Fighter's History Dynamite/Notation: Difference between revisions

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====Motions====
====Motions====
*[[File:Qcf.png]] - Quarter circle forward
*[[File:Qcf.png]] - Quarter circle forward, QCF
*[[File:Qcb.png]] - Quarter circle back
*[[File:Qcb.png]] - Quarter circle back, QCB
*[[File:B.png]][[File:Db.png]][[File:D.png]] - Quarter circle back-to-down
*[[File:Qcd.png]] - Quarter circle back-to-down, QCD or "reverse QCB"
*[[File:Hcf.png]] - Half circle forward
*[[File:Hcf.png]] - Half circle forward - HCF
*[[File:Hcb.png]] - Half circle back
*[[File:Hcb.png]] - Half circle back - HBC
*[[File:Uhcf.png]] - Upper half circle forward
*[[File:Uhcf.png]] - Upper half circle forward - UHCF
*[[File:Uhcb.png]] - Upper half circle backward
*[[File:Uhcb.png]] - Upper half circle backward - UHCB


====Unique motions====
====Unique motions====
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*[[File:Snka.gif]] - LP - Light Punch
*[[File:Snka.gif]] - LP - Light Punch
*[[File:Snkb.gif]] - HP - Hard Punch
*[[File:Snkb.gif]] - HP - Heavy Punch
*[[File:Snkc.gif]] - LK - Light Kick
*[[File:Snkc.gif]] - LK - Light Kick
*[[File:Snkd.gif]] - HK - Hard Kick
*[[File:Snkd.gif]] - HK - Heavy Kick


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[[Category:Fighter's History Dynamite]]
[[Category:Fighter's History Dynamite]]

Latest revision as of 11:36, 19 May 2022

Notation

Joystick Notation

Single inputs

  • F.png - Forward, f
  • B.png - Back, b
  • U.png - Up, u
  • D.png - Down, d
  • Df.png - Down-forward, df
  • Db.png - Down-back, db
  • Uf.png - Up-forward, uf
  • Ub.png - Up-back, ub

Motions

  • Qcf.png - Quarter circle forward, QCF
  • Qcb.png - Quarter circle back, QCB
  • Qcd.png - Quarter circle back-to-down, QCD or "reverse QCB"
  • Hcf.png - Half circle forward - HCF
  • Hcb.png - Half circle back - HBC
  • Uhcf.png - Upper half circle forward - UHCF
  • Uhcb.png - Upper half circle backward - UHCB

Unique motions

  • F.pngDb.pngDf.png - Pseudo "Dragon Punch"
  • F.pngF.png - Double tap forward
  • Some characters have unique inputs for their "super"/hidden moves, too.

Button Layout

Being on the NeoGeo, this game only has 4 buttons, but doesn't follow traditional SNK fighting game layout.

  • Snka.gif - LP - Light Punch
  • Snkb.gif - HP - Heavy Punch
  • Snkc.gif - LK - Light Kick
  • Snkd.gif - HK - Heavy Kick

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Clown
Liu Feilin
Jean Pierre
Karnov
Lee Diendo
Marstorius
Matlok Jade
Makoto Mizoguchi
Ray McDougall
Ryoko Kano
Samchay Tomyamkun
Liu Yungmie
Zazie Muhaba
Ox