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=Movelist= | =Movelist= | ||
== | ==Command Moves== | ||
==Flash Combos== | ==Flash Combos== |
Revision as of 03:00, 27 January 2021
Introduction
Zangief is a very powerful character, with really good normals. He can either play rushdown with his tick throws, Spinning Pilediver pressure, and amazing jump-in button, or play a zoning game with his good ranged normals like his 5K or 2P. His one frame grabs make him a menace to fight against and he has really good confirms for big damage. He takes a while to get used to as he plays differently than most of the cast but once you get to know him, you can start doing some nasty stuff. He is a high tier character due to the reasons mentioned above, and due to Pocket Fighter not having chip damage, you can play more patiently. Below is some info you might find useful to take a look at as to help your gief play.
Movelist
Command Moves
Flash Combos
Command Moves
Level Up Specials
Mighty Combos
A few confirms and tick grabs are going to be here...
Crossup j.2P > 2K > Russian beat
Crossup j.2P > 2P > Russian Beat
j.2P > PPK/PKK
PKKP > Air Throw/Item Throw/d.5K
Forward Throw > Air Throw/Item Throw/d.5K
Tick Grab Setups
j.2P > 2P+K
j.P/j.K > Throw (remember to do a short pause before throwing)
(This can work on block or hit) Crossup j.2P > PKK > (slight pause) FAB (yes, the range is that ridiculous.)
Crossup j.2P > 2P > (slight pause) 2P+K
j.2P > 360+P+K