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<div style="border:solid;> | <div style="border:solid;> | ||
Data | {| class="wikitable" style="width:100%; margin:0px;" | ||
|+ Damage data | |||
|- | |||
|Damage | |||
|Stun Damage | |||
|Chainable? | |||
|Special cancel? | |||
|Super cancel? | |||
|Juggle value | |||
|- | |||
|20 (3 Life Points) | |||
|3 | |||
|Yes | |||
|Yes | |||
|Yes | |||
|N/A | |||
|} | |||
{| class="wikitable" style="width:100%; margin:0px;" | |||
|+ Frame Data | |||
|- | |||
|Startup | |||
|Hit | |||
|Recovery | |||
|Blocked ADV | |||
|Hit ADV | |||
|Crouch Hit ADV | |||
|Guard | |||
|Parry | |||
|- | |||
|4 | |||
|3 | |||
|4 | |||
| +4 | |||
| +4 | |||
| +4 | |||
|HL | |||
|HL | |||
|} | |||
{| class="wikitable" style="width:100%; margin:0px;" | |||
|+ Meter Data | |||
|- | |||
|Miss | |||
|Blocked | |||
|Hit | |||
|Parry (gauge for opponent) | |||
|- | |||
|0 | |||
|1 | |||
|2 | |||
|4 | |||
|} | |||
</div> | </div> | ||
<div style="border:solid; padding:10px;"> | <div style="border:solid; padding:10px;"> |
Revision as of 18:32, 21 December 2020
Flex attack template sandbox
Damage | Stun Damage | Chainable? | Special cancel? | Super cancel? | Juggle value |
20 (3 Life Points) | 3 | Yes | Yes | Yes | N/A |
Startup | Hit | Recovery | Blocked ADV | Hit ADV | Crouch Hit ADV | Guard | Parry |
4 | 3 | 4 | +4 | +4 | +4 | HL | HL |
Miss | Blocked | Hit | Parry (gauge for opponent) |
0 | 1 | 2 | 4 |
Description goes here.