Template:AttackData-WW7: Difference between revisions

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(Created page with "|- style="line-height:1em" {{#if: {{{version|}}} | ! style="min-width:70px; {{#if: {{{description|}}} | | border-bottom:solid 3px #aaa;}}" rowspan=4 {{!}} {{{version}}}{{#if:...")
 
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|- style="line-height:1em"
|- style="line-height:1em"
{{#if: {{{version|}}} | ! style="min-width:70px;  {{#if: {{{description|}}} | | border-bottom:solid 3px #aaa;}}" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
{{#if: {{{version|}}} | ! style="min-width:70px;  {{#if: {{{description|}}} | | border-bottom:solid 3px #aaa;}}" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
! colspan=2 | {{Tooltip | text=Damage     | hovertext=Base damage done by this attack.&#010;(X).}}
! colspan=2 | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.&#010;(X).}}
! style="width:16.7%" | {{Tooltip | text=Guard      | hovertext=The way this move must be blocked.}}
! style="width:16.7%" | {{Tooltip | text=Guard      | hovertext=The way this move must be blocked.}}
! style="width:16.6%" | {{Tooltip | text=Dizzy | hovertext=The amount of meter added to the dizzy gauge, to a maximum of 100 points.&#010;(X) Numbers indicate the full amount of dizzy meter added if all hits connect.}}
! style="width:16.6%" | {{Tooltip | text=Dizzy | hovertext=The amount of meter added to the dizzy gauge, to a maximum of 100 points.&#010;(X) Numbers indicate the full amount of dizzy meter added if all hits connect.}}
! style="width:16.6%" | {{Tooltip | text=Cancel    | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}}
! style="width:16.6%" | {{Tooltip | text=Cancel    | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}}
|-  
|-  
| colspan=2 | {{#if:{{{damage|}}}|{{{damage|}}}|-}}
| colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}}
| {{#if:{{{Guard|}}}|{{{Guard|}}}|-}}
| {{#if:{{{Guard|}}}|{{{Guard|}}}|-}}
| {{#if:{{{Dizzy|}}}|{{{Dizzy|}}}|-}}
| {{#if:{{{Dizzy|}}}|{{{Dizzy|}}}|-}}
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! {{Tooltip | text=Adv. Guard  | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}}
! {{Tooltip | text=Adv. Guard  | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}}
|- {{#if: {{{description|}}} | | style="border-bottom:solid 3px #aaa" }}
|- {{#if: {{{description|}}} | | style="border-bottom:solid 3px #aaa" }}
| {{#if:{{{startup|}}}|{{{startup|}}}|-}}
| {{#if:{{{Startup|}}}|{{{Startup|}}}|-}}
| {{#if:{{{active|}}}|{{{active|}}}|-}}
| {{#if:{{{Active|}}}|{{{Active|}}}|-}}
| {{#if:{{{Recovery|}}}|{{{Recovery|}}}|-}}
| {{#if:{{{Recovery|}}}|{{{Recovery|}}}|-}}
| {{#if:{{{Adv. Hit|}}}|{{{Adv. Hit|}}}|-}}
| {{#if:{{{Adv. Hit|}}}|{{{Adv. Hit|}}}|-}}

Revision as of 00:12, 15 April 2021

|- style="line-height:1em"

! colspan=2 | Damage ! style="width:16.7%" | Guard ! style="width:16.6%" | Dizzy ! style="width:16.6%" | Cancel |- | colspan=2 | - | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Startup ! style="width:16.6%" | Active ! Recovery ! Adv. Hit ! Adv. Guard |- style="border-bottom:solid 3px #aaa" | - | - | - | - | - |-

|- }}

Usage