Rising Thunder/Vlad/Data: Difference between revisions

From SuperCombo Wiki
(Initial Data)
 
(Updated script output)
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==cl.L==
<section begin=Movelist/>
==Normals==
===<big>cl.L</big>===
<section begin=cl.L/>
<section begin=cl.L/>
{{MoveData
{{MoveData
|name=close s.L
|name=close s.L
|image=Vlad cl.L.png
|image=Vlad cl.L.png
|caption=close s.L
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 21: Line 23:
}}
}}
<section end=cl.L/>
<section end=cl.L/>
==cl.M==
===<big>cl.M</big>===
<section begin=cl.M/>
<section begin=cl.M/>
{{MoveData
{{MoveData
|name=close s.M
|name=close s.M
|image=Vlad cl.M.png
|image=Vlad cl.M.png
|caption=close s.M
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 43: Line 45:
}}
}}
<section end=cl.M/>
<section end=cl.M/>
==cl.H==
===<big>cl.H</big>===
<section begin=cl.H/>
<section begin=cl.H/>
{{MoveData
{{MoveData
|name=close s.H
|name=close s.H
|image=Vlad cl.H.png
|image=Vlad cl.H.png
|caption=close s.H
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 65: Line 67:
}}
}}
<section end=cl.H/>
<section end=cl.H/>
==f.L==
===<big>f.L</big>===
<section begin=f.L/>
<section begin=f.L/>
{{MoveData
{{MoveData
|name=far s.L
|name=far s.L
|image=Vlad f.L.png
|image=Vlad f.L.png
|caption=far s.L
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 87: Line 89:
}}
}}
<section end=f.L/>
<section end=f.L/>
==f.M==
===<big>f.M</big>===
<section begin=f.M/>
<section begin=f.M/>
{{MoveData
{{MoveData
|name=far s.M
|name=far s.M
|image=Vlad f.M.png
|image=Vlad f.M.png
|caption=far s.M
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 109: Line 111:
}}
}}
<section end=f.M/>
<section end=f.M/>
==f.H==
===<big>f.H</big>===
<section begin=f.H/>
<section begin=f.H/>
{{MoveData
{{MoveData
|name=far s.H
|name=far s.H
|image=Vlad f.H.png
|image=Vlad f.H.png
|caption=far s.H
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 131: Line 133:
}}
}}
<section end=f.H/>
<section end=f.H/>
==cr.L==
===<big>cr.L</big>===
<section begin=cr.L/>
<section begin=cr.L/>
{{MoveData
{{MoveData
|name=cr.L
|name=cr.L
|image=Vlad cr.L.png
|image=Vlad cr.L.png
|caption=cr.L
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 153: Line 155:
}}
}}
<section end=cr.L/>
<section end=cr.L/>
==cr.M==
===<big>cr.M</big>===
<section begin=cr.M/>
<section begin=cr.M/>
{{MoveData
{{MoveData
|name=cr.M
|name=cr.M
|image=Vlad cr.M.png
|image=Vlad cr.M.png
|caption=cr.M
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 175: Line 177:
}}
}}
<section end=cr.M/>
<section end=cr.M/>
==cr.H==
===<big>cr.H</big>===
<section begin=cr.H/>
<section begin=cr.H/>
{{MoveData
{{MoveData
|name=cr.H
|name=cr.H
|image=Vlad cr.H.png
|image=Vlad cr.H.png
|caption=cr.H
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 197: Line 199:
}}
}}
<section end=cr.H/>
<section end=cr.H/>
==dj.L==
===<big>dj.L</big>===
<section begin=dj.L/>
<section begin=dj.L/>
{{MoveData
{{MoveData
|name=diagonal j.L
|name=diagonal j.L
|image=Vlad dj.L.png
|image=Vlad dj.L.png
|caption=diagonal j.L
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 219: Line 221:
}}
}}
<section end=dj.L/>
<section end=dj.L/>
==dj.M==
===<big>dj.M</big>===
<section begin=dj.M/>
<section begin=dj.M/>
{{MoveData
{{MoveData
|name=diagonal j.M
|name=diagonal j.M
|image=Vlad dj.M.png
|image=Vlad dj.M.png
|caption=diagonal j.M
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 241: Line 243:
}}
}}
<section end=dj.M/>
<section end=dj.M/>
==dj.H==
===<big>dj.H</big>===
<section begin=dj.H/>
<section begin=dj.H/>
{{MoveData
{{MoveData
|name=diagonal j.H
|name=diagonal j.H
|image=Vlad dj.H.png
|image=Vlad dj.H.png
|caption=diagonal j.H
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 263: Line 265:
}}
}}
<section end=dj.H/>
<section end=dj.H/>
==nj.L==
===<big>nj.L</big>===
<section begin=nj.L/>
<section begin=nj.L/>
{{MoveData
{{MoveData
|name=neutral j.L
|name=neutral j.L
|image=Vlad nj.L.png
|image=Vlad nj.L.png
|caption=neutral j.L
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 285: Line 287:
}}
}}
<section end=nj.L/>
<section end=nj.L/>
==nj.M==
===<big>nj.M</big>===
<section begin=nj.M/>
<section begin=nj.M/>
{{MoveData
{{MoveData
|name=neutral j.M
|name=neutral j.M
|image=Vlad nj.M.png
|image=Vlad nj.M.png
|caption=neutral j.M
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 307: Line 309:
}}
}}
<section end=nj.M/>
<section end=nj.M/>
==nj.H==
===<big>nj.H</big>===
<section begin=nj.H/>
<section begin=nj.H/>
{{MoveData
{{MoveData
|name=neutral j.H
|name=neutral j.H
|image=Vlad nj.H.png
|image=Vlad nj.H.png
|caption=neutral j.H
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 329: Line 331:
}}
}}
<section end=nj.H/>
<section end=nj.H/>
==(cl.M ->) H==
===<big>F+M</big>===
<section begin=(cl.M ->) H/>
{{MoveData
|name=(close s.M ->) H
|image=Vlad (cl.M ->) H.png
|caption=(close s.M ->) H
|data=
  {{AttackData-RT
  |damage=50
  |stun=50
  |guard=Mid (Whiffs crouching)
  |cancel=Spc/OD/KA
  |startup=7
  |active=4
  |recovery=29
  |total=40
  |advHit=launch
  |advBlock=-14
  |description=
  }}
}}
<section end=(cl.M ->) H/>
==F+M==
<section begin=F+M/>
<section begin=F+M/>
{{MoveData
{{MoveData
|name=F+M
|name=F+M
|image=Vlad F+M.png
|image=Vlad F+M.png
|caption=F+M
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 373: Line 353:
}}
}}
<section end=F+M/>
<section end=F+M/>
==j.D+H==
===<big>j.D+H</big>===
<section begin=j.D+H/>
<section begin=j.D+H/>
{{MoveData
{{MoveData
|name=j.D+H
|name=j.D+H
|image=Vlad j.D+H.png
|image=Vlad j.D+H.png
|caption=j.D+H
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 395: Line 375:
}}
}}
<section end=j.D+H/>
<section end=j.D+H/>
==Forward Throw Attempt==
==Target Combos==
<section begin=Forward Throw Attempt/>
===<big>cl.M → H</big>===
<section begin=cl.TC/>
{{MoveData
{{MoveData
|name=Forward Throw Attempt
|name=cl.M → H
|image=Vlad Forward Throw Attempt.png
|image=Vlad cl.TC.png
|caption=Forward Throw Attempt
|caption=
|data=
  {{AttackData-RT
  |damage=50
  |stun=50
  |guard=Mid (Whiffs crouching)
  |cancel=Spc/OD/KA
  |startup=7
  |active=4
  |recovery=29
  |total=40
  |advHit=launch
  |advBlock=-14
  |description=
  }}
}}
<section end=cl.TC/>
==Throws==
===<big>Forward Throw</big>===
<section begin=Forward Throw/>
{{MoveData
|name=Forward Throw
|image=Vlad Forward Throw.png
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 416: Line 420:
   }}
   }}
}}
}}
<section end=Forward Throw Attempt/>
<section end=Forward Throw/>
==Back Throw Attempt==
===<big>Back Throw</big>===
<section begin=Back Throw Attempt/>
<section begin=Back Throw/>
{{MoveData
{{MoveData
|name=Back Throw Attempt
|name=Back Throw
|image=Vlad Back Throw Attempt.png
|image=Vlad Back Throw.png
|caption=Back Throw Attempt
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 438: Line 442:
   }}
   }}
}}
}}
<section end=Back Throw Attempt/>
<section end=Back Throw/>
==Forward Dash==
==Specials==
<section begin=Forward Dash/>
===<big>S1.1</big>===
{{MoveData
|name=Forward Dash
|image=Vlad Forward Dash.png
|caption=Forward Dash
|data=
  {{AttackData-RT
  |damage=
  |stun=
  |guard=-
  |cancel=None
  |startup=
  |active=
  |recovery=
  |total=20
  |advHit=
  |advBlock=
  |description=cancelable into any attack or jump (but not walk/block) after 18f
  }}
}}
<section end=Forward Dash/>
==Back Dash==
<section begin=Back Dash/>
{{MoveData
|name=Back Dash
|image=Vlad Back Dash.png
|caption=Back Dash
|data=
  {{AttackData-RT
  |damage=
  |stun=
  |guard=-
  |cancel=None
  |startup=
  |active=
  |recovery=
  |total=30
  |advHit=
  |advBlock=
  |description=
  }}
}}
<section end=Back Dash/>
==S1.1==
<section begin=S1.1/>
<section begin=S1.1/>
{{MoveData
{{MoveData
|name=Sputnik Torpedo
|name=Sputnik Torpedo
|image=Vlad S1.1.png
|image=Vlad S1.1.png
|caption=Sputnik Torpedo
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 505: Line 466:
}}
}}
<section end=S1.1/>
<section end=S1.1/>
==AS1.1==
===<big>jS1.1</big>===
<section begin=AS1.1/>
<section begin=jS1.1/>
{{MoveData
{{MoveData
|name=Aerial Sputnik Torpedo
|name=Aerial Sputnik Torpedo
|image=Vlad AS1.1.png
|image=Vlad jS1.1.png
|caption=Aerial Sputnik Torpedo
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 526: Line 487:
   }}
   }}
}}
}}
<section end=AS1.1/>
<section end=jS1.1/>
==S1.2==
===<big>S1.2</big>===
<section begin=S1.2/>
<section begin=S1.2/>
{{MoveData
{{MoveData
|name=Revolutionary Rocket
|name=Revolutionary Rocket
|image=Vlad S1.2.png
|image=Vlad S1.2.png
|caption=Revolutionary Rocket
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
  |version=Normal rocket
   |damage=100!
   |damage=100!
   |stun=125!
   |stun=125!
Line 547: Line 509:
   |description=
   |description=
   }}
   }}
}}
<section end=S1.2/>
==S1.2==
<section begin=S1.2/>
{{MoveData
|name=Fake Rocket
|image=Vlad S1.2.png
|caption=Fake Rocket
|data=
   {{AttackData-RT
   {{AttackData-RT
  |version=Fake Rocket
   |damage=0
   |damage=0
   |stun=0
   |stun=0
Line 569: Line 523:
   |description=
   |description=
   }}
   }}
}}
}}
<section end=S1.2/>
<section end=S1.2/>
==AS1.2==
===<big>jS1.2</big>===
<section begin=AS1.2/>
<section begin=jS1.2/>
{{MoveData
{{MoveData
|name=Aerial Revolutionary Rocket
|name=Aerial Revolutionary Rocket
|image=Vlad AS1.2.png
|image=Vlad jS1.2.png
|caption=Aerial Revolutionary Rocket
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
  |version=Normal Rocket
   |damage=100!
   |damage=100!
   |stun=125!
   |stun=125!
Line 591: Line 547:
   |description=can attack/block after 2 landing frames, and walk after 4 frames
   |description=can attack/block after 2 landing frames, and walk after 4 frames
   }}
   }}
}}
<section end=AS1.2/>
==AS1.2==
<section begin=AS1.2/>
{{MoveData
|name=Aerial Fake Rocket
|image=Vlad AS1.2.png
|caption=Aerial Fake Rocket
|data=
   {{AttackData-RT
   {{AttackData-RT
  |version=Fake Rocket
   |damage=0
   |damage=0
   |stun=0
   |stun=0
Line 614: Line 562:
   }}
   }}
}}
}}
<section end=AS1.2/>
<section end=jS1.2/>
==S2.1==
===<big>S2.1</big>===
<section begin=S2.1/>
<section begin=S2.1/>
{{MoveData
{{MoveData
|name=Cosmonaut Liftoff Charge
|name=Cosmonaut Liftoff Charge
|image=Vlad S2.1.png
|image=Vlad S2.1.png
|caption=Cosmonaut Liftoff Charge
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 666: Line 614:
}}
}}
<section end=S2.1/>
<section end=S2.1/>
==S3.1==
===<big>S3.1</big>===
<section begin=S3.1/>
<section begin=S3.1/>
{{MoveData
{{MoveData
|name=Clobbering Rush
|name=Clobbering Rush
|image=Vlad S3.1.png
|image=Vlad S3.1.png
|caption=Clobbering Rush
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 688: Line 636:
}}
}}
<section end=S3.1/>
<section end=S3.1/>
==S3.2==
===<big>S3.2</big>===
<section begin=S3.2/>
<section begin=S3.2/>
{{MoveData
{{MoveData
|name=Bolshoi Bash
|name=Bolshoi Bash
|image=Vlad S3.2.png
|image=Vlad S3.2.png
|caption=Bolshoi Bash
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 710: Line 658:
}}
}}
<section end=S3.2/>
<section end=S3.2/>
==OD==
===<big>OD</big>===
<section begin=OD/>
<section begin=OD/>
{{MoveData
{{MoveData
|name=Space Race
|name=Space Race
|image=Vlad OD.png
|image=Vlad OD.png
|caption=Space Race
|caption=
|data=
|data=
   {{AttackData-RT
   {{AttackData-RT
Line 732: Line 680:
}}
}}
<section end=OD/>
<section end=OD/>
<section end=Movelist/>
==Other==
===<big>Forward Dash</big>===
<section begin=Forward Dash/>
{{MoveData
|name=Forward Dash
|image=Vlad Forward Dash.png
|caption=
|data=
  {{AttackData-RT
  |damage=
  |stun=
  |guard=-
  |cancel=None
  |startup=
  |active=
  |recovery=
  |total=20
  |advHit=
  |advBlock=
  |description=cancelable into any attack or jump (but not walk/block) after 18f
  }}
}}
<section end=Forward Dash/>
===<big>Back Dash</big>===
<section begin=Back Dash/>
{{MoveData
|name=Back Dash
|image=Vlad Back Dash.png
|caption=
|data=
  {{AttackData-RT
  |damage=
  |stun=
  |guard=-
  |cancel=None
  |startup=
  |active=
  |recovery=
  |total=30
  |advHit=
  |advBlock=
  |description=
  }}
}}
<section end=Back Dash/>
===<big>Flight</big>===
<section begin=Flight/>
FLIGHT STUFF GOES HERE
<section end=Flight/>
[[Category:Rising Thunder: Community Edition]]

Revision as of 12:53, 7 March 2021

Normals

cl.L

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
30 Mid (Whiffs crouching) 50 Spc/OD/KA 6 2 7 15 6 4 -

cancelable into Light attacks

cl.M

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
80 Mid 100 Spc/OD/KA 8 4 8 20 7 4 -

forces stand

cl.H

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
90 Mid 150 Spc/OD 9 4 14 27 5 1 -

cancelable into hover, specials, and super

f.L

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
30 Mid (Whiffs crouching) 50 Spc/OD/KA 5 2 8 15 5 3 -

cancelable into Light attacks

f.M

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
80 Mid 100 Spc/OD/KA 8 3 11 22 5 2 -

f.H

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
90 Mid 150 Other 9 4 17 30 2 -2 -

cancelable into hover

cr.L

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
30 Low 50 Spc/OD/KA 6 2 9 17 4 2 -

cancelable into Light attacks

cr.M

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
60 Mid 100 None 10 5 14 29 0 -3 -

cr.H

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
105 Low 150 None 10 4 23 37 sweep -8 -

dj.L

diagonal j.L
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
50 High 50 Special 7 10 - - - - -

cancelable into hover and specials

dj.M

diagonal j.M
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
80 High 100 Other 8 8 - - - - -

cancelable into hover

dj.H

diagonal j.H
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
90 High 150 Other 8 4 - - - - -

cancelable into hover

nj.L

neutral j.L
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
50 High 50 Special 5 10 - - - - -

cancelable into hover and specials

nj.M

neutral j.M
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
80 High 100 Other 7 8 - - - - -

cancelable into hover

nj.H

neutral j.H
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
95 High 150 Other 9 6 - - - - -

cancelable into hover

F+M

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
60 Mid 100 KnAdv 19 4 11 34 4 1 -

j.D+H

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
100 High 200 None 8 6 - - - - -

crossup air attack

Target Combos

cl.M → H

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
50 Mid (Whiffs crouching) 50 Spc/OD/KA 7 4 29 40 launch -14 -

Throws

Forward Throw

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
50+50 Unblk 50+0 KnAdv 5 3 27 35 - - -

Back Throw

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
125 Unblk 150 None 5 3 27 35 - - -

Specials

S1.1

Sputnik Torpedo
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
75 Mid 100 OD/KA 10 1 24 35 6 2 -

jS1.1

Aerial Sputnik Torpedo
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
75 Mid 100 None 7 1 - - - - -

can attack/block after 2 landing frames, and walk after 4 frames

S1.2

Revolutionary Rocket
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Normal rocket 100! Mid 125! KnAdv 10 1 21 32 launch - -
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Fake Rocket 0 - 0 KnAdv - - 33 33 - - -

jS1.2

Aerial Revolutionary Rocket
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Normal Rocket 100! Mid 125! None 10 1 - - launch - -

can attack/block after 2 landing frames, and walk after 4 frames

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Fake Rocket 0 - 0 None - - - - - - -

can attack/block after 2 landing frames, and walk after 4 frames

S2.1

Cosmonaut Liftoff Charge
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Cosmonaut Liftoff Charge - - - None 10 - - 60 - - -

chargeable until frame 60; transitions into Charged Uppercut after frame 25; auto-faces opponent

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Quick Cosmonaut Liftoff 100 Mid 100 OD/KA 4 9 37 50 launch -30 -

invincibile from frames 1-4; applies 50% damage/dizzy/meter reduction as combo starter

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Charged Cosmonaut Liftoff 175! Mid 100! OD/KA 4 14 29 47 launch -25 -

S3.1

Clobbering Rush
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
25 + 25 + 25 + 50 = 125 Mid 50 + 50 + 50 + 50 = 150 OD/KA 8 2 (4) 2 (4) 2 (10) 2 24 58 sweep -7 -

S3.2

Bolshoi Bash
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
25!+60! Mid 50!+100! OD/KA 14 2 (16) 4 21 57 wall bounce -6 -

OD

Space Race
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
75!+225! Mid 0 Other 5+5+5 6 55 76 grd bounce -40 -

all hits stop raising juggle count at 4


Other

Forward Dash

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
- - - None - - - 20 - - -

cancelable into any attack or jump (but not walk/block) after 18f

Back Dash

Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
- - - None - - - 30 - - -

Flight

FLIGHT STUFF GOES HERE