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! {{Tooltip | text=Adv. Hit | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}} | ! {{Tooltip | text=Adv. Hit | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully hit.}} | ||
! {{Tooltip | text=Adv. Guard | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ! {{Tooltip | text=Adv. Guard | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ||
! {{Tooltip | text=Adv. Pushblock | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been pushblocked.}} | ! colspan=2 | {{Tooltip | text=Adv. Pushblock | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been pushblocked.}} | ||
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| {{#if:{{{Active|}}}|{{{Active|}}}|-}} | | {{#if:{{{Active|}}}|{{{Active|}}}|-}} |
Revision as of 20:03, 9 September 2021
|- style="line-height:1em"
! colspan=2 | Damage ! style="width:16.7%" | Guard ! style="width:16.6%" | Special Property ! style="width:16.6%" | Cancel ! style="width:16.6%" | Startup |- | colspan=2 | - | - | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Active ! Recovery ! Adv. Hit ! Adv. Guard ! colspan=2 | Adv. Pushblock |- | - | - | - | - | colspan=2 | - |-
|- }}