Street Fighter Alpha 3/Glossary: Difference between revisions

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CCs - Crouch cancels
CCs - Crouch cancels


VCs - Variable (custom) combos
VC - Variable (custom) combos
 
OC - Original (custom) combos (The Japanese name for a VC)


VC1 - LP+LK activate (short shadow delay)
VC1 - LP+LK activate (short shadow delay)

Revision as of 08:04, 11 August 2022

CCs - Crouch cancels

VC - Variable (custom) combos

OC - Original (custom) combos (The Japanese name for a VC)

VC1 - LP+LK activate (short shadow delay)

VC2 - MP+MK activate (medium shadow delay)

VC3 - FP+RH activate (long shadow delay)

Customs - Custom/Variable combos

OTG - Off the ground

Untechable - Cannot air tech/air recover

Neutral state - A state where the opponent is not moving or in the middle of some action. This state must be reached for the opponent to be able to air recover out of juggles

TK - Tiger knee motion (usually used for instant air moves)

TAP - Turnaround punch or moves similar to it

TOD - Touch of Death