m (Sleepmode moved page Android 18 (SDBZ) to Super Dragon Ball Z/Android 18: Create subpage within SDBZ wiki) |
(Reworked character page to fit new style standard) |
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[[File:sdbz portrait character.png|right|300px]] | |||
= Introduction = | |||
''A funny quip about the character if desired'' | |||
A brief introduction to the character, going over general gameplan, strengths and weaknesses | |||
{{StrengthsAndWeaknesses | |||
| intro = | |||
| pros = | |||
* TBD | |||
* TBD | |||
* TBD | |||
| cons = | |||
* TBD | |||
* TBD | |||
* TBD | |||
}} | |||
= Skill Tree = | |||
under construction | |||
= Movelist = | |||
{{MoveData | |||
|image= | |||
|caption=L+G,L | |||
|name=Violence Hold | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage=- | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description= | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=LLHH | |||
|name=Combination A1 | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage=- | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=LLL | |||
|name=Combination A2 | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage=- | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=This basic punching combo will spin the enemy around to where their back is facing Android 18. | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=LHH | |||
|name=Combination B1 | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage=- | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=LHL | |||
|name=Combination B2 | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage=- | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=Attacks, then does her grab. | |||
}} | |||
}} | |||
---- | |||
== Special Moves == | |||
{{MoveData | |||
|image= | |||
|caption=236X | |||
|name=Blaster | |||
|data= | |||
{{AttackData-SDBZ | |||
|version=L | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
{{AttackData-SDBZ | |||
|header=no | |||
|version=H | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=623X | |||
|name=Savage Combo | |||
|data= | |||
{{AttackData-SDBZ | |||
|version=L | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
{{AttackData-SDBZ | |||
|header=no | |||
|version=H | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image= | |||
|caption=214X | |||
|name=Infinity Hold | |||
|data= | |||
{{AttackData-SDBZ | |||
|version=L | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=She charges at the enemy, attacks them, then flips them down into the ground. | |||
}} | |||
{{AttackData-SDBZ | |||
|header=no | |||
|version=H | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=move description | |||
}} | |||
}} | |||
---- | |||
== Super Moves == | |||
{{MoveData | |||
|image= | |||
|caption=236236X | |||
|name=Ultimate Blaster | |||
|data= | |||
{{AttackData-SDBZ | |||
|damage= | |||
|startup= | |||
|active=- | |||
|recovery=- | |||
|frameAdv=- | |||
|description=This is basically a rapid fire version of the Blaster attack. | |||
}} | |||
}} | |||
---- | |||
= Strategy = | |||
In-depth discussion of character strategy, including guides to neutral, mixup and okizeme concepts, zoning patterns, etc. | |||
== Combos == | |||
Combo listing. | |||
= | |||
{{Navbox-SDBZ}} | |||
[[Category:Super Dragonball Z]] | [[Category:Super Dragonball Z]] |
Revision as of 07:42, 1 May 2022
Introduction
A funny quip about the character if desired
A brief introduction to the character, going over general gameplan, strengths and weaknesses
Pros | Cons |
|
|
Skill Tree
under construction
Movelist
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - |
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
move description |
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
This basic punching combo will spin the enemy around to where their back is facing Android 18. |
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
move description |
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | - | |
Attacks, then does her grab. |
Special Moves
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
move description | |||||||
H | - | - | - | - | - | ||
move description |
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
move description | |||||||
H | - | - | - | - | - | ||
move description |
Version | Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|---|
L | - | - | - | - | - | ||
She charges at the enemy, attacks them, then flips them down into the ground. | |||||||
H | - | - | - | - | - | ||
move description |
Super Moves
Damage | Startup | Active | Recovery | Frame Adv | Cancel | Wall Smash |
---|---|---|---|---|---|---|
- | - | - | - | - | ||
This is basically a rapid fire version of the Blaster attack. |
Strategy
In-depth discussion of character strategy, including guides to neutral, mixup and okizeme concepts, zoning patterns, etc.
Combos
Combo listing.