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* Some of the best customs in the game with a long activation range for punishing from a distance | * Some of the best customs in the game with a long activation range for punishing from a distance | ||
* One of the best corner traps in the game with criminal upper/rock strings | * One of the best corner traps in the game with criminal upper/rock strings | ||
* Huge damage off crouch cancel juggles near the corner | * Huge damage/stun off crouch cancel juggles near the corner | ||
* Rocks offer a unique zoning option due to their high arc | * Rocks offer a unique zoning option due to their high arc | ||
* Hopkick has a great hitbox, recovers very quickly and can be used to call out lows | * Hopkick has a great hitbox, recovers very quickly and can be used to call out lows |
Revision as of 17:24, 10 August 2022
Introduction
Cody now returns from Final Fight as a playable character and the hero of Metro City has drastically changed for the worst, now being incarcerated as his addiction of fighting has spiraled out of control, surprising the likes of even Guy and Rolento. Bored of the monotony of jailhouse life, Cody breaks out of prison as he wonders back to the outside world looking for a decent fight.
Pros | Cons |
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