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* Hopkick has a great hitbox, recovers very quickly and can be used to call out lows | * Hopkick has a great hitbox, recovers very quickly and can be used to call out lows | ||
* Good array of anti-air options from many ranges | * Good array of anti-air options from many ranges | ||
* Great air grab that does full damage on tech. Grounded kick grab also does full damage on tech. | |||
* One of the fastest jumps in the game with j. RH having a ton of priority | * One of the fastest jumps in the game with j. RH having a ton of priority | ||
* One of the easiest infinites to setup and maintain | * One of the easiest infinites to setup and maintain |
Revision as of 19:10, 10 August 2022
Introduction
Cody now returns from Final Fight as a playable character and the hero of Metro City has drastically changed for the worst, now being incarcerated as his addiction of fighting has spiraled out of control, surprising the likes of even Guy and Rolento. Bored of the monotony of jailhouse life, Cody breaks out of prison as he wonders back to the outside world looking for a decent fight.
Pros | Cons |
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