03E000 4080000C
7F7DDB78 4BFFFFB4
3B7B0001 887E0000
7C1B1800 4180FFC4
4800000C 3BBD0001
4BFFFF98 3B600000
387E0001 7C83D8AE
1C6400A8 7C63FA14
38BE0001 7CA5E8AE
7C042800 4182000C
38800001 48000008
38800000 9883005D
9883005E 3B7B0001
887E0000 7C1B1800
4180FFC0 3B600000
387E0001 7F43D8AE
387E0001 7C63E8AE
7C1A1800 41820034
7F43D378 3D808003
618C42B4 7D8903A6
4E800421 7C03E000
40820018 1C7A00A8
7C63FA14 38800000
9883005D 9883005E
3B7B0001 887E0000
7C1B1800 4180FFAC
807F0008 3880003C
7C6323D6 7C8323D6
38600000 3D808032
618C2DA0 7D8903A6
4E800421 48000151
7C6802A6 C0430000
EC2100B2 FC20081E
D8210080 83A10084
3B800000 3B600000
1C7C00A8 7C83FA14
88640058 2C030003
41820030 8864005D
2C030000 40820024
7F83E378 3D808004
618C0AF0 7D8903A6
4E800421 7C03E800
40810008 3B7B0001
3B9C0001 2C1C0006
4180FFB8 2C1B0001
418100E4 2C1B0000
418200DC 3B800000
1C7C00A8 7C83FA14
88640058 2C030003
4182004C 8864005D
2C030000 41820010
2C030001 41820008
48000034 7F83E378
3D808004 618C0AF0
7D8903A6 4E800421
7C03E800 41810018
1C7C00A8 7C83FA14
38600000 9864005D
9864005E 3B9C0001
2C1C0006 4180FF9C
3B800000 1C7C00A8
7C83FA14 88640058
2C030003 41820040
8864005D 2C030000
40820034 7F83E378
3D808004 618C0AF0
7D8903A6 4E800421
7C03E800 40810018
1C7C00A8 7C83FA14
38600001 9864005D
9864005E 3B9C0001
2C1C0006 4180FFA8
4800000C 4E800021
40B6DABA B8610008
80010104 38210100
7C0803A6 8803000F
60000000 00000000



$Swap Z and X for Port 1 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190002
60000000 00000000

$Swap Z and Y for Port 1 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C0 00000005
2C180000 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190002
60000000 00000000
$Swap Z and X for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190003
60000000 00000000

$Swap Z and Y for Port 2 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775C8 00000005
2C180001 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190003
60000000 00000000
$Swap Z and X for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190004
60000000 00000000

$Swap Z and Y for Port 3 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D0 00000005
2C180002 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190004
60000000 00000000
$Swap Z and X for Port 4 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D8 00000005
2C180003 40820018
801A0000 7C030378
5060356A 5060D6F6 # X/Z
901A0000 88190005
60000000 00000000

$Swap Z and Y for Port 4 on LAN [Altimor]
*Offline Only. Causes Desyncs Online
*Only enable One "Swap Z" code per desired Z-Jump port.
C23775D8 00000005
2C180003 40820018
801A0000 7C030378
50603D28 5060CEF6 # Y/Z
901A0000 88190005
60000000 00000000



$Disable Tap Jump [Achilles]
C20CBBC0 00000003
89FD06BE 2C0F0004
40800008 4E800020
7C0802A6 00000000
C20CB4E0 00000003
2C040001 40820008
4E800020 7C0802A6
60000000 00000000



$No X / Y [Krohnos]
*Removes X and Y when in-game. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
C2377B90 0000000B #External/No XY/Ignore Buttons.asm
3CE08048 80E79D30
54E7443E 2C070202
41820038 886DAFA0
2C030000 41820030
2C030001 41820028
3CE08048 80E79D30
54E7443E 2C070208
41820010 2C07010E
41820008 48000008
7000F3FF 90050000
60000000 00000000



$Disable Airdodges  [Punkline]
04099A7C 60000000
04099A80 38600000



$Rolling Results in Immediate Death [Dan Salvato, standardtoaster]
04099244 4803A985


$Tap Jump from Grounded Jump means Death [flieskiller]
040cb504 60000000
C20CB514 00000007
82062344 2C100001
38C00000 40820018
3E00800D 62103BC8
7E0803A6 4E800021
48000014 3E008006
621093AC 7E0803A6
4E800021 00000000



$Disable Star KOs [Dan Salvato]
040D3258 60000000



$Invisible ceiling glitch fix [tauKhan]
0406BB14 D01D0004



$sushie's Ft/ItData Expansion v1.2.0 [sushie]
*https://smashboards.com/threads/sushies-shared-modules-for-shared-mods.516924/
*Must be installed or enabled first
C2068EEC 00000006
3BC30000 3C808045
60848FD0 80840020
3D808000 618CC160
7D8803A6 4E800021
7FC3F378 3C808046
60000000 00000000
C20BE830 00000006
3BC30000 3C808045
60848FD0 80840020
3D808000 618CC160
7D8803A6 4E800021
7FC3F378 3C808046
60000000 00000000
040679BC 388029D8
04266FD8 38801564
C2268754 00000005
3BA30000 38801564
3D808000 618CC160
7D8803A6 4E800021
7FA3EB78 7C661B79
60000000 00000000

$Special Hitbox Angle: 367 v2.1.0 [sushie]
*sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
*Pulls victims towards the center of collided hitbox and adjusts launch speed
C206B898 0000002C
881F29C0 540006F7
4182014C 7C0802A6
9421FFE0 90010024
881F221C 5400FFFF
41820108 801F18AC
2C000000 418000FC
2C000007 408000F4
48000071 2C000001
41820108 4800009D
2C030000 C01F0090
4182000C 48000025
D03F0090 48000095
2C030001 C01F008C
408200E0 4800000D
D03F008C 480000D4
FC400890 FC200090
807F18AC 3863FFFF
B0610010 E001D010
C06287B4 EC6000F2
EC020828 EC0000F2
EC21002A 4E800020
C01F29C4 C05F00B0
EC401028 C01F29C8
C03F00B4 EC200828
C06287B4 C01F29D4
EC2100FA C01F29D0
EC4200FA D03F0090
D05F008C 4E800020
C03F0090 C042EC44
C06289C0 48000010
C03F008C C042EC44
FC601050 FC001890
38600000 FC000840
41810014 FC001090
FC010040 41810008
4E800020 FC200090
38600001 4E800020
4BFFFFB9 D03F0090
4BFFFFC1 D03F008C
38600000 881F29C0
506026F6 981F29C0
80010024 38210020
7C0803A6 819F21A4
60000000 00000000
C208E128 00000003
887D29C0 546306F7
41820008 C0228870
806DAEB4 00000000
C208DD88 00000007
807D1848 2C03016F
40820028 807D00E0
2C030001 41820010
38600050 907D1848
38600001 881D29C0
506026F6 981D29C0
C8010058 00000000
C207A934 00000010
901F0004 2800016F
40A20064 8071000C
C003004C D01929C4
C0030050 D01929C8
80710008 28030000
41820044 A0030000
28000004 41820024
28000006 40820030
8063002C C0030040
D01929D0 C0030044
D01929D4 48000018
8063002C C0030080
D01929D0 C0030084
D01929D4 38600000
881929C0 506026F6
981929C0 00000000

$Hitbox Extension v1.8.1 [sushie]
*sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
*Allows you to modify hitlag, SDI, hitstun and more!
C207893C 00000003
3BC30000 7C032840
40820008 7C641B78
60000000 00000000
C2077414 00000007
807A0000 7F64DB78
3D808015 618C10D4
7D8903A6 4E800421
28030000 41820014
88630010 546307BD
41820008 80BA0000
807A0000 00000000
C20789B8 00000003
3BC40000 7C032840
40820008 7C641B78
60000000 00000000
C2078334 00000007
807A0004 7F64DB78
3D808015 618C10D4
7D8903A6 4E800421
28030000 41820014
88630010 546307BD
41820008 80BA0004
807A0004 00000000
C207AC70 00000004
881F29C0 5400077B
4182000C 38600000
4E800020 808DAEB4
60000000 00000000
C208EDB0 0000002F
887D29C0 546307FF
41820164 881D2222
5400DFFF 41820008
48000030 881D2071
5400E73E 2C00000C
40800018 2C00000A
41820010 2C000009
40800010 48000004
7FE3FB78 48000015
3D808008 618CF71C
7D8903A6 4E800420
7C0802A6 90010004
3C004330 9421FFC0
DBE10038 DBC10030
DBA10028 93E10024
80A3002C 7CBF2B78
806DAEB4 C0030100
C03F1850 EFE10032
7FE3FB78 C03F1850
3D808008 618CD7F0
7D8903A6 4E800421
FFC00890 3D808032
618C6240 7D8903A6
4E800421 EFBF0072
FC20F090 3D808032
618C63D4 7D8903A6
4E800421 801F00E0
EC5F0072 2C000001
40820030 C01F1844
7FE3FB78 FC20E850
EC210032 3D808008
618CDC0C 7D8903A6
4E800421 C00292F8
D01F00F0 48000038
FC20E850 C01F1844
EC010032 FC200090
D03F00F0 7FE3FB78
C01F0844 FC000050
EC400072 3D808008
618CDC0C 7D8903A6
4E800421 38600000
907F18AC 80010044
CBE10038 CBC10030
CBA10028 83E10024
38210040 7C0803A6
4E800020 7FE3FB78
60000000 00000000
C21510D4 00000018
2C040157 418200B4
28030000 418200A0
28040000 41820098
9421FFE8 38000004
90010014 38000004
7C0903A6 A0030000
8063002C 28000004
41820028 28000006
41820008 48000068
38A30F34 90A10010
38A305D4 38630FD0
3800013C 48000018
38A3239C 90A10010
38A30914 38632420
38000138 4800000C
7CA50214 38630014
7C052040 4002FFF4
41820028 80A10014
28050000 41820018
7CA903A6 38A00000
90A10014 80A10010
4BFFFFD0 38600000
38210018 4E800020
83E3002C 00000000
C21510EC 00000021
2C040157 418200FC
7C0802A6 90010004
9421FFD0 93E1002C
93C10028 7C9F2378
7C7E1B78 3D808015
618C10D4 7D8903A6
4E800421 28030000
418200B0 88630010
546306F7 418200A4
A01E0000 28000004
41820024 28000006
40820024 7FC3F378
3D808027 618C5788
7D8903A6 4E800421
4800000C 38000002
901F0000 807F0048
38800000 38A1000C
3D808000 618CB1CC
7D8903A6 4E800421
807F0010 809F0014
90610018 9081001C
809F0018 90810020
807F0048 38810018
38A10018 3D808000
618CB1CC 7D8903A6
4E800421 3881000C
38A10018 7FE6FB78
3D808027 618C5830
7D8903A6 4E800421
80010034 83E1002C
83C10028 38210030
7C0803A6 4E800020
38A00000 00000000
C207AD2C 00000006
801F0000 2C000000
41820020 9061001C
80630000 3D808015
618C10EC 7D8903A6
4E800421 8061001C
801F0000 00000000
C22713A4 00000006
801D0000 2C000000
4182001C 7F63DB78
7FA4EB78 3D808015
618C10EC 7D8903A6
4E800421 801D0000
60000000 00000000
C21510E8 00000035
2C040157 4182019C
7C0802A6 90010004
9421FFC8 93E1001C
7C7F1B78 8063010C
80630000 C003005C
D01F016C C0030060
D01F0170 38600000
881F29C0 50600FBC
981F29C0 C0029584
C03F0038 FC000800
4182001C 389F016C
38600030 480000A5
389F0170 38600034
48000099 801F197C
28000000 41820028
806DAE80 C03F016C
C0030020 EC010032
D01F016C C03F0170
C0030024 EC010032
D01F0170 881F2223
540007FF 41820028
806DAE7C C03F016C
C003000C EC010032
D01F016C C03F0170
C0030010 EC010032
D01F0170 881F2229
5400D7FF 41820018
806DAE78 C03F016C
C0030000 EC010032
D01F016C 8001003C
83E1001C 38210038
7C0803A6 4E800020
800DAE84 7C23042E
C05F0038 C0640000
C0029580 FC000800
40820008 4800007C
FC010040 4080003C
7C0802A6 90010018
D8610030 FC600850
C0229584 3D80800C
618CF594 7D8903A6
4E800421 C8610030
EC630824 80010018
7C0803A6 4800003C
C0029584 FC020040
4C411382 41820010
FC010040 4C401382
40820018 C0029584
EC020028 EC0000F2
EC61183A 4800000C
EC0300B2 EC600824
D0640000 4E800020
83C50004 00000000
C20D108C 00000003
38600000 881E29C0
50600FBC 981E29C0
807E010C 00000000
C206AB10 00000007
807F18AC 2C03000A
41800028 881F29C0
540007BD 4182001C
7FE3FB78 3D808015
618C10E8 7D8903A6
4E800421 807F18AC
60000000 00000000
C207A0EC 00000002
93010090 3FA04330
60000000 00000000
C207A14C 0000000D
806F0000 7E248B78
3D808015 618C10D4
7D8903A6 4E800421
28030000 C09B0088
41820040 7C721B78
90610090 88920010
54840739 38600000
41820008 38600001
889929C0 506407FE
989929C0 88920010
54840631 4182000C
806DAEB4 C083010C
60000000 00000000
C207A270 0000000D
80730008 8093000C
3D808015 618C10D4
7D8903A6 4E800421
28030000 C2DB0088
41820040 7C721B78
90610090 88920010
54840739 38600000
41820008 38600001
889929C0 506407FE
989929C0 88920010
54840631 4182000C
806DAEB4 C2C3010C
60000000 00000000
C2078538 00000004
8063002C 880329C0
540007FF 41820008
4E800020 80630000
7C0802A6 00000000
C207AAF4 00000008
801F001C 28000002
40820010 806DAEB4
C00301A4 D0191960
80730008 7FC4F378
80B3000C 80C10090
3D808015 618C10DC
7D8903A6 4E800421
38000000 00000000
C22705AC 00000005
7FA3EB78 7F04C378
7F45D378 38C00000
3D808015 618C10DC
7D8903A6 4E800421
801E0CA0 00000000
C2270BB8 00000005
7FC3F378 7F44D378
7E659B78 38C00000
3D808015 618C10DC
7D8903A6 4E800421
801F0CA0 00000000
C208E7A4 00000002
C01F29B4 EC420032
C01F063C 00000000
C208E7C0 00000002
C01F29B4 EC420032
C01F0624 00000000
C208E558 00000002
C00329B4 EC840032
380000FE 00000000
C208DD70 00000002
C01D29B8 EFDE002A
FC00F01E 00000000
C209304C 00000002
C01F29BC EC840032
EC421828 00000000
C206D6E0 00000003
881E29C0 54000739
41820008 83BE183C
7FC3F378 00000000
C20DDF88 0000000D
7F03C378 7F24CB78
38BF0DF4 38DF24C0
3D808015 618C10DC
7D8903A6 4E800421
C03E1960 7FC3F378
809C0E24 80BC0DFC
80DE0010 3D808009
618C0594 7D8903A6
4E800421 A01E18FA
28000000 41820014
38600001 881E29C0
50601F38 981E29C0
881B2226 00000000
C21510DC 0000003B
2C040157 418201C8
28030000 4182018C
7C0802A6 90010004
9421FF50 BE810008
83E3002C 83C4002C
7CBD2B78 7C7B1B78
7C9A2378 28060000
7CDC3378 40820028
7F63DB78 7FA4EB78
3D808015 618C10D4
7D8903A6 4E800421
28030000 4182012C
7C7C1B78 7F63DB78
48000135 28030000
41820118 7C791B78
7F43D378 48000121
28030000 41820104
7C781B78 C01C0000
2C190001 387F1560
40820008 387F1960
D0030000 2C180001
387E1560 40820008
387E1960 801D0030
28000002 40A20010
808DAEB4 C02401A4
EC010032 D0030000
2C180001 408200B4
C01C000C D01E29B8
C01C0004 D01E29B4
887C0010 C01F002C
546006B5 40820010
54600673 4082000C
4800000C FC000050
D01E1844 887C0010
54630631 41820034
480000A9 7C6802A6
389E0110 C0030000
D004005C C0030004
D0040060 38600001
881E29C0 50600FBC
981E29C0 48000024
887E29C0 546307BD
41820018 7FC3F378
3D808015 618C10E8
7D8903A6 4E800421
887C0010 5460077B
38600000 41820008
38600001 881E29C0
5060177A 981E29C0
BA810008 800100B4
382100B0 7C0803A6
4E800020 A0030000
28000004 38600001
41820014 38600002
28000006 41820008
38600000 4E800020
4E800021 3DC28F5C
3FD9999A 80BF010C
60000000 00000000
C206D708 00000006
C0028870 FC010040
40A00020 38600000
907E21D0 907E21D8
3D808006 618CD7E0
7D8903A6 4E800420
D03E195C 00000000
C208F030 00000005
C0028870 FC010040
40A00014 3D808008
618CF078 7D8903A6
4E800420 D03B195C
60000000 00000000
C2076DEC 00000007
90610024 807D0000
7FC4F378 3D808015
618C10D4 7D8903A6
4E800421 28030000
4182000C C0030008
D01F29BC 80610024
801E0030 00000000
C2077914 00000006
807B0004 7F84E378
3D808015 618C10D4
7D8903A6 4E800421
28030000 4182000C
C0030008 D01D29BC
801C0030 00000000
C226B454 00000002
C03F1560 EC000072
FC00001E 00000000
C226A5F8 00000005
C0028870 FC010040
40A00014 3D808026
618CA68C 7D8903A6
4E800421 C01F0CBC
60000000 00000000
C2269CDC 00000002
C0028870 D0051560
C002CC58 00000000
C22790FC 00000005
1C640014 38630FD0
7C7E1A14 3D808015
618C10E4 7D8903A6
4E800421 801D0000
60000000 00000000
C2071288 00000005
1C600014 38632420
7C7F1A14 3D808015
618C10E4 7D8903A6
4E800421 801E0000
60000000 00000000
C2071E48 00000005
28000001 4080001C
386624C0 3D808015
618C10E4 7D8903A6
4E800421 90030000
387F0000 00000000
C206D1D8 00000002
C0028870 D01F29B4
80010024 00000000
C206D95C 00000003
801E1A58 28000000
40820008 D01E1960
60000000 00000000
C206D8FC 00000007
881E29C0 506007FE
981E29C0 881E29C0
5060177A 981E29C0
881E29C0 50601F38
981E29C0 D03E29B8
C0028870 D01E29BC
D03E1838 00000000
C21510E4 00000007
2C040157 41820028
C0028870 D0030000
D0030004 D0030008
C0028874 D003000C
38000000 90030010
4E800020 C042A4C4
60000000 00000000
C21510E0 0000002C
2C040157 41820154
7C0802A6 90010004
9421FFB0 813D0008
39400000 28040000
4082003C 88090001
540A06F7 5403DF7E
41820008 38600000
7C8339D6 28030004
41800008 7C844214
7C843214 7C9E2214
1C630014 7C632A14
7C7E1A14 80ADAEB4
C02500F4 A0A90001
54A5053E B0A10044
A0A90003 54A5E53E
B0A10046 E0015044
10010032 F0037000
80ADAEB4 E025F0F4
A0A90004 54A5053E
B0A10040 88A90006
54A5C00E 7CA5C670
B0A10042 E0015040
10010032 F0037008
88090007 98030010
4800007D 280A0000
4182005C 39400001
38A30014 7C843A14
2C0A0004 40820008
7C844214 80030000
90050000 80030004
90050004 80030008
90050008 8003000C
9005000C 88030010
98050010 48000031
38A50014 7C843A14
394A0001 280A0008
4180FFB8 39290008
913D0008 80010054
38210050 7C0803A6
4E800020 540007BD
41820014 80040008
B0010040 E021D040
D024000C 4E800020
FC600890 00000000
C2073430 0000000C
381CFFF6 2C1C003C
40820054 807D0008
88630007 546307FF
38600000 38800000
4182000C 387E24C0
389E0DF4 38A02420
38C00914 38E00138
390016E0 3D808015
618C10E0 7D8903A6
4E800421 3D808007
618C3450 7D8903A6
4E800420 00000000
C2073574 00000005
809D0008 2C1C003C
4082001C 38840008
909D0008 3D808007
618C3588 7D8903A6
4E800420 00000000
C2073318 0000000C
2C1C003C 40A20054
807D0008 88630007
546307FF 38600000
38800000 4182000C
387E24C0 389E0DF4
38A02420 38C00914
38E00138 390016E0
3D808015 618C10E0
7D8903A6 4E800421
3D808007 618C332C
7D8903A6 4E800420
81830000 00000000
C2279ABC 00000009
2C1C003C 40A2003C
38600000 38800000
38A00FD0 38C005D4
38E0013C 390005AC
3D808015 618C10E0
7D8903A6 4E800421
3D808027 618C9AD0
7D8903A6 4E800420
81830000 00000000

$Enable 8 Hitbox Support v1.0.0 [sushie]
*sushie's Ft/ItData Expansion v1.2.0 Must be installed or enabled first
*Expands Melee's current hitbox system to support up to 8 hitboxes
C22790F8 00000004
28040004 41A00010
3BA4FFFC 1FBD013C
3BBD1070 7FA0EA14
60000000 00000000
C2275594 00000003
28040004 1C84013C
41A00008 388405AC
60000000 00000000
C2279634 00000003
28040004 38A505D4
41A00008 38A505AC
60000000 00000000
C2279590 00000003
28030004 1C63013C
41A00008 386305AC
60000000 00000000
C2272564 00000003
28040004 1C84013C
41A00008 388405AC
60000000 00000000
C2272688 00000003
28040004 1FC4013C
41A00008 3BDE05AC
60000000 00000000
C22758CC 00000006
386306E8 38000004
7C0903A6 80030710
3863013C 2C000000
4102FFF4 38600000
41820008 38600001
60000000 00000000
C2275934 00000006
386306E8 38000004
7C0903A6 80030710
3863013C 2C000000
4102FFF4 38000000
41820008 38000001
60000000 00000000
042759C0 41820018
042759D0 40820008
C22759D8 00000008
386306E8 38E00005
34E7FFFF 4D820020
80030710 38A30710
3863013C 2C000000
4182FFE8 C005000C
FC010040 4C401382
4082FFD8 FC200090
4BFFFFD0 00000000
0427562C 41820010
C227563C 00000007
386306E8 38E00005
34E7FFFF 4D820020
80030710 38830710
3863013C 2C000000
4182FFE8 C004001C
EC000072 D004001C
4BFFFFD8 00000000
04275588 41820008
C2275590 00000006
386306E8 38000004
7C0903A6 80030710
38830710 3863013C
2C000000 41820008
D024001C 4200FFE8
4E800020 00000000
C226FE2C 0000000C
38A506E8 38E00005
34E7FFFF 38000000
41820048 38650710
7C03F040 38A5013C
4182FFE8 80030000
2C000000 4182FFDC
80830004 801E0004
7C040040 4082FFCC
7FC4F378 3D808000
618C84FC 7D8803A6
4E800021 38000001
60000000 00000000
C226ED70 00000003
281B0004 40A20008
3B9C05AC 387C05D4
60000000 00000000
0426ED88 281B0008
C227139C 00000003
281C0004 40A20008
3BFF05AC 3BBF05D4
60000000 00000000
0427144C 281C0008
C20BB240 00000002
7C9D2378 90810010
60000000 00000000
C20BB3E8 00000005
281F0004 3B3D05D4
41810010 40A20014
83A10010 3BBD1070
7FB9EB78 80190000
60000000 00000000
040BB4E8 281F0008
C20BB500 00000005
281F0004 3B3D05D4
41810010 40A20014
83A10010 3BBD1070
7FB9EB78 80190000
60000000 00000000
040BB614 281F0008
C20BB63C 00000005
281B0004 3B3A05D4
41810010 40A20014
83410010 3B5A1070
7F59D378 80190000
60000000 00000000
040BB73C 281B0008
C226A020 00000003
281C0004 40A20008
3BBD05AC 801D05D4
60000000 00000000
0426A074 281C0008
C2270938 00000003
28120004 41A00008
3AF705AC 389705D4
60000000 00000000
04270A1C 28120008
C226FA5C 00000003
281C0004 40A20008
3BDE05AC 801E05D4
60000000 00000000
0426FAA0 281C0008
C2275670 00000003
281E0004 40A20008
3BFF05AC 801F05D4
60000000 00000000
042756A0 281E0008
C226FB24 00000003
28190004 40A20008
3B1805AC 801805D4
60000000 00000000
0426FB68 28190008
C226FC54 00000003
281B0004 40A20008
3B5A05AC 801A05D4
60000000 00000000
0426FC84 281B0008
C226FCA8 00000003
281B0004 40A20008
3B5A05AC 801A05D4
60000000 00000000
0426FCD8 281B0008
C2272604 00000004
281D0004 387F05D4
4181000C 40A2000C
3BFE1070 7FE3FB78
60000000 00000000
04272610 281D0008
04272630 281F0008
C22712A0 00000002
7C852378 1C84013C
60000000 00000000
C22712B4 00000004
28050004 3BC405D4
41A00010 3BC5FFFC
1FDE013C 3BDE1070
60000000 00000000
C226FAE4 00000002
3BE70000 93610020
60000000 00000000
C226FB9C 00000005
28190004 387705D4
41810010 40A20014
82E10020 3AF71070
7EE3BB78 80030000
60000000 00000000
0426FBDC 28190008
C207942C 00000004
281C0004 3AFD05D4
4181000C 40A20010
3BB81070 7FB7EB78
80170000 00000000
04079A7C 281C0008
C2270808 00000004
28140004 801705D4
4181000C 40A20010
3AFF1070 7EE3BB78
80030000 00000000
04270880 28140008
C227089C 00000004
28140004 3A7505D4
4181000C 40A20010
3ABB1070 7EB3AB78
80130000 00000000
04270CA4 28140008
C227148C 00000002
7FE30214 9061000C
60000000 00000000
C2271490 00000004
281E0004 387F05D4
41810010 40A20010
83E1000C 3BFF1070
7FE3FB78 00000000
0427149C 281E0008
C227029C 00000004
281A0004 801B05D4
4181000C 40A20010
3B7F1070 7F63DB78
80030000 00000000
042703BC 281A0008
C2071284 00000004
28000004 41A00014
7C030378 3BC3FFFC
1FDE0138 3BDE24D4
7FDFF214 00000000
C2076984 0000000B
38E00004 38C32264
48000010 34E7FFFF
41820040 38C60138
7C062040 4182FFF0
80060000 2C000000
4182FFE4 80A60004
80040004 7C050040
4082FFD4 7CC33378
3D808000 618C84FC
7D8803A6 4E800021
7C832378 00000000
C207AFCC 00000006
28040004 41A00024
8063002C 3884FFFC
1C840138 388424D4
7C841A14 38000000
90040000 4E800020
1C840138 00000000
C2071660 00000004
28000004 41A00014
7C030378 3863FFFC
1C630138 386324D4
7C661A14 00000000
C20716D4 00000005
28000004 41A00018
7C050378 38A5FFFC
1CA50138 380524F0
48000008 38050930
60000000 00000000
04071728 60000000
C2071724 00000005
28000004 38A50914
41A00014 7C050378
38A5FFFC 1CA50138
38A524D4 5460FFFE
60000000 00000000
C2078D88 00000004
28170004 389E0914
4181000C 40A20010
3BDC24D4 7FC4F378
80040000 00000000
04078E2C 28170008
C2078E48 00000004
281E0004 3AFD0914
4181000C 40A20010
3BB824D4 7FB7EB78
80170000 00000000
0407922C 281E0008
C2077210 00000004
28190004 38770914
4181000C 40A20010
3AFA24D4 7EE3BB78
80030000 00000000
0407723C 28190008
C207706C 00000004
281E0004 38780914
4181000C 40A20010
3B1A24D4 7F03C378
80030000 00000000
04077098 281E0008
C207937C 00000004
28140004 80160914
4181000C 40A20010
3ADB24D4 7EC3B378
80030000 00000000
04079410 28140008
C207968C 00000004
28130004 38940914
4181000C 40A2000C
3A9B24D4 7E84A378
60000000 00000000
04079748 28130008
C22704C4 00000004
281B0004 3B5F0914
4181000C 40A20010
3BFC24D4 7FFAFB78
801A0000 00000000
042706A0 281B0008
C2076828 00000002
3BC30000 93C10010
60000000 00000000
C207683C 00000005
281C0004 387E0914
41810010 40A20014
83C10010 3BDE24D4
7FC3F378 80030000
60000000 00000000
0407687C 281C0008
C2076CE4 00000004
281C0004 387B0914
4181000C 40A20010
3B7D24D4 7F63DB78
80030000 00000000
04076D10 281C0008
C2076A78 00000004
281A0004 38780914
4181000C 40A20010
3B1E24D4 7F03C378
80030000 00000000
04076AB0 281A0008
C2078F7C 00000004
28120004 3A130914
4181000C 40A2000C
3A7C24D4 7E709B78
60000000 00000000
04078FC4 28120008
C2076BC4 00000004
281A0004 38770914
4181000C 40A20010
3AFC24D4 7EE3BB78
80030000 00000000
04076BF0 281A0008
C2077A4C 00000004
281A0004 38780914
4181000C 40A20010
3B1E24D4 7F03C378
80030000 00000000
04077A84 281A0008
C2078B10 00000004
281B0004 801F0914
4181000C 40A20010
3BFE24D4 7FE3FB78
80030000 00000000
04078C40 281B0008
C207BD00 00000004
281A0004 801B0914
4181000C 40A20010
3B7F24D4 7F63DB78
80030000 00000000
0407BE0C 281A0008
C20BB12C 00000002
3BC00000 90810010
60000000 00000000
C20BB138 00000005
281E0004 3BBF0914
41810010 40A20014
83E10010 3BFF24D4
7FFDFB78 801D0000
60000000 00000000
040BB1F4 281E0008
C207B068 00000002
7C852378 1C840138
60000000 00000000
C207B078 00000004
28050004 3BE40914
41A00010 3BE5FFFC
1FFF0138 3BFF24D4
60000000 00000000
C207B020 00000004
281D0004 387F0914
4181000C 40A2000C
3BFE24D4 7FE3FB78
60000000 00000000
0407B02C 281D0008
C207AEAC 00000004
281D0004 389F0914
4181000C 40A2000C
3BFE24D4 7FE4FB78
60000000 00000000
0407AEB8 281D0008
C2080614 00000004
28190004 387A0914
4181000C 40A2000C
3B5F24D4 7F43D378
60000000 00000000
0408062C 28190008


$All Floors are Drop-through [DRGN]
0404CBD4 38600100
0404FD24 3B200000


$No Rapid Jabs - All Applicable Characters [achilles]
040D6AEC 60000000



$Fastfall Whenever [UnclePunch]
0407d54c 60000000



$All Characters Can Wavedash After Frame 2 of Jumpsquat [UnclePunch]
C20CB60C 00000008
7C7F1B78 3DC04040 #Last 4 bits is the frame to start checking for wavedash input (first 4 digits of float value)
81E40894 7C0F7000
40800008 48000028
3DC08009 61CE9A58
7DC903A6 7C0802A6
9001FFFC 4E800421
8001FFFC 7C0803A6
7FE3FB78 00000000



$All Characters are 2D [DRGN]
04068fe4 48000008


$All Players Are Completely Black
C2033354 00000002
3BE00003 9BE30046
60000000 00000000



$Big Head Mode [UnclePunch]
C206B80C 00000010
7FE3FB78 38800023
3D808007 618C500C
7D8903A6 4E800421
7C630774 2C03FFFF
40820024 807F010C
80630008 88630012
809F05E8 1C630010
7C63202E 8063000C
48000010 809F05E8
1C630010 7C63202E
4800001D 7C8802A6
C0840000 D083002C
D0830030 D0830034
4800000C 4E800021
40A00000 8001007C
60000000 00000000



$Enable Taunt Cancelling (v1.02) [InternetExplorer]:
*Note: Do not use with "Taunt Battle (r2)" Code
040DEE70 4BFA5411
040CA4CC 40820058



$Attacks that Deal Less than 1 Damage Have No Hitlag or DI-ability (v1.02) [Magus]
*Reverts SSBM Version 1.02 to have SSBM Version 1.00 Hitlag Behavior
040771E0 60000000
040772A4 60000000
040781D4 60000000
04076A48 60000000
04076B9C 60000000
04077A1C 60000000
04077B70 60000000
04076D3C 60000000
040776FC 60000000


$Grab Items With Airdodge [UnclePunch]
C2099AC0 0000000A
83E3002C 801F1974
2C000000 40820038
7FA3EB78 38800001
3D808009 618C42A0
7D8903A6 4E800421
7C641B79 41820018
7FA3EB78 3D80800D
618C6F58 7D8903A6
4E800421 7FA3EB78
60000000 00000000



$Air Grabs v3 [UnclePunch]
C208CDF4 0000000F
7C7E1B78 7F03C378
3DC0800D 61CE8990
7DC903A6 4E800421
2C030001 4082004C
81F8002C 3DC08008
61CED5B4 91CF21A4
3DC0800C 61CEB2F8
91CF21A0 81CDAEB4
C1CE0034 C1EF0620
C20F002C EE0F0432
FC107040 4C401382
4082000C 38600001
906F18F4 C0429854
7FC3F378 80010024
60000000 00000000
C20D8E08 0000001A
8083002C 80A400E0
2C050000 418200BC
9421FFBC BE810008
7C0802A6 90010040
7C7E1B78 7C9F2378
3DC08008 61CE1D0C
7DC903A6 4E800421
2C030000 41820078
7FE3FB78 3DC08007
61CED7FC 7DC903A6
4E800421 7FC3F378
809F0010 3CA00C4C
60A5508E 38C00000
C03F0894 C0428AE4
C0628AE4 3DC08006
61CE93AC 7DC903A6
4E800421 7FE3FB78
38800001 3CA0800D
60A59CE8 3CC0800D
60C68BFC 3CE0800D
60E7AADC 3DC08007
61CEE2D0 7DC903A6
4E800421 80010040
7C0803A6 BA810008
38210044 4E800020
7C0802A6 00000000
C20D9FDC 00000014
8083002C 80A400E0
2C050000 41820088
9421FFBC BE810008
7C0802A6 90010040
7C7E1B78 7C9F2378
3DC08008 61CE1D0C
7DC903A6 4E800421
2C030000 41820044
7FE3FB78 3DC08007
61CED7FC 7DC903A6
4E800421 7FC3F378
809F0010 38A00008
38C00000 C03F0894
C0428AE4 C0628AE4
3DC08006 61CE93AC
7DC903A6 4E800421
80010040 7C0803A6
BA810008 38210044
4E800020 7C0802A6
60000000 00000000
C20D9E44 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA214 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA2E0 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA4E0 00000006
81DF00E0 2C0E0001
4082001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 3C60800E
60000000 00000000
C20DA380 0000000C
2C030000 41820050
81DF00E0 2C0E0001
40820044 89DF0007
2C0E0004 40820020
81DF0010 2C0E00DD
4182002C 2C0E00DC
41820024 2C0E00DB
4182001C 3DC0800D
61CE9FDC 91DF21A8
3DC08012 61CEDC50
91DF21A4 2C030000
60000000 00000000
C20DD90C 00000007
807E002C 806300E0
2C030000 41820018
7FE3FB78 3DC08009
61CEBC58 7DC903A6
4E800421 3DC0800D
61CED918 7DC903A6
4E800420 00000000



$Aerials are Automatically L-Canceled [Dan Salvato]
0406B620 60000000



$L-Cancel Training Wheels [Dan Salvato]
*This code automatically L-cancels all aerials, but your character will flash white if your input was correct.
*This allows players to practice L-cancelingbut suffer no penalty if the L-cancel is missed, allowing the player to practice combos and mental game even without yet  having mastered L-canceling.
c208d69c 00000002
4080000c 39e000d4
99e30564 00000000
c20c0148 0000000c
387f0488 89fe0564
2c0f00d4 41820008
48000048 39e00091
99fe0564 3de0c200
91fe0518 91fe051c
91fe0520 91fe0524
3de00000 91fe0528
91fe052c 91fe0530
3de0c280 91fe0534
3de0800c 61ef0150
7de903a6 4e800420
60000000 00000000



$Charge Smash Attacks with C-Stick [UnclePunch]
C20DF108 00000005
89DF065D 2C0E000F
41800014 3DC0800D
61CEF114 7DC903A6
4E800420 801F065C
60000000 00000000
C20DF17C 00000005
89DF065D 2C0E000F
41800014 3DC0800D
61CEF1B0 7DC903A6
4E800420 801F065C
60000000 00000000



$Longer Moonwalks [UnclePunch]
*Moonwalking Always Gives 0.2 Dash Acceleration
C20CA57C 0000000B
EC230032 C08294B8
FC012040 41800018
41820034 C0A3002C
FC052040 41810028
48000014 C0A3002C
FC052040 41810008
48000014 3DC03E4C
61CECCCD 91C1FFFC
C001FFFC C04294B8
C0230620 FC011040
EC230032 00000000



$Meteor Cancelling Is Disabled [flieskiller]
0408f970 60000000


$Can't Meteor Cancel when above 100% (1.02) [flieskiller]
C208F970 00000005
C21F1830 3E2042C8
92220020 C2220020
FC108840 4181000C
3803FFFF 48000008
7C601B78 00000000


$When over 75%, each 2 additional percents make meteor cancel 1 frame later (1.02) [flieskiller]
C208D828 00000009
800307F0 C21F1830
3E204296 92220020
C2220020 FC108840
4180002C EE108828
3E204000 62310000
92220020 C2220020
EE108824 FE00801E
DA020020 82020024
7C100214 00000000



$Disable Shielding (1.02) [Achilles1515]
04091afc 48000024
04091b28 4800000c
04091a64 48000024
04091a90 4800000c



$Everyone Can Firefox v1.0 [UnclePunch]
040a96f4 38000001
040181e8 48000028
C216E7D8 00000004
38600003 3DC08006
61CE737C 7DC903A6
4E800421 3860001F
60000000 00000000
C20D6A28 00000003
3D80804D 618CEC30
7D8903A6 4E800421
60000000 00000000
C20966B4 00000003
3D80804D 618CEC30
7D8903A6 4E800421
60000000 00000000
C24DEC30 00000129
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
4800000D 7D8802A6
4800090C 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
C0229840 C0429848
FC600890 7FE3FB78
38800020 38A00000
38C00000 3D808006
618C93AC 7D8903A6
4E800421 480006A5
7C6802A6 907E219C
480000D5 7C6802A6
907E21A0 480002FD
7C6802A6 907E21A4
4800036D 7C6802A6
907E21A8 4800005D
7C6802A6 907E03EC
38000000 901E2340
901E0084 C03E0080
48000039 7C8802A6
C0040000 EC010024
D01E0080 3C60800E
6063719C 907E21BC
38600078 3D80801C
618C53EC 7D8903A6
4E800421 4800004C
4E800021 3FA00000
4E800021 D0000003
AC004028 0800000F
08000014 0C000007
2C000002 08340000
07D00000 230A0010
140400A3 04000001
40000000 04000001
10000000 00000000
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
807E2340 38630001
907E2340 2C03002A
408201F4 38600000
907E2340 C15E0624
FD005210 C13E0620
FCE04A10 480001A1
7FA802A6 EC27402A
C0029898 FC010040
41820048 C03D0000
FC070840 40810018
7FC3F378 3D808007
618CD9FC 7D8903A6
4E800421 FC205090
C01E002C EC400272
3D808002 618C2C30
7D8903A6 4E800421
D03E2344 4800000C
C00298BC D01E2344
C0229840 C0429848
FC600890 7FE3FB78
3880005B 38A00000
38C00000 3D808006
618C93AC 7D8903A6
4E800421 480004ED
7C6802A6 907E219C
48000245 7C6802A6
907E21A0 480002E9
7C6802A6 907E21A4
480003A1 7C6802A6
907E21A8 480000F5
7C6802A6 907E03EC
C03E2344 3D808032
618C6240 7D8903A6
4E800421 C01E002C
C05D0004 EC000072
EC2000B2 D03E0080
C03E2344 3D808032
618C63D4 7D8903A6
4E800421 C05D0004
EC2100B2 D03E0084
C03E00B4 C05D000C
EC21102A D03E00B4
C03D0008 C01E2344
EC210028 7FC3F378
38800000 3D808007
618C592C 7D8903A6
4E800421 3C60800E
60637100 907E21BC
807E010C 8063004C
80830000 7FC3F378
3D808008 618C89F4
7D8903A6 4E800421
386000EE 3D80801C
618C53EC 7D8903A6
4E800421 38000002
981E1968 3C608007
6063F76C 907E21F8
4800003C 4E800021
3E000000 40733333
3FC90FF9 40800000
4E800021 AC01A000
2C00140E 04000000
00000000 280F0013
1E041523 0800000E
00000000 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 48000041
7FA802A6 7FC3F378
C03D0004 3D808007
618CCE94 7D8903A6
4E800421 807E2340
2C03000F 41800024
C03E0084 C05D0000
EC211028 D03E0084
48000010 4E800021
3C23D70A 3CA3D70A
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
C0029898 807F002C
C023002C FC010040
4080000C 3880FFFF
48000008 38800001
7FE3FB78 3D808008
618C22A4 7D8903A6
4E800421 7FE3FB78
3D808008 618C1298
7D8903A6 4E800421
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
807E2340 38630001
907E2340 2C03001E
40820070 C0229840
C0429848 FC600890
7FE3FB78 38800026
38A00000 38C00000
3D808006 618C93AC
7D8903A6 4E800421
48000241 7C6802A6
907E219C 480002A9
7C6802A6 907E21A0
4800039D 7C6802A6
907E21A4 480002FD
7C6802A6 907E21A8
48000010 4E800021
3ECCCCCD 41900000
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
3C004330 807E2340
C84298A8 6C638000
900100F0 906100F4
C82100F0 EC211028
48000069 7FA802A6
C05D0000 FC011040
41800064 C03E2344
3D808032 618C6240
7D8903A6 4E800421
C01D0004 C05E002C
EC210032 C01E0080
EC02007C D01E0080
C03E2344 3D808032
618C63D4 7D8903A6
4E800421 C05D0004
C01E0084 EC02007C
D01E0084 48000010
4E800021 40C00000
3DCCCCCD 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 38800000
7FE3FB78 3D808008
618C22A4 7D8903A6
4E800421 2C030000
418200C8 7FE3FB78
3D808009 618CA134
7D8903A6 4E800421
2C030000 408200AC
C0229840 C0429848
FC600890 7FE3FB78
388000BF 38A00000
38C00000 3D808006
618C93AC 7D8903A6
4E800421 480000AD
7C6802A6 907E21A0
3C60800E 60638200
907E21A4 3C60800E
6063824C 907E21A8
C03E0080 4800004D
7C8802A6 C0040000
EC010032 D01E0080
38600000 907E06A4
907E06A8 38600406
7FE4FB78 38BE00B0
38C100F0 38000000
90060000 3D808005
618CFDDC 7D8903A6
4E800421 48000020
4E800021 3F4CCCCD
7FE3FB78 3D808008
618C1298 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C C03E03E8
FC20081E D82100F0
806100F4 2C03000E
41800028 7FE3FB78
4BFFFDB5 7C8802A6
C0240000 C0440004
3D808009 618C6900
7D8903A6 4E800421
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
C03E03E8 FC20081E
D82100F0 806100F4
2C030014 41800028
7FE3FB78 4BFFFD49
7C8802A6 C0240000
C0440004 3D808009
618C6900 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 38800000
7FE3FB78 3D808008
618C22A4 7D8903A6
4E800421 2C030000
41820034 7FE3FB78
38800000 48000021
7CA802A6 C0250000
3D80800D 618C5CB0
7D8903A6 4E800421
48000020 4E800021
40E00000 7FE3FB78
3D808008 618C1298
7D8903A6 4E800421
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
7FC3F378 4800006D
7C8802A6 C0240000
C05E0170 3D808007
618CD494 7D8903A6
4E800421 7FC3F378
3D808007 618CD528
7D8903A6 4E800421
881E221A 5400EFFF
41820018 7FC3F378
3D808007 618CD4E4
7D8903A6 4E800421
7FC3F378 3D808007
618CD268 7D8903A6
4E800421 4800000C
4E800021 3E6B851F
800100FC 7C0803A6
BA810008 38210100
4E800020 800100FC
7C0803A6 BA810008
38210100 4E800020
60000000 00000000



$Everyone Can Float v1.1 [UnclePunch]
0406992c 60000000
04069934 981A2217
C211BA54 00000012
9421FF00 BE810008
7C0802A6 900100FC
38A00000 808DAEB4
80C3002C C0040088
C0260624 FC000050
FC010040 4C401382
40820014 8006065C
5400052B 41820008
38A00001 88062217
2C000000 41820028
2C050000 41820020
38800001 3D808000
618C5504 7D8903A6
4E800421 38600001
48000008 38600000
800100FC 7C0803A6
BA810008 38210100
4E800020 00000000
C211BAD8 00000014
9421FF00 BE810008
7C0802A6 900100FC
80C3002C C0260084
C0029DE0 FC010040
4C401382 40820060
88062217 2C000000
41820054 808DAEB4
38A00001 C0040070
C0260624 FC010040
4C411382 41820014
8006065C 5400052B
40820008 38A00000
2C050000 41820020
38800001 3D808000
618C5504 7D8903A6
4E800421 38600001
48000008 38600000
800100FC 7C0803A6
BA810008 38210100
4E800020 00000000
C206867C 00000002
38600001 987F2217
387E0000 00000000
C2005504 00000085
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
7C9D2378 7FE3FB78
38800020 38A00000
38C00000 C0229510
C0429514 FC600890
3D808006 618C93AC
7D8903A6 4E800421
480000BD 7C6802A6
907E219C 480001FD
7C6802A6 907E21A0
3C608011 6063BD18
907E21A4 3C608011
6063BD3C 907E21A8
38600000 907E0084
7FC3F378 38800001
3D808007 618C500C
7D8903A6 4E800421
809E05E8 54602036
7CE4002E 7FE3FB78
389E060C 38A00000
38C004D4 4CC63182
3D808006 618C76F0
7D8903A6 4E800421
38800001 887E2219
50833E30 987E2219
38600000 987E2217
2C1D0000 4182000C
38800096 909E2348
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
7FE3FB78 3D808009
618C665C 7D8903A6
4E800421 2C030000
4082009C 7FE3FB78
3D808008 618CCD68
7D8903A6 4E800421
2C030000 41820048
48000261 7C6802A6
907E21A4 48000209
7C6802A6 907E21A8
4800013D 7C6802A6
907E21A0 4800006D
7C6802A6 907E219C
38600000 907E21C0
38600000 907E2344
4800003C 806DAEB4
C0030070 C03E0624
FC010040 4C411382
41820024 801E065C
5400052B 40820018
7FE3FB78 3D80800C
618CCDA8 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 807E2344
2C030000 40820030
806DAEB4 C0030070
C03E0624 FC010040
4C411382 41820018
801E065C 5400052B
4082000C 38600001
907E2344 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 807E2348
3863FFFF 907E2348
2C030000 4082001C
7FE3FB78 3D80800C
618CC730 7D8903A6
4E800421 48000004
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
807E2348 3863FFFF
907E2348 887E2210
5460E7FF 4182001C
38000000 500326F6
987E2210 C01E002C
FC000050 D01E002C
807E2348 2C030000
4181000C 38600001
907E2344 7FE3FB78
3D808006 618CF238
7D8903A6 4E800421
2C030000 40820034
807E2344 2C030000
4182001C 7FE3FB78
3D80800C 618CCDA8
7D8903A6 4E800421
48000010 7FE3FB78
38800000 4BFFFCAD
800100FC 7C0803A6
BA810008 38210100
4E800020 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7F1B78 83DF002C
7FE3FB78 3C80800D
60845BF8 3D808008
618C2C74 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
4E800021 9421FF00
BE810008 7C0802A6
900100FC 7C7F1B78
83DF002C 807E2344
2C030000 4182001C
7FE3FB78 3D808008
618C4DB0 7D8903A6
4E800421 48000018
7FE3FB78 3D808011
618CBD18 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
60000000 00000000 



$Every Character can Walljump (1.02) [Achilles, Geuse]
040816c4 60000000



$Zero-G Mode [DRGN]
04084DEC FC20F890



$All Characters Have Yoshi Shield Mechanics v2 [UnclePunch]
*Small initial light shield
*No shield texture during guardOn
*Cannot interrupt GuardOn with GuardOff
*All characters go to Yoshi's shield slide AS
*Skip AS change for other characters (only apply shield slide)
*Invulnerability on digital shield press
*Invulnerability on light shield press
0409254c C002EFB0
04092254 60000000
040927b0 60000000
04092e90 60000000
C212C628 00000005
3BA30000 83E3002C
81DF0004 2C0E0014
41820014 3DC08012
61CEC644 7DC903A6
4E800420 00000000
C2093B20 00000003
38800001 3DC08007
61CEB0C0 7DC903A6
4E800421 00000000
C2092584 00000004
7FC3F378 38800001
3DC08007 61CEB0C0
7DC903A6 4E800421
7FC3F378 00000000



$Extended SH Jump Input Release Window [tauKhan]
*Jump Height Determined on First Aerial Frame, instead of Last Frame of JumpSquat
040CB2CC 60000000
040CB168 C03F0628
040CB1F8 98010028
C20CB34C 00000010
83E3002C A09F03E8
2C040000 40820068
7FE4FB78 3D80800C
618CB640 9421FFE0
93E1001C 48000014
7FE802A6 93E10024
7D8803A6 4E800020
4BFFFFF1 807F0000
3821FFF8 C02294DC
38800001 3D80800C
618CB110 7D8903A6
4E800421 38210008
889F0671 2C040000
4182000C 8881FFF8
989F0671 7FC3F378
60000000 00000000



$Ledge Invincibility Attrition [_glook]
*This basically make ledge invincibility behave similarly to shields, in that after grabbing the ledge a few times in quick succession, subsequent grabs will reduces ledge invincibility. The ledge invincibility recovers over time, like shields, and is reset when you die, just like shields. I figure this is a better solution that the one PM has, not only because I feel it feels more natural, but also because of things like the haxdash that can circumvent it.
C209A8AC 0000000A
7C671B78 8063002C
8084049C 80A31068
7CA62B78 38A50020
2C050140 40A10008
38A00140 90A31068
7CC631D6 54C6A33E
7C062000 41A0000C
38800000 48000008
7C862050 7CE33B78
60000000 00000000
C206A414 00000006
807F198C 809F1988
7C632378 2C030000
40820018 807F1068
2C030000 41A2000C
3863FFFF 907F1068
807F1990 00000000



$X = Always Short Hop / Y = Always Full Hop [UnclePunch]
*Tap jump unchanged
C20CB518 00000003
83F8002C 801F0668
901F2354 8001000C
60000000 00000000
C20CB170 00000006
81DF2354 55C0056B
40820010 55C00529
40820010 48000014
38000001 48000010
38000000 48000008
801F2340 00000000
$X = Always Full Hop / Y = Always Short Hop [UnclePunch]
*Tap jump unchanged
C20CB518 00000003
83F8002C 801F0668
901F2354 8001000C
60000000 00000000
C20CB170 00000006
81DF2354 55C0056B
40820010 55C00529
40820010 48000014
38000000 48000010
38000001 48000008
801F2340 00000000



$Reverse Aerial Moves [UnclePunch]
*Enables Turnaround Input for Aerials
C208CDE0 0000000C
38A00014 887F0676
7C032800 40800048
C0028BE4 C03F002C
FC000800 40820014
881F2228 540007FE
2C000001 4182001C
C0028BE8 FC000800
4082001C 881F2228
540007FF 40820010
FC000850 D01F002C
48000004 7FC3F378
60000000 00000000



$Disable Capsule Explosions (1.02) [Achilles]
0427CF8C 48000018


$Disable Barrel Explosion (1.02) [Achilles]
04288b28 60000000


$Disable Box Explosions (1.02) [Achilles]
0428639c 38600001


$Disable Container Spawns [Punkline]
C226C784 00000003
609C0E34 7C03E040
40820008 60830E50
7C7C1B78 00000000


$Containers Spawn Containers [Punkline]
C226C784 00000003
609C0E50 7C03E040
40820008 60830E34
7C7C1B78 00000000



$No Items in Classic Mode [Achilles]
0417EB5C 386000ff


$Item Rain in Classic Mode [Achilles]
0417EB5C 38600007



$500% Stamina Mode - All Players [achilles]
024530E4 000001F4
02453F74 000001F4
02454E04 000001F4
02455C94 000001F4



$Normal C-Stick Functionality in 1P Mode [Zauron]
0416B480 60000000



$Infinite Metal Box [wParam]
0406A60C 60000000



$Pokemon don't spawn from Pokeball [Barry Barrows]
04297e04 60000000



$Random Hit Elements, every Non-projectile [Achilles]
C20715B0 00000009
7C0F0378 38600010
3C808038 60840580
7C8903A6 4E800421
2C030004 41A2FFE8
2C030007 41A2FFE0
2C030008 41A2FFD8
2C03000B 41A2FFD0
907E0030 7DE07B78
28000009 00000000



$Wall Cancelling/Bracing (1.02) [_glook]
*Its main purpose is to get rid of wall infinites.

If you are on the ground and you're moving into a wall (either by purposely walking/running into it or, more likely, if you're being shined into the wall), if you get hit by a non-launching attack, you can press the analog stick left or right to brace against the wall, which will make your feet leave the ground. The direction you press doesn't matter, and this was purposefully done to help with Smash DI (which is actually just a justification for my laziness).

C208DFAC 00000007
2C1C0003 41820030
887D0724 70630004
2C030004 40A20020
807D0620 2C030000
4082000C 38600001
48000008 38600000
2C030000 00000000


$Disable Homerun Timer [Punkline]
041B9AB8 60000000
041B9ACC 60000000



$Hot Mr. Saturn Potato (1.02) [wParam, Achilles]
  • If you are holding a Mr. Saturn when the seconds remaining in the match is a multiple of 5, you die. If you are hit with a Mr. Saturn while not holding another item, you are forced to catch it and are stunned for a second or so.
C22839BC 00000011
7C0802A6 90010004
9421FFE8 BFA10008
7C7F1B78 80A3002C
83C50CF4 2C1E0000
4182004C 83BE002C
811D1974 2C080000
4082003C 3C808009
608448A8 7C8803A6
7FE4FB78 7FC3F378
4E800021 3C80800C
6084318C 7C8803A6
7FC3F378 38800001
4E800021 3C804170
909D1A4C 7FE3FB78
BBA10008 8001001C
38210018 7C0803A6
7C0802A6 00000000
C206A360 0000000C
80C3002C 80E61974
2C070000 41820048
8107002C 81080010
2C080007 40820038
3CC08047 80C6B6C8
2C060000 41820028
38E00005 7D063BD6
7D2839D6 7C093000
40820014 3D20800D
612940B8 7D2903A6
4E800420 7C0802A6
60000000 00000000



$Taunt Battle (r2) [InternetExplorer]:
*Note: Do not use with "Enable Taunt Cancelling" Code
C2261BE0 00000005
3E208045 6231BF12
8A310000 2C110003
40820010 2C040001
40820008 38840001
9899000A 00000000
C22617CC 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000001
48000008 540007FE
60000000 00000000
C2167C08 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000000
48000008 881E0002
60000000 00000000
C2167F70 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000001
48000008 881E000B
60000000 00000000
C2167F7C 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000000
48000008 881E0002
60000000 00000000
C20DED14 0000000D
3E208045 6231BF12
8A310000 2C110003
40820050 887E067B
809E008C 80BE0020
7C042800 40820008
48000018 2C030000
4082000C 38600002
48000008 38600000
3CC0803C 60C66630
2C030000 41820008
38C60004 80E60000
38E70001 90E60000
7FE3FB78 00000000
C20DEBD0 00000003
8063008C 907E0020
7FC3F378 7C0802A6
60000000 00000000
C2165A64 0000000E
3E208045 6231BF12
8A310000 2C110003
40820054 3E20803C
62316630 3E4080BD
6252A4A0 82520000
7F53D378 2C130000
41820010 3A73FFFF
82520008 4BFFFFF0
8A72067B 2C130000
41820008 3A310004
80110000 3E208016
62315AA4 7E2903A6
4E800420 7C0601D6
60000000 00000000
C2036D70 00000003
3BE00000 3C60803C
60636630 93E30000
93E30004 00000000
C20DED40 00000013
7C7F1B78 3E208045
6231BF12 8A310000
2C110003 4082007C
887F067B 809F008C
80BF0020 7C042800
40820008 48000018
2C030000 4082000C
38600001 48000008
38600000 2C030002
40820008 38600001
5463103A 38630518
38800000 909F0518
909F051C 909F0520
909F0528 909F052C
909F0530 909F0534
3C804344 909F0524
38800091 989F0564
3C80437F 7C9F192E
7FE3FB78 00000000
C20D50CC 00000005
3E208045 6231BF12
8A310000 2C110003
4082000C 38000096
48000008 800505D0
60000000 00000000
C216C348 00000008
3FC08045 63DEBF14
881E0000 3FE0803C
63FF6630 83BF0000
7C1D0000 40800018
83BF0004 7C1D0000
4080000C 38600000
48000008 38600002
BB610024 00000000
2845bf12 00FF0300
004807c8 00000001



$Capped (Tennis) Mode (1.02) [_glook]
*Essentially, it treats the Stock Match Time Limit as a points cap in Time mode and a coin cap in Coin Mode (coin cap is the minutes set times 100). It essentially ends the match immediately once one of the players has reached the point or coin limit/cap. Setting Stock Match Time Limit to None turns this off, so you can still play normally if you want to.
C216CDAC 00000023
88030005 3C808045
6084BF18 88840000
2C040000 418200FC
3CA08045 60A5BF12
88A50000 2C050002
40A2000C 1C840064
48000018 2C050000
40A200D8 3CE08045
60E7BF1C 88E70000
38A00000 3CC08045
60C63080 81060008
2C080003 41820070
2C040064 41A00014
81060090 7C082000
40800070 48000058
39000000 81260070
7D084A14 81260074
7D084A14 81260078
7D084A14 8126007C
7D084A14 81260068
7D094050 A126008C
2C070001 4182000C
41810010 48000010
7D084A14 48000008
7D094050 7C082000
40800018 38A50001
38C60E90 2C050004
4082FF7C 48000034
38800032 3CA08046
60A5DB68 98850000
38800000 3CA08046
60A5B6C8 90850000
3880003A 3CA08046
60A5B6CC B0850000
60000000 00000000



$Berserk Mode [UnclePunch]
*Taunting gives you 15% but adds 0.5 to your dash speed.
C20DEBD0 0000000D
7FE3FB78 C022E370
3821FFFC 7C0802A6
90010000 3DC08006
61CECC7C 7DC903A6
4E800421 C1C2E918
C1FF012C EDEE782A
D1FF012C C1FF0138
EDEE782A D1FF0138
C1FF0154 EDEE782A
D1FF0154 80010000
7C0803A6 38210004
7FC3F378 7C0802A6
60000000 00000000



$Hold Y for Climber Clone v1.2 [UnclePunch]
*Holding Y at the stage select screen gives that player a Clone of themselves as a Nana.
C2031BD0 00000018
8063002C 8863000C
3C80804C 608420BC
1CA30044 7C84282E
54840529 41820088
809E0004 3CA0803B
60A5CDE0 1C840003
7CA52214 88850001
2C0400FF 40820068
3C80804D 6084EC10
38A00001 7CA419AE
38800001 881E00AC
50802EB4 981E00AC
38000001 981E0046
807E00B0 8063002C
88032222 38800001
5080177A 98032222
38600080 9861002A
38610024 3DC08006
61CE8E98 7DC903A6
4E800421 907E00B4
48000014 3C80804D
6084EC10 38A00000
7CA419AE 38000002
60000000 00000000
C20A1040 00000009
7C9C2378 881F221F
54000739 41820030
887F000C 3C80804D
6084EC10 7C6320AE
2C030001 40820018
7F84E378 3DC0800A
61CE104C 7DC903A6
4E800420 7F84E378
801D0004 00000000
C20B0B98 00000005
80070004 2C00000A
41820014 3DC0800B
61CE0BD8 7DC903A6
4E800420 80070010
60000000 00000000
C20B111C 00000004
80BE0004 2C05000B
4182000C 3800000E
48000008 801E0010
60000000 00000000
C20B119C 00000004
80BE0004 2C05000B
4182000C 38600001
48000004 2C030000
60000000 00000000



$Single Button Mode - B Only [Krohnos]
*Removes L, R, Z, A, X, Y, and the C-Stick from the game. Compatible with Slippi Direct. Does not take effect in Unranked. v1.0
C2377B90 00000024 #External/B Single Button Mode/Ignore Buttons.asm
3CE08048 80E79D30
54E7443E 2C070202
41820038 886DAFA0
2C030000 418200F8
2C030001 418200F0
3CE08048 80E79D30
54E7443E 2C070208
41820010 2C07010E
41820008 480000D0
70001208 3DE00000
61EF0000 3E00804C
62101FD4 91F00000
3E00804C 62101FD8
91F00000 3E00804C
62101FDC 91F00000
3E00804C 62101FE0
91F00000 3E00804C
62102018 91F00000
3E00804C 6210201C
91F00000 3E00804C
62102020 91F00000
3E00804C 62102024
91F00000 3E00804C
6210205C 91F00000
3E00804C 62102060
91F00000 3E00804C
62102064 91F00000
3E00804C 62102068
91F00000 3E00804C
621020A0 91F00000
3E00804C 621020A4
91F00000 3E00804C
621020A8 91F00000
3E00804C 621020AC
91F00000 90050000
60000000 00000000

$Single Button Mode - B Only - 2 stocks 5 minutes [Krohnos]
*Removes L, R, Z, A, X, Y, and the C-Stick from the game. 2 stocks, 5 minutes. Compatible with Slippi Direct. Does not take effect in Unranked. v1.2
C2377B90 00000024 #External/B Single Button Mode/Ignore Buttons.asm
3CE08048 80E79D30
54E7443E 2C070202
41820038 886DAFA0
2C030000 418200F8
2C030001 418200F0
3CE08048 80E79D30
54E7443E 2C070208
41820010 2C07010E
41820008 480000D0
70001E08 3DE00000
61EF0000 3E00804C
62101FD4 91F00000
3E00804C 62101FD8
91F00000 3E00804C
62101FDC 91F00000
3E00804C 62101FE0
91F00000 3E00804C
62102018 91F00000
3E00804C 6210201C
91F00000 3E00804C
62102020 91F00000
3E00804C 62102024
91F00000 3E00804C
6210205C 91F00000
3E00804C 62102060
91F00000 3E00804C
62102064 91F00000
3E00804C 62102068
91F00000 3E00804C
621020A0 91F00000
3E00804C 621020A4
91F00000 3E00804C
621020A8 91F00000
3E00804C 621020AC
91F00000 90050000
60000000 00000000
C216E91C 00000013 #External/B Single Button Mode/Overwrite Game Rules.asm
3CE08048 80E79D30
54E7443E 2C070202
41820038 886DAFA0
2C030000 41820070
2C030001 41820068
3CE08048 80E79D30
54E7443E 2C070208
41820010 2C07010E
41820008 48000048
38600002 3C808045
6084310E 98640000
3C808045 60843F9E
98640000 3C808045
60844E2E 98640000
3C808045 60845CBE
98640000 3860012C
3C808046 6084DB78
98640000 80010024
60000000 00000000
C216E750 0000000C #External/B Single Button Mode/Overwrite Timer.asm
3E208048 82319D30
5631443E 2C110202
41820038 8A2DAFA0
2C110000 4182003C
2C110001 41820034
3E208048 82319D30
5631443E 2C110208
41820010 2C11010E
41820008 48000014
3A40012C 3E808048
62940540 92540000
3C808017 00000000



$Turbo Mode Replaces Single Button Mode v1.3 [UnclePunch]
043f0aa8 00000100
0406b02c 38600000
C206B798 00000006
3DC08048 89CE9D30
2C0E002C 40820018
881F2293 2C000028
4182000C 38000000
48000008 881F2219
60000000 00000000
C20966D0 0000001C
3DC08048 89CE9D30
2C0E002C 408200CC
881F2292 540007FF
418200C0 801F0004
2C000012 41820060
2C00001A 41820058
2C000000 41820058
2C000015 41820050
2C000011 41820050
2C000005 41820050
2C000009 41820050
2C000006 41820050
2C000014 41820048
2C00000D 41820048
2C000002 41820048
2C000019 41820040
48000058 39C00170
48000044 39C0015C
4800003C 39C00164
48000034 39C00168
4800002C 39C0016B
48000024 39C00165
4800001C 39C00162
48000014 81DF0010
2C0E0163 41820018
48000010 A01F2290
7C007000 41820008
4E800021 00000000
C20D69A4 0000000B
3DC08048 89CE9D30
2C0E002C 40820044
88052292 540007FF
41820038 80050004
2C000002 41820010
2C000019 41820008
48000020 81C50010
2C0E0163 41820018
48000010 A0052290
7C007000 41820008
4E800021 00000000
C20C9724 0000000E
3DC08048 89CE9D30
2C0E002C 40820058
88052292 2C000001
4082004C A0052290
81C50010 7C007000
4182002C 7FE3FB78
3DC0800D 61CE5FB0
7DC903A6 4E800421
7FE3FB78 3DC0800C
61CE9468 7DC903A6
4E800421 3DC0800C
61CE9754 7DC903A6
4E800420 7FE3FB78
60000000 00000000
C20693AC 00000021
3DC08048 89CE9D30
2C0E002C 408200F4
81E3002C 880F2292
540007FF 418200DC
A1CF2290 7C0E2000
40820008 4E800020
C1AF0080 3DC04000
61CE0000 91C1FFFC
C1C1FFFC FC0D7040
4180000C D1CF0080
48000014 FDC07050
FC0D7040 41810008
D1CF0080 C1AF0084
3DC04040 61CE0000
91C1FFFC C1C1FFFC
FC0D7040 41800008
D1CF0084 80028BE8
900F195C 3821FFD0
90610020 90810024
90A10008 90C1000C
D0210010 D0410014
D0610018 7C0802A6
9001001C 3DC08006
61CEA1BC 7DC903A6
4E800421 80610020
80810024 80A10008
80C1000C C0210010
C0410014 C0610018
8001001C 7C0803A6
38210030 38000028
980F2293 B08F2290
3800FFFF B00F2290
7C0802A6 00000000
C206B7F8 00000016
3DC08048 89CE9D30
2C0E002C 40820070
89DF2293 2C0E0028
41820064 39CE0001
99DF2293 81DF1A58
2C0E0000 41820008
4800004C 881F2292
39C00001 51C007FE
981F2292 7FC3F378
801F00E0 2C000001
41820018 3DC0800C
61CE9614 7DC903A6
4E800421 48000020
3DC0800C 61CECAAC
7DC903A6 4E800421
4800000C 2C0C0000
48000028 881F2292
39C00000 51C007FE
981F2292 3DC08006
61CEB80C 7DC903A6
4E800420 4E800021
60000000 00000000
C2068684 00000006
3DC08048 89CE9D30
2C0E002C 4082001C
3800FFFF B0062290
38000000 98062292
38000028 98062293
887F000C 00000000
C206CB14 00000005
3DC08048 89CE9D30
2C0E002C 40820010
81C3002C 38000028
980E2293 4E800021
60000000 00000000
C2081370 00000005
3DC08048 89CE9D30
2C0E002C 40820010
81C3002C 38000028
980E2293 7C0802A6
60000000 00000000
C2077254 00000007
3DC08048 89CE9D30
2C0E002C 40820020
81DA0010 2C0E00D9
41820014 39C00000
99DA2293 81DA0010
B1DA2290 931A1914
60000000 00000000
C2076DC8 00000005
3DC08048 89CE9D30
2C0E002C 40820014
39C00000 99DD2293
81DD0010 B1DD2290
907F19A4 00000000
C22705A8 00000005
3DC08048 89CE9D30
2C0E002C 40820014
39C00000 99DC2293
81DC0010 B1DC2290
92BC1914 00000000
C206CB7C 00000009
3DE08048 89EF9D30
2C0F002C 40820030
38800023 48000004
7FE3FB78 3CA0800B
60A5FFD0 7CA803A6
38A00000 4E800021
38600000 907F0430
48000004 8001001C
60000000 00000000
C20BFFD0 00000006
2C040023 40820020
38C00023 80EDAE9C
54C61838 7CC63A14
80E60000 38C00197
B0C70008 7C0802A6
60000000 00000000
C2266984 00000012
3DC08048 89CE9D30
2C0E002C 4082007C
7DC802A6 48000061
7CA802A6 7DC803A6
80650000 3C8080BE
6084D06C 90640000
80650004 3C8080F3
6084572C 90640000
90640004 80650008
3C8080F3 608455AC
90640000 90640004
8065000C 3C8080F3
6084566C 90640000
38600000 90640078
48000018 4E800021
931797FF 202020FF
202020FF FFFC00FF
806DB630 00000000
C2079970 00000008
3DC08048 89CE9D30
2C0E002C 4082002C
88970042 5484EFFF
40820020 809A002C
80840518 8084002C
38A00000 98A42293
80A40010 B0A42290
1C75004C 00000000
C2079820 00000008
3DC08048 89CE9D30
2C0E002C 4082002C
88970042 5484EFFF
40820020 809A002C
80840518 8084002C
38A00000 98A42293
80A40010 B0A42290
5460DFFF 00000000



$Chess Melee Standalone [Achilles1515, UnclePunch]
*Replaces Super Sudden Death
*Everytime a stock is taken, the game Resets all players to their Angel platforms with Zero Percent 
*This makes every stock act as a zero-to-death
C21B8C74 00000060 #Main.asm
808D8840 388406D8
48000011 7CA802A6
90A40044 480002E0
4E800021 7C0802A6
90010004 9421FF00
BE810008 38600016
38800017 38A00000
3D808039 618C01F0
7D8903A6 4E800421
7C7F1B78 38600040
3D808037 618CF1E4
7D8903A6 4E800421
7C7E1B78 7FC3F378
38800040 3D808000
618CC160 7D8903A6
4E800421 7FE3FB78
3880000E 3CA08037
60A5F1B0 7FC6F378
3D808039 618C0B68
7D8903A6 4E800421
7FE3FB78 48000031
7C8802A6 38A00017
3D808038 618CFD54
7D8903A6 4E800421
BA810008 80010104
38210100 7C0803A6
4E800020 4E800021
7C0802A6 90010004
9421FF00 BE810008
7C7F1B78 83DF002C
887E0000 2C030000
41820010 2C030001
41820144 480001DC
3BA00000 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 40820088
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 8063002C
8883221F 548406F7
40820064 8883221D
54840739 40820058
88832219 54840673
4182004C 80830010
2C04000C 41820040
2C04000D 41820038
2C040004 41820018
2C040005 41820010
2C040006 41820008
4800002C 80630000
3D80800D 618C3E40
7D8903A6 4E800421
48000014 3BBD0001
2C1D0006 4180FF58
48000128 3B800000
7C1CE800 40820004
7F83E378 3D808003
618C22C0 7D8903A6
4E800421 2C030002
40820044 7F83E378
3D808003 618C4110
7D8903A6 4E800421
8063002C 8883221F
548406F7 40820020
38A00001 88832219
50A4177A 98832219
38800000 9083195C
90831958 3B9C0001
2C1C0006 4180FF94
3860003C B07E0001
38600001 987E0000
480000A0 A07E0001
3863FFFF B07E0001
2C030000 4082008C
3BA00000 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 40820054
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 7C7C1B78
8883221F 548406F7
40820030 7F83E378
3D80800D 618C331C
7D8903A6 4E800421
7F83E378 38800001
3D80800B 618CFD9C
7D8903A6 4E800421
3BBD0001 2C1D0006
4180FF8C 38600000
987E0000 48000004
BA810008 80010104
38210100 7C0803A6
4E800020 38C00000
60000000 00000000



$Dual 1v1 Mode [Achilles1515, Zauron]
04078AA4 60000000
04078d10 60000000
042707A8 60000000
042707c0 60000000
042707cc 60000000
040792EC 60000000
040792CC 88780020
040792D0 2C0300FF
00078AC0 00000040
00078D50 00000040
000792FC 00000040
002707DC 00000040
C216C094 00000004
7C1FE850 2C000003
40800010 38000001
3DC08047 980EDB69
381DFFFF 00000000
C216E5B4 00000005
3DE08046 8A0FBF19
2C100000 40820010
61EFDB69 9A0F0000
9A0F0007 38210060
60000000 00000000



$CPU Takeover Minigame [Savestate]
*If d-pad left is held while the map loads, you start off a match where all players on the field are Level 9 CPUs for 5 seconds.
*Once those 5 seconds are up (which are displayed in the milliseconds portion of the timer), you'll have control over your player for anywhere from 12-18 seconds (random, but not displayed).
*When those 12-18 seconds are up, the milliseconds timer will switch to a 10 second timer, where you have to root on your CPU as they battle it out with your opponent!
C22F3B04 0000005F
3821FFEC 90610008
7C6802A6 9061000C
80610008 4800007C
60000000 3821FFD0
90010020 90210024
90410028 90610004
90810008 90A1000C
90C10010 90E10014
91010018 7C6902A6
9061001C 80610004
4E800020 60000000
8061001C 7C6903A6
80010020 80210024
80410028 80610004
80810008 80A1000C
80C10010 80E10014
81010018 38210030
4E800020 60000000
4BFFFF8D 60000000
3C608047 60639D60
80630000 28030000
40820088 60000000
3C60803F 6063A4E0
38800000 90830000
3C60803F 6063A4E4
38800000 90830000
3C60803F 6063A4DC
3C808046 6084B6C8
80840000 3884FFFB
90830000 3C60804C
60631FAF 38800000
88A30000 38630044
70A50001 28050000
41820018 60000000
3CC0803F 60C6A4E0
38E00001 90E60000
38840001 28040004
4180FFD0 60000000
3C60803F 6063A4E0
80630000 28030000
40820010 60000000
48000188 60000000
3C60803F 6063A4DC
80A30000 3C808046
6084B6C8 80840000
7C042840 40820068
60000000 3CA0804D
60A55F90 80A50000
38C00007 7CE53396
7CE731D6 7CE72850
3884FFEA 7C872050
90830000 4BFFFE81
60000000 3C608017
60634338 60000000
7C6903A6 4E800421
60000000 4BFFFE9D
60000000 3C60803F
6063A4E4 38800001
90830000 38600000
3C808045 60843080
80A400B0 28050000
41820094 60000000
3CC0803F 60C6A4DC
80C60000 38C6000A
3CE08046 60E7B6C8
80E70000 7C063840
41800064 60000000
38C00009 98C51AFB
38C00001 90C40008
3CC0803F 60C6A4E4
80E60000 28070001
40820034 60000000
4BFFFDDD 60000000
3CE08017 60E7435C
7CE903A6 4E800421
60000000 4BFFFDFD
60000000 38E00000
90E60000 48000010
60000000 38C00000
90C40008 38630001
38840E90 28030004
4081FF58 60000000
3C60803F 6063A4DC
80630000 3C808046
6084B6C8 80840000
7C632050 2C030000
40810020 60000000
2C03000A 41810014
60000000 3B030000
4800000C 60000000
8301000C 4BFFFD85
60000000 90610008
8061000C 7C6803A6
80610008 38210014
60000000 00000000



$One Stock Rotations v1.1 [UnclePunch]
*Replaces Giant Melee
*Despawns all but the first 2 present characters, and respawns the next available despawned character upon someone dying. The surviving player currently keeps their percent upon KO'ing a player.
C21B9090 00000080
808D8840 38840F98
48000011 7CA802A6
90A40044 480003E4
4E800021 7C0802A6
90010004 9421FF00
BE810008 38600016
38800017 38A00000
3D808039 618C01F0
7D8903A6 4E800421
7C7F1B78 38600040
3D808037 618CF1E4
7D8903A6 4E800421
7C7E1B78 7FC3F378
38800040 3D808000
618CC160 7D8903A6
4E800421 7FE3FB78
3880000E 3CA08037
60A5F1B0 7FC6F378
3D808039 618C0B68
7D8903A6 4E800421
7FE3FB78 48000031
7C8802A6 38A00017
3D808038 618CFD54
7D8903A6 4E800421
BA810008 80010104
38210100 7C0803A6
4E800020 4E800021
7C0802A6 90010004
9421FF00 BE810008
7C7F1B78 83DF002C
887E0000 2C030000
4182000C 2C030001
41820134 3D808016
618CB558 7D8903A6
4E800421 2C030003
4080001C 7FE3FB78
3D808039 618C0228
7D8903A6 4E800421
480002B4 3BA00000
3B800000 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 4082001C
387E0001 7FBC19AE
9BBE0003 3B9C0001
2C1C0002 408000B0
3BBD0001 2C1D0006
4180FFC4 7FA3EB78
3D808003 618C22C0
7D8903A6 4E800421
2C030002 40820088
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 7C7B1B78
3D80800B 618CFD04
7D8903A6 4E800421
807B002C 88632222
5460F7FF 4182002C
7FA3EB78 38800001
3D808003 618C418C
7D8903A6 4E800421
3D80800B 618CFD04
7D8903A6 4E800421
3C60804A 606310C8
1C9D0064 7C632214
88830010 38A00001
50A43E30 50A43672
98830010 3BBD0001
2C1D0006 4180FF58
38600001 987E0000
480001B4 3B800000
387E0001 7FBC18AE
7FA3EB78 3D808003
618C4110 7D8903A6
4E800421 7C7B1B78
8063002C 8883221F
548406F7 40820170
8883221D 54840739
40820164 88832219
54840673 41820158
80830010 2C04000C
4182014C 2C04000D
41820144 2C040004
41820018 2C040005
41820010 2C040006
41820008 4800001C
7F63DB78 3D80800D
618C3E40 7D8903A6
4E800421 48000110
807B002C 80832340
2C040001 41810100
6B830001 389E0001
7F2320AE 8B1E0003
7F1AC378 480000D0
7F43D378 3D808003
618C22C0 7D8903A6
4E800421 2C030002
408200B4 7C1AE800
418200AC 7C1AC800
418200A4 7F43D378
3D808003 618C3BD8
7D8903A6 4E800421
2C030000 40810088
7F43D378 3D808003
618C4110 7D8903A6
4E800421 38800001
3D80800B 618CFD9C
7D8903A6 4E800421
387E0001 7F5C19AE
9B5E0003 7F63DB78
3D80800B 618CFD04
7D8903A6 4E800421
809B002C 88642222
5460F7FF 41820048
8864000C 38800001
3D808003 618C418C
7D8903A6 4E800421
3D80800B 618CFD04
7D8903A6 4E800421
4800001C 3B5A0001
2C1A0006 41800008
3B400000 7C1AC000
4082FF20 3B9C0001
2C1C0002 4180FE5C
48000004 BA810008
80010104 38210100
7C0803A6 4E800020
38C00000 00000000



$War Gamemode Over Lightning Melee [UnclePunch]
*When someone loses a stock, the victim's stock is added to the stock count of the player that took the stock.
C20D3588 00000009
3C808047 60849D30
88840000 2C040013
40820030 807F18C4
2C030006 41820024
3C808045 60843080
38A00E90 7C6329D6
7C832214 8864008E
38630001 9864008E
807F18C4 00000000
041ba7b0 60000000



$Break the Targets Randomizer [Punkline]
C21C4228 000000A2
93C10018 48000009
48000484 4E800021
06070A25 12C60A40
115B18B1 E849F169
E444E2F5 FC5EF2C9
F22D0437 1F1F193A
079AF2B9 01B70221
19B2E664 06070A21
FCE10CED F2F8F56F
1827E9F9 EACD0FD9
FA3BF4CE 0AA6F0C0
0A33F6FB 1EE3FC9D
01EBFA4D E3ADF9DE
06070A2C 0A081018
FF420CA8 056AF61F
072CF92D EFD0EF7E
F174F0EC F2BC0159
F784FDBC 0CA908BE
03091033 06070A2A
1F81DCD2 1B4718CE
FE56EC01 2C5E18D6
EFACE9AD 24A7F502
2901DF7F 3342F246
3090F00F E4BBDEE6
06070A30 01A32277
F470EA89 1EF3FD41
1123E9E9 1BA724B8
EF981599 17E3F8A5
222E02A2 FD0EF5B6
2338EB84 06070A36
DF4D0B64 E4410319
EC4E25B9 16272523
E36AF908 05A81DD6
DD8215AF F636173C
079B26EC 00AC0397
06070A24 F66F27B2
2EAC209D 038D30A0
0A80224C 0B6A2C9A
22960F69 034E1105
0F59061D 130B2C04
0F2C1F6E 06070A22
E66B0058 FFE5F402
E88D07CA 222C062E
1C35161B E4CF214A
0C53FD52 0405EE95
11F20F18 D9CFFE55
06070A3A F228155B
F61D1967 EC6DFF67
10C60361 E9A80DAB
F4600BB5 F8DB0EE2
05AC16F8 12A00260
152E0A5A 06070A26
FE461476 177E00DC
EA600720 E59D0A70
DFEF1CB5 E65B1E16
ED960FA8 04B71258
05330B06 0BF5FC63
06070A27 1B08E792
EF3A0EA5 F52424B8
21CE11AC 1A571DD8
E7B60A56 E6F0FE38
F3120D7B E329076B
F638EE58 06070A2F
DE18E310 01F90D33
E239F9EB FA99E9D7
F63DE5EF E083094A
0321FD19 095107E5
FA12F0F8 05AC0A01
06070A28 06A43419
02FC7012 0C8524FA
03984DE6 F26907A4
01C1592E 09993AA8
08716138 016D3432
FF84062D 06070A29
E14F1D18 FC3C0352
04B022C8 02B30B8E
ED36F2AB E66D13FA
13EE1718 E6F91F05
F2FF1820 13800BBE
06070A34 EAFAE97F
ED060C9A 1988203E
14F21B2E F26216CF
E3DEF854 E3D6F4C5
1EAF09F1 E8161E55
E2F9F29F 06070A37
05730B48 1425EDE2
E7620ADC E48F1BB3
E07C0BFB EEE103C5
05E31237 DF87EBE5
E3BF1066 FEA80949
06070A2B 0633EE32
E35C0800 1797FD5D
13710188 0B59F258
E2E90D4F DA831129
FA321503 E96F0DD6
EB3D1505 06070A23
FD642A33 109C11BB
E890113D FE961D4A
E1D02FE5 15511ED8
FBC70173 FDB2307E
0DED0C8D F58021AE
06070A31 F97FFF2F
1508FF5E 096CF4D4
1FB004EC 18BE0375
E7800861 EB05F51C
1E0718C9 1485FF69
243815EE 06070A32
EA481BA0 24210F1C
E6191C53 EA1E02BE
0CE1F862 FC66EDD5
F9080F34 F8B2ED9C
15FE03DC 219E1A20
06070A33 EFCC07C9
FBE808D3 1B0C14FC
1A8FFED8 192EF33F
E60BFDA2 ED19FF19
E5CD13E0 0137F434
06E7F768 06070A2E
0049188F 1851F68A
1746EC38 F7E8FE52
1A48F5BF 012C09BA
ECB7F17D 140C0A24
E31BEBA6 E482F3F6
06070A38 F45001EC
FD540044 FD41FFA4
0A34FC29 051305B6
08D20D07 F45B07D8
F3DF014D 0C1CFD72
F32DF94D 06070A2D
F336FCD7 112913B0
DC591DA0 003A17D5
F9391B90 18A40651
1BFE10FD DE8615C3
E42DFC42 F5B9F2F7
06070A39 12791DAC
0C63113C DD7C1418
077F08A1 E960FDED
1250141E E1140351
F6BB14F1 17A007D4
0D141ED8 06070A35
F8330D2D ED0D041C
FBBE13F7 FD1A1313
0FEC1078 09530642
F31B003F 02150EA2
F91409E7 111A0DEF
00000000 7FC802A6
39400000 808D9348
7D3E506E 712800FF
41820058 38C00008
5520877F 2C800006
41820010 38C00002
41860008 38C00004
50C9063E 7C882000
5527C63F 40A20008
38E0000A 50E9442E
41860020 75200010
41A20008 38E70001
7D4639D6 394A0007
554A003A 4BFFFFA4
38BE0004 7CA62850
91210008 90A1000C
60000000 00000000
C21C4244 00000018
80C10008 70C000FF
418200AC 54C9C63E
7C9D4800 4184000C
38A00000 48000098
80E1000C 7CAA2B79
811F0280 2C1D0000
40A20010 74C00010
41A20008 7D054378
2C050000 41A00028
41A5006C 3B9CFFFF
3BDEFFFC 80680084
3C008037 60000E44
7C0803A6 4E800021
7C651B78 80C10008
80E1000C 54C4063E
74C03F07 7C17E3A6
100723CC F0050038
102004A0 D0050050
D0250060 80050014
64000080 90050014
90E1000C 7C082800
40A2000C 7D455378
4BFFFF90 2C050000
60000000 00000000
0445BF28 FFFFFFFF
0445BF2C FFFFFFFF
041BFA20 3860000F
0415D94C 4E800020
0415D984 4E800020
0416B480 60000000



$Home-Run Contest Item Modifier (1.02) [Achilles]
04284860 000000XX


Items (Decimal/Hex/Name) Note: Regular items and Pokemon work fine. The others will probably freeze the game.

(Number) (Hexidecimal) (Item Name)

  • 00 00 capsule
  • 01 01 box
  • 02 02 barrel
  • 03 03 egg
  • 04 04 partyball
  • 05 05 cannon
  • 06 06 bombomb
  • 07 07 mr. saturn
  • 08 08 heart
  • 09 09 tomato
  • 10 0A star
  • 11 0B bat
  • 12 0C sword
  • 13 0D umbrella
  • 14 0E green shell
  • 15 0F red shell
  • 16 10 gun
  • 17 11 freezie
  • 18 12 food
  • 19 13 mine
  • 20 14 bumper
  • 21 15 super scope
  • 22 16 star rod
  • 23 17 lip stick
  • 24 18 fan
  • 25 19 fire flower
  • 26 1A big mushroom
  • 27 1B small mushroom
  • 28 1C hammer
  • 29 1D warp star
  • 30 1E screw attack
  • 31 1F rabbit hood
  • 32 20 metal
  • 33 21 cloak
  • 34 22 pokeball
  • 43 2B goomba
  • 44 2C redead
  • 45 2D octarok
  • 46 2E otosea

(Hexidecimal) (Pokemon Name)

  • A0 Null pokemon entry?
  • A1 Goldeen (Tosakinto)
  • A2 Chicorita
  • A3 Snorlax
  • A4 Blastoise
  • A5 Weezing (Matadogas)
  • A6 Charizard (Lizardon)
  • A7 Moltres
  • A8 Zapdos
  • A9 Articuno
  • AA Wobbuffet
  • AB Scizor
  • AC Unown
  • AD Entei
  • AE Raikou
  • AF Suicune
  • B0 Bellossom (Kireihana)
  • B1 Electrode (Marumine)
  • B2 Lugia
  • B3 Ho-oh
  • B4 Metamon
  • B5 Clefairy
  • B6 Togepi
  • B7 Mew
  • B8 Celebi
  • B9 Staryu (Hitodeman)
  • BA Chansey
  • BB Porygon2
  • BC Cyndaquil (Hinoarashi)
  • BD Marill
  • BE Venusaur (Fushigibana)

(Hexidecimal) (Item Name)

  • 2F Stone
  • 30 Mario's fire
  • 31 Dr.Mario's Capsule
  • 32 Kirby's Cutter beam
  • 33 Kirby's Hammer
  • 34 Raygun beam
  • 35
  • 36 Fox's laser
  • 37 ? Falco's Laser ?
  • 38 Fox's shadow
  • 39 Falco's shadow
  • 3A Link's bomb
  • 3B Young Link's bomb
  • 3C Link's boomerang
  • 3D Young Link's boomerang
  • 3E Link's Hookshot
  • 3F Young Link's Hookshot
  • 40 Arrow
  • 41 Fire Arrow
  • 42 PK Fire
  • 43 PK Flash
  • 44 PK Flash
  • 45 PK Thunder
  • 46 PK Thunder
  • 47 PK Thunder
  • 48 PK Thunder
  • 49 PK Thunder
  • 4A Fox's Blaster
  • 4B Falco's Blaster
  • 4C ? Link's Arrow ?
  • 4D Young Link's arrow
  • 4E PK Flash (explosion)
  • 4F Needle(thrown)
  • 50 Needle
  • 51 Pikachu's Thunder
  • 52 Pichu's Thunder
  • 53 Mario's cape
  • 54 Dr.Mario's cape
  • 55 Smoke (Sheik)
  • 56 Yoshi's egg(thrown)
  • 57
  • 58 Yoshi's Star
  • 59 Pikachu's thunder
  • 5A Pikachu's thunder
  • 5B Pichu's thunder
  • 5C Pichu's thunder
  • 5D Samus's bomb
  • 5E Samus's chargeshot
  • 5F Missile
  • 60 Grapple beam
  • 61 Sheik's chain
  • 62
  • 63 Turnip
  • 64 Bowser's flame
  • 65 Ness's bat
  • 66 Yoyo
  • 67 Peach's parasol
  • 68 Toad
  • 69 Luigi's fire
  • 6A Ice(Iceclimbers)
  • 6B Blizzard
  • 6C Zelda's fire
  • 6D Zelda's fire (explosion)
  • 6E
  • 6F Toad's spore
  • 70 Mewtwo's Shadowball
  • 71 Iceclimbers' Up-B
  • 72 Pesticide
  • 73 Manhole
  • 74 Fire(G&W)
  • 75 Parashute
  • 76 Turtle
  • 77 Sperky
  • 78 Judge
  • 79
  • 7A Sausage
  • 7B Milk (Young Link)
  • 7C Firefighter(G&W)
  • 7D Masterhand's laser
  • 7E Masterhand's bullet
  • 7F
  • 80
  • 81 Crazyhand's Bomb
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 8A
  • 8B
  • 8C
  • 8D
  • 8E
  • 8F
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97 (crashes with peach pulls out)
  • 98
  • 99
  • 9A
  • 9B
  • 9C
  • 9D
  • 9E Coin
  • 9F
  • BF Chikorita's Leaf
  • C0 Blastoise's Water
  • C1 Weezing's Gas
  • C2 Weezing's Gas
  • C3 Burn ??? Fire something
  • C4 Burn ??? Fire something
  • C5 Charizard's Breath
  • C6 Charizard's Breath
  • C7 Unowns
  • C8 Lugia's Aeroblast
  • C9 Lugia's Aeroblast
  • CA Lugia's Aeroblast
  • CB Ho-oh's Flame
  • CC Staryu's Star
  • CD Healing Egg
  • CE Cyndaquil's Fire
  • CF ??? invisible
  • D0
  • D1 Target
  • D2 Shyguy (Heiho)
  • D3 Koopa(Green) (Nokonoko)
  • D4 Koopa(Red) (PataPata)
  • D5 Likelile
  • D6 (old-lead)
  • D7 (old-octa)
  • D8 (old-otto)
  • D9 White Bear (whitebea)
  • DA klap
  • DB Paratroopa (Green) (zgshell)
  • DC Paratroopa (Red) (zrshell)
  • DD
  • DE
  • DF
  • E0 (crashes with peach pulls out)
  • E1 Apple
  • E2
  • E3
  • E4
  • E5
  • E6 Tool
  • E7
  • E8
  • EA Arwing Laser
  • EB Wolfen Laser
  • EC
  • ED
  • EE
  • EF
  • F0
  • F1
  • F2
  • F3
  • F4
  • F5
  • F6
  • F7
  • F8
  • F9 (crashes with peach pulls out)
  • FA
  • FB
  • FC
  • FD
  • FE
  • FF



$2-Player Adventure Mode [Nick Reynolds]
04456ac4 000000XX #Change "X" to the character ID from the list.
04456ac8 000000XX #Change "X" to the character ID from the list.
04432094 000000XX #Change "X" to the character ID from the list.
0416e2f8 4800015c
04456b08 01000400
04456b4c 00000500
04456b04 00000000
042f653c 60000000
00456b6c 00000000
04032720 48800000
04832720 3c608045
04832724 38033080
04832728 2c1900XX #Change "X" to the character ID from the list.
0483272c 4182000c
04832730 7c602214
04832734 4b7ffff8
04832738 7c605a14
0483273c 4b7ffff0
Character External ID
Hexidecimal // Character
0x00 // Captain Falcon
0x01 // Donkey Kong
0x02 // Fox
0x03 // Mr. Game & Watch
0x04 // Kirby
0x05 // Bowser
0x06 // Link
0x07 // Luigi
0x08 // Mario
0x09 // Marth
0x0A // Mewtwo
0x0B // Ness
0x0C // Peach
0x0D // Pikachu
0x0E // Ice Climbers
0x0F // Jigglypuff
0x10 // Samus
0x11 // Yoshi
0x12 // Zelda
0x13 // Sheik
0x14 // Falco
0x15 // Young Link
0x16 // Dr. Mario
0x17 // Roy
0x18 // Pichu
0x19 // Ganondorf
0x1A // Master Hand
0x1B // Wireframe Male
0x1C // Wireframe Female
0x1D // Giga Bowser
0x1E // Crazy Hand
0x1F // Sandbag
0x20 // Popo
0x21 // User Select(Event) / None (Crashes)


Add Game Mechanics and Game Types from Other Video Games


Super Smash Bros. (N64)



$Z-Cancelling from SSB64 [Achilles1515]
*4 Frames of Lag for L-Canceled Aerials
0408d6a4 FC000032



$No Smash Charges [Punkline]
C2073008 00000003
80A40008 38A50008
90A40008 4E800020
60000000 00000000



$Add Smash64 Fastfall Sparkle v1.2 [UnclePunch]
*Adds the Sparkle GFX from SSB(64) when initiating a FastFall
C207D5A0 0000000E
7F83E378 388003F3
38A00003 38C00000
38E00000 3821FF94
39010020 39210014
801F002C 2C000000
4181000C 3C004100
48000008 3C00C100
90010020 38000000
90010014 90010018
9001001C 90010024
90010028 3DC08009
61CEF834 7DC903A6
4E800421 3821006C
38600001 00000000


Super Smash Bros. Brawl



$L = Brawl Airdodge / R = Melee Airdodge [UnclePunch]
C206AEF8 00000004
C0030030 FC000840
4081000C 39C00001
48000008 39C00002
99DFFFC4 00000000
C2099A9C 00000005
88030024 2C000002
4182000C 38000001
48000008 38000002
901F2354 7C0802A6
60000000 00000000
C2099AE8 00000005
801F2354 2C000002
41820014 3C008009
60009B6C 7C0903A6
4E800420 FC010040
60000000 00000000
C2099C0C 00000007
81FF002C 800F2354
2C000002 41820018
3DC0800C 61CEC730
7DC903A6 4E800421
48000014 3DC08009
61CE6900 7DC903A6
4E800421 00000000
C2099CEC 00000011
81DF2354 2C0E0002
41820078 3821FFFC
7C0802A6 90010000
3BDF0110 881F221A
7FE3FB78 5400EFFF
41820018 3DC08007
61CED4E4 7DC903A6
4E800421 48000020
C03E005C 7FE3FB78
C05E0060 3DC08007
61CED494 7DC903A6
4E800421 7FE3FB78
3DC08007 61CED268
7DC903A6 4E800421
80010000 7C0803A6
38210004 4E800020
7C0802A6 00000000


$Brawl-style B Reverse 1.1 [UnclePunch]
C2068690 00000002
3800FFFE 90062294
887F000C 00000000
C2069B58 00000002
901A2294 90010050
60000000 00000000
C206B8AC 00000023
89DF2073 280E0011
41A00108 280E0014
41A10100 89DF2073
89FF2297 7C0E7800
418200F0 7C0802A6
480000D5 7DC802A6
7C0803A6 81FF0004
3A000000 2C0F0008
4180002C 39EFFFF8
3A100004 2C0F0008
4180001C 39EFFFF8
3A100004 2C0F0008
4180000C 39EFFFF8
3A100004 7E10702E
5610203E 280F0000
39EFFFFF 4181FFF4
7210000F 89FF2073
39EFFFEF 560E07FE
5610F87E 280F0000
39EFFFFF 4181FFF0
2C0E0001 4082006C
81DF0894 3DE040A0
7C0E7800 4181005C
C1DF0080 89DF065D
81FF002C 3E000000
7C0F8000 41800010
2C0E0004 41820014
48000038 2C0E0008
41820008 4800002C
FDC07050 D1DF0080
38000001 901F18F4
48000018 4E800021
33B3B333 B3BBBB92
B3B3333B 3BF00000
4E800021 00000000
C2068690 00000002
3800FFFE 90062294
887F000C 00000000
C2069B58 00000002
901A2294 90010050
60000000 00000000
C206B8AC 00000023
89DF2073 280E0011
41A00108 280E0014
41A10100 89DF2073
89FF2297 7C0E7800
418200F0 7C0802A6
480000D5 7DC802A6
7C0803A6 81FF0004
3A000000 2C0F0008
4180002C 39EFFFF8
3A100004 2C0F0008
4180001C 39EFFFF8
3A100004 2C0F0008
4180000C 39EFFFF8
3A100004 7E10702E
5610203E 280F0000
39EFFFFF 4181FFF4
7210000F 89FF2073
39EFFFEF 560E07FE
5610F87E 280F0000
39EFFFFF 4181FFF0
2C0E0001 4082006C
81DF0894 3DE040A0
7C0E7800 4181005C
C1DF0080 89DF065D
81FF002C 3E000000
7C0F8000 41800010
2C0E0004 41820014
48000038 2C0E0008
41820008 4800002C
FDC07050 D1DF0080
38000001 901F18F4
48000018 4E800021
33B3B333 B3BBBB92
B3B3333B 3BF00000
4E800021 00000000



$ReverseAerialRush (MagicScrumpy)
C20C9EE8 00000003
23030000 41820010
C01E008C FC000050
D01E008C 00000000



$Brawl Bury Mechanics v1.0.5 [sushie]
*Strong  moves that deal more than 100 units of knockback cause the player to be freed from being buried and be launched as usual.
040c1444 60000000
C208ECBC 0000000D
40820008 48000058
807D0010 2C030127
40820034 807D1860
2C030009 41820028
2C03000A 41820020
C01D1850 48000029
7C6802A6 C0230000
FC000840 40810008
4800001C 3D808008
618CECD4 7D8903A6
4E800420 4E800021
42C80000 887D2220
60000000 00000000


Project M (Project +)



$Moonwalk With C-Stick ala PM [UnclePunch]
*CStick Forward Inputs Dash Forward During Dash
C20CA42C 0000000C
C0240638 FC010040
40800008 FC200850
80ADAEB4 C005003C
FC010040 4C411382
40820038 88640669
2C030000 4182002C
C0440638 C024002C
C00294B8 EC220072
FC010040 41800014
3DC0800C 61CEA484
7DC903A6 4E800420
C0240620 00000000



$Stock dependent blastzone wrapping (NTSC 1.02) [anonymous]
C20679C0 00000002 #safe player block extend
38802608 38A00005
60000000 00000000
C207D8B8 00000002 #store 0 blastzone wraps on landing
987F1968 907F2600
907F2604 00000000
C20D32E8 00000016 #bottom blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2604
3A94FFFF 929E2604
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B68
7C6803A6 4E800021
C1FE00B4 EDE17828
D03E00B4 D03E06F8
38600004 7C6903A6
387E082C C4230138
EC21782A D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 7FE3FB78
60000000 00000000
C20D3200 00000016 #left blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2600
3A940001 929E2600
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B38
7C6803A6 4E800021
C1FE00B0 EDE17828
D03E00B0 D03E06F4
38600004 7C6903A6
387E0828 C4230138
EC21782A D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 7FE3FB78
60000000 00000000
C20D31E0 00000016 #right blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2600
3A94FFFF 929E2600
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B50
7C6803A6 4E800021
C1FE00B0 EDEF0828
D03E00B0 D03E06F4
38600004 7C6903A6
387E0828 C4230138
EC217828 D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 7FE3FB78
60000000 00000000
C20D3220 00000017 #top blastzone
887E000C 38800E90
7C8419D6 3CA08045
60A53080 7C642A14
8863008E 829E2604
3A940001 929E2604
2C140000 4080000C
3AE00000 7E94B850
3EA08045 62B5BF14
8AB50000 7EA3A850
7C14A800 41810050
3C608022 60634B80
7C6803A6 4E800021
C1FE00B4 EDEF0828
D03E00B4 D03E06F8
38600004 7C6903A6
387E082C C4230138
EC217828 D0230000
4200FFF4 3C60800D
606331A4 7C6903A6
4E800420 3A800000
929E2604 3D80800D
618C3268 7D8903A6
4E800420 00000000


Super Smash Bros. Ultimate



$Perfect Shield ala Smash Ultimate [UnclePunch]
C2092C98 00000037
807F0000 48000099
7C8802A6 480000A9
7CA802A6 80DF010C
80C60008 88060011
90040000 3D808007
618CB1B8 7D8903A6
4E800421 806DAEB4
C0030260 C0A302D4
C03F1998 EC610024
C00302D8 C04302D4
C0C30264 C0828B88
EC202828 C01F01A0
EC843028 EC22287A
EC230072 EC24307A
EC010032 807F010C
80630008 88030011
809F05E8 54002036
7CA4002E D005002C
D0050030 D0050034
48000118 4E800021
00000000 00000000
00000000 00000000
3F800000 4E800021
9421FF00 BE810008
7C0802A6 900100FC
7C7E1B78 83FE002C
3C608008 6063A4D4
907F219C 887F000C
3D808003 618C6538
7D8903A6 4E800421
5463103A 800DAE6C
7CE01A14 88070001
88C70000 5400402E
88E70002 50C0821E
7CE60378 3860041A
7FC4F378 80BF010C
80A50008 88A50011
54A52036 819F05E8
7CAC282E 4CC63182
3D808005 618CFDDC
7D8903A6 4E800421
7FE3FB78 3880006B
38A00080 38C00080
3D808008 618C8148
7D8903A6 4E800421
7FE3FB78 38800076
38A00000 3D80800B
618CFFD0 7D8903A6
4E800421 C022AFF0
7FC3F378 3D808006
618CF190 7D8903A6
4E800421 800100FC
7C0803A6 BA810008
38210100 4E800020
8001001C 00000000
C2092CE8 00000008
819F002C 3C004330
C84298A8 38600005
6C638000 9001FF0C
9061FF10 C821FF0C
EC211028 C04C0894
FC011040 4082000C
38600000 986C221B
80010024 00000000



$X+Y=Short Hop Macro [UnclePunch]
*Having X+Y held at anytime during jumpsquat will enter a short hop.
C20CB60C 00000005 #Check For Buttons During Jumpsquat.asm
809F002C 8064065C
54600529 41820014
5460056B 4182000C
38600001 90642340
7C7F1B78 00000000
C20CB500 00000005 #Init Flag.asm
90062340 80E6065C
54E00529 41820014
54E0056B 4182000C
38E00001 90E62340
60000000 00000000


Rivals of Aether



$Wavedash Out of JumpSquat ROA-Style [UnclePunch]
*Wavedash Input is Possible during JumpSquat
C20CB634 00000014
2C030000 40820094
83DF002C 801E0668
54000675 41820084
C03E0624 C0029898
FC010040 40810020
7FE3FB78 3D808009
618C9A9C 7D8903A6
4E800421 2C1F0000
48000058 7FC3F378
3D808007 618CD9D4
7D8903A6 4E800421
3D808032 618C6240
7D8903A6 4E800421
806DAEB4 C0030338
EC000072 C023033C
EC010032 D01E0080
7FE3FB78 3D808009
618C9D70 7D8903A6
4E800421 2C1F0000
60000000 00000000


Other


$SUPERFOX [SinsOfApathy]
*From the game "SUPERHOT" - Time Moves Only When You Move
C23762A0 00000019
9421FFE0 9301001C
92E10018 92C10014
92A10010 3EE08046
62F7B6CC 3F00003B
5718843E 82F70000
56F7843E 7C17C000
4182006C 3AE00000
3B000000 3EC08045
62D621F3 3AD60E90
8AB60000 7F18AA14
3AF70001 2C170004
4180FFEC 2C180000
4182003C 3F0080BD
6318A4A0 83180000
82D806BC 2C160000
40820024 83180008
2C180000 4082FFEC
3F008043 3EC0003D
62D6CC50 92D82A2C
48000014 3F008043
3EC0000A 62D64CB8
92D82A2C 8301001C
82E10018 82C10014
82A10010 38210020
38000001 00000000


Character-Specific Game-Play Altering Codes


Dr. Mario


$Mario and Doc Hold B [UnclePunch]
040e253c 801F065C
$Mario and Doc Get Jump Back After Down B [UnclePunch]
C20E2390 00000004
7C832378 3DC08007
61CED5D4 7DC903A6
4E800421 7FC3F378
60000000 00000000


Mario


$Mario and Doc Hold B [UnclePunch]
040e253c 801F065C
$Mario and Doc Get Jump Back After Down B [UnclePunch]
C20E2390 00000004
7C832378 3DC08007
61CED5D4 7DC903A6
4E800421 7FC3F378
60000000 00000000


Luigi


$Luigi's Fireball is influenced by his momentum [UnclePunch]
C22C02A0 00000006
C0240000 39F80128
C10F0000 820F0000
39EFFF64 81EF0000
2C0F0000 4180000C
FC21402A 48000008
FC214028 00000000
$Luigi - Always Misfire (1.02) [Achilles]
00142AFB 00000001
$Fully Charged Side B = Misfire [UnclePunch]
C2143544 00000003
80032344 2C080018
40820008 38000001
60000000 00000000
$Luigi Hold B [UnclePunch]
04144ab0 801F065C


Bowser


$Bowser - Flame Cancel (1.02) [Achilles]
*Enables Flame Cancel from SSBM version 1.00
04135684 38800156
$Bowser can mash for height during aerial upB [rmn]
C2135E34 00000009
48000010 4E800021
3F99999A 3FB33333
801F0668 540005AD
41A20024 4BFFFFE9
7C8802A6 C0240000
C0440004 3C008007
6000D508 7C0903A6
4E800421 80010024
60000000 00000000

$Bowsers Flame Doesn't Diminish [UnclePunch]
041352a0 60000000
0413527c 60000000


Peach


$Peach - Break the Targets Turnip Pull Strategies- Strategy 1 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 1) Beam Sword with 6 targets left
C211D0A4 00000007
3E608049 6273ED9D
8A930000 2C140006
4082001C 3E408045
82523130 3A200091
9A320564 38C0000C
48000008 7FE6FB78
60000000 00000000
$Peach - Break the Targets Turnip Pull Strategies- Strategy 2 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 2) Bomb with 6 targets left, Beam Sword with 4 targets left
C211D0A4 00000009
3E608049 6273ED9D
8A930000 2C140006
4082000C 38C00006
48000010 2C140004
4082001C 38C0000C
3E408045 82523130
3A200091 9A320564
48000008 7FE6FB78
60000000 00000000
$Peach - Break the Targets Turnip Pull Strategies- Strategy 3 (1.02) [Achilles]
*Peach will pull turnip/bomb/beam sword based on how many targets are left
*Peach will flash a color when pulling a coded turnip - The color she flashes is based on the last action that caused a color tint on her (ex. parasol fastfall)
*Strategy 3) Bomb with 6 or more targets left, Beam Sword with 4 targets left
C211D0A4 00000009
3E608049 6273ED9D
8A930000 2C140006
40800014 2C140004
40820024 38C0000C
48000008 38C00006
3E408045 82523130
3A200091 9A320564
48000008 7FE6FB78
60000000 00000000


$Peach - Always Pull Specific Turnip (1.00) [Anonymous]
042BBDA0 3900000X
0411CA54 48000010
$Peach - Always Pull Specific Turnip (1.01) [Anonymous]
042BC988 3900000X
0411CE04 48000010
$Peach - Always Pull Specific Turnip (1.02) [Anonymous]
042BD410 3900000X
0411D090 48000010
X Values:
0:Smile
1:T Eyes
2:Line Eyes
3:Circle Eyes
4:Upward Curve Eyes
5:Wink
6:Dot Eyes
7:Stitch Face


$Peach - Infinite Float (1.02) [Achilles]
0411BBC4 3DE04A00
0411BBC8 91FF2230
$Peach - FSmash Angles Determine FSmash Type [UnclePunch]
*Nuetral = Racket
*Up = Pan
*Down = Golf Club
C211C208 00000014
3821FFF0 D3E10000
7FE3FB78 3D80800D
618CF1C8 7D8903A6
4E800421 2C030000
41820020 7FE3FB78
3D808007 618CD99C
7D8903A6 4E800421
FFE00890 4800001C
7FE3FB78 3D808007
618CD964 7D8903A6
4E800421 FFE00890
808DAEB4 C00400B8
FC1F0040 40810010
387F0000 3880015E
48000024 806DAEB4
C00300C4 FC1F0040
40800010 387F0000
3880015D 48000008
3880015F C3E10000
38210010 00000000
$Peach Aerial Down B and Neutral B Swap [UnclePunch]
043c1514 8011e45c
043c161c 8011d1c4
043c16a0 8011d11c
043c1724 8011e3d0


Yoshi


$Press B to Explode Yoshi Egg [UnclePunch]
C22B2B74 00000005
81DF0518 81CE002C
89EE066A 2C0F0002
40820010 39C00000
91C1FFFC C021FFFC
FC010040 00000000
$Press B to Explode Yoshi Egg and Teleport w/ Momentum Based on Angle+Distance From Egg [UnclePunch]
C22B2ABC 0000000B
38600000 3D808002
618C9044 7D8903A6
4E800421 809F002C
90640520 88040DCD
38A00022 50A02E32
98040DCD 808DB688
C004014C D0030040
C0040150 D0030044
C0040154 D0030048
C0040158 D003004C
7FE3FB78 00000000
C22B2B88 0000002E
9421FF00 BE810008
7C0802A6 900100FC
7C7E1B78 7C9F2378
839F0518 83BC002C
887D221F 54630673
40820124 887D1969
546007BD 40820118
807D0668 546005AD
4182010C 48000101
7F6802A6 7F83E378
3D80800C 618CC730
7D8903A6 4E800421
C2BD00B0 C2DD00B4
C2FF004C C31F0050
EC37A828 EC56C028
EC210072 EC4200B2
EC41102A FC201034
EFE100B2 C03B0000
EFFF0072 EC55B828
EC38B028 3D808002
618C2C30 7D8903A6
4E800421 FFC00890
FC20F090 3D808032
618C6240 7D8903A6
4E800421 EC2107F2
FC200850 D03D0080
FC20F090 3D808032
618C63D4 7D8903A6
4E800421 EC2107F2
D03D0084 D2FD00B0
D2FD00BC D31D00B4
D31D00C0 C03F0054
D03D00B8 D03D00C4
7F83E378 3D808008
618C1B38 7D8903A6
4E800421 7FC3F378
3D80802B 618C2C38
7D8903A6 4E800421
881D1969 38600001
50600FBC 981D1969
4800000C 4E800021
3CCCCCCD 7FC3F378
7FE4FB78 C03F0D44
800100FC 7C0803A6
BA810008 38210100
C002D5E4 00000000

$Press B to Explode Yoshi Egg and Teleport w/ No Momentum [UnclePunch]
C22B2ABC 0000000B
38600000 3D808002
618C9044 7D8903A6
4E800421 809F002C
90640520 88040DCD
38A00022 50A02E32
98040DCD 808DB688
C004014C D0030040
C0040150 D0030044
C0040154 D0030048
C0040158 D003004C
7FE3FB78 00000000
C22B2B88 0000001F
9421FF00 BE810008
7C0802A6 900100FC
7C7E1B78 7C9F2378
839F0518 83BC002C
887D221F 54630673
408200A8 887D1969
546007BD 4082009C
807D0668 546005AD
41820090 48000085
7F6802A6 7F83E378
3D80800C 618CC730
7D8903A6 4E800421
C2BD00B0 C2DD00B4
C2FF004C C31F0050
D2FD00B0 D2FD00BC
D31D00B4 D31D00C0
C03F0054 D03D00B8
D03D00C4 7F83E378
3D808008 618C1B38
7D8903A6 4E800421
7FC3F378 3D80802B
618C2C38 7D8903A6
4E800421 881D1969
38600001 50600FBC
981D1969 4800000C
4E800021 3CCCCCCD
7FC3F378 7FE4FB78
C03F0D44 800100FC
7C0803A6 BA810008
38210100 C002D5E4
60000000 00000000
$Smash 4 Yoshi Up B [UnclePunch]
C212E3A0 00000009
89C31969 39CE0001
99C31969 6DCE8000
3E404330 CA028B90
92420000 91C20004
C9E20000 EDEF8028
3DC04000 61CE0000
91C1FFFC C1C1FFFC
EDCE7824 D1C30084
80010034 00000000
C212E5C0 0000000F
3821FFFC 7C0802A6
90010000 3BDF0110
881F221A 7FE3FB78
5400EFFF 41820018
3DC08007 61CED4E4
7DC903A6 4E800421
48000020 C03E005C
7FE3FB78 C05E0060
3DC08007 61CED494
7DC903A6 4E800421
7FE3FB78 3DC08007
61CED268 7DC903A6
4E800421 80010000
7C0803A6 38210004
60000000 00000000
$Yoshi Aerial Neutral B Grab Gives Jump Back [UnclePunch]
C212D110 00000003
3DC08007 61CED5D4
7DC903A6 4E800421
8001001C 00000000


Donkey Kong


$DK - Always Full Giant Punch (1.02) [Achilles]
0410D98C 90A4002C
$DK - Preserve Giant Punch if Hit During Up-B v2 (Fixed) [PKFreeZZy]
0410FB64 38030074
0410FC44 38030074
0410FEC8 38030074
0410FF90 38030074
0411000C 38030074
$DK Hold B for Down B [UnclePunch]
0410DDE0 80030660
$Skip DK Down B Startup [UnclePunch]
043c170c 8010de88


Captain Falcon


$Falcon and Ganondorf do not Regain Jump after Down-B [UnclePunch]
040e431c 60000000

$Captain Falcon - Raptor Boost Enters "Fall" Action State Instead of "FallSpecial" (1.02) [Achilles]
*For aerial hit and miss, and grounded Raptor Boost that travels offstage.
*FallSpecial is the "helpless" fall state.
040E39D0 4BFE8D61
040E3AEC 4BFE8C45
040E3CD0 4BFE8A61

$Walljump Out of Falcon Side B [UnclePunch]
*Can only walljump if walljumps used = 0
C20E3E28 00000006
83FE002C 881F1969
2C000000 40820018
7FC3F378 3DC08008
61CE169C 7DC903A6
4E800421 80010024
60000000 00000000

$Walljump Out of Falcon Up B [UnclePunch]
*Can only walljump if walljumps used = 0
C20E5114 00000005
881F1969 2C000000
40820018 7FA3EB78
3DC08008 61CE169C
7DC903A6 4E800421
8001001C 00000000

$Falcon Turnaround Up B [UnclePunch]
*Turns if control stick is pushed 25% in the opposite direction
C20E52C4 00000007
81CDAEB4 C1CE0034
C1FF0620 C21F002C
EE0F0432 FC107040
4C401382 40820010
C1DF002C FDC07050
D1DF002C C0429854
60000000 00000000

$Falcon Grab Ledge on Side B [UnclePunch]
*Can only walljump if walljumps used = 0
C20E3DFC 00000005
83E3002C 7FC3F378
3DC0800E 61CE4D7C
7DC903A6 4E800421
7FC3F378 809E002C
60000000 00000000

$Aerial Raptor Boost Popup + Midair Control [UnclePunch]
C20E3BD0 00000007
81DF0894 3DE03F80
7C0E7800 40820014
3DC04000 91DF0084
39C00000 91DF0080
3DC08008 61CED5B4
7DC903A6 4E800420
60000000 00000000

$Captain Falcon - No Rapid Jabs [Achilles]
C20D6B8C 00000003
81DE0064 2C0E0002
40820008 4E800020
7C0802A6 00000000

$CPU - Disable Rapid Jabs for C. Falcon [Achilles]
C20D6B8C 00000009
80C3002C 80861A94
2C040005 41820030
8886000C 1C840E90
3CA08045 60A53088
7CA5202E 2C050001
40820014 80860004
2C040002 40820008
4E800020 7C0802A6
60000000 00000000

$Captain Falcon - No Rapid Jabs (CPU only) [Achilles]
C20D6B8C 00000007
89DE0678 1DCE0E90
3DE08045 61EF3088
7DEF702E 2C0F0001
40820014 81DE0064
2C0E0002 40820008
4E800020 7C0802A6
60000000 00000000

$Falcon Punch Takes 2 Stocks [Todd Bonney]
C2033D48 00000007
81810014 816C1868
814B0064 2C0A0002
4082001C 2C030001
41820014 814B20EC
2C0A0012 40820008
3803FFFE 9804008E
60000000 00000000


Ganondorf


$Ganon Float v1.0 [UnclePunch]
C20E2C00 00000008
801F0004 2C000019
4082002C 881F1969
2C000001 40820008
4E800020 38000000
901F0084 38000030
901F2354 38000001
981F1969 7C0802A6
60000000 00000000
C20E31F4 00000005
801E0004 2C000019
40820014 3DC0800C
61CECD78 7DC903A6
4E800420 7C0802A6
60000000 00000000
C20E2E3C 00000014
801F0004 2C000019
40820090 3821FFFC
7FA802A6 83E3002C
7C7E1B78 807F2354
2C030000 4182000C
3863FFFF 907F2354
2C030017 40810008
48000054 7FC3F378
3DC08008 61CECD68
7DC903A6 4E800421
2C030001 41820038
7FC3F378 3DC0800C
61CEB870 7DC903A6
4E800421 2C030001
4182001C 89DF065D
2C0E0002 40820010
39C00000 91DF2354
48000004 38210004
7FA803A6 4E800020
7C0802A6 00000000
C20E3018 00000019
801F0004 2C000019
408200B8 3821FFFC
7C0802A6 90010000
83E3002C 7C7E1B78
3BDF0110 881F221A
7FE3FB78 5400EFFF
41820018 3DC08007
61CED4E4 7DC903A6
4E800421 48000020
C03E005C 7FE3FB78
C05E0060 3DC08007
61CED494 7DC903A6
4E800421 7FE3FB78
3DC08007 61CED268
7DC903A6 4E800421
801F2354 2C000000
40820024 C1DF0084
3DC03DA3 61CED70A
91C1FFFC C1E1FFFC
EDCE782A D1DF0084
48000010 38600000
907F0084 48000004
80010000 7C0803A6
38210004 4E800020
7C0802A6 00000000

$Falcon and Ganondorf do not Regain Jump after Down-B [UnclePunch]
040e431c 60000000


Falco


$Falco/Fox - Hold Z While *Aerial* Laser Emits to Fire at Half Speed [Achilles]
C20E6908 00000005
80BD065C 54A506F7
41820014 3CA04000
90A1FFF8 C1E1FFF8
FC427824 80BF001C
60000000 00000000

$Falco Side-B Walljump [UnclePunch]
*Can only walljump if walljumps used = 0
C20EAC38 00000008
83FE002C 801F0004
2C000016 4082002C
2C030000 40820024
881F1969 2C000000
40820018 7FC3F378
3DC08008 61CE169C
7DC903A6 4E800421
80010024 00000000
C20EA684 00000008
83DF002C 801E0004
2C000016 4082002C
2C030000 40820024
881E1969 2C000000
40820018 7FE3FB78
3DC08008 61CE169C
7DC903A6 4E800421
80010024 00000000

$Falco Up-B Walljump [UnclePunch]
*Can only walljump if walljumps used = 0
C20E7A58 00000007
801F0004 2C000016
40820024 881F1969
2C000000 40820018
7F83E378 3DC08008
61CE169C 7DC903A6
4E800421 80010044
60000000 00000000

$Fox Falco Hold B [UnclePunch]
040e6aec 801F065C
040e6b40 801F065C

$Fox/Falco - Fall Instead of FallSpecial after Side-B [Achilles]
040EA988 4BFE1DA9


$Special Move Master Code v3 (fix console crash) [UnclePunch]
C20D5C08 00000002 #land
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000
$Fox and Falco Enter Fall After Side B and Retains Jump (a la Smash 4) v2[UnclePunch]
*Requires Special Move Master Code v3
040ea988 4BFE1DA9
040ea6b8 60000000 #ground to air preserve jump
040e9fe8 60000000 #air to air preserve jump
C20E9F6C 00000005 #check for side B used
89C318D8 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000


Fox


$Falco/Fox - Hold Z While *Aerial* Laser Emits to Fire at Half Speed [Achilles]
C20E6908 00000005
80BD065C 54A506F7
41820014 3CA04000
90A1FFF8 C1E1FFF8
FC427824 80BF001C
60000000 00000000

$Mash Firefox to Increase Length [UnclePunch]
C20E72B0 00000003
3DC03F7A 61CEE148
91DF2354 83E1002C
60000000 00000000
C20E733C 00000003
3DC03F7A 61CEE148
91DF2354 80010034
60000000 00000000
C20E73CC 00000006
81DF0668 55CE05AD
41820020 3DC03CA3
61CED70A 91C1FFFC
C1C1FFFC C1FF2354
EDCE782A D1DF2354
83E3002C 00000000
C20E736C 00000006
81DF0668 55CE05AD
41820020 3DC03CA3
61CED70A 91C1FFFC
C1C1FFFC C1FF2354
EDCE782A D1DF2354
83E3002C 00000000
C20E7D88 00000002
C0040068 C1FD2354
EC0003F2 00000000
C20E7DAC 00000002
C05F0074 C1FD2354
EC4203F2 00000000
C20E7DC8 00000002
C01F0074 C1FD2354
EC0003F2 00000000

$Invisible Firefox [UnclePunch]
040e7150 60000000
C20E7E1C 00000002
38000098 981D221E
8001003C 00000000
C20E7C78 00000002
38000098 981E221E
8001004C 00000000
C20E7ADC 00000002
38000098 981F221E
80010024 00000000

$Fox Falco Hold B [UnclePunch]
040e6aec 801F065C
040e6b40 801F065C

$Fox/Falco - Fall Instead of FallSpecial after Side-B [Achilles]
040EA988 4BFE1DA9


$Special Move Master Code v3 (fix console crash) [UnclePunch]
C20D5C08 00000002 #land
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000
$Fox and Falco Enter Fall After Side B and Retains Jump (a la Smash 4) v2[UnclePunch]
*Requires Special Move Master Code v3
040ea988 4BFE1DA9
040ea6b8 60000000 #ground to air preserve jump
040e9fe8 60000000 #air to air preserve jump
C20E9F6C 00000005 #check for side B used
89C318D8 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000


Ness


$PK Thunder Does Not Disappear on Hit or Death (1.02) [_glook]
*This is an SSBM version 1.00 game mechanic that was changed in SSBM version 1.02.
042abcb0 4bfc7481
042abcb4 60000000
$PKT Doesn't Disappear When Hitting Projectiles [UnclePunch]
C22AC05C 00000007
81DE002C 81CE0CF4
2C0E0000 40820018
38600000 3DC0802A
61CEC064 7DC903A6
4E800420 3DC0802A
61CEB90C 7DC903A6
$PKT Only Disappears When Hitting Players [UnclePunch]
C22AC05C 00000007
81DE002C 81CE0CF4
2C0E0000 40820018
38600000 3DC0802A
61CEC064 7DC903A6
4E800420 3DC0802A
61CEB90C 7DC903A6
4E800421 00000000
$PKT2 Trajectory = Analog Stick Angle [UnclePunch]
04118c18 C03D0624
04118bfc C05D0620
041185bc C03E0624
041185a0 C05E0620
$Ness Can Up B Once After Hitting a Wall [UnclePunch]
C2118FA0 0000000A
89DF1969 2C0E0000
4082003C 3821FFFC
7C0802A6 90010000
3DC08009 61CE665C
7DC903A6 4E800421
80010000 7C0803A6
38210004 2C030001
4082000C 39C00001
99DF1969 4E800020
60000000 00000000


Ice Climbers


$Solo Popo Up-B Gives Increased Vertical Velocity (1.02) [Achilles]
*This code changes the self induced vertical value from 1.8 to 3.1.
04121E7C C004013C

$Nana and Popo Can Share Ledge [UnclePunch]
C2082EA4 00000009
887F000C 889E221F
5484EFFE 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820020 8063002C
7C03F000 40820014
3D808008 618C2EC0
7D8903A6 4E800420
809E0734 00000000
C2082ED8 00000009
887F000C 889E221F
5484EFFE 3D808003
618C418C 7D8903A6
4E800421 2C030000
41820020 8063002C
7C03F000 40820014
3D808008 618C2EF4
7D8903A6 4E800420
809E0730 00000000

$Nana Respawns After 20 Seconds [UnclePunch]
*You can change the amount of time for Nana to respawn by changing the codeline "386004B0" to any number where 3860XXXX is the number of frames in hexadecimal to wait.
040d5378 60000000
C206A37C 00000024
7C7F1B78 887F221F
5460D7FF 41820108
5460EFFE 41820100
887F000C 3D808003
618C2330 7D8903A6
4E800421 3C80803B
6084CDE0 1C030003
7C640214 88030002
2C000000 408200D0
807F0894 3C80BF80
60840000 7C032000
40820014 386004B0
907F2354 38600000
907F0894 807F2354
3863FFFF 907F2354
2C030000 40820098
887F000C 388100C0
38A100D0 3D808016
618C7638 7D8903A6
4E800421 887F000C
388100C0 3D808003
618C2D80 7D8903A6
4E800421 3D808022
618C4A80 7D8903A6
4E800421 D02100C4
887F000C 388100C0
3D808003 618C2768
7D8903A6 4E800421
38600000 881F221F
50601F38 981F221F
7FC3F378 3D80800D
618C4FF4 7D8903A6
4E800421 38600001
881F221F 50601F38
981F221F 7FE3FB78
8803221F 00000000

$Nana direction update bug fix (ICs can dd together etc.) (NTSC 1.02) [tauKhan]
C20B0AE8 00000005
38C40444 3863001C
7C033040 40820008
386400FC D0030018
80640444 80C40444
60000000 00000000

$IC Hold B [UnclePunch]
04120554 801F065C

$Disable Synced Nana Special Action State Functions
040b0bbc 4800001c

$Nana is always Lvl 9 AI
040B10FC 60000000

$Nana Always Throws Debug Option [Achilles]
C20DD368 00000006
389E0000 83DF0004
2C1E000B 4082001C
3FC08040 83DEA32C
2C1E0000 4182000C
388000DA 7C84F214
60000000 00000000


Kirby


$Kirbys Taunt Without Ability Gives Random Ability v1.1 [UnclePunch]
*Loads in all Kirby hats when Kirby is being played
*Load times are increased when Kirby is being played
C216E18C 0000000C
9421FFBC BE810008
7C0802A6 90010040
7C7E1B78 3BE00000
7FE3FB78 7FC4F378
3D808003 618C1DA8
7D8903A6 4E800421
3BFF0001 2C1F001B
4180FFE0 80010040
7C0803A6 BA810008
38210044 3D808016
618CE1D4 7D8903A6
4E800420 00000000
C20DEC2C 0000000D
807F2238 2C030004
40820054 3860001B
3D808038 618C0580
7D8903A6 4E800421
2C030004 4182FFE8
2C03000B 4182FFE0
7C641B78 7FC3F378
38A00001 3D80800F
618C1BAC 7D8903A6
4E800421 3D80800D
618CEC38 7D8903A6
4E800420 387E0000
60000000 00000000

$Kirby - Preserve Copy Ability Charge if Hit Out of Non-Copied Specials v2 [PKFreeZZy]
C20EE7CC 00000002
7C7E1B78 83E3002C
2C1C018E 00000000
040EE7D0 40810008
040EE7D4 480032B9
040EE7F4 48006D31

$Kirby Uses Non-Special Dash Attack [UnclePunch]
0408b4b0 60000000

$Kirby Always Has Ganon/Falcon Punch [UnclePunch]
040f1648 38800002
040f1698 38800002

$Kirby Always Has DK Punch [UnclePunch]
040f1648 38800003
040f1698 38800003

$Kirby Always Has Bat Swing? [UnclePunch]
040f1648 3880000A
040f1698 3880000A

$Kirby Always Has Zelda Reflect [UnclePunch]
040f1648 38800013
040f1698 38800013

$Kirby Can Jump After Up Throw and Forward Throw (1.02) [UnclePunch]
C20DDB70 00000002
7FE3FB78 39C00001
99C51968 00000000
C20DD910 00000002
7FE3FB78 39C00001
99C51968 00000000

$Cannot Escape Kirby Throws [UnclePunch]
040DE490 48000010

$Kirby Throws retain one mid air jump [The Cape]
0407D66C 981e1968


Samus


$Samus - Always Full Charge Shot (1.02) [Achilles]
04128660 81E4009C
04128664 91E32230

$Samus - Always Have Extended Grapple [donny2112]
042B7D04 38000004

$Samus - Preserve Charge Shot if Hit During Up-B (Fixed) [PKFreeZZy]
0412A6AC 3C608006
0412A6B4 3803B880
0412A778 3C608006
0412A780 3803B880

$Samus Shoots Random Item [UnclePunch]
C22B632C 00000012
D3E10054 38600023
3D808038 618C0580
7D8903A6 4E800421
7C7F1B78 2C030002
4182FFE4 2C030005
4182FFDC 2C030008
4182FFD4 2C030009
4182FFCC 2C03000A
4182FFC4 2C030012
4182FFBC 2C03001A
4182FFB4 2C03001B
4182FFAC 2C03001C
4182FFA4 2C03001D
4182FF9C 2C03001F
4182FF94 2C030020
4182FF8C 2C030021
4182FF84 93E10024
60000000 00000000
C22B6370 0000000D
7C7F1B78 807F002C
806300B8 81830014
2C030000 4182003C
7D8803A6 7FE3FB78
4E800021 48000025
7C6802A6 C0230000
807F002C C043002C
EC2100B2 D0230040
93830518 4800000C
4E800021 40B00000
3D80802B 618C63D0
7D8903A6 4E800420
60000000 00000000

$PAL Samus - Disable Extender [Achilles]
C22B8110 00000004
3FA0803D 8BBDE515
2C1D0070 4082000C
38000000 981C2240
801C0010 00000000

$PAL Samus - Disable Bomb Jump Grapple Cancel [Achilles]
C2069B68 00000007
3C80803D 8884E515
2C040070 40820020
3C80803C 6084E4D0
7C04C800 40820010
3C800024 60840464
48000008 80990004
60000000 00000000

$Fix Samus Extender Crash [UnclePunch]
042B9D28 48000078


Zelda


$Instant Zelda/Shiek Transform [UnclePunch]
04114184 C042A1DC
0413b510 C042A1DC
0413af04 C042A1DC
04114790 C042A1DC
04114248 C042A1DC
0413afc8 C042A1DC

$Sheik/Zelda CPU Disable Transformations [Achilles]
C20D68D8 0000000B
3D808045 618C3088
8885000C 1C840E90
7C84602E 2C040000
41820038 80851A94
2C040005 4182002C
80850004 2C040013
4182000C 2C040007
40820018 3C60800D
60636918 7C6903A6
38600000 4E800420
80850004 00000000
C2096728 0000000C
3C608045 60633088
80BE002C 8885000C
1C840E90 7C84182E
2C040000 41820038
80851A94 2C040005
4182002C 80850004
2C040013 4182000C
2C040007 40820018
3C608009 606368B0
7C6903A6 38600000
4E800420 387E0000
60000000 00000000


Sheik


$Instant Zelda/Shiek Transform [UnclePunch]
04114184 C042A1DC
0413b510 C042A1DC
0413af04 C042A1DC
04114790 C042A1DC
04114248 C042A1DC
0413afc8 C042A1DC 

$Sheik - Preserve Needles if Hit During Side-B v2 [PKFreeZZy]
0411118C 38030E88
0411149C 38030E88
04111540 38030E88
041118A0 38030E88
041119F0 38030E88
04111D0C 38030E88
04111DB0 38030E88
04111E5C 38030E88
04111F18 38030E88

$Shiek Up B Edge Cancel [UnclePunch]
041134f4 4BFB923D
04113500 4BFB9231
C21137E4 00000002
38600040 987F0594
7FE3FB78 00000000

$Aerial Control and Fastfall Shiek UpB [UnclePunch]
043cc2d4 800e7f20

$Less Landing Lag on Sheik Up B [UnclePunch]
04113e10 38800001

$Sheik/Zelda CPU Disable Transformations [Achilles]
C20D68D8 0000000B
3D808045 618C3088
8885000C 1C840E90
7C84602E 2C040000
41820038 80851A94
2C040005 4182002C
80850004 2C040013
4182000C 2C040007
40820018 3C60800D
60636918 7C6903A6
38600000 4E800420
80850004 00000000
C2096728 0000000C
3C608045 60633088
80BE002C 8885000C
1C840E90 7C84182E
2C040000 41820038
80851A94 2C040005
4182002C 80850004
2C040013 4182000C
2C040007 40820018
3C608009 606368B0
7C6903A6 38600000
4E800420 387E0000
60000000 00000000


Link


$Link's Shield Reflects [UnclePunch]
0400a9dc 60000000
C20EB3EC 0000000F
3881FFB0 38000044
90040000 38000032
90040004 C00298C8
D0040008 C00298C8
D004000C C00298C8
D0040010 C00298CC
D0040014 3C003F00
90040018 C00298CC
D004001C 81C3002C
38000000 886E19E8
50033E30 980E19E8
38000000 90040020
7FC3F378 3DC08007
61CEB23C 7DC903A6
4E800421 00000000

$Link Shield Always Active [UnclePunch]
04007c44 60000000
0400a80c 60000000
C206A19C 00000007
81DE002C 89CE0007
2C0E0006 41820010
2C0E0014 41820008
48000018 7FC3F378
3DC0800E 61CEB3BC
7DC903A6 4E800421
800100A4 00000000

$Link/Y. Link - Boomerang Hookshot Cancel [Achilles]
043C807C 00000000
043C809C 00000000
043D1204 00000000
043D1224 00000000

$Link - Buffed Hylian Shield [UnclePunch, DRGN]
C20EAE44 00000011
3DE08023 81EF89C0
2C0F0000 41A20038
3DC04800 61CE0028
3DE0800E 61EFB3F0
91CF0000 3DC06000
3DE08000 61EF7C44
91CF0000 3DE08000
61EFA80C 91CF0000
48000040 3DC0881F
61CE221B 3DE0800E
61EFB3F0 91CF0000
3DC0981F 61CE0004
3DE08000 61EF7C44
91CF0000 3DC0981D
61CE0004 3DE08000
61EFA80C 91CF0000
7C0802A6 00000000


Young Link


$Link/Y. Link - Boomerang Hookshot Cancel [Achilles]
043C807C 00000000
043C809C 00000000
043D1204 00000000
043D1224 00000000


Pichu



Pikachu



Jigglypuff



Mewtwo


$Mewtwo - Always Full Shadow Ball (1.02) [Achilles]
04144f90 89E2E423
04144f94 91E32234
$Mewtwo Can Actually Reflect Stuff [UnclePunch]
04146c58 60000000


$Special Move Master Code v3 (fix console crash) [UnclePunch]
C20D5C08 00000002 #land
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000
$Mewtwo Enters Fall After Up-B, Keeps Jump from Ground, and Cannot Up-B Again (a la PM)[UnclePunch]
*Requires Special Move Master Code v3
04145e30 4BF86901
04145b68 60000000 #ground up b keep jump
C2145258 00000005 #ground up B lose up B
89DF1878 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000
C21451DC 00000002 #aerial up B lose up B
39C00001 99C318D8
7C0802A6 00000000


Mr. Game & Watch


$3D Mr. Game and Watch (1.02) [Achilles]
0414A410 C005048C

$Mr. Game and Watch - Always Specific Hammer Value (1.02) [Wooggle]
0414C760 3BC0000? #Set Specific Hammer Value Here (where ? = X-1)

$GaW Bucket Fill Amount Based on Damage of Projectile [UnclePunch]
*If projectile dealt 1->8 damage, fill 1
*If projectile dealt 9->12 damage, fill 2
*If projectile dealt 13+ damage, fill 3
C214D9D4 00000007
801F1A44 2C000008
40810014 2C00000C
40810014 2C00000D
40800014 38000001
48000014 38000002
4800000C 38000003
48000004 00000000

$GaW Hold B [UnclePunch]
0414e934 8004065C
0414e8b0 8004065C

$GaW Modulo 10 Hammer [UnclePunch]
C214C784 0000000A
48000041 7C6802A6
C03F1830 C0430000
3D808036 618C4340
7D8903A6 4E800421
FC20081E D8210020
80610024 2C030000
41820018 3863FFFF
907F222C 4800000C
4E800021 41200000
8001007C 00000000

$Mr. Game & Watch - N/B/U-Aerials L-Cancelable, w/ U-Air Lag Bug Fix [Magus]
0414BAFC 38800041
0414BB08 90830070
0414BB0C C0230258
0414BB10 4BF41AED
0414BBE4 38800043
0414BBF0 90830070
0414BBF4 C0230260
0414BBF8 4BF41A05
0414BCCC 38800044
0414BCD8 90830070
0414BCDC C0230264
0414BCE0 4BF4191D


$Special Move Master Code v3 (fix console crash) [UnclePunch]
C20D5C08 00000002 #land
39C00000 99C31878
7C7F1B78 00000000
C20D5AEC 00000002 #specialland1
39C00000 99C318D8
7C0802A6 00000000
C20D5CB0 00000002 #specialland2
39C00000 99C318D8
7C0802A6 00000000
C208A348 00000002 #wait
39C00000 99DF18D8
7C0802A6 00000000
C20D4FF4 00000002 #rebirth
39C00000 99C318D8
7C0802A6 00000000
C2081370 00000002 #cliff catch
39C00000 99C318D8
7C0802A6 00000000
C208DCE0 00000002 #hitstun
39C00000 99C318D8
7C0802A6 00000000
C20DB908 00000002 #get grabbed
39C00000 99C318D8
7C0802A6 00000000
C2099A9C 00000004 #airdodge flag
89C318D8 2C0E0001
41820008 48000008
4E800020 7C0802A6
60000000 00000000

$G&W Enters Fall After Up-B, Keeps Jump from Ground, and Cannot Up-B Again (a la PM)[UnclePunch]
*Requires Special Move Master Code v3
0414e274 4BF7E4BD #enters fall
0414e0d8 60000000 #doesnt lose jump after grounded up B
0414e178 60000000 #doesnt lose jump after frame perfect upB in air
C214E158 00000005 #aerial up B
89DF1878 2C0E0001
41820010 39C00001
99DF1878 48000008
4E800020 7C0802A6
60000000 00000000
C214E0AC 00000002 #ground up B
39C00001 99C318D8
7C0802A6 00000000


Marth


$Costume Dependent Marth Sword Swing Colors (1.02) [Achilles]
C2136510 0000000F
3DC0FF00 61CEFFFF
7C007000 40820060
39E5E181 89EF0000
2C0F0001 40820010
3C60FF00 6063BE0C
3C001900 2C0F0002
40820010 3C60FF00
60638DD5 3C002E00
2C0F0003 40820010
3C60FF00 6063F7E1
3C008300 2C0F0004
40820010 3C60FF00
60637D77 3C00C800
6000FFFF 94650008
60000000 00000000


Roy



Male Wireframe



Female Wireframe



Giga Bowser


$Giga Bowser & Sandbag Always Fall On Match Start [Achilles]
C2069328 00000006
807E0004 2C03001F
4182000C 2C030020
40820014 3C608006
60639350 7C6903A6
4E800420 887E000C
60000000 00000000

$If character selected is Giga Bowser, set scale to 0.5 [flieskiller]
C216DAD4 00000006
3DE08045 61EF3084
1E1C0E90 7DEF8214
820F0000 2C10001D
4082000C 3E203F00
923D0020 C03D0020
60000000 00000000
$Giga Bowser Can Be Grabbed (1.02) [Achilles]
0414f704 60000000


Master Hand


$MasterHand & CrazyHand Controlled By All Ports [Achilles]
041508B8 80C4065C
04156AFC 8006065C


Crazy Hand


$MasterHand & CrazyHand Controlled By All Ports [Achilles]
041508B8 80C4065C
04156AFC 8006065C

$CrazyHand - Disable D-Pad Up+B  Attack [Achilles]
04156CE0 4800006c

$Crazy Hand Tag Team Fix [Odante]
C215C2F8 00000003
28030000 40820008
38000000 28000001
60000000 00000000


Sandbag



Stage Game-Play Altering Codes



$Toggle Frozen Stages with Y
224d6c94 00000000
04c8ee24 00000000
04c8ea04 99b3b3ff
04c79964 ccccccff
04c73758 ffffffff
04cb1a88 80ca3570
04cb1aa8 80ca3574
04ca3578 00000000
04ca357c c0000077
28469d44 00000001
04c8ee24 3f490fdb
04c8ea04 5060ffff
04c79964 6060ffff
04c73758 9090ffff
04cb1a88 80ca3578
04cb1aa8 80ca357c
04ca3578 0000ff00
04ca357c 0000ff00
82000000 80ca3571
84000000 80ca3578
84000000 80ca3579
84000000 80ca357c
84000000 80ca357d
e2000002 00000000
c21d4548 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c22115ac 00000004
801f00d0 3c808047
a0849d44 2c040001
40820008 38000001
60000000 00000000
c21e3418 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c221b2e8 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c220f52c 00000003
3c808047 a0849d44
2c040001 4d820020
7c0802a6 00000000
c2259c48 0000000a
806db600 54600529
41820040 a01f0002
2c000001 40820034
38600001 3d808002
618c4030 7d8903a6
4e800421 3e608046
62739d45 8a930000
6a940001 9a930000
3a80001e 9a8db60e
886db60e 00000000


$Load Any Stage over Another SSS Icon in Vs. Mode (1.02) [Achilles]
28480686 FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
00480687 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000
$Load Any Stage over Another SSS Icon in Vs. Mode (1.01) [Achilles]
2847F9A6 FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
0047F9A7 00000YYY
E2000001 00000000
$Load Any Stage over Another SSS Icon in Vs. Mode (1.00) [Achilles]
2847E6BE FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
0047E6BF 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000
$Load Any Stage over Another SSS Icon in Vs. Mode (PAL) [Achilles]
2847148E FF0000XX #Replace_with_Hexidecimal_Stage_ID_for_Stage_on_the_Stage_Select_Screen
0047148F 00000YYY #Replace_with_Hexidecimal_Stage_ID_for_Desired_Stage_to_Load
E2000001 00000000


Stage ID List from This Google Sheet


Stage ID List
Decimal [Hexidecimal] // Stage
DEBUG
000 [000] // Dummy
001 [001] // TEST
STANDARD
002 [002] // Fountain of Dreams (Izumi)
003 [003] // Pokémon Stadium (Pstadium)
004 [004] // Princess Peach's Castle (Castle)
005 [005] // Kongo Jungle (Kongo)
006 [006] // Brinstar (Zebes)
007 [007] // Corneria
008 [008] // Yoshi's Story (Story)
009 [009] // Onett
010 [00A] // Mute City
011 [00B] // Rainbow Cruise (RCruise)
012 [00C] // Jungle Japes (Garden)
013 [00D] // Great Bay
014 [00E] // Hyrule Temple (Shrine)
015 [00F] // Brinstar Depths (Kraid)
016 [010] // Yoshi's Island (Yoster)
017 [011] // Green Greens (Greens)
018 [012] // Fourside
019 [013] // Mushroom Kingdom I (Inishie1)
020 [014] // Mushroom Kingdom II (Inishie2)
// 021 [015] // Akaneia (Deleted Stage)
022 [016] // Venom
023 [017] // Poké Floats (Pura)
024 [018] // Big Blue
025 [019] // Icicle Mountain
026 [01A] // Icetop
027 [01B] // Flat Zone
028 [01C] // Dream Land N64 (old ppp)
029 [01D] // Yoshi's Island N64 (old yosh)
030 [01E] // Kongo Jungle N64 (old kong)
031 [01F] // Battlefield (battle)
032 [020] // Final Destination (last)
TARGET TEST
033 [021] // Target Test // Mario (TMario)
034 [022] // Target Test // C. Falcon (TCaptain)
035 [023] // Target Test // Young Link (TClink)
036 [024] // Target Test // Donkey Kong (TDonkey)
037 [025] // Target Test // Dr. Mario (TDrmario)
038 [026] // Target Test // Falco (TFalco)
039 [027] // Target Test // Fox (TFox)
040 [028] // Target Test // Ice Climbers (TIceclim)
041 [029] // Target Test // Kirby (TKirby)
042 [02A] // Target Test // Bowser (TKoopa)
043 [02B] // Target Test // Link (TLink)
044 [02C] // Target Test // Luigi (TLuigi)
045 [02D] // Target Test // Marth (TMars)
046 [02E] // Target Test // Mewtwo (TMewtwo)
047 [02F] // Target Test // Ness (TNess)
048 [030] // Target Test // Peach (TPeach)
049 [031] // Target Test // Pichu (TPichu)
050 [032] // Target Test // Pikachu (TPikachu)
051 [033] // Target Test // Jigglypuff (TPurin)
052 [034] // Target Test // Samus (TSamus)
053 [035] // Target Test // Sheik (TSeak)
054 [036] // Target Test // Yoshi (TYoshi
055 [037] // Target Test // Zelda (TZelda)
056 [038] // Target Test // Mr. Game & Watch (TGamewat)
057 [039] // Target Test // Roy (TEmblem)
058 [03A] // Target Test // Ganondorf (TGanon)
ADVENTURE MODE
059 [03B] // 1 //1 Kinoko (Mushroom Kingdom Adventure)
060 [03C] // 1 //2 Castle (vs Peach & Mario [or luigi])
061 [03D] // 2 //1 Kongo (vs 2 mini Donkey Kongs)
062 [03E] // 2 //2 Garden (vs Donkey Kong)
063 [03F] // 3 //1 Meiktu (Zelda Adventure[Underground Maze])
064 [040] // 3 //2 Shrine (vs Zelda)
065 [041] // 4 //1 Zebes (vs Samus)
066 [042] // 4 //2 Dassyut (Escape from Brinstar Adventure)
067 [043] // 5 //1 Greens (vs Kirby)
068 [044] // 5 //2 Greens (vs Kirby Team)
069 [045] // 5 //3 Greens (classic Kirby music) (vs Giant Kirby)
070 [046] // 6 //1 Corneria (vs Fox [or Falco])
071 [047] // 6 //2 Corneria (vs Fox [or Falco] with massive arwing attack)
072 [048] // 7 //1 Pokémon Stadium (vs Pikachu Team, and 1 Jigglypuff if unlocked, lots of pokeball)
073 [049] // 8 //1 B Route (F //Zero Adventure[F //Zero Grand Prix])
074 [04A] // 8 //2 Mute City (vs Captain Falcon)
075 [04B] // 9 //1 Onett (vs Ness x3, lots of Mr Saturn)
076 [04C] // 10 //1 Icemt (Icicle Mountain Adventure)
077 [04D] // 10 //2 Icetop (vs Ice Climbers x2)
078 [04E] // 11 //1 Battle (vs Fighting Wireframe team, low gravity)
079 [04F] // 11 //2 Battle (vs Metal Mario [& Metal Luigi if unlocked])
080 [050] // 12 //1 Last (vs Bowser)
081 [051] // 12 //2 Last (vs Giga Bowser)
BONUS STAGE
082 [052] // Takisusume (Race to the Finish Classic)
083 [053] // Grab the Trophies (figureget)
084 [054] // Homerun Contest (homerun)
085 [055] // Heal (All-Star's Stage Inbetween Matches)
CLASSIC (VS SINGLE CHARACTER)
086 [056] // Princess Peach's Castle (vs Mario)
087 [057] // Rainbow Cruise (vs Mario)
088 [058] // Kongo Jungle (vs Donkey Kong)
089 [059] // Jungle Japes (vs Donkey Kong)
090 [05A] // Great Bay (vs Link)
091 [05B] // Temple (vs Link)
092 [05C] // Brinstar (vs Samus)
093 [05D] // Brinstar Depths (vs Samus)
094 [05E] // Yoshi's Story (vs Yoshi)
095 [05F] // Yoshi's Island (vs Yoshi)
096 [060] // Fountain of Dreams (vs Kirby)
097 [061] // Green Greens (vs Kirby)
098 [062] // Corneria (vs Fox)
099 [063] // Venom (vs Fox)
100 [064] // Pokémon Stadium (Only Pokeballs)(vs Pikachu)
101 [065] // Mushroom Kingdom I (vs Luigi)
102 [066] // Mushroom Kingdom II (vs Luigi)
103 [067] // Mute City (vs Captain Falcon)
104 [068] // Big Blue (vs Captain Falcon)
105 [069] // Onett (vs Ness)
106 [06A] // Fourside (vs Ness)
107 [06B] // Pokémon Stadium (vs Jigglypuff)
108 [06C] // Princess Peach's Castle (vs Bowser)
109 [06D] // Battlefield (vs Bowser)
110 [06E] // Princess Peach's Castle (vs Peach)
111 [06F] // Mushroom Kingdom II (vs Peach)
112 [070] // Temple (vs Zelda)
113 [071] // Great Bay (vs Marth)
114 [072] // Final Destination (vs Mewtwo)
115 [073] // Pokémon Stadium (vs Mewtwo)
116 [074] // Icicle Mountain (vs Ice Climbers)
117 [075] // Icicle Mountain (vs Ice Climbers)
118 [076] // Mushroom Kingdom I (Dr. Mario Music) (vs Dr. Mario)
119 [077] // Great Bay (vs Young Link)
120 [078] // Temple (vs Young Link)
121 [079] // Corneria (vs Falco)
122 [07A] // Venom (vs Falco)
123 [07B] // Great Bay (Unused)
124 [07C] // Pokémon Stadium (Pichu)
CLASSIC (VS TWO CHARACTERS)
125 [07D] // Battlefield (Plays Mario Theme) (vs Team Mario & Bowser)
126 [07E] // Mushroom Kingdom II (vs Team Mario & Peach)
127 [07F] // Kongo Jungle (vs Team DK & Fox)
128 [080] // Temple (vs Team Link & Zelda)
129 [081] // Great Bay (vs Team Link & Young Link)
130 [082] // Mushroom Kingdom I (vs Team Link & Luigi)
131 [083] // Great Bay (Saria's Song) (vs Team Marth & Link)
132 [084] // Big Blue (vs Team Samus & Captain Falcon)
133 [085] // Brinstar (vs Team Samus & Fox)
134 [086] // Yoshi's Story (vs Team Yoshi & Luigi)
135 [087] // Yoshi's Island (vs Team Yoshi & Ness)
136 [088] // Green Greens (vs Team Kirby & Pikachu)
137 [089] // Fountain of Dreams (vs Team Kirby & Pichu)
138 [08A] // Green Greens (vs Team Kirby & Jigglypuff)
139 [08B] // Icicle Mountain (vs Team Kirby & Ice Climbers)
140 [08C] // Corneria (vs Team Fox & Falco)
141 [08D] // Mute City (vs Team Fox & Captain Falcon)
142 [08E] // Pokémon Stadium (vs Team Pikachu & Pichu)
143 [08F] // Pokémon Stadium (vs Team Pikachu & Jigglypuff)
144 [090] // Mushroom Kingdom I (vs Team Luigi & Dr. Mario)
145 [091] // Onett (alt music) (vs Team Ness & Peach)
146 [092] // Fourside (vs Team Ness & Mewtwo)
147 [093] // Big Blue (mRider song) (vs Team Captain Falcon & Falco)
148 [094] // Battlefield (vs Team Bowser & Mewtwo)
149 [095] // Battlefield (vs Team Bowser & Peach)
150 [096] // Battlefield (vs Team Bowser & Zelda)
151 [097] // Temple (vs Team Peach & Zelda)
152 [098] // Great Bay (Saria's Song) (vs Team Zelda & Young Link)
153 [099] // Temple (Emblem) (vs Team Zelda & Marth)
154 [09A] // Great Bay (Unused)
CLASSIC (VS GIANT CHARACTER)
155 [09B] // Princess Peach's Castle (vs Giant Mario)
156 [09C] // Kongo Jungle (vs Giant DK)
157 [09D] // Great Bay (vs vs Giant Link)
158 [09E] // Yoshi's Story (vs Giant Yoshi)
159 [09F] // Mushroom Kingdom II (vs Giant Luigi)
160 [0A0] // Mute City (vs Giant Captain Falcon)
161 [0A1] // Pokémon Stadium (vs Giant Jigglypuff)
162 [0A2] // Fountain of Dreams (vs Giant Bowser)
163 [0A3] // Mushroom Kingdom I (vs Giant Dr. Mario)
164 [0A4] // Temple (vs Giant Young Link)
CLASSIC (VS TEAM CHARACTER)
165 [0A5] // Rainbow Cruise (vs Team Mario)
166 [0A6] // Jungle Japes (vs Team Donkey Kong)
167 [0A7] // Fountain of Dreams (vs Team Kirby)
168 [0A8] // Mushroom Kingdom II (vs Team Luigi)
169 [0A9] // Onett (vs Team Ness)
170 [0AA] // Pokémon Stadium (vs Team Jigglypuff)
171 [0AB] // Icicle Mountain (Unused)
172 [0AC] // Pokémon Stadium (vs Team Pichu)
173 [0AD] // Flat Zone (vs Team Game & Watch)
174 [0AE] // Mute City (vs Team Captain Falcon)
CLASSIC FINAL
175 [0AF] // Battlefield (No items) (vs Metal Character)
176 [0B0] // Final Destination (No items) (vs Master Hand)
ALL-STAR
177 [0B1] // Rainbow Cruise (vs Mario)
178 [0B2] // Kongo Jungle (vs Donkey Kong)
179 [0B3] // Great Bay (vs Link)
180 [0B4] // Brinstar (vs Samus)
181 [0B5] // Yoshi's Story (vs Yoshi)
182 [0B6] // Green Greens (vs Kirby)
183 [0B7] // Corneria (vs Fox)
184 [0B8] // Pokémon Stadium (vs Pikachu)
185 [0B9] // Mushroom Kingdom I (vs Luigi)
186 [0BA] // Mute City (vs Captain Falcon)
187 [0BB] // Onett (vs Ness)
188 [0BC] // Poké Floats (vs Jigglypuff)
189 [0BD] // Icicle Mountain (vs Ice Climbers)
190 [0BE] // Princess Peach's Castle (vs Peach)
191 [0BF] // Temple (vs Zelda)
192 [0C0] // Fountain of Dreams (Emblem Music) (vs Marth)
193 [0C1] // Battlefield (Poké Floats song) (vs Mewtwo)
194 [0C2] // Yoshi's Island (vs Bowser)
195 [0C3] // Mushroom Kingdom II (Dr Mario Music) (vs Dr Mario)
196 [0C4] // Jungle Japes (vs Young Link)
197 [0C5] // Venom (vs Falco)
198 [0C6] // Fourside (vs Pichu)
199 [0C7] // Final Destination (Emblem Music) (vs Roy)
200 [0C8] // Flat Zone (vs Team Game & Watch)
201 [0C9] // Brinstar Depths (vs Gannondorf)
EVENT MATCH
202 [0CA] // Battlefield (Event #01) (Trouble King)
203 [0CB] // Temple (Event #18) (Link's Adventure)
204 [0CC] // Princess Peach's Castle (Event #03) (Bomb-fest)
205 [0CD] // Yoshi's Story (Event #04) (Dino-wrangling)
206 [0CE] // Onett (Event #05) (Spare Change)
207 [0CF] // Fountain of Dreams (Event #06) (Kirbys on Parade)
208 [0D0] // Pokémon Stadium (Event #07) (Pokémon Battle)
209 [0D1] // Brinstar (Event #08) (Hot Date on Brinstar)
210 [0D2] // Great Bay (Event #09) (Hide 'n' Sheik)
211 [0D3] // Yoshi's Island (Event #10) (All-Star Match 1-1 /vs Mario)
212 [0D4] // Icicle Mountain (Event #11) (King of the Mountain)
213 [0D5] // Mute City (Event #12) (Seconds, Anyone?)
214 [0D6] // Rainbow Cruise (Event #13) (Yoshi's Egg)
215 [0D7] // Goomba (Event #14) (Trophy Tussle 1)
216 [0D8] // Battlefield (Event #37) (Legendary Pokemon)
217 [0D9] // Corneria (Event #16) (Kirby's Air-raid)
218 [0DA] // Jungle Japes (F-Zero Music) (Event #17) (Bounty Hunters)
219 [0DB] // Kongo Jungle (Event #2) (Lord of the Jungle)
220 [0DC] // Final Destination (Event #19) (Peach's Peril)
221 [0DD] // Brinstar (Event #20) (All-Star Match 2-1 /vs Samus)
222 [0DE] // Princess Peach's Castle (Event #21) (Ice Breaker)
223 [0DF] // Mushroom Kingdom II (Event #22) (Super Mario 128)
224 [0E0] // Brinstar Depths (Event #27) (Cold Armor)
225 [0E1] // Yoshi's Island (Event #24) (The Yoshi Herd)
226 [0E2] // Fourside (DK Rap) (Event #25) (Gargantuans)
227 [0E3] // Entei (Event #26) (Trophy Tussle 2)
228 [0E4] // Venom (Event #23) (Slippy's Invention)
229 [0E5] // Green Greens (Event #28) (Puffballs Unite)
230 [0E6] // Temple (Great Bay music) (Event #29) (Triforce Gathering)
231 [0E7] // Fountain of Dreams (Event #15) (Girl Power)
232 [0E8] // Mushroom Kingdom I (Event #31) (Mario Bros. Madness)
233 [0E9] // Corneria (Many Arwings) (Event #32) (Target Acquired)
234 [0EA] // F //Zero Adventure Stage (Event #33) (Lethal Marathon)
235 [0EB] // Great Bay (Event #34) (Seven Years)
236 [0EC] // Dream Land (Event #35) (Time for a Checkup)
237 [0ED] // Fourside (Event #36) (Space Travelers 1-1)
238 [0EE] // Fountain of Dreams (Event #30) (All-Star Match 3-1 /vs Kirby)
239 [0EF] // Mushroom Kingdom II (Event #38) (Super Mario Bros. 2)
240 [0F0] // Pokémon Stadium (Event #39) (Jigglypuff Live!)
241 [0F1] // Temple (Emblem Music) (Event #40) (All-Star Match 4-1 /vs Marth)
242 [0F2] // Temple (Emblem Music) (Event #41) (En Garde!)
243 [0F3] // Poké Floats (Event #42) (Trouble King 2)
244 [0F4] // Big Blue (Event #43) (Birds of Prey)
245 [0F5] // Battlefield (Event #44) (Mewtwo Strikes!)
246 [0F6] // Flat Zone (Event #45) (Game and Watch Forever!)
247 [0F7] // Temple (Emblem Music) (Event #46) (Fire Emblem Pride)
248 [0F8] // Majora's Mask (Event #47) (Trophy Tussle 3)
249 [0F9] // Yoshi's Story (Event #48) (Pikachu and Pichu)
250 [0FA] // Mushroom Kingdom I (Event #49) (All-Star Match Deluxe 5-1 /vs Dr Mario)
251 [0FB] // Final Destination (Final Destination Match) (Event #50)
252 [0FC] // Final Destination (The Showdown) (Event #51)
253 [0FD] // Jungle Japes (DK Rap) (Event #10) (All-Star Match 1-2 /vs DK)
254 [0FE] // Yoshi's Story (Event #10) (All-Star Match 1-3 /vs Yoshi)
255 [0FF] // Princess Peach's Castle (Event #10) (All-Star Match 1-4 /vs Peach)
256 [100] // Rainbow Cruise (Event #10) (All-Star Match 1-5 /vs Bowser)
257 [101] // Great Bay (All-Star Match 2-2 /vs Link)
258 [102] // Temple (All-Star Match 2-3 /vs Zelda)
259 [103] // Mute City (All-Star Match 2-4 /vs Captain Falcon)
260 [104] // Corneria (All-Star Match 2-5 /vs Fox)
261 [105] // Pokémon Stadium (All-Star Match 3-2 /vs Pikachu)
262 [106] // Onett (All-Star Match 3-3 /vs Ness)
263 [107] // Icicle Mountain (All-Star Match 3-4 /vs Ice Climbers)
264 [108] // Mushroom Kingdom II (All-Star Match 4-2 /vs Luigi)
265 [109] // Poké Floats (All-Star Match 4-3 /vs Jigglypuff)
266 [10A] // Final Destination (All-Star Match 4-4 /vs Mewtwo)
267 [10B] // Flat Zone (All-Star Match 4-5 /vs Mr Game & Watch)
268 [10C] // Venom (All-Star Match Deluxe 5-2 /vs Falco)
269 [10D] // Pokémon Stadium (All-Star Match Deluxe 5-3 /vs Pichu)
270 [10E] // Great Bay (Saria's Song) (All-Star Match Deluxe 5-4 /vs Young Link)
271 [10F] // Temple (Emblem Music) (All-Star Match Deluxe 5-5 /vs Roy)
272 [110] // Final Destination (All-Star Match Deluxe 5-6 /vs Gannondorf)
273 [111] // Battlefield (Event #36) (Space Travelers 1-2)
UNLOCKABLES
274 [112] // Pokémon Stadium //Unlocking Jigglypuff
275 [113] // Final Destination //Unlocking Mewtwo
276 [114] // Mushroom Kingdom II //Unlocking Luigi
277 [115] // Fountain of Dreams //Unlocking Marth
278 [116] // Flat Zone //Unlocking Mr Game and Watch
279 [117] // Princess Peach's Castle (DR Mario song) //Unlocking Dr Mario
280 [118] // Final Destination (Great Bay music) //Unlocking Gannondorf
281 [119] // Great Bay (Saria's Song) //Unlocking Young Link
282 [11A] // Battlefield (Corneria Music) //Unlocking Falco
283 [11B] // Pokémon Stadium //Unlocking Pichu?
284 [11C] // Temple (Emblem Music) //Unlocking Roy?
MULTI-MAN MELEE
285 [11D] // Battlefield (Multi-Man Melee)


Icicle Mountain



Princess Peach's Castle


$Disable Switches and Bullets on Princess Peach's Castle (1.02) [Zauron]
041CD8A8 4E800020


Rainbow Cruise



Kongo Jungle (SSBM)


$Disable barrel from Kongo Jungle (Melee) (1.02)[flieskiller]
041d5290 60000000


Jungle Japes



Termina: Great Bay



Hyrule Temple



Yoshi's Story


$Destroy Randall [sushie]
041E338C 4BFE167D
041E3390 48000030
041E33E0 4E800020
$Cannot Enter Wait from CliffWait (Randall Fix) [UnclePunch]
040815f8 38600000
$Grounded Getup Attack Fix (Randall Fix) [UnclePunch]
0409adcc 38600000
$Disable Shy Guys on Yoshi's Story (1.02) [Zauron]
041E3348 60000000
$Shy Guys drop food even if items are at off on Yoshi's Story (1.02)[flieskiller]
0428fb1c 4800000c


Yoshi's Island (SSBM)



Fountain of Dreams


$Disable Rising Platforms and Water Jets on Fountain of Dreams (1.02) [Zauron]
041CC8AC FC000028
041CC8B4 4800013C


Green Greens


$Disable Initial Bricks on Green Greens (1.02) [Zauron]
042146EC 60000000
$Blocks initially in the stage can't have bombs on Green Greens [flieskiller]
04214c0c 60000000
04214c40 60000000
04214c74 60000000
04214ca8 60000000
04214cdc 60000000
04214d10 60000000
04214d44 60000000
04214d78 60000000
04214dac 60000000
04214de0 60000000
04214e14 60000000
04214e48 60000000
04214e7c 60000000
04214eb0 60000000
04214ee4 60000000
04214f18 60000000
04214f4c 60000000
04214f80 60000000
$Disable blocks, falling from the sky [flieskiller]
04216ABC 60000000
$Disable Tree Wind and Apples on Green Greens (1.02) [Zauron]
04213C10 4E800020


Corneria


$Disable Ship Spawn on Corneria (1.02) [Zauron]
041DDA48 60000000
$Disable Great Fox's Gun (starts out dead) on Corneria (1.02) [Zauron]
041E1390 40800430


Venom



Flatzone



Brinstar


$Disable Rising Lava on Brinstar (1.02) [Zauron]
041D99E0 4E800020


Brinstar Depths



Onett


$Disable cars on Onett (1.02)[flieskiller]
041e379c 60000000
$Remove Drug Store Platforms from Onett (1.02)[flieskiller]
041e3794 60000000


Fourside



Mute City


$Disable cars on Mute City (1.02)[flieskiller]
041f0188 60000000

$Mute City - Racers no longer affect the match [??]
041F0188 60000000


Big Blue



Pokemon Stadium


$Disable Stage Transformations on Pokemon Stadium (1.02) [Zauron]
041D1548 60000000
$Always Certain Pokemon Stadium Transformation [flieskiller]
*Replace "X" with: 0 = fire, 1 = grass, 2 = rock, 3 = water
041d463C 3860000X
$Pokemon Stadium Transformation lasts for 9 minutes (1.02) [flieskiller]
041d4f84 3B807FFF
041d4f88 48000044


Pokefloats



Mushroom Kingdom I


$Remove levers from Mushroom Kingdom I (1.02) [flieskiller]
041fa918 60000000
$Blocks no longer respawn on Mushroom Kingdom I (1.02) [flieskiller]
041fab7c 60000000


Mushroom Kingdom II


$Disable Birdo on Mushroom Kingdom II (1.02) [flieskiller]
041fcfe8 60000000
$Disable Pidgit (1.02) [flieskiller]
041fcff0 60000000
$Disable Wood Logs (1.02) [flieskiller]
041fcfe0 60000000
$Disable Logs, Pidgit, and Birdo on Mushroom Kingdom II (1.02)  [Jorgasms]
041fcd84 60000000


Battlefield



Final Destination



Dreamland (SSB64)


$Disable Tree Blow on Dreamland (1.02) [Zauron]
04211444 60000000

$Dreamland - Disable Wind if P1's nametag is !WND [Wooggle]
C2036D70 0000000D
3E208021 62311444
3E404800 6252059C
92510000 3DC0EC0B
61CE2020 3DE080BD
61EF5D60 820F0000
7C0E8000 40820034
3DC00B20 61CE170B
820F0004 7C0E8000
40820020 3DC0200D
61CE0F0D 820F0008
7C0E8000 4082000C
3E406000 92510000
3BE00000 00000000


Yoshi's Island (SSB64)



Kongo Jungle (SSB64)



Adventure Stages


Mushroom Kingdom (Adventure)


$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


Underground Maze


$Mushroom Kingdom / Underground Maze Crash Prevent (Debug Mode)
01C415E2 08000000
0446B4A4 3F800000
0446B4A0 3F800000
0446B49C 3F800000


Brinstar Escape



F-Zero Grand Prix



Trophy Stages


Trophy Collector Stage


$Disable Trophy Spawn on Snag the Trophies Stage (FigureGet) (1.02) [wparam]
042199FC 60000000
$Trophy Collector Crash Prevent (Debug Mode)
01C43D24 08000000
042199FC 60000000


Goomba Trophy Stage



Entei Trophy Stage



Target Test Stages


$Target Test Never Ends (1.02) [donny2112]
041C4344 38030000

$Break the Targets - Disable Targets and/or Flippers [Achilles]
041C4210 4E800020
041C42AC 4E800020

$Break the Targets Intangibility Glitch Fix [UnclePunch]
C21B65AC 00000005
9003000C 3C608046
6063B488 388001C0
3D808000 618CC160
7D8903A6 4E800421
60000000 00000000


Other Stages


$DUMMY / ICETOP Crash Prevent (Debug Mode)
01C41CBD 08000000
041C2AAC 48000018
041C284C 38600000
041C2850 48000048
$Disable All-Star Heal Portal from Ending Match [Achilles]
0421F474 4E800020
$Disable Homerun Timer [Punkline]
041B9AB8 60000000
041B9ACC 60000000


.

.

.

To Be Categorized


$Detection Bubbles Continue Hurtbox Collision Check [UnclePunch]
040796E0 60000000



$Update TopN Location In ECB Calculation [tauKhan]
C204250C 00000009
7C7F1B78 7C9E2378
807F0000 80830028
8063002C 800300B0
90040038 800300B4
9004003C 800300B8
90040040 7C832378
3D808037 618C32E8
7D8903A6 4E800421
7FE3FB78 00000000



$Disable Wobbling [UnclePunch]
*Break out of grab after three Nana hits
C20DA9DC 00000003 #External/PreventWobbling/1.asm
38600000 987C2350
3860FFFF B07C2352
7F43D378 00000000
C208F090 0000001D #External/PreventWobbling/2.asm
807B0010 2C0300DF
418000D4 2C0300E4
418100CC 807B1A58
2C030000 418200C0
8063002C 88832222
5484077B 418200B0
8863000C 38800001
3D808003 618C418C
7D8903A6 4E800421
2C030000 41820090
809B1868 7C032000
41820034 A0A40000
2C050006 40820078
80A4002C 80850518
7C032000 40820068
A0650DA8 A09B2352
7C032000 41820058
48000018 80A3002C
A0652088 A09B2352
7C032000 41820040
B07B2352 887B2350
38630001 987B2350
2C030003 41800028
807B1A58 3D80800D
618CA698 7D8903A6
4E800421 3D808008
618CF0C8 7D8903A6
4E800420 801B0010
60000000 00000000


$Ledge Grab Limit [UnclePunch]
*Enforces ledge grab limit
C21A5E90 00000002 #Ledge Grab Limit
386000B4 907F0010
7FE3FB78 00000000
0416EBD8 60000000
041B0498 60000000
041B05CC 38000000
041B05C8 38C00001
C2165C48 00000066
7C0802A6 90010004
9421FF00 BC610008
7C7F1B78 887F0004
2C030001 408202F8
3BC10080 3BA00000
38600000 907E0000
907E0004 1C7D00A8
7C83FA14 88640058
2C030003 41820028
8864005D 2C030000
4082001C 887E0000
38630001 987E0000
389E0001 3863FFFF
7FA321AE 3BBD0001
2C1D0006 4180FFC0
887E0000 2C030001
40810118 3BA00000
387E0001 7C63E8AE
3D808003 618C42B4
7D8903A6 4E800421
7C7C1B78 3B600000
7C1BE800 4182002C
387E0001 7C63D8AE
3D808003 618C42B4
7D8903A6 4E800421
7C03E000 4080000C
7F7DDB78 4BFFFFB4
3B7B0001 887E0000
7C1B1800 4180FFC4
4800000C 3BBD0001
4BFFFF98 3B600000
387E0001 7C83D8AE
1C6400A8 7C63FA14
38BE0001 7CA5E8AE
7C042800 4182000C
38800001 48000008
38800000 9883005D
9883005E 3B7B0001
887E0000 7C1B1800
4180FFC0 3B600000
387E0001 7F43D8AE
387E0001 7C63E8AE
7C1A1800 41820034
7F43D378 3D808003
618C42B4 7D8903A6
4E800421 7C03E000
40820018 1C7A00A8
7C63FA14 38800000
9883005D 9883005E
3B7B0001 887E0000
7C1B1800 4180FFAC
807F0008 3880003C
7C6323D6 7C8323D6
38600000 3D808032
618C2DA0 7D8903A6
4E800421 48000151
7C6802A6 C0430000
EC2100B2 FC20081E
D8210080 83A10084
3B800000 3B600000
1C7C00A8 7C83FA14
88640058 2C030003
41820030 8864005D
2C030000 40820024
7F83E378 3D808004
618C0AF0 7D8903A6
4E800421 7C03E800
40810008 3B7B0001
3B9C0001 2C1C0006
4180FFB8 2C1B0001
418100E4 2C1B0000
418200DC 3B800000
1C7C00A8 7C83FA14
88640058 2C030003
4182004C 8864005D
2C030000 41820010
2C030001 41820008
48000034 7F83E378
3D808004 618C0AF0
7D8903A6 4E800421
7C03E800 41810018
1C7C00A8 7C83FA14
38600000 9864005D
9864005E 3B9C0001
2C1C0006 4180FF9C
3B800000 1C7C00A8
7C83FA14 88640058
2C030003 41820040
8864005D 2C030000
40820034 7F83E378
3D808004 618C0AF0
7D8903A6 4E800421
7C03E800 40810018
1C7C00A8 7C83FA14
38600001 9864005D
9864005E 3B9C0001
2C1C0006 4180FFA8
4800000C 4E800021
40B6DABA B8610008
80010104 38210100
7C0803A6 8803000F
60000000 00000000


$Disable Name Tag Reset After Closing Character Port (v2) [Ato]
04261B1C 60000000
04261B30 60000000


$Disable Name Tag Reset After Exiting Character Select Screen [Todd Bonney]
041A55EC 4E800020


$Change Rumble Settings from CSS - Color Mod [Sham Rock]
C226304C 0000001F
8803000E 3DC08045
61CEC380 3DE08046
61EFB0FC 3A800000
860F000C 56110319
41820010 3A200001
9A2E0000 48000014
5611035B 4182000C
3A200000 9A2E0000
3A940001 39CE0001
2C140004 41A0FFCC
39CEFFFB 3E401919
62521900 3E00804C
2C140004 40820008
621024EC 2C140005
40820008 62102458
2C140006 40820008
62102558 2C140007
40820008 621024C4
2C140005 41810008
82100000 82100000
82100000 82100008
82100018 82100008
8210001C 82100004
82100008 8E2E0001
2C110001 40820010
3E20EEEE 6231EE00
4800000C 3E205555
62315500 92300000
92500004 3A940001
2C140008 41A0FF70
60000000 00000000

$Dpad up/down toggles rumble on CSS [Dan Salvato]
C22608D8 00000019
887F0007 2C030000
40820070 7C972378
57800739 40820010
5780077B 40820034
4800009C 7EE3BB78
38800000 38A0000E
38C00000 38ED9950
3D808037 618C8430
7D8903A6 4E800421
38800001 48000008
38800000 7EE3BB78
3D808015 618CED4C
7D8903A6 4E800421
38800001 989F0007
3C80C040 909F0014
C03F0014 C0428E0C
C01F000C EC01002A
D01F000C FC600850
FC030840 41810008
EC6300B2 D07F0014
4180001C C0828258
FC032040 41810010
38800000 909F0014
989F0007 889F0004
60000000 00000000

$Ignore Nametag Rumble Setting [Dan Salvato]
04167810 60000000


$Hold L+R+A+Start During Stage Load to Return to the CSS [Jorgasms]
0425B8BC 38600002


$CSS Hands Default to HMN Button [achilles]
044DC47C c0200000
C2261A6C 00000005
89FF0005 2C0F0002
40820014 3DE08026
61EF1B6C 7DE903A6
4E800420 1C130024
60000000 00000000


$D-Pad Down at Vs. Mode CSS Loads Rumble Select Screen [Achilles]
C2263250 0000000C
3DE08047 61EF9D30
89EF0000 2C0F0002
40820044 39E00050
7DE903A6 3E008048
621007B4 3E208045
6231AC4C 85F00004
95F10004 4200FFF8
54E0077B 41820018
3DE0803F 3A000001
9A0F0A47 3A000002
9A0DB656 880DB652
60000000 00000000
C222D13C 00000006
3DE0803F 8A0F0A47
2C100001 4082001C
3A000000 9A0F0A47
3DE08022 61EFD610
7DE903A6 4E800421
546006F7 00000000
C222D5C0 00000005
3DE0803F 89EF0A47
2C0F0001 40820014
3DE08022 61EFD190
7DE903A6 4E800421
546006F7 00000000


$Hold Start to Force SSS - Deluxe Edition [Achilles]
C2262614 00000017
3C60801A 60634340
7C6803A6 3C608048
88639D30 4E800021
2C030001 41820090
3DE08043 61EF2087
3A000006 3A200000
7E0903A6 8E0F0008
2C100021 41820008
3A310001 4200FFF0
2C110000 41820060
38ADB4EF 38800004
7C8903A6 8C850001
2C040078 41800044
2C110001 40820034
3C808046 8884BF12
2C040001 40820024
38600000 98650000
3C608002 60634030
7C6803A6 38600003
4E800021 48000010
3A200001 9A2DB656
4200FFB4 BA6100B4
60000000 00000000


$No Delay on Start at CSS [UnclePunch]
042641B0 38000001


$Unlock All 293 Trophies  [Datel]
0245C390 00000125
0245C395 01266363


$Remove Special Messages [???]
C21BFA20 00000009
3E408045 6252C20C
3AA03940 B2B20000
3AA00010 9AB20024
3AA00001 9AB20023
3AA00080 9AB2001C
3DE08046 61EFAF5C
3E00803F 6210A25C
39E00000 99F0008A
887F0004 00000000


$X + Y Disables Start [Dan Salvato]
C2376BB4 00000009
38A00000 38C1002C
1CE50008 7D07302E
55090109 4182001C
5509014B 41820014
3D20EFFF 6129FFFF
7D084838 7D07312E
38A50001 2C050003
4081FFD0 8081002C
80010030 00000000


$Disable Automatic Start Screen Transitions [achilles]
041A1C58 38000000


$Set Menu Music in Sound Test [Dan Salvato]
C224B4D8 00000007
7C7C002E 2C030000
40820008 3860FFFF
808D8840 98641851
3C808046 60849D40
9064005C 2C030000
40800008 38600000
60000000 00000000
C222E934 00000008
3C808046 60849D40
8084005C 2C040000
41820018 41810008
38800000 80AD8840
98851851 7C832378
3D808002 618C3F28
7D8903A6 4E800421
60000000 00000000


$Extended Name Entry [Dan Salvato]
C223C718 00000004
1CC30003 7CC6F214
88060001 2C000000
7C601B78 41820008
38030001 00000000
C223C270 00000003
88C30000 2C060000
41820008 38630001
98030000 00000000
C223C710 00000005
28030003 4180001C
1CC30003 7CC6F214
88060001 2C000000
40820008 38600002
28030003 00000000
0423CDD4 7c7e032e
0423CDB0 b0040000
C223C5A0 0000000F
5460056B 41820068
88BC0050 28050002
4082005C 3CA0804D
60A54D90 38C00000
2C0600B4 41810038
7CE628AE 2C070041
41800024 2C07007A
4181001C 2C070061
4180000C 38E7FFE0
48000008 38E70020
7CE629AE 38C60004
4BFFFFC8 3D808023
618CC7EC 7D8903A6
4E800420 546005AD
60000000 00000000
064D4D90 000000B8
4a000000 54000000
39000000 2e000000
49000000 53000000
38000000 81900000
48000000 52000000
37000000 81950000
47000000 51000000
36000000 81930000
46000000 50000000
5a000000 35000000
81970000 45000000
4f000000 59000000
34000000 81480000
44000000 4e000000
58000000 33000000
81490000 43000000
4d000000 57000000
32000000 81810000
42000000 4c000000
56000000 31000000
817b0000 41000000
4b000000 55000000
30000000 817c0000


$Name Tag Shadow Box Automatically Scales to Tag Length [Achilles]
C22FCCE8 00000013
3C608003 6063556C
7C6803A6 887F0000
4E800021 5460063E
28000078 41820070
3C608045 6063D84F
1C0001A4 7C630214
38800000 8C030001
2C000000 41820018
38840001 2C000080
41A0FFEC 8C030001
4BFFFFE4 2C040005
41800034 3C604080
9061FFF0 C221FFF0
3E404330 CA028C58
9241FFEC 9081FFF0
C9E1FFEC EDEF8028
EDEF8824 807E0010
D1E3002C 807E0010
60000000 00000000


$Automatically Select Yes if coins are lower than the requirements [Brandondorf9999]
041A0A84 38000001
041A09D8 40820018
0419F7C4 4800000c
0419F76C 4800001C
0419F788 38000009


$Stage Striking (Whites-out Struck Stages) [Sham Rock]
C225A3BC 00000025
39E00001 3E008046
6210B0FC 1E2F000C
7E31802E 5630014B
4182000C 3A200001
48000020 56300109
4182000C 3A200002
48000010 563002D7
418200DC 3A200003
3EA0803F 62B506D0
3EC0804D 62D66CAE
3A800000 3A600000
3A400000 2C110001
40820014 8A560000
2C12001C 418100A8
48000050 2C110003
40820010 3A80003F
3A600002 4800003C
1E12001C 7E10AA14
8AF0000A 3E008045
6210C388 82100000
7E10BC30 561007FF
41820010 3A600002
3A80003F 4800000C
3A600000 3A800000
1E12001C 7E10A82E
2C120016 41800008
82100010 82100018
82100004 82100008
8210001C 82100008
9A900000 1E12001C
3A100008 7E70A9AE
3A00001E 9A160000
2C110001 41820010
3A520001 2C12001D
41A0FF4C 39EF0001
2C0F0005 41A0FEE8
C022C9E8 00000000

$Stage Striking (Transparent Struck Stages), Method 1 [Sham Rock, Achilles,]
C225A3BC 00000026
39E00001 3E008046
6210B0FC 1E2F000C
7E31802E 5630014B
4182000C 3A200001
48000020 56300109
4182000C 3A200002
48000010 563002D7
418200E0 3A200003
3EA0803F 62B506D0
3EC0804D 62D66CAE
3A800000 3A600000
3A400000 2C110001
40820014 8A560000
2C12001C 418100AC
48000050 2C110003
40820010 3A80003F
3A600002 4800003C
1E12001C 7E10AA14
8AF0000A 3E008045
6210C388 82100000
7E10BC30 561007FF
41820010 3A600002
3A80003F 4800000C
3A600000 3A800000
1E12001C 7E10A82E
3AE00000 2C130002
4082001C 3EE00008
62F70008 2C120016
4180000C 3EE02000
62F70008 92F00014
1E12001C 3A100008
7E70A9AE 3A00001E
9A160000 2C110001
41820010 3A520001
2C12001D 41A0FF60
39EF0001 2C0F0005
41A0FEE4 C022C9E8
60000000 00000000

$Stage Striking (Transparent Struck Stages), Method 2 [Dan Salvato]
C2259C40 0000001F
39600000 3D408045
614AC388 38600000
3C80803F 608406D0
28000013 4082000C
39600001 48000010
28000000 408200C0
48000034 2C03001D
408000B4 2C0B0002
4182004C 1CA3001C
7CA52214 88C5000A
80AA0000 7CA53430
54A507FF 40820088
4800002C 806DB600
5460056B 4082001C
546006F7 40820008
48000074 39600002
38600000 4BFFFFB0
886DB60E 2C03001D
4080005C 1CA3001C
7CA52214 38C00000
2C0B0002 40820008
38C00002 98C50008
80A50000 2C030016
41800008 80A50010
3CC04400 2C0B0002
40820008 38C00000
90C50038 38C0001E
98CDB60E 2C0B0000
4182000C 38630001
4BFFFF4C 28000000
60000000 00000000


$'RANDOM' is Default Highlighted on Stage Select Screen [Jorgasms]
0425AA10 38E0001D


$Hold L+R+Y For Salty Runbacks [Dan Salvato]
C21A4160 00000009
39C00000 3DE08046
61EFB108 820F0000
56110253 41820018
56110295 41820010
56110109 41820008
38000002 39CE0001
2C0E0004 4080000C
39EF0008 4BFFFFD0
981F0003 00000000

$Hold A+B For Salty Runbacks [Dan Salvato and Sham Rock]
C21A4160 00000008
39C00000 3DE08046
61EFB108 820F0000
5611018D 41820010
561101CF 41820008
38000002 39CE0001
2C0E0004 4080000C
39EF000C 4BFFFFD8
981F0003 00000000


$Always Skip the Result Screen, and Stock Count = Placement [Sham Rock]
C21A415C 0000000E
3803FFFF 2C000004
40820060 2C0B0020
41820058 3A400000
3E808047 62949D58
3EA0804D 62B5672F
8E1400A8 8A340001
2C10004E 4080000C
9E350001 4800000C
3A310001 9E350001
3A520001 2C120004
41A0FFD8 3A000000
3A200000 3A800000
3AA00000 38000000
60000000 00000000

$Skip Results Screen, and KO Stars = Games Won [Sham Rock, Achilles]
C21A415C 00000011
3803FFFF 2C0B0020
41820078 2C000004
40820070 3E208047
6231A1EC 7C088800
4082005C 3E00804D
3A9065A7 6210672F
3E208043 62312087
3A400000 3A520001
3A940001 3A100001
1E720008 7E738A14
8A730000 2C130021
4182001C 8AB40000
2C150000 40820010
8AB00000 3AB50001
9AB00000 2C120004
41A0FFC4 38000000
60000000 00000000

$Always Skip Results Screen, and KO Stars Function Normally [achilles]
C21A415C 0000000E
3803FFFF 2C0B0020
41820064 2C000004
4082005C 3AC00000
3E608045 6273226F
3E40804D 6252672F
8E320001 8E930E84
7E31A214 8E930004
7E31A214 8E930004
7E31A214 8E930004
7E31A214 2C1100FF
41800008 3A2000FF
9A320000 3AD60001
2C160004 41A0FFC4
38000000 00000000

$Always Skip the Results Screen (no change to KO stars) [Sham Rock]
C21A415C 00000003
3803FFFF 2C000004
40820008 38000000
60000000 00000000

$Hold Start to Skip Results (2 Seconds) [Achilles]
C21795B8 00000006
38ADB4EF 38800004
7C8903A6 8C850001
2C040078 4180000C
3C808048 90A49D64
4200FFEC 901F0008
60000000 00000000


$No Delay on Start at SSS [UnclePunch]
0425AA18 38000001


$Turn Yellow During Shield Stun [Dan Salvato, standardtoaster, Stratocaster]
C206B80C 0000000A
7F03C378 81C30070
2C0E00B5 40820038
3DC0C200 91C30518
91C3051C 91C30520
91C30524 39E00000
91E30528 91E3052C
91E30530 91E30534
91E30520 39E00091
99E30564 8001007C
60000000 00000000


$X+D-Pad Down (P1 Only) Toggles HUD On/Off [Achilles]
2846B108 00000404
004D6D58 00000000
CC000000 00000000
E2100000 00000000
004D6D58 00000001
E2000001 00000000



$No Ego Mode [Krohnos]
*Randomize stock counts as 1-6 and hide the stock icons. Compatible with Slippi Direct. Does not take effect in Unranked or Teams. v1.1
C22F9994 00000009 #External/No Ego Mode/HideStockIcons.asm
3CE08048 80E79D30
54E7443E 2C070202
4182001C 886DAFA0
2C030002 41820010
2C07010E 41820000
48000014 3D80802F
618C99AC 7D8903A6
4E800421 3C608030
60000000 00000000
C216E91C 00000019 #External/No Ego Mode/RandomizeStocks.asm
3CE08048 80E79D30
54E7443E 2C070202
4182001C 886DAFA0
2C030002 41820010
2C07010E 41820008
48000094 38600006
3D808038 618C0580
7D8903A6 4E800421
38630001 3C808045
6084310E 98640000
38600006 3D808038
618C0580 7D8903A6
4E800421 38630001
3C808045 60843F9E
98640000 38600006
3D808038 618C0580
7D8903A6 4E800421
38630001 3C808045
60844E2E 98640000
38600006 3D808038
618C0580 7D8903A6
4E800421 38630001
3C808045 60845CBE
98640000 80010024
60000000 00000000



$Lag Reduction [tauKhan]
*Use in tandem with Lua Core Dolphin
*https://twitter.com/PracticalTAS/status/1349569326794362882 
04376238 48000018
043761F8 38600000


$SSBM NTSC 1.02-to-PAL Game-play Converter (1.02) [UnclePunch]
*Includes all character balances, Samus Cannot Bomb Jump Out of Zair, Remove Extender, DK Keeps Charge When Hit During Up B, Detection Bubbles Do Not Skip Hurtbox Collision Check, Freeze Glitch Fix, PAL Stock Icons and PAL CSS Indicator
C2068F30 0000009B #External/PAL/Core/Character DAT Patcher.asm
7C0802A6 90010004
9421FF20 BE8100B0
83FE010C 83FF0008
3BFFFFE0 807D0000
2C03001B 4080049C
48000071 480000A9
480000B9 48000151
48000179 48000179
48000229 48000239
48000281 480002F9
48000311 48000311
48000311 48000311
48000321 48000321
48000389 48000389
48000391 48000391
480003A9 480003A9
480003B9 480003B9
480003C9 480003C9
480003C9 48000429
7C8802A6 1C630004
7C841A14 80A40000
54A501BA 7CA42A14
80650000 80850004
2C0300FF 41820014
7C63FA14 90830000
38A50008 4BFFFFE4
480003F0 00003344
3F547AE1 00003360
42C40000 000000FF
0000379C 42920000
00003908 40000000
0000390C 40866666
00003910 3DEA0EA1
00003928 41A00000
00003C04 2C01480C
00004720 1B968013
00004734 1B968013
0000473C 04000009
00004A40 2C006811
00004A4C 281B0013
00004A50 0D00010B
00004A54 2C806811
00004A60 281B0013
00004A64 0D00010B
00004B24 2C00680D
00004B30 0F104013
00004B38 2C80380D
00004B44 0F104013
000000FF 0000380C
00000007 00004EF8
2C003803 00004F08
0F80000B 00004F0C
2C802003 00004F1C
0F80000B 000000FF
000000FF 00004D10
3FC00000 00004D70
42940000 00004DD4
41900000 00004DE0
41900000 000083AC
2C000009 000083B8
348C8011 00008400
348C8011 00008430
0500008B 00008438
041A0500 00008444
0500008B 000084DC
05780578 000085B8
1000010B 000085C0
03E801F4 000085CC
1000010B 000085D4
038403E8 000085E0
1000010B 00008818
0B00010B 0000882C
0B00010B 000088F8
041A0BB8 0000893C
041A0BB8 00008980
041A0BB8 000089E0
04FEF704 000000FF
000036CC 42EC0000
000037C4 0C000000
000000FF 00003468
3F666666 000039D8
440C0000 00003A44
B4990011 00003A48
1B8C008F 00003A58
B4990011 00003A5C
1B8C008F 00003A6C
B4990011 00003A70
1B8C008F 00003B30
440C0000 000000FF
000045C8 2C015010
000045D4 2D198013
000045DC 2C80B010
000045E8 2D198013
000049C4 2C00680A
000049D0 281B8013
000049D8 2C80780A
000049E4 281B8013
000049F0 2C006808
000049FC 231B8013
00004A04 2C807808
00004A10 231B8013
00005C98 1E0C8080
00005CF4 B4800C90
00005D08 B4800C90
000000FF 00003A1C
B4940013 00003A64
2C000015 00003A70
B4928013 000000FF
000000FF 000000FF
000000FF 0000647C
B49A4017 00006480
64001097 000000FF
000000FF 000033E4
42DE0000 00004528
2C013011 00004534
B4988013 0000453C
2C813011 00004548
B4988013 00004550
2D002011 0000455C
B4988013 000045F8
2C01300F 00004608
0F00010B 0000460C
2C81280F 0000461C
0F00010B 00004AEC
2C007003 00004B00
2C803803 000000FF
000000FF 0000485C
2C00000F 000000FF
000000FF 000037B0
3F59999A 000037CC
42AA0000 00005520
87118013 000000FF
000000FF 00003B8C
440C0000 00003D0C
440C0000 000000FF
000000FF 000050E4
B4990013 000050F8
B4990013 000000FF
000000FF 000000FF
00004EB0 02BCFF38
00004EBC 14000123
00004EC4 038401F4
00004ED0 14000123
00004ED8 044C04B0
00004EE4 14000123
0000505C 2C006815
0000506C 14080123
00005070 2C806015
00005080 14080123
00005084 2D002015
00005094 14080123
000000FF 000000FF
BA8100B0 800100E4
382100E0 7C0803A6
3C60803C 00000000
C22F9A3C 00000007 #External/PAL/Core/PAL Stock Icons.asm
48000021 7C8802A6
80640000 907D002C
907D0030 80640004
907D003C 48000010
4E800021 3F59999A
C1A80000 801D0014
60000000 00000000
C210FC44 00000002 #External/PAL/Core/Additional/DK_AerialUpB.asm
3C008011 60000074
60000000 00000000
C210FB64 00000002 #External/PAL/Core/Additional/DK_GroundedUpB.asm
3C008011 60000074
60000000 00000000
040796E0 60000000 #External/PAL/Core/Additional/DetectionHitboxes.asm
041239A8 60000000 #External/PAL/Core/Additional/ICs_FreezeGlitch.asm
043CE4D4 00240464 #External/PAL/Core/Additional/Samus_BombJump.asm
042B7E54 48000088 #External/PAL/Core/Additional/Samus_Extender1.asm
042B808C 48000084 #External/PAL/Core/Additional/Samus_Extender2.asm
C2266978 00000050 #External/PAL/Indicators/PAL CSS Indicator.asm
7D8802A6 48000031
7C8802A6 7D8803A6
3D800035 618C6A60
7C6C1850 38A00238
3D808000 618C31F4
7D8903A6 4E800421
48000244 4E800021
00000000 00006FFF
00007FF1 00007FF0
00007FF0 00007FF0
00007FFF 00007FF1
00000000 FFC40002
17FF3006 00EF800B
00EF801F 04FF404F
FFF7009F 110000EF
00000000 FFF8000D
FEFD000F FBFF300F
F6DF700F F3BFC00F
E07FF10F B14FF60F
00000000 F6000000
F7000000 F7000000
F7000000 F7000000
F7000000 F7000000
04FF9888 00CFB888
009FC888 006FD888
004FE888 002FF888
000FF888 002FF888
88888888 88888888
88888888 88888888
88888888 88888888
88888888 88888888
88888888 88888888
8888888E 888888DF
88888CFF 8888AFF7
8889FFA0 888FFC00
8DFFB100 EFF60000
FF400000 F3000000
40000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
88888888 88888888
88888888 88888888
88888888 88888888
88888888 88888888
8888EF40 8888DF60
8888CF90 8888BFC0
88889FF4 88888DF9
88888BFE 888888EF
00007FF0 00007FF0
00006FD0 00000000
00000000 00000000
30000000 90000000
000003FF 000008FF
00000BFB 00000000
00000000 00000000
00000000 00000000
EFFFFB0F 200AFF1F
0004FF4D 00000000
00000000 00000000
00000000 00000000
F7000000 F7111100
FFFFFB00 00000000
00000000 00000000
00000000 00000000
004FE888 006FD888
009FC888 00CFB888
04FF9888 09FD8888
3EFB8888 387F0718
60000000 00000000
044DEC14 01000000 #External/PAL/Toggle/PALToggleEnable.asm


$SSBM PAL - Enable Sound Test from Debug Menu (PAL)
041B08F8 38000004
041B08FC 900D9388


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