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<includeonly><div style="border: solid 3px; margin: auto; | <includeonly><div style="border: solid 3px; margin: auto; | ||
width: 60%; display: flex"> | width: 60%; display: flex"> | ||
{| class="wikitable" style="margin: 20px; text-align: left;" | {| class="wikitable" style="margin: 20px; text-align: left; height: 1px" | ||
|+ style="text-align: center; margin-bottom: 5px;" | Motion Input Chart | |||
| 7 [[File:Ub.png]] || 8 [[File:U.png]] || 9 [[File:Uf.png]] | | 7 [[File:Ub.png]] || 8 [[File:U.png]] || 9 [[File:Uf.png]] | ||
|- | |- | ||
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| 1 [[File:Db.png]] || 2 [[File:D.png]] || 3 [[File:Df.png]] | | 1 [[File:Db.png]] || 2 [[File:D.png]] || 3 [[File:Df.png]] | ||
|} | |} | ||
{| class="dict" style="width: 80%;" | |||
! Notation !! Meaning | ! Notation !! Meaning | ||
|- | |- | ||
| '''>''' || Cancel from the previous move to the following. | |||
|- | |- | ||
| ''',''' || Link from the previous move to the following. | | ''',''' || Link from the previous move to the following. | ||
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| '''dl. / delay''' || Delay the following move. | | '''dl. / delay''' || Delay the following move. | ||
|- | |- | ||
| | | '''whiff''' || Must whiff the following move. | ||
|- | |||
| '''land''' || Must land on the ground before the next move. | |||
|- | |||
| '''j. / sj.''' || Move is done in a jump / superjump. | |||
|- | |||
| '''jc / sjc''' || Cancel previous move into a jump / superjump. | |||
|- | |||
| '''AA''' || Anti-Air | |||
|- | |||
| '''[X]''' || Hold input | |||
|- | |||
| '''-X-''' || Release input | |||
|- | |||
| | |||
|- | |||
|} | |||
</div></includeonly> | </div></includeonly> | ||
Revision as of 16:37, 11 August 2022
Template DocumentationEdit This Documentation
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Notation | Meaning |
---|---|
> | Cancel from the previous move to the following. |
, | Link from the previous move to the following. |
~ | Cancel special into set followup or plink previous attack into the following. |
dl. / delay | Delay the following move. |
whiff | Must whiff the following move. |
land | Must land on the ground before the next move. |
j. / sj. | Move is done in a jump / superjump. |
jc / sjc | Cancel previous move into a jump / superjump. |
AA | Anti-Air |
[X] | Hold input |
-X- | Release input |
The above documentation is transcluded from Template:UMVC3 Notation/doc. (edit | history)
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