Fighter's History Dynamite/Notation: Difference between revisions

From SuperCombo Wiki
Line 30: Line 30:


*[[File:Snka.gif]] - LP - Light Punch
*[[File:Snka.gif]] - LP - Light Punch
*[[File:Snkb.gif]] - HP - Hard Punch
*[[File:Snkb.gif]] - HP - Heavy Punch
*[[File:Snkc.gif]] - LK - Light Kick
*[[File:Snkc.gif]] - LK - Light Kick
*[[File:Snkd.gif]] - HK - Hard Kick
*[[File:Snkd.gif]] - HK - Heavy Kick


{{Navbox-FHD}}
{{Navbox-FHD}}
[[Category:Fighter's History Dynamite]]
[[Category:Fighter's History Dynamite]]

Revision as of 11:51, 19 November 2021

Notation

Joystick Notation

Single inputs

  • F.png - Forward, f
  • B.png - Back, b
  • U.png - Up, u
  • D.png - Down, d
  • Df.png - Down-forward, df
  • Db.png - Down-back, db
  • Uf.png - Up-forward, uf
  • Ub.png - Up-back, ub

Motions

  • Qcf.png - Quarter circle forward, QCF
  • Qcb.png - Quarter circle back, QCB
  • B.pngDb.pngD.png - Quarter circle back-to-down, QCBD or "reverse QCB"
  • Hcf.png - Half circle forward - HCF
  • Hcb.png - Half circle back - HBC
  • Uhcf.png - Upper half circle forward - UHCF
  • Uhcb.png - Upper half circle backward - UHCB

Unique motions

  • F.pngDb.pngDf.png - Pseudo "Dragon Punch"
  • F.pngF.png - Double tap forward
  • Some characters have unique inputs for their "super"/hidden moves, too.

Button Layout

Being on the NeoGeo, this game only has 4 buttons, but doesn't follow traditional SNK fighting game layout.

  • Snka.gif - LP - Light Punch
  • Snkb.gif - HP - Heavy Punch
  • Snkc.gif - LK - Light Kick
  • Snkd.gif - HK - Heavy Kick

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Clown
Liu Feilin
Jean Pierre
Karnov
Lee Diendo
Marstorius
Matlok Jade
Makoto Mizoguchi
Ray McDougall
Ryoko Kano
Samchay Tomyamkun
Liu Yungmie
Zazie Muhaba
Ox