Galaxy Fight: Universal Warriors/Kazuma/Introduction: Difference between revisions
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| cons = | | cons = | ||
* Lacks playstyle diversity. | * Lacks playstyle diversity. | ||
* Very limited | * Very limited cross up options. | ||
* Cannot pressure the opponent on block. | * Cannot pressure the opponent on block. | ||
* Emphasizes learning character knowledge. | * Emphasizes learning character knowledge. | ||
* Must play patiently because of his slow attacks. | * Must play patiently because of his slow attacks. | ||
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Revision as of 09:36, 29 August 2022
Introduction
Kazuma is a well-rounded character with an emphasis on consistency. Kazuma's most notable attributes are his consistent combos, sword priority, and highly balanced neutral. Kazuma's damage and stun potential are the most consistent in the game because his combos are not dependent on the character's stance. In addition, most of his combos either quickly stun or completely knockout the opponent from one hit. With Kazuma's sword, the blade has the highest priority in the game. His sword does not have a hurtbox on the blade; therefore, the blade safely trades with every attack in the game. Alongside these previous attributes, Kazuma's well-rounded toolkit gives him coverage for most situations in the game.
Kazuma's emphasis on consistency hurts his speed and versatility. Kazuma's attacks lack speed, and they do not have enough frame advantage to pressure opponents on block. Kazuma must carefully approach and react to the opponent's responses. To add on, he has limited options to perform out of cross ups because Kazuma's momentum pushes him away from the opponent. However, these weaknesses do not heavily affect him at higher levels of play. Match up knowledge and experience covers these flaws because Kazuma's tools are capable of countering faster characters. Kazuma has a higher emphasis on learning character knowledge because he does not completely win or lose every match up.
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