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! style="width:16.6%" | {{Tooltip | text=Hit Adv | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}} | ! style="width:16.6%" | {{Tooltip | text=Hit Adv | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}} | ||
! style="width:16.6%" | {{Tooltip | text=Block Adv | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ! style="width:16.6%" | {{Tooltip | text=Block Adv | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ||
! style="width:16.6%" | {{Tooltip | text=Feint Cancel | hovertext= | ! style="width:16.6%" | {{Tooltip | text=Feint Cancel | hovertext=Something.}} | ||
! style="width:16.6%" | {{Tooltip | text=Cancel on Hit | hovertext= | ! style="width:16.6%" | {{Tooltip | text=Cancel on Hit | hovertext=If the moves can be canceled on hit.}} | ||
! style="width:16.6%" | {{Tooltip | text=Cancel on Block | hovertext= | ! style="width:16.6%" | {{Tooltip | text=Cancel on Block | hovertext=If the move can be canceled on Block.}} | ||
! style="width:16.6%" | {{Tooltip | text=Guard Crush Value | hovertext= | ! style="width:16.6%" | {{Tooltip | text=Guard Crush Value | hovertext=Something.}} | ||
|- | |- | ||
| {{#if:{{{Hit Adv|}}}|{{{Hit Adv|}}}|-}} | | {{#if:{{{Hit Adv|}}}|{{{Hit Adv|}}}|-}} |
Revision as of 11:07, 8 November 2021
|- style="line-height:1em"
! style="width:16.6%" | Damage ! style="width:16.6%" | Guard ! style="width:16.6%" | Startup ! style="width:16.6%" | Active !style="width:16.6%" | Recovery ! style="width:16.6%" | Total |- | - | - | - | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Hit Adv ! style="width:16.6%" | Block Adv ! style="width:16.6%" | Feint Cancel ! style="width:16.6%" | Cancel on Hit ! style="width:16.6%" | Cancel on Block ! style="width:16.6%" | Guard Crush Value |- | - | - | - | - | - | - |-
|- }}