m (→Movelist) |
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==Movelist== | ==Movelist== | ||
'''UNDER CONSTRUCTION''' | '''UNDER CONSTRUCTION''' | ||
Unique Attacks: | |||
{{MoveData | {{MoveData | ||
|image=[[File:Star Debut (f+A).png|thumb]] | |image=[[File:Star Debut (f+A).png|thumb]] | ||
Line 21: | Line 23: | ||
|data= | |data= | ||
{{AttackData-KoF03 | {{AttackData-KoF03 | ||
|guard= | |guard=Mid | ||
|cancel= | |cancel=Specials | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
Line 28: | Line 30: | ||
|total=- | |total=- | ||
|invul=- | |invul=- | ||
|advHit= | |advHit=Knocks down | ||
|advBlock=- | |advBlock=- | ||
|stun=- | |stun=- | ||
|b. damage= | |b. damage=0 | ||
|damage=- | |damage=- | ||
|description=Athena's CD attack from KOF02 gains a new use in this game! You can combo into this from any of her standing/crouching normals,meaning this is another good alternative for BnBs in replacement for Cl.C into Psycho Sword.It | |description=Athena's CD attack from KOF02 gains a new use in this game! It still similar to her CD attack like before however it's faster in this game. You can combo into this from any of her standing/crouching normals,meaning this is another good alternative for BnBs in replacement for Cl.C into Psycho Sword. On block you can cancel this into Psycho Ball meaning it's also good for blockstrings. | ||
}} | |||
}} | |||
{{MoveData | |||
|image=Phoenix_Bomb_(j.d+B).png|thumb]] | |||
|caption= | |||
|name=Phoenix Bomb | |||
|input=AIR{{Motion|d}}{{Icon-SNK|B}} | |||
|data= | |||
{{AttackData-KoF03 | |||
|guard=Overhead | |||
|cancel=Specials/Supers | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|total=- | |||
|invul=- | |||
|advHit=Knocks down | |||
|advBlock=-6 | |||
|stun=- | |||
|b. damage=- | |||
|damage=- | |||
|description=Athena's jumping unique overhead. It knocks the opponent down on hit even if you cancel it to another move.On block it can be punished so it's recommended you cancel it into Phoenix Arrow if you use this move. j.A and j.C can chain into this. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=[[File:Renkan Tai (f+B).png|thumb]] | |||
|image2=[[File:Renkan Tai (f+B) 2.png|thumb]] | |||
|caption= | |||
|name=Renkantai | |||
|input={{Motion|f}}{{Icon-SNK|B}} | |||
|data= | |||
{{AttackData-KoF03 | |||
|guard=Mid | |||
|cancel=Specials/Supers | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|total=- | |||
|invul=- | |||
|advHit=- | |||
|advBlock=4 | |||
|stun=- | |||
|b. damage=- | |||
|damage=- | |||
|description=Athena's famous f+B move. Unfortunately in this game it can only combo in the corner unlike other games.In the corner you have quite a few options. You can combo into D Phoenix Arrow,both versions of Psycho Sword,or if you have meter Shining Crystal Bit or Phoenix Fang Arrow.Don't forget you get the full 2 hit move if you cancel a lighter normal into f+B. On block after B Phoenix Arrow you can then do crouching B to keep up the pressure,however the opponent still has a chance to mash on block,so get ready to DP! | |||
}} | }} | ||
}} | }} |
Revision as of 16:40, 10 January 2021
Introduction
「 Asamiya Athena 」
Data
UNDER CONSTRUCTION
Colors
UNDER CONSTRUCTION
Movelist
UNDER CONSTRUCTION
Unique Attacks:
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | Specials | - | - | - | - | Knocks down | - | - |
Athena's CD attack from KOF02 gains a new use in this game! It still similar to her CD attack like before however it's faster in this game. You can combo into this from any of her standing/crouching normals,meaning this is another good alternative for BnBs in replacement for Cl.C into Psycho Sword. On block you can cancel this into Psycho Ball meaning it's also good for blockstrings. |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Overhead | - | - | - | - | - | Specials/Supers | - | - | - | - | Knocks down | -6 | - |
Athena's jumping unique overhead. It knocks the opponent down on hit even if you cancel it to another move.On block it can be punished so it's recommended you cancel it into Phoenix Arrow if you use this move. j.A and j.C can chain into this. |
Damage | Counter Dmg | Guard | Guard Damage | Damage Scaling | Stun | CH Stun | Meter | Cancel Properties | Startup | Active | Recovery | Total | Hit Advantage | Block Advantage | Invulnerability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | Specials/Supers | - | - | - | - | - | 4 | - |
Athena's famous f+B move. Unfortunately in this game it can only combo in the corner unlike other games.In the corner you have quite a few options. You can combo into D Phoenix Arrow,both versions of Psycho Sword,or if you have meter Shining Crystal Bit or Phoenix Fang Arrow.Don't forget you get the full 2 hit move if you cancel a lighter normal into f+B. On block after B Phoenix Arrow you can then do crouching B to keep up the pressure,however the opponent still has a chance to mash on block,so get ready to DP! |
Battle
UNDER CONSTRUCTION
Attack Strings
UNDER CONSTRUCTION
Combos
UNDER CONSTRUCTION
Strategy
UNDER CONSTRUCTION
Match Up
UNDER CONSTRUCTION
| - Ash:
| - Duo Lon:
| - Shen:
| - Terry:
| - Joe:
| - Tizoc:
| - Ryo:
| - Robert:
| - Yuri:
| - Kim:
| - Chang:
| - Jhun:
| - Leona:
| - Ralf:
| - Clark:
| - Gato:
| - Billy:
| - Yamazaki:
| - King:
| - Mai:
| - Mary:
| - Benimaru:
| - Shingo:
| - Daimon:
| - Athena:
| - Hinako:
| - Malin:
| - K':
| - Maxima:
| - Whip:
| - Kyo:
| - Chizuru:
| - KUSANAGI:
| - Maki:
| - Adelheid:
| - Mukai: