X-Men: Children of the Atom/Silver Samurai/Introduction: Difference between revisions
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{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
*All | * All Normal attacks chip (save air LK) | ||
* | * RaiMeiKen (lightning super) does good damage and chip, can be comboed into | ||
* Easy trap vs inexperienced players | |||
* | * Decent pokes, though their range is deceptivly bad and some may miss if too close vs some characters | ||
* | * Has good stamina | ||
* | * If you're hit out of Shadow Clones startup, you still keep the powerup, unlike element swords | ||
* Evasion X-special (grounded in particular) | |||
* Relatively low execution requirements. | |||
|cons= | |cons= | ||
*Counter throw depends on meter, and can only be performed in the first tech window. Colossus has a hard time generating meter without taking risks. | *Counter throw depends on meter, and can only be performed in the first tech window. Colossus has a hard time generating meter without taking risks. |
Revision as of 22:09, 27 June 2022
Introduction/Summary
If you're a fan of low-tier and uphill battles, Silver Samurai is your man. While he's certainly handicapped, his battles are not unwinnable.
Silver Samurai had more options in older versions (2.x's, Japan/Asia versions) simply from his Shuriken hitting slower, allowing for better/easier combos.
Ground Chain: Weak Start, Up One*
Normal Jump Chain: Weak Start Cross (must be Punch to Kick OR Kick to Punch)
Super Jump Chain: Weak Start, Up One
Tech hit type: Escape/Safe Fall
Weight Class: Heavy
Height: Tall
Strengths | Weaknesses |
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