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* Level 3 psycho crusher is one of the best anti-air supers in the game | * Level 3 psycho crusher is one of the best anti-air supers in the game | ||
* Level 1 and 2 kick supers are completely safe on block | * Level 1 and 2 kick supers are completely safe on block | ||
* Bounces weirdly during juggles, which can mess up people's VCs without adequate practice | |||
* Unique A-ISM alpha counter that teleports him behind the opponent | * Unique A-ISM alpha counter that teleports him behind the opponent | ||
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* Jump arc is fast but also moves further than normal, which can sometimes be a disadvantage, given that he has no cross-up | * Jump arc is fast but also moves further than normal, which can sometimes be a disadvantage, given that he has no cross-up | ||
* Lacks reliable BnBs without meter | * Lacks reliable BnBs without meter | ||
* Fat hurtbox | |||
* Scissor kick is incredibly unsafe on block unless done from max range | * Scissor kick is incredibly unsafe on block unless done from max range | ||
* Scissor kick will not combo against crouching opponents in most situations | * Scissor kick will not combo against crouching opponents in most situations |
Revision as of 08:24, 11 August 2022
Introduction
As his plans for global domination further strengthens, Bison wonders how much longer his current physical body can withstand Psycho Power. To remedy this, he sets plans to search for a new body to host with the aid of his Psycho Drive.
Pros | Cons |
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