Marvel Super Heroes vs Street Fighter/Mecha Zangief: Difference between revisions

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= Introduction =
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Ground Combo Chain:    None<br>
Jumping Combo Chain:  None<br>
Super Jumping Chain:  Weak to Strong<br>
Aerial Rave Launcher:  Crouching MP, MP Throw<br>
Aerial Rave Finisher:  HP, HK, Body Press, Long Punch, Headbutt,Double Lariat, Screw Piledriver<br>
Knockdown Attack:      Crouching HK  (standing HK knocks into air)<br>
Ground Throws:        b / f + MP / HP / MK / HK  (db / df + MP / HP)<br>
Aerial Throws:        any direction but d / u + MP / HP / MK / HK<br>
Variable Assist:      KKK Double Lariat  (can't move b / f)<br>
Variable Counter:      MK Flying Powerbomb<br>
Variable Combination:  Double Final Atomic Buster / Hyper Double Lariat<br>
== Normal Moves ==
 
Headbutt                        In air, u + MP<br>
Double Knee Press                In air, d + MK<br>
Body Press                      In air, d + HP<br>
(long punch)                    In air, f + HP<br>
(elbow drop)                    f + MP  (or in air, d + MP)<br>
(instant running throw)          Hold MP / MK / HP / HK, f,f<br>
(delayed running throw)          f,f, then MK / HK or b / f + MP / HP<br>
 
== Special Moves ==
Double Lariat                    Press PPP / KKK  (move b / f)<br>
Screw Piledriver                Rotate 360 + P  (air)<br>
Flying Powerbomb                hcf + K<br>
Atomic Suplex                    When close, hcf + K<br>
Aerial Russian Slam              f,d,df + K<br>
Siberian Blast                  qcf + P<br>
 
== Super Moves ==
Final Atomic Buster              Rotate 360 + PP<br>
Siberian Blizzard                Rotate 360 + KK<br>
 
= The Basics =
 
= Advanced Strategy =
 
 
== Combos/Infinites ==
*BASIC COMBOS*
 
1.  J.Roundhouse, C.Roundhouse<br>
2.  J.Fierce, C.Fierce XX Fierce Siberian Blast<br>
3.  Body Splash, S.Fierce<br>
4.  S.Roundhouse (2 hits) XX Short Rising Air Throw<br>
5.  C.Jab -> C.Jab -> C.Jab, etc...<br>
 
*INTERMEDIATE COMBOS*
 
6.  J.Roundhouse, S.Roundhouse (1st hit) XX Spinning Clothesline<br>
7.  Body Splash, C.Strong -> SJ.Jab -> SJ.Strong -> SJ.Fierce (FS)<br>
8.  C.Strong -> SJ.Short XX Fierce SPD<br>
9.  Strong Throw -> SJ.Short -> SJ.Forward XX Spinning Clothesline<br>
10. Banishing Punch, SPD or FAB or Double FAB<br>
11. J.Roundhouse, S.Forward XX Running Bear Grab<br>
12. (TICK) Knee Drop, SPD or FAB or Double FAB or Running Bear Grab<br>
13. (TICK) J.Fierce, C.Fierce XX FAB<br>
14. (TICK) S.Short XX SPD or FAB or Double FAB or Running Bear Grab<br>
15. S.Roundhouse (2 hits), FAB or Double FAB<br>
16. (TICK) J.Roundhouse, C.Jab XX SPD or FAB or Running Bear Grab
17. Body Splash, C.Strong -> SJ.Jab -> SJ.Strong XX Turbo Clothesline, S.Roundhouse (2 hits) XX Short Rising Air Throw<br>
18. Strong Throw -> SJ.Jab -> SJ.Strong XX Turbo Clothesline, FAB or Double FAB<br>
19. J.Roundhouse, C.Strong -> SJ.Jab -> SJ.Forward XX Jab SPD<br>
20. (TICK) Knee Drop, C.Short XX SPD<br>
21. Strong Throw, Running Bear Grab or FAB or Double FAB<br>
22. (corner) Fierce Throw, C.Roundhouse (OTG)<br>
23. (corner) Fierce Throw, C.Forward (OTG) XX Jab Banishing Punch<br>
 
= Match-ups =
 
 
 
[[Category:Marvel Super Heroes vs Street Fighter]]

Latest revision as of 03:09, 26 February 2021